Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 03:24:07 Player: KeKe Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1447) 1447 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5082 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 7/100 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Matter Pod (100) Improved Signal Interpreter Layered Light Armor Plating Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hardlight Generator Advanced Beam Rifle Rocket Launcher Great Maul [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 65 | 2 12 7 23 9 1 5 3 3 Power 7 | . 2 1 2 . . 1 1 . Engine 4 | . 2 1 . . . 1 . . Core 3 | . . . 2 . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 4 . 3 2 . 2 1 3 Treads 9 | . 4 . 3 2 . . . . Leg . | . . . . . . . . . Wheel 4 | 2 . . . . . 2 . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 1 3 Utility 19 | . 2 1 10 4 1 1 . . Device 8 | . . 1 4 2 1 . . . Storage 2 | . 1 . 1 . . . . . Processor 4 | . . . 2 1 . 1 . . Hackware . | . . . . . . . . . Protection 5 | . 1 . 3 1 . . . . Artifact . | . . . . . . . . . Weapon 22 | . 4 5 8 3 . 1 1 . Energy Gun 9 | . . 1 6 1 . . 1 . Energy Cannon 4 | . . 3 1 . . . . . Ballistic Gun 3 | . 3 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 1 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . . . 1 Parts Lost 14 | . 5 . 2 4 . . 3 . Power 4 | . 2 . 1 1 . . . . Propulsion 4 | . 2 . . 1 . . 1 . Utility 2 | . . . 1 1 . . . . Weapon 4 | . 1 . . 1 . . 2 . Highest Loss Streak 4 | . 3 . 1 4 . . 2 . To Critical Strikes . | . . . . . . . . . Average Backups 8 | 5 6 9 10 14 12 4 4 5 Power . | 1 . . . . . . . 1 Propulsion 3 | 3 2 4 2 5 3 . . . Utility 3 | . 1 3 4 5 6 2 2 3 Weapon 1 | 1 1 1 2 3 3 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | 6 3 3 4 . 5 1 . 2 Power 2 | 1 1 . . . . . . . Propulsion 7 | 2 . . 1 . 3 1 . . Utility 12 | 1 1 3 3 . 2 . . 2 Weapon 3 | 2 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 88 96 98 95 48 16 14 5 Engine 5 | . 13 11 1 . . 2 . . Core 2 | . . . 7 6 . . 1 . Treads 18 | . 23 22 18 28 12 . . . Wheel 1 | . 4 . . . . 7 . . Device 6 | . . 7 14 6 5 2 . . Storage 8 | . 14 11 9 7 5 . . . Processor 1 | . . . 1 3 . 1 . . Protection 6 | . 6 3 10 9 5 . 4 . Energy Gun 8 | . . 6 12 24 18 . 6 . Energy Cannon 10 | . . 26 20 . . . . . Ballistic Gun 5 | . 24 4 . . . . . . Impact Weapon 1 | . . 4 . 3 . . . . Peak Build Rating 47 | 6 10 20 38 47 30 10 13 16 Average Rating 20 | 5 7 18 30 42 21 5 7 5 On Entrance 13 | 6 6 10 20 36 30 6 9 1 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 130 | . . . . . 24 65 19 22 Heaviest Build 48 | 14 19 31 48 45 31 9 11 . Greatest Support 88 | 20 46 46 46 88 44 20 4 21 Greatest Overweight (x) 3 | . . . 1 . . 1 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 Average Capacity 10 | 8 9 10 11 15 11 5 5 5 Most Carried 15 | 7 10 10 15 15 15 5 5 5 Average Carried 8 | 5 6 9 10 14 11 4 4 5 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 Final Carried 15 | 5 10 10 15 15 5 4 5 5 Class Distribution -------------------- 42% | Mutant 31% | Tank 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Matter Collected 1150 | 244 203 147 402 87 . 10 57 . Remotely . | . . . . . . . . . Salvage Created 1770 | 53 368 188 848 223 . 10 80 . Parts 86 | 2 19 9 37 12 . 3 4 . Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Combat Hostiles Destroyed 33 | . 9 3 13 5 . . 3 . Melee 2 | . 2 . . . . . . . Guns 14 | . 6 . 4 1 . . 