Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 12:25:37 Player: Nebula avali Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (12) 60 Value Destroyed (647) 647 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 6087 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Utility Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Cooled VTOL Module Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Linear Gravjet > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Rocket Launcher Rocket Launcher Remote Datajack Maul Maul [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 30 | . 1 . . 3 . 5 10 3 . 6 2 Power 2 | . . . . . . 1 1 . . . . Engine 1 | . . . . . . 1 . . . . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | . . . . 2 . 2 3 2 . 3 . Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 3 . Wheel 2 | . . . . 2 . . . . . . . Hover 6 | . . . . . . 2 3 1 . . . Flight 1 | . . . . . . . . 1 . . . Utility 6 | . . . . . . 1 3 . . 2 . Device 1 | . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 4 | . . . . . . . 2 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 10 | . 1 . . 1 . 1 3 1 . 1 2 Energy Gun 3 | . . . . 1 . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 4 | . 1 . . . . 1 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 8 | . . . . . 1 1 . 2 . 1 3 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . 1 . 1 1 Utility . | . . . . . . . . . . . . Weapon 3 | . . . . . . . . 1 . . 2 Highest Loss Streak 2 | . . . . . 1 1 . 2 . 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 41 | . 77 55 55 55 44 42 35 21 . 25 29 Engine 5 | . 14 11 11 11 . 4 6 . . . . Leg 4 | . 28 22 22 1 . . . . . 13 . Wheel 7 | . . . . 20 22 8 . . . . . Hover 2 | . . . . . . 8 7 6 . . . Storage 6 | . 14 11 11 11 11 9 2 . . . . Hackware 2 | . . . . . . 3 7 5 . . . Protection 3 | . . . . . . . 1 . . 12 15 Energy Gun 4 | . 6 . . 6 11 9 3 2 . . . Launcher 1 | . . . . . . . . . . . 13 Impact Weapon 2 | . 7 11 11 4 . . 3 2 . . . Naked Turns 34 | . . . . . . . . 4 27 3 . Heaviest Build 28 | 14 14 13 13 18 18 18 28 14 . 2 14 Greatest Support 40 | 20 20 20 20 32 32 32 18 18 3 40 20 Greatest Overweight (x) 4 | . . . . . . 2 3 . . . 4 Average Overweight (x) . | . . . . . . . . . . . 3 Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | . 8 6 6 8 8 8 6 5 5 5 5 Average Carried 5 | . 6 6 6 7 8 5 4 4 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 6 6 6 8 8 6 5 4 5 5 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Matter Collected 397 | 179 . . . . 14 19 152 . . 6 27 Remotely . | . . . . . . . . . . . . Salvage Created 456 | . . . . . 156 19 203 . . . 78 Parts 25 | . . . . . 4 2 11 . . . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Combat Hostiles Destroyed 7 | . . . . . 3 . 2 . . . 2 Guns 5 | . . . . . 3 . 2 . . . . AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 7 | . . . . . 1 1 5 . . . . Tunneler 2 | . . . . . . . 2 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . Grunt 4 | . . . . . 3 . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . 1 . . . 1 Best Kill Streak 3 | . . . . . 3 1 2 . . . 1 Combat Bots Only 3 | . . . . . 3 . 2 . . . 1 Max Kills in Single Turn 1 | . . . . . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Hostile Shots Fired 149 | . . . 7 . 11 1 20 2 . 96 12 Missed 63 | . . . 4 . . . 10 . . 46 3 Damage Taken 1717 | . . . 33 . 237 49 144 111 . 871 272 Core 781 | . . . . . 62 . 31 111 . 470 107 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 22 | . . . . . . . 22 . . . . Core Remaining (%) 96 | 100 100 . . . 84 100 . . . . . Volleys Fired 7 | . . . . . . . . . . 1 6 Largest 2 | . . . . . . . . . . 1 2 Hottest 72 | . . . . . . . . . . 5 72 Shots Fired 47 | . . . . . 12 6 21 1 . 1 6 Gun 40 | . . . . . 12 6 21 1 . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 6 Special 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Thermal 40 | . . . . . 12 6 21 1 . . . Explosive 6 | . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . . . . . 7 4 16 1 . 2 5 Robot Miss Streak 3 | . . . . . 2 1 3 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 41 | . . . . . 12 6 21 2 . . . Shots Hit Robots 42 | . . . . . 10 4 23 1 . 1 3 Core Hits 16 | . . . . . 6 1 6 . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 1 | . . . . . . . 1 . . . . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 10 | . 