Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 14:35:23 Player: FrigidRock Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (3022) 3022 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 6692 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 270 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Remote Datajack Flail Scythe > --- INVENTORY (15) --- Light Deuterium Engine Improved Heat Sink Medium Storage Unit Structural Scanner Improved Signal Interpreter Relay Coupler [NC] (33) Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (20) Relay Coupler [Heavy] (17) Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Mace Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Improved Signal Interpreter Seismic Detector Grenade Launcher Improved Datajack Flail Heavy Mace [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Mace Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 76 | 6 . 5 5 2 . 11 26 21 Power 15 | 1 . 2 1 1 . 2 5 3 Engine 10 | 1 . 2 1 . . 2 2 2 Core 5 | . . . . 1 . . 3 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . . . . 3 8 9 Treads 3 | . . . . . . . . 3 Leg 14 | 2 . . . . . 1 5 6 Wheel 5 | . . . . . . 2 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 . 1 1 . . 3 9 7 Device 6 | . . . 1 . . 2 1 2 Storage 5 | 1 . 1 . . . . 2 1 Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 10 | . . . . . . 1 5 4 Artifact . | . . . . . . . . . Weapon 17 | 2 . 2 3 1 . 3 4 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 9 | . . 1 3 . . 3 2 . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 2 | . . . 1 . . 1 . . System Corruption 12 | . . . 8 . . 4 . . Parts Lost 29 | . . . . 1 . 6 13 9 Power 2 | . . . . . . 1 1 . Propulsion 12 | . . . . 1 . 2 5 4 Utility 11 | . . . . . . 1 5 5 Weapon 4 | . . . . . . 2 2 . Highest Loss Streak 5 | . . . . 1 . 3 3 5 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 8 | 1 3 4 7 7 8 7 8 10 Power . | . 1 1 1 1 1 . . . Propulsion . | . . . . . . . 1 . Utility 3 | . . . . 2 2 2 3 7 Weapon 3 | . 2 3 5 4 5 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . 1 . . 1 2 10 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . Utility 9 | . . . . . . . . 9 Weapon 2 | . . . . . . 1 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 85 84 80 82 66 69 94 94 Engine 6 | . 14 14 10 8 . 10 2 7 Core 3 | . . . . 2 11 . 5 1 Treads 2 | . . . . . . . . 11 Leg 15 | . 28 28 22 18 11 4 12 14 Wheel 4 | . . . . . . 8 11 . Device 10 | . . . 5 11 11 4 14 12 Storage 10 | . 14 13 11 11 11 11 8 9 Protection 5 | . . . . . . 1 9 10 Ballistic Gun 1 | . 28 5 . . . . . . Launcher 1 | . . 9 3 5 . . . 1 Special Weapon 1 | . . . . . . . . 5 Impact Weapon 18 | . . 13 28 25 22 26 22 9 Slashing Weapon 4 | . . . . . . . 4 10 Peak Build Rating 26 | 6 6 7 14 14 11 19 26 25 Average Rating 17 | 4 6 6 11 12 11 12 22 20 On Entrance 9 | . 6 6 6 14 12 11 16 16 Avg Prop Armor Cover (%) 7 | . . . . . . 8 6 . Naked Turns . | . . . . . . . . . Heaviest Build 150 | 14 14 150 20 21 15 23 35 39 Greatest Support 60 | 20 20 20 20 20 10 20 30 60 Greatest Overweight (x) 8 | . . 7 . 2 1 7 8 1 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 30 | 8 8 30 8 8 8 8 10 15 Average Capacity 9 | 7 8 8 8 8 8 8 9 11 Most Carried 15 | 2 4 7 8 8 8 8 10 15 Average Carried 8 | 1 3 4 7 7 8 7 8 10 Final Capacity 15 | 8 8 8 8 8 8 8 10 15 Final Carried 14 | 2 4 7 8 7 8 8 10 14 Class Distribution -------------------- 52% | Scavenger-Mutant 40% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1341 | 182 . 193 60 127 . 150 267 362 Remotely . | . . . . . . . . . Salvage Created 3114 | 79 . 189 156 85 . 