3 . Cannons 11 | . . 3 8 . . . . . AOE 2 | . . . . 2 . . . . Classes Destroyed 11 | 1 2 2 3 3 . . . . Worker 3 | . . . . 1 . 2 . . Builder 3 | . . . . 3 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 3 | 1 1 . 1 . . . . . Operator 2 | . . . 2 . . . . . Swarmer 6 | . 3 . . . . . 3 . Grunt 21 | . 6 2 9 4 . . . . Sentry 4 | . . 1 3 . . . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 5 | 1 3 2 4 5 . 2 3 . Combat Bots Only 4 | . 3 2 4 2 . . 3 . Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Hostile Shots Fired 321 | . 67 6 51 60 . 16 95 26 Missed 100 | . 13 1 10 13 . 7 41 15 Hits 221 | . 54 5 41 47 . 9 54 11 Melee 12 | . . . . 12 . . . . Projectile 209 | . 54 5 41 35 . 9 54 11 Critical Strikes 4 | . . . 1 3 . . . . Damage Taken 3531 | . 627 64 690 1111 . 144 775 120 Core 873 | . 88 . 81 96 . 78 422 108 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 80 | . . 80 . . . . . . Core Remaining (%) 87 | 100 64 100 85 . . . . . Volleys Fired 98 | 4 25 11 30 15 . 3 10 . Largest 4 | 2 2 4 4 4 . 1 1 . Hottest 264 | 40 40 260 264 244 . 40 61 . Shots Fired 239 | 8 51 32 102 33 . 3 10 . Gun 140 | 8 51 17 30 24 . . 10 . Cannon 89 | . . 15 71 . . 3 . . Launcher 10 | . . . 1 9 . . . . Special . | . . . . . . . . . Kinetic 74 | 8 51 12 . . . 3 . . Thermal 151 | . . 20 101 24 . . 6 . Explosive 9 | . . . 1 8 . . . . Electromagnetic 5 | . . . . 1 . . 4 . Robot Hit Streak 13 | 4 8 5 13 5 . 5 4 . Robot Miss Streak 4 | 3 4 3 3 3 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 151 | 4 39 17 57 25 . 3 6 . Core Hits 65 | 2 15 5 27 11 . 1 4 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | . 1 1 3 3 . . 1 . Burn 6 | . . 1 2 3 . . . . Meltdown 1 | . . . 1 . . . . . Corrupt 1 | . . . . . . . 1 . Smash 1 | . 1 . . . . . . . Melee Attacks 21 | . 6 . . 15 . . . . Impact 21 | . 6 . . 15 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3475 | 45 606 252 1322 1054 . 83 113 . Guns 1474 | 45 448 150 398 320 . . 113 . Cannons 1064 | . . 102 879 . . 83 . . Explosions 594 | . . . 45 549 . . . . Melee 343 | . 158 . . 185 . . . . Ramming . | . . . . . . . . . Kinetic 659 | 45 448 83 . . . 83 . . Thermal 1846 | . . 169 1277 320 . . 80 . Explosive 554 | . . . 45 509 . . . . Electromagnetic 73 | . . . . 40 . . 33 . Impact 343 | . 158 . . 185 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . 5 . . . . . . . Message Errors 2 | . 2 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . 51 . 2 36 . 15 . . Projectiles 17 | . . . 2 . . 15 . . Explosions 12 | . . . . 12 . . . . Melee 75 | . 51 . . 24 . . . . Knockbacks 4 | . 1 . . 3 . . . . Impact 4 | . 1 . . 3 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 187 | . . . 48 139 . . . . Shots 7 | . . . 1 6 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | . 16 327 392 331 . . 80 33 Average Temperature 122 | . 5 149 136 172 . . 36 19 Received Heat Transfer 945 | . 297 30 243 288 . 81 . 6 Effects 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . 1 . . 2 . . . . Combat Hostiles 2 | . 1 . . 1 . . . . Parts Fried 4 | . 1 . . 3 . . . . Impact Corruptions 4 | . 2 . . 2 . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Melted 21 | . . 3 11 6 . . 1 . Heat Transferred 3774 | . . 407 2479 740 . . 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 192 | 5 80 41 192 110 28 64 102 66 Initial 70 | . . 9 . 70 28 . 37 46 Average 50 | . 29 7 111 62 11 7 69 57 Influence Increases 1226 | 5 235 88 454 230 . 