1 . . . . 1 8 . . . . Impact 10 | . 1 . . . . 1 8 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1567 | . . 11 3 . 279 115 896 31 . . 232 Guns 938 | . . . . . 279 115 513 31 . . . Cannons . | . . . . . . . . . . . . Explosions 232 | . . . . . . . . . . . 232 Melee 383 | . . . . . . . 383 . . . . Ramming 14 | . . 11 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 938 | . . . . . 279 115 513 31 . . . Explosive 232 | . . . . . . . . . . . 232 Electromagnetic . | . . . . . . . . . . . . Impact 383 | . . . . . . . 383 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 9 9 10 10 Average Corruption 9 | . . . . . . . . 9 9 9 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . . 2 . 3 12 Message Errors 6 | . . . . . . . . . . 1 5 Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . 1 . . 2 Energy Discharges 4 | . . . . . . . . 1 . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 242 | . . . . . 13 . 198 . . . 31 Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . . . 13 . . . . . 31 Melee 198 | . . . . . . . 198 . . . . Knockbacks 3 | . . . . . . . 3 . . . . Impact 3 | . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . 57 . . . . . 139 Shots 5 | . . . . . 1 . . . . . 4 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 3 | . . 1 1 . . 1 . . . . . Kicked 2 | . . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 227 | . . . . . 4 . . 206 . . 227 Average Temperature 105 | . . . . . 4 . . 190 . . 109 Received Heat Transfer 189 | . . . 18 . 99 . . . . . 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . 7 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 1 1 . . . . Heat Transferred 1184 | . . . . . 370 148 629 37 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Peak Influence 144 | . 16 21 22 . 90 57 136 62 29 50 144 Initial 47 | . . 6 7 . . 35 21 47 29 20 30 Average 53 | . 10 18 7 . 86 52 54 49 29 27 75 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . . 2 2 . . 1 . Investigation 1 | . . . . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 5 | . 1 1 . . . 1 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 30 | . 2 1 3 . 3 3 5 6 . 4 3 Peak Tracking Total 6 | . 3 1 3 . 3 3 2 6 . 5 2 Tactical Retreats 3 | . . . 1 . . . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Machines Disabled 3 | . . . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Machines Accessed 4 | . . . . 1 . 1 . . 2 . . Terminals 2 | . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 6 | . . . . 1 . 3 . . 2 . . Successful 3 | . . . . 1 . . . . 2 . . Failed 3 | . . . . . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . 1 . 3 . . . . . Terminals 4 | . . . . . . 3 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 2 | . . . . 1 . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Turns Passed 1600 | . 96 70 36 278 208 140 355 51 27 118 221 Spaces Moved 1336 | 1 72 58 30 267 209 113 269 92 52 83 90 Core 181 | . . . . . . . . 52 52 5 72 Treads . | . . . . . . . . . . . . Legs 272 | 1 72 58 30 15 . . . . . 78 18 Wheels 520 | . . . . 252 209 59 . . . . . Hover 360 | . . . . . . 54 269 37 . . . Flight 3 | . . . . . . . . 3 . . . Fastest Speed 35 | 120 120 120 120 100 100 56 56 35 50 50 130 Average Speed 110 | 120 120 120 120 101 100 112 113 48 50 121 226 Slowest Speed 250 | 120 120 120 120 120 100 180 240 56 50 130 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 16 12 15 61 58 21 7 84 2 82 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 9 | . 1 . . . . 1 . . . . 7 Terrain Destroyed 77 | . 1 . . . 15 2 3 . . . 56 Melee 2 | . 1 . . . . 1 . . . . . Projectile 5 | . . . . . 1 1 3 . . . . AOE 70 | . . . . . 14 . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Gar Total 1437 | . 82 58 30 276 208 126 306 99 52 99 101 Wait 5 | . . . . . . . 2 . . . 3 Move 1327 | . 71 57 29 266 208 113 269 91 51 82 90 Hop . | . . . . . . . . . . . . Pick Up 14 | . 3 . . 3 . . 3 2 . 3 . Fast Attach 15 | . 1 . . 1 . 3 5 . . 5 . Attach 13 | . . . . 2 . 2 4 2 . 1 2 Detach 12 | . 1 . . 2 . 2 5 . 1 1 . Swap 2 | . . . . . . . 1 1 . . . Drop 27 | . 5 . . 2 . 5 8 3 . 4 . Fire 7 | . . . . . . . . . . 1 6 Melee 10 | . 1 . . . . 1 8 . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 1 . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 3) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Utility x2 149 | -9/Materials | Discovered new exit (range 16) 167 | -9/Materials | Entered Mines 199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 199 | -9/Mines | Discovered new exit (range 5) 203 | -9/Mines | Entered Exiles 238 | -9/Exiles | Met 8R-AWN 255 | -9/Exiles | Met EX-HEX 282 | -9/Exiles | Met EX-BIN 293 | -9/Exiles | Aligned with FarCom system 294 | -9/Exiles | Given EX-Vault access code 303 | -9/Exiles | Build established: Mutant 317 | -9/Exiles | Opened EX-Vault 327 | -9/Exiles | Found AWS/Thermal 347 | -9/Exiles | Warned to stay clear of 0b10 Research branches 433 | -9/Exiles | Met EX-DEC 468 | -9/Exiles | Discovered new exit (range 14) 481 | -9/Exiles | Left Exiles lab with AWS/Thermal 481 | -9/Exiles | Entered Mines 684 | -8/Mines | Discovered new exit (range 6) 689 | -8/Mines | Entered Materials 689 | -8/Materials | Evolved 2 slots: Utility x2 828 | -8/Materials | Discovered new exit (range 3) 829 | -8/Materials | Entered Factory 829 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | Sucked down chute 1184 | -7/Factory | Entered Waste 1199 | -7/Waste | EMP discharged 1201 | -7/Waste | Spotted C-40 Crusher 1206 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1210 | -7/Waste | Spotted C-40 Crusher 1211 | -7/Waste | Spotted C-40 Crusher 1211 | -7/Waste | Spotted C-40 Crusher 1213 | -7/Waste | Spotted C-40 Crusher 1226 | -7/Waste | Spotted C-40 Crusher 1229 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1229 | -7/Waste | Discovered new exit (range 10) 1235 | -7/Waste | Entered Factory 1262 | -7/Factory | Identified exit to DSF 1262 | -7/Factory | Entered DSF 1292 | -7/DSF | Additional patrols routed to DSF 1305 | -7/DSF | Core integrity fell below 50% 1364 | -7/DSF | Discovered new exit (range 14) 1368 | -7/DSF | Core integrity fell below 20% 1375 | -7/DSF | System corruption reached 10% 1380 | -7/DSF | Entered Garrison 1400 | -7/Garrison | Triggered checkpoint 1565 | -7/Garrison | Garrison Relay disabled 1601 | -7/Garrison | Destroyed self with Missile Launcher Last Messages --------------- 01454_ System corrupted: Heat flow error (+261). 01456_ The unstable cave ceiling collapses. 01483_ 6BV RFGKX/VJQHZJG2XOKUJ 01487_ The unstable cave ceiling collapses. 01505_ System corrupted: Energy discharge (-23). 01521_ S7 DR>B%SIATBA83QYDQTIGNMJRQ 01536_ System corrupted: Heat flow error (+166). 01553_ HKBMOPXZQ|AZ&%B W ,QCBJ 01565_ Garrison Relay disabled. 01565_ Relay Coupler [NC] tumbles out of relay unit. 01565_ Relay Coupler [Grunt] tumbles out of relay unit. 01570_ System corrupted: Substantial component data lost. 01582_ G-47 Trooper springs to life. 01587_ 1WHLD07GYXGJJQ&:S:SCDP RTS0CI9HX 01594_ G-47 Trooper destroyed. 01594_ Missile Launcher destroyed. 01594_ Destroyed Missile Launcher. 01597_ System corrupted: Missile Launcher failed to launch. 01601_ Missile Launcher destroyed. 01601_ Destroyed Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????ggg??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????g??????????????## ###???????????????????? | | ???????????????????????? ???????????????????? | | ?????????g?????????????? #???#???????????????? | | ??????????????????????### ## #???????????????? | | ??????????????????????# # g = #???????????????? | | ??????????????????????# = #####???????????????? | | ???????????###????????# @ #??????????????????? | | ??????????? #????????# ##??????????????????? | | ???????????# #????????#"# ###???????????????????? | | ????#??????# #????????### ##?????????????????????? | | ????# ?????# #??????????# ###????????????????????? | | ????# ?????# #??????????# #????????????????????? | | ????# ????# #??????????# #????????????????????? | | ????# ##### #??????????# #????????????????????? | | ????# # #??????????# ###????????????????????? | | ????# #### #??????????# #??????????????????????? | | ????# # ########???# #??????????????????????? | | ????# | #???# #??????????????????????? | | ????# ##### #??????????????????????? | | ????## # ##### #??????????????????????? | | ?????## # #???# #######??????????????????????? | | ??????########???# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed frogmind Manual? 1 Play Time 00:13:53 Cumulative 42.3 hours Start 2024.04.17 @ 12:12:47 End 2024.04.17 @ 12:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 72 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52b9fc30-e9ad-4b54-8c01-8152a8d438f4