306 1654 645 Parts 132 | 3 . 12 2 . . 11 79 25 Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 74 | . . 6 2 11 . 8 34 13 Melee 39 | . . . . . . 3 24 12 AOE 18 | . . 6 . 11 . 1 . . Classes Destroyed 14 | 1 . 2 4 1 . 1 4 1 Worker 2 | . . . . . . . 2 . Builder 4 | . . . 1 . . 2 1 . Tunneler 5 | . . 1 . 2 . 2 . . Hauler 2 | . . . 1 . . . 1 . Recycler 2 | 1 . . . . . 1 . . Watcher 2 | . . . . . . . 1 1 Swarmer 14 | . . 6 . . . 4 4 . Grunt 29 | . . . 1 . . 3 20 5 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . 1 . . . 6 3 Hunter 4 | . . . . . . 1 2 1 Programmer 3 | . . . . . . . . 3 Assembled 11 | . . . . 11 . . . . Thug 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 . 6 2 5 . 4 8 4 Combat Bots Only 6 | . . 6 1 5 . 4 4 4 Max Kills in Single Turn 3 | 1 . 3 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 2 . 1 . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 440 | . . 28 15 11 . 69 186 131 Missed 113 | . . 5 2 4 . 15 47 40 Hits 327 | . . 23 13 7 . 54 139 91 Melee 6 | . . . . 1 . . 5 . Projectile 321 | . . 23 13 6 . 54 134 91 AOE 2 | . . . . 1 . 1 . . Critical Strikes 20 | . . 1 1 . . 1 13 4 Damage Taken 5037 | . . 255 167 153 . 777 2103 1582 Core 965 | . . 80 50 33 . 247 307 248 Absorbed by Shields 17 | . . . . . . . . 17 Core Remaining (%) 61 | 100 . 68 . . . 17 . . Volleys Fired 33 | 2 . 5 . 9 . 1 . 16 Largest 2 | 2 . 1 . 1 . 1 . 1 Hottest 40 | 40 . 30 . 30 . 30 . 30 Shots Fired 35 | 4 . 5 . 9 . 1 . 16 Gun 5 | 4 . 1 . . . . . . Cannon . | . . . . . . . . . Launcher 18 | . . 4 . 9 . 1 . 4 Special 12 | . . . . . . . . 12 Kinetic 5 | 4 . 1 . . . . . . Thermal . | . . . . . . . . . Explosive 18 | . . 4 . 9 . 1 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 4 . 7 . 10 . 1 . 5 Robot Miss Streak 2 | . . . . 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 217 | 4 . 9 11 5 . 21 99 68 Core Hits 73 | 2 . 7 . 20 . 6 25 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 21 | . . 1 2 1 . 5 10 2 Critical Strikes 27 | . . 1 2 1 . 5 14 4 Smash 21 | . . 1 2 1 . 5 10 2 Sever 6 | . . . . . . . 4 2 Melee Attacks 276 | . . 9 12 4 . 27 145 79 Impact 157 | . . 9 12 4 . 27 78 27 Slashing 119 | . . . . . . . 67 52 Piercing . | . . . . . . . . . Sneak Attacks 26 | . . 2 3 2 . 7 9 3 Combat Hostiles 5 | . . . . . . 1 2 2 Follow-up Attacks 55 | . . . 1 . . 7 30 17 Damage Inflicted 8393 | 48 . 496 403 734 . 1091 3650 1971 Guns 63 | 48 . 15 . . . . . . Cannons . | . . . . . . . . . Explosions 868 | . . 248 . 574 . 46 . . Melee 7462 | . . 233 403 160 . 1045 3650 1971 Ramming . | . . . . . . . . . Kinetic 63 | 48 . 15 . . . . . . Thermal . | . . . . . . . . . Explosive 868 | . . 248 . 574 . 46 . . Electromagnetic . | . . . . . . . . . Impact 4467 | . . 233 403 160 . 1045 2020 606 Slashing 2995 | . . . . . . . 1630 1365 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 8 8 8 12 . 2 Average Corruption 5 | . . . 8 8 8 8 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . 4 12 9 17 . 14 Message Errors 14 | . . . 1 3 1 7 . 2 Matter Fused 17 | . . . . 5 1 5 . 6 Heat Flow Errors 6 | . . . 1 1 2 2 . . Energy Discharges 6 | . . . 1 . . 3 . 2 Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 8 | . . . . 3 3 . . 2 Data Loss (major) 3 | . . . . . 1 . . 2 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1655 | . . 139 119 131 . 393 704 169 Projectiles 4 | . . . . . . . 4 . Explosions 16 | . . 5 . 11 . . . . Melee 1635 | . . 134 119 120 . 393 700 169 Knockbacks 14 | . . . 1 . . 2 9 2 Impact 13 | . . . 1 . . 2 8 2 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 310 | . . 79 . 37 . 24 . 