94 90 30 Destroy 0b10 Robot/C 660 | . 180 60 260 100 . . 60 . Destroy 0b10 Robot/NC 70 | 5 5 5 25 20 . 10 . . Destroy Leader 164 | . 50 22 72 10 . . 10 . Successful Hack 14 | . . . 5 . . 9 . . Disable Machine 75 | . . . 45 30 . . . . Destroy Structure 63 | . . 1 17 40 . . 5 . Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 150 | . . . 30 30 . 75 15 . Influence Decreases 1160 | 5 213 110 299 305 80 40 47 61 Entered New Map 218 | . . 13 . 85 52 . 17 51 Time Decay 822 | 5 183 97 279 180 28 40 . 10 Lost Part 120 | . 30 . 20 40 . . 30 . Squads Dispatched 7 | . 2 1 2 1 . 1 . . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 1 1 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Distress Signals 5 | . 2 . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 20 5 21 8 6 7 17 5 Peak Tracking Total 13 | . 5 3 4 3 6 6 13 4 Tactical Retreats 7 | . . . 2 2 . 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Traps Triggered 10 | . 6 . 2 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Machines Disabled 5 | . . . 3 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Machines Accessed 11 | . 2 4 3 . . 2 . . Terminals 7 | . 2 2 2 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 19 | . 5 7 3 . . 4 . . Successful 8 | . . 5 1 . . 2 . . Failed 11 | . 5 2 2 . . 2 . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 5 3 2 . . . . . Terminals 13 | . 5 3 2 . . 3 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . . 2 1 . . . . . Terminals 3 | . . 2 1 . . . . . Botnet 1 | . . . 1 . . . . . Skim 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 2 3 . . 1 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Active Infowar (turns) 147 | . . . 91 56 . . . . Sensors 56 | . . . . 56 . . . . Terrain 91 | . . . 91 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Turns Passed 2751 | 39 585 514 745 362 92 266 115 33 Spaces Moved 1655 | 21 301 246 306 143 98 346 124 70 Core 335 | . . . . . 54 141 97 43 Treads 985 | . 246 246 306 143 44 . . . Legs 9 | 9 . . . . . . . . Wheels 272 | 12 55 . . . . 205 . . Hover . | . . . . . . . . . Flight 54 | . . . . . . . 27 27 Fastest Speed 20 | 80 80 160 145 145 50 50 35 20 Average Speed 119 | 97 145 160 159 145 92 68 66 39 Slowest Speed 240 | 120 160 160 240 145 145 100 200 50 Overloaded Moves 15 | . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 59 32 33 7 96 10 30 19 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . 7 . . . . Terrain Destroyed 57 | . . . 13 44 . . . . Melee 7 | . . . . 7 . . . . Projectile 2 | . . . 2 . . . . . AOE 48 | . . . 11 37 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Sto Total 2188 | 33 384 347 498 243 98 368 146 71 Wait 254 | . 28 65 100 49 . 8 4 . Move 1645 | 20 300 245 305 143 97 345 123 67 Hop 1 | . . . . . . . . 1 Pick Up 39 | 3 8 7 14 3 . 3 1 . Fast Attach 34 | . 6 6 9 2 1 5 2 3 Attach 22 | 2 5 1 6 3 . 3 2 . Detach 5 | . . . 1 2 . . 2 . Swap 25 | . 5 1 11 7 . . 1 . Drop 44 | 4 1 11 22 4 . 1 1 . Fire 98 | 4 25 11 30 15 . 3 10 . Melee 21 | . 6 . . 