Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 11:00:07 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1211) 1211 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-91) -91 TOTAL SCORE: 3340 Bonus ------- Friendly Fire -91 Cogmind --------- Core Integrity 89/550 Matter 275/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Compact Wheel Medium Storage Unit Advanced Targeting Computer Authchip [R/Combat] Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Medium Treads Wheel Compact Wheel Medium Storage Unit Advanced Targeting Computer Authchip [R/Combat] Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 34 | . 4 3 . . 27 Power 5 | . . . . . 5 Engine 3 | . . . . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | . 2 1 . . 6 Treads 8 | . 2 1 . . 5 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 . . . 5 Device 2 | . 1 . . . 1 Storage 1 | . 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | . . 2 . . 11 Energy Gun 2 | . . . . . 2 Energy Cannon 4 | . . . . . 4 Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . . . . 17 Power 5 | . . . . . 5 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 88 100 100 100 82 Engine 10 | . 14 14 14 14 6 Core 1 | . . . . . 3 Treads 26 | . 24 28 28 28 23 Device 10 | . 3 14 14 14 7 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 7 Protection 2 | . . . . . 7 Energy Gun 1 | . 14 1 . . 1 Energy Cannon 4 | . . . . . 12 Ballistic Gun 2 | . 14 1 . . 2 Launcher 14 | . . 25 28 28 . Peak Build Rating 33 | . 7 8 8 8 33 Average Rating 15 | . 6 7 8 8 27 On Entrance 7 | 6 6 7 8 8 8 Naked Turns . | . . . . . . Heaviest Build 52 | 12 28 32 32 32 52 Greatest Support 84 | 20 40 40 40 40 84 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 8 11 11 12 15 Average Carried 11 | . 6 9 11 11 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 6 8 11 11 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 744 | 200 49 39 . 119 337 Remotely . | . . . . . . Salvage Created 1365 | . 148 220 . 108 889 Parts 61 | . 4 13 . 3 41 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 2 6 . 1 23 Guns 12 | . 2 2 . . 8 Cannons 14 | . . . . . 14 AOE 6 | . . 4 . 1 1 Classes Destroyed 10 | . 2 1 . 1 6 Worker 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . . . . 1 1 Watcher 2 | . . . . . 2 Swarmer 9 | . . . . . 9 Grunt 19 | . 2 6 . 1 10 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 4 | . 2 3 . 2 4 Combat Bots Only 4 | . 2 2 . 1 4 Max Kills in Single Turn 2 | . 1 2 . 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 270 | . 3 21 . . 246 Missed 70 | . 2 6 . . 62 Damage Taken 3149 | . 34 204 . . 2911 Core 491 | . . 30 . . 461 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . . . 88 . Volleys Fired 101 | . 9 12 . 2 78 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 60 60 . 60 130 Shots Fired 196 | . 18 24 . 4 150 Gun 94 | . 18 16 . . 60 Cannon 87 | . . . . . 87 Launcher 15 | . . 8 . 4 3 Special . | . . . . . . Kinetic 50 | . 9 8 . . 33 Thermal 131 | . 9 8 . . 114 Explosive 15 | . . 8 . 4 3 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 5 6 . 3 24 Robot Miss Streak 4 | . 1 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 132 | . 12 15 . 3 102 Core Hits 79 | . 6 16 . 4 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3642 | . 113 505 . 217 2807 Guns 883 | . 113 121 . . 649 Cannons 1762 | . . . . . 1762 Explosions 971 | . . 384 . 217 370 Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 401 | . 37 41 . . 323 Thermal 2244 | . 76 80 . . 2088 Explosive 971 | . . 384 . 217 370 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles 74 | . . . . . 74 Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . . . . . 8 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 514 | . 26 18 . . 514 Average Temperature 141 | . 14 12 . . 153 Received Heat Transfer 1455 | . 6 120 . . 1329 Effects 9 | . . . . . 9 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 3532 | . 175 175 . . 3182 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 318 | . 84 151 . 65 318 Initial 32 | . . 32 . . 25 Average 119 | . 45 94 . 5 180 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 84 | . 100 100 . 100 66 Level 1 15 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 3 6 . 1 36 Peak Tracking Total 10 | . 2 2 . 1 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 . 2 . 3 Successful 5 | . 2 . 2 . 1 Failed 3 | . 1 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 . 1 Record 2 | . . . 2 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2397 | . 161 693 359 239 945 Spaces Moved 1192 | 1 82 401 225 146 337 Core 3 | . . . . . 3 Treads 1160 | . 67 401 225 146 321 Legs 16 | 1 15 . . . . Wheels 13 | . . . . . 13 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 120 160 160 160 95 Average Speed 160 | 120 152 160 160 160 162 Slowest Speed 550 | 120 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 1 20 83 60 51 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . 26 . 25 29 Melee . | . . . . . . Projectile 20 | . . . . . 20 AOE 60 | . . 26 . 25 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1484 | . 102 429 224 148 581 Wait 123 | . 1 10 . . 112 Move 1187 | . 81 400 224 145 337 Hop . | . . . . . . Pick Up 12 | . 4 3 . 1 4 Fast Attach 14 | . 2 . . . 12 Attach 14 | . 2 . . . 12 Detach 2 | . . . . . 2 Swap 6 | . . 3 . . 3 Drop 16 | . 3 1 . . 12 Fire 101 | . 9 12 . 2 78 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . . . . . 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 269 | -10/Mines | Discovered new exit (range 13) 311 | -10/Mines | Build established: Mutant 383 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 433 | -10/Mines | Discovered new exit (range 8) 548 | -10/Mines | Learned Materials garrison access intel 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 848 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Exiles 855 | -10/Exiles | Found Exiles lab abandoned 1192 | -10/Exiles | Discovered new exit (range 14) 1214 | -10/Exiles | Entered Mines 1254 | -9/Mines | Met a Derelict bent on vengeance 1439 | -9/Mines | Discovered new exit (range 5) 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1454 | -8/Materials | Loaded intel: 1 garrison access location 1932 | -8/Materials | Discovered new exit (range 13) 2233 | -8/Materials | Garrison activated, responded to threat 2267 | -8/Materials | Lost 4 parts (1p1n2u) 2340 | -8/Materials | Core integrity fell below 50% 2382 | -8/Materials | Lost 9 parts (2p4n1u2w) 2398 | -8/Materials | Core integrity fell below 20% 2398 | -8/Materials | Self-destructed Last Messages --------------- 02360_ K-01 Serf collects debris. 02360_ G-47 Trooper destroyed. 02360_ U-05 Engineer builds a Wall. 02360_ K-01 Serf collects debris. 02362_ Acquired 31 matter. 02362_ K-01 Serf collects debris. 02367_ Acquired 16 matter. 02369_ K-01 Serf collects debris. 02373_ W-25 Informer sends out distress signal. 02373_ K-01 Serf collects debris. 02377_ U-05 Engineer lays Concrete. 02379_ R-06 Scavenger collects Lgt. Assault Rifle. 02379_ U-05 Engineer builds a Door. 02382_ Lgt. Nuclear Core destroyed. 02386_ U-05 Engineer builds a Wall. 02388_ Field Laser destroyed. 02390_ Critical hit (Burn: +37). 02390_ Field Laser destroyed. 02390_ U-05 Engineer lays Concrete. 02395_ U-05 Engineer builds a Wall. 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