170 Shots 7 | . . 2 . 1 . 1 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 243 | . . . 243 95 189 234 11 9 Average Temperature 65 | . . . 121 40 82 90 7 3 Received Heat Transfer 1919 | . . . 90 38 . 228 954 609 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 26 | . . 4 2 . . 6 13 1 Combat Hostiles 17 | . . . 2 . . 4 10 1 Parts Fried 29 | . . 3 4 2 . 6 13 1 Impact Corruptions 66 | . . 12 4 3 . 14 28 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . . . . . 2 3 Low Security (%) 63 | 100 100 100 100 100 . 100 74 . Level 1 9 | . . . . . . . 18 11 Level 2 14 | . . . . . . . 6 44 Level 3 12 | . . . . . . . . 44 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 962 | 5 . 146 30 23 . 95 473 962 Initial 305 | . . . 3 3 . . . 305 Average 226 | . . 51 9 2 . 33 124 634 Influence Increases 2658 | 5 . 180 103 64 . 220 1219 867 Destroy 0b10 Robot/C 1460 | . . 120 40 . . 160 680 460 Destroy 0b10 Robot/NC 100 | 5 . 20 10 10 . 25 25 5 Destroy Leader 256 | . . 20 12 . . 30 184 10 Allied During Kill 44 | . . . . . . . . 44 Successful Hack 42 | . . . 11 . . . 24 7 Select Force Hacks 90 | . . . 30 . . . 60 . Disable Machine 30 | . . . . . . . . 30 Anti-Garrison Action 250 | . . . . . . . . 250 Destroy Structure 146 | . . 20 . 54 . 5 6 61 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 225 | . . . . . . . 225 . Influence Decreases 1716 | 5 . 169 104 74 . 220 749 395 Entered New Map 180 | . . . 8 7 . . . 165 Time Decay 998 | 5 . 169 96 67 . 210 451 . Lost Part 230 | . . . . . . 10 130 90 Lost Ally 140 | . . . . . . . . 140 Purge Threat 168 | . . . . . . . 168 . Squads Dispatched 14 | . 2 . 1 . . . 11 . Investigation 7 | . 1 . 1 . . . 5 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 3 6 4 16 . 8 53 28 Peak Tracking Total 8 | . 3 3 2 6 . 4 8 5 Tactical Retreats 10 | . . . . 3 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 21 | . 2 . 4 . 1 . 11 3 Terminals 15 | . 2 . 2 . . . 8 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 49 | . 3 . 5 . 4 . 32 5 Successful 25 | . 1 . 3 . 4 . 16 1 Failed 23 | . 2 . 1 . . . 16 4 Catastrophic 4 | . . . 1 . . . 1 2 Database Lockouts 1 | . . . 1 . . . . . Manual 28 | . 3 . 4 . . . 21 . Terminals 35 | . 3 . 3 . . . 24 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 1 . . . 5 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 10 | . . . 1 . 4 . 4 1 Record 4 | . . . . . 4 . . . Part Schematic 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . 1 . 2 . . . 11 . Terminals 11 | . 1 . 1 . . . 9 . Botnet 5 | . 1 . 1 . . . 3 . Skim 6 | . . . . . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 . . . 2 . Tunnel 3 | . . . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 1 . . . 8 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 10 | . . . . . . . . 10 Largest Group 8 | . . . . . . . . 8 Highest-Rated Group 120 | . . . . . . . . 120 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . . . . 50 Total Damage 811 | . . . . . . . . 811 Kills 10 | . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 4014 | . . . 120 430 288 192 1684 1300 Terrain 1280 | . . . . . . 2 1278 . Structural 3047 | . . . 120 430 288 10 1461 738 Seismic 1026 | . . . . . . 180 . 846 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5051 | 66 88 446 244 430 288 505 1684 1300 Spaces Moved 2695 | 44 72 326 168 203 152 330 707 693 Core 59 | 6 . . . . . 50 3 . Treads 301 | . . . . . . . . 301 Legs 1612 | 38 72 326 168 203 152 . 261 392 Wheels 723 | . . . . . . 