15 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 40 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Lost 3 parts (1p2n) 226 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Weapon x2 660 | -9/Materials | Repaired Assault Rifle 882 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Build established: Gunner 1104 | -9/Materials | Discovered new exit (range 14) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x2 1565 | -8/Materials | Build established: Tank 1873 | -8/Materials | Discovered new exit (range 3) 1884 | -8/Materials | Entered Factory 1884 | -7/Factory | Evolved 2 slots: Propulsion x2 2246 | -7/Factory | Sucked down chute 2246 | -7/Factory | Entered Waste 2251 | -7/Waste | Lost 4 parts (1p1n1u1w) 2256 | -7/Waste | Spotted C-40 Crusher 2258 | -7/Waste | Spotted C-40 Crusher 2293 | -7/Waste | Spotted C-40 Crusher 2302 | -7/Waste | Spotted C-40 Crusher 2310 | -7/Waste | Released all parts (8) 2310 | -7/Waste | Spotted C-40 Crusher 2314 | -7/Waste | Spotted C-40 Crusher 2329 | -7/Waste | Discovered new exit (range 11) 2338 | -7/Waste | Entered Factory 2531 | -7/Factory | Released all parts (4) 2592 | -7/Factory | Identified exit to Garrison 2604 | -7/Factory | Entered Garrison 2616 | -7/Garrison | Triggered checkpoint 2616 | -7/Garrison | Build established: Mutant 2684 | -7/Garrison | Triggered checkpoint 2698 | -7/Garrison | Core integrity fell below 50% 2700 | -7/Garrison | Triggered checkpoint 2715 | -7/Garrison | Discovered new exit (range 8) 2716 | -7/Garrison | Core integrity fell below 20% 2719 | -7/Garrison | Entered Storage 2752 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02658_ VTOL Module melted. 02658_ S-27 Virus destroyed. 02666_ Acquired 30 matter. 02670_ Acquired VTOL Module. 02678_ Dropped Lyr. Light Armor Plating. 02680_ Acquired Lyr. Light Armor Plating. 02684_ Beams of light sweep through the air. An alarm sounds. 02686_ Penetrated by Slug. 02688_ Acquired 27 matter. 02690_ VTOL Module destroyed. 02700_ Beams of light sweep through the air. An alarm sounds. 02700_ S-27 Virus destroyed. 02700_ Adv. Beam Rifle destroyed. Garrison Door activated. 02715_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02741_ Acquired Prototype Flight Unit. 02741_ Identified Cld. VTOL Module. 02743_ Acquired Cld. VTOL Module. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????#/???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????#/#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ##### ????????? | | ???????????????#???????# @ Y ????????? | | ????????????### ###????# ##### ????????? | | ???????????? #????# #???????????????????????? | | ???????????? #?####+######??????????????????? | | ?????????????""" ??#![ #??????????????????? | | ?????????????""" ??#![ #??????????????????? | | ??????????????"" ???# #??????????????????? | | ?????????????? ???# +??????????????????? | | ??????????????#+##### | #??????????????????? | | ??????????????# / #??????????????????? | | ???????????#### ### ""T"" #??????????????????? | | ??????######T## ### """"" #??????????????????? | | ??????#= " # T############??????????????????? | | ??????# / ##?????????????????????????????? | | ??????#====" # #??????????????????????????????? | | ??????######### #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ???????###????# #??????????????????????????????? | | ??????#""""???# #??????????????????????????????? | | ??????#""T"???# #??????????????????????????????? | | ??????? ??# #??????????????????????????????? | | ???????""" ?# #??????????????????????????????? | | ???????""" # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 20% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallScatterBoomstick Manual? 0 Play Time 00:38:13 Cumulative 149.4 hours Start 2026.03.11 @ 20:03:45 End 2026.06.17 @ 03:24:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71d07762-566a-4e3a-8b37-b6d81a48327f