Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 02:26:44 Player: Okkudo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (256) 256 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 1436 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 269/400 Matter 205/300 Energy 125/125 System Corruption 0% Temperature Cool (262) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Cannon Grenade Launcher > --- INVENTORY -------- Light Treads Medium Storage Unit Grenade Launcher Datajack Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 5 8 1 1 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 3 | 2 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . 2 . 2 Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 91 | . 90 100 88 Engine 12 | . 12 14 11 Treads 27 | . 28 28 22 Device 7 | . 5 14 11 Storage 13 | . 14 14 11 Energy Gun 18 | . 25 . . Energy Cannon 4 | . 1 14 11 Launcher 3 | . . 14 11 Naked Turns . | . . . . Heaviest Build 27 | 7 25 27 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 8 | 4 8 6 5 Average Carried 4 | 2 4 6 4 Final Capacity 10 | 6 10 10 10 Final Carried 7 | 3 7 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 335 | 250 75 10 . Remotely . | . . . . Salvage Created 516 | 93 406 . 17 Parts 31 | . 27 . 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . 8 . 3 Guns 8 | . 8 . . AOE 3 | . . . 3 Classes Destroyed 5 | 1 4 . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 5 . 3 Grunt 3 | . 3 . . Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 740 | . 360 . 380 Core 193 | . 62 . 131 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 79 | 4 63 . 12 Largest 2 | 2 2 . 2 Hottest 108 | 90 108 . 98 Shots Fired 141 | 8 111 . 22 Gun 111 | 8 103 . . Cannon 20 | . 8 . 12 Launcher 10 | . . . 10 Special . | . . . . Kinetic . | . . . . Thermal 131 | 8 111 . 12 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 12 | 5 12 . 6 Robot Miss Streak 4 | 1 4 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 6 75 . 11 Core Hits 33 | 2 26 . 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1285 | 71 882 . 332 Guns 871 | 71 800 . . Cannons 163 | . 82 . 81 Explosions 251 | . . . 251 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1034 | 71 882 . 81 Explosive 251 | . . . 251 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . . 29 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | 60 232 . 262 Average Temperature 88 | 31 90 . 95 Received Heat Transfer 267 | . 150 . 117 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 2638 | 198 2292 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 188 | 5 188 69 141 Initial 69 | . 3 69 26 Average 87 | 3 100 69 81 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 23 . 5 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 19 2 . Successful 12 | . 11 1 . Failed 9 | . 8 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 10 1 . Terminals 21 | . 19 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1128 | 85 783 173 87 Spaces Moved 535 | 51 344 108 32 Core 18 | 18 . . . Treads 517 | 33 344 108 32 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 121 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 60 18 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . . . 18 Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 687 | 66 467 108 46 Wait 34 | . 34 . . Move 532 | 50 343 107 32 Hop . | . . . . Pick Up 20 | 7 13 . . Fast Attach 1 | 1 . . . Attach 10 | 4 4 1 1 Detach . | . . . . Swap 4 | . 4 . . Drop 7 | . 6 . 1 Fire 79 | 4 63 . 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Entered Mines 920 | -10/Mines | Discovered new exit (range 13) 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Self-destructed Last Messages --------------- 00979_ K-01 Serf collects debris. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01043_ Dropped Med. Storage Unit. 01078_ S-10 Pest destroyed. 01100_ U-05 Engineer builds a Wall. 01100_ Recycling Unit disabled. 01104_ U-05 Engineer builds a Wall. 01105_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01114_ U-05 Engineer builds a Wall. 01122_ Lgt. Treads destroyed. 01124_ U-05 Engineer lays Concrete. 01124_ Grenade Launcher destroyed. 01124_ Destroyed Grenade Launcher. 01125_ The unstable cave ceiling collapses. 01125_ U-05 Engineer lays Concrete. 01126_ U-05 Engineer builds a Wall. 01128_ Particle Cannon destroyed. 01129_ The unstable cave ceiling collapses. 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T #????? | | ############### ####?? | | #??# = !!##? | | ! ######### !#? | | !#? | | ################# !#? | | ????????????????# !#? | | ???????????????####+######!!##? | | ???????????????# #??###?? | | ???????????????#""" !#??????? | | ???????????????#""" #??????? | | ???????????????#""" #??????? | | ???????????????# #??????? | | ???????????????#########??????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSniperStorm Manual? 0 Play Time 00:17:29 Cumulative 27.9 hours Start 2022.01.13 @ 02:10:22 End 2022.01.13 @ 02:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82ffb288-aa8d-49f4-8aa4-20c9f7547746