280 443 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 80 95 120 Average Speed 129 | 110 120 121 120 155 190 128 108 139 Slowest Speed 610 | 120 120 610 120 260 190 400 450 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 18 78 20 48 58 78 65 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . . 1 1 1 1 . 3 . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 12 | . . . . . . . 6 6 Terrain Destroyed 202 | . . 26 . 69 . 5 6 96 Melee 6 | . . . . . . . 6 . Projectile . | . . . . . . . . . AOE 196 | . . 26 . 69 . 5 . 96 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3868 | 54 73 354 193 302 152 370 1450 920 Wait 757 | 1 . 1 1 80 . . 577 97 Move 2687 | 43 71 325 167 202 151 329 706 693 Hop . | . . . . . . . . . Pick Up 42 | 2 2 3 3 1 . 4 15 12 Fast Attach 43 | 6 . 5 6 1 . 5 12 8 Attach 21 | . . . . 1 . 4 8 8 Detach 4 | . . . 1 . 1 1 1 . Swap 24 | . . 1 . 1 . 3 8 11 Drop 42 | . . 5 5 3 . 3 15 11 Fire 33 | 2 . 5 . 9 . 1 . 16 Melee 209 | . . 9 10 4 . 20 108 58 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Entered Mines 156 | -10/Mines | Learned location of Storage (-8) 314 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned 2 Materials zone layouts 464 | -10/Mines | Learned 8 Materials zone layouts 542 | -10/Mines | Discovered new exit (range 9) 549 | -10/Mines | Discovered new exit (range 11) 556 | -10/Mines | Found DCF Scrap (13 items) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 602 | -9/Materials | Identified exit to Materials 602 | -9/Materials | Identified exit to Mines 794 | -9/Materials | Central database locked down 823 | -9/Materials | Discovered exit to Mines (range 8) 845 | -9/Materials | Entered Mines 966 | -9/Mines | Assembled infested the area 1268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1268 | -9/Mines | Discovered new exit (range 5) 1275 | -9/Mines | Entered Exiles 1301 | -9/Exiles | Discovered new exit (range 15) 1323 | -9/Exiles | Met 8R-AWN 1352 | -9/Exiles | Met EX-HEX 1409 | -9/Exiles | Met EX-BIN 1437 | -9/Exiles | Met EX-DEC 1479 | -9/Exiles | Learned location of Zion (-7) 1548 | -9/Exiles | Discovered new exit (range 10) 1563 | -9/Exiles | Entered Mines 1592 | -8/Mines | Core integrity fell below 50% 1604 | -8/Mines | Lost 3 parts (1p1n1u) 1924 | -8/Mines | Core integrity fell below 20% 2056 | -8/Mines | Discovered exit to Materials (range 9) 2067 | -8/Mines | System corruption reached 10% 2068 | -8/Mines | Entered Materials 2068 | -8/Materials | Evolved 2 slots: Utility x2 2302 | -8/Materials | Discovered new exit (range 10) 2335 | -8/Materials | Discovered new exit (range 12) 2574 | -8/Materials | Build established: Scavenger-Mutant 3033 | -8/Materials | Garrison activated, responded to threat 3326 | -8/Materials | Lost 3 parts (1p2n) 3392 | -8/Materials | Discovered new exit (range 16) 3625 | -8/Materials | Learned location of Extension (-4) 3633 | -8/Materials | Core integrity fell below 50% 3695 | -8/Materials | Learned 4 Recycling zone layouts 3751 | -8/Materials | Identified exit to Garrison 3752 | -8/Materials | Entered Garrison 3802 | -8/Garrison | Triggered checkpoint 3921 | -8/Garrison | Rescued a captive Derelict 3932 | -8/Garrison | Rescued a captive Derelict 3940 | -8/Garrison | Triggered checkpoint 4020 | -8/Garrison | P-60 Hacker assimilated allied 02-W6G(g) 4107 | -8/Garrison | Lost 5 parts (3n2u) 4226 | -8/Garrison | Core integrity fell below 20% 4276 | -8/Garrison | Phase Generator disabled 4476 | -8/Garrison | Triggered checkpoint 4518 | -8/Garrison | Lost 3 allies 4565 | -8/Garrison | Discovered new exit (range 14) 4604 | -8/Garrison | Triggered checkpoint 4731 | -8/Garrison | Garrison Relay disabled 4812 | -8/Garrison | Triggered checkpoint 4936 | -8/Garrison | Discovered new exit (range 11) 5038 | -8/Garrison | Triggered checkpoint 5052 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04831_ G-47 Trooper suffers critical hit (Smash). 04831_ Destroyed Aluminum Leg. 04831_ Destroyed Lgt. Nuclear Core. 04831_ G-47 Trooper system corrupted by crushing effect. 04831_ G-47 Trooper knocked back. 04832_ G-47 Trooper system terminally corrupted. 04841_ G-47 Trooper destroyed. 04850_ Acquired 10 matter. 04892_ System corrupted: Matter fused (-5). 04936_ EXIT=FOUND 04952_ ALERT: Garrison interior compromised. 04990_ System corrupted: Matter fused (-10). 05023_ System corrupted: Matter fused (-6). 05038_ Beams of light sweep through the air. An alarm sounds. 05038_ System corrupted: Component data lost. 05038_ Critical hit (Burn: +37). 05047_ G-47 Trooper knocked back. 05048_ Lgt. Armor Plating destroyed. 05050_ Scythe follow-up attack on G-47 Trooper. 05050_ Destroyed Particle Gun. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????? ??### | | ???????????????????????????????????????????? ???## | | ???????????????????????????????????????????? ???## | | ???????????????????????????????????????????? ???## | | ??????????????????????????????????????????## ???## | | ??????????????????????????????????????????## ?#### | | ????????????????????????????????????######## ##### | | ????????????????????????????????###?######## ###*= | | ?????????????????????????? ???## % | | ?????????????????????????# ???## ?######## ### | | ?????????????????????????# ???????######## ### | | ?????????????????????????# #???? #####??## ### ! | | ?????????????????????????# ##""""######### ###=% | | ?????????????????????????# #### ## *[ | | ????????????????????????? [%** = = | | ?????????????????????????# =%[%%[!* * | | ????????????????????#????# ## ## =####[### | | ????????????????????? #### ## ## *####=##### | | ?????????????????????? [!%[%!%##### | | ???????????????????????# ==#####??# | | ???????????????????????# =[ #####??? | | ???????????????????????? !#??????? | | ?????????????????????????#g ## ## ###??????? | | ????????????????########## gg## ## ########## | | ????????????????# @ = %= | | ????????????????# !%* ! # | | ????????????????# ####### [% #### ## # | | ????????????????# #?????# ## ## ##??# ## # | | ????????????????# #?????# ## ## #???# ## # | | ????????????????# #?????# ## ##### #???# ## # | | ????????????????# ####### ## #???# #???# | | ????????????????# #???# ##### ## # | | ????????????????# ####### ^ ####???# ## # | | ????????????????# #?????# #??????# ######## # | | ################# ####### #??????# ######## T | | #??????# # | | #??????# | | ### #??????##+######## # | | ??# ######################???????# #??????# # | | ??# #????????????????????????????# #??????# # | | ??# #????????????????????????????# #??????# # | | ??# #????????????????????????????# #??????# # | | ??# #????????????????????????????# #??????# # | | #?# #??????????????????????????#] !###### # | | #?# #??????????????????????????#] ! | | #?# #??????????????????????????#] !###### | | #?# #????????????????????????????] !??????# # | | #?# #????????????????????????????###??????# # | | #?# #???????????????????????????????####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed AntimissileBattleWell Manual? 0 Play Time 00:43:23 Cumulative 406.7 hours Start 2025.11.16 @ 13:18:03 End 2025.11.16 @ 14:35:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 106 Adventurer 68 Explorer 3 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 075475a0-3f5e-4c88-89f9-dc31512c61e5