Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 20:31:17 Player: canerib Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (735) 735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 3047 Bonus ------- Follower Combat Kills 184 Met Imprinter 300 Was Imprinted 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hover Unit 0b10 Decoder Chip [Looter] Transmission Jammer Heavy Battle Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Mining Laser Phasing Sabre > --- INVENTORY -------- Aluminum Leg Aluminum Leg Makeshift Hover Unit Advanced Heat Sink 0b10 Decoder Chip [Looter] Transmission Jammer Shield Generator Advanced Hacking Suite Relay Coupler [Sentry] Medium Laser Heavy Battle Rifle EMP Blaster Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 6 7 9 2 3 6 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 1 1 1 3 Treads . | . . . . . . Leg 9 | 2 1 1 1 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . 1 . Device 1 | . . 1 . . . Storage 3 | 1 1 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 4 6 1 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 3 . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 2 2 1 . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 3 . . 10 Power 2 | . . 1 . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 76 Engine 10 | . 14 10 11 11 7 Leg 30 | . 28 33 33 33 24 Device 8 | . . 10 11 11 7 Storage 11 | . 14 11 11 11 9 Processor 10 | . 13 11 11 11 8 Energy Gun 7 | . . 9 11 11 . Ballistic Gun 4 | . 27 7 8 . . Launcher 3 | . . 5 2 5 1 Special Weapon 4 | . . . . 5 6 Slashing Weapon 1 | . . . . . 9 Peak Build Rating 21 | 6 8 11 12 15 21 Average Rating 12 | 5 7 10 11 13 17 On Entrance 8 | . 6 8 11 12 15 Naked Turns 47 | . . . . . 47 Heaviest Build 41 | 12 17 22 20 27 41 Greatest Support 35 | 20 20 30 30 35 35 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 13 Most Carried 13 | 5 8 8 8 11 13 Average Carried 8 | 2 5 5 7 8 11 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 11 | 3 8 7 8 11 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 609 | 239 176 55 10 52 77 Remotely . | . . . . . . Salvage Created 707 | 22 272 173 10 . 230 Parts 52 | 4 22 20 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 7 7 1 . 6 Melee 2 | . . . . . 2 Guns 6 | . 5 1 . . . Cannons 1 | . . . . . 1 AOE 12 | . 2 6 1 . 3 Classes Destroyed 8 | 1 3 2 . . 2 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Swarmer 8 | . . 4 1 . 3 Grunt 7 | . 7 . . . . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 5 | 1 3 5 1 . 3 Combat Bots Only 5 | . 2 5 1 . 3 Max Kills in Single Turn 3 | 1 2 2 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 130 | . 33 29 . . 68 Missed 43 | . 8 11 . . 24 Damage Taken 1734 | . 292 306 . . 1136 Core 435 | . 34 15 . . 386 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . . . . 5 . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 48 | 8 21 13 1 1 4 Largest 2 | 2 2 2 2 1 1 Hottest 100 | 40 50 83 83 100 100 Shots Fired 91 | 16 42 26 2 1 4 Gun 75 | 16 39 19 1 . . Cannon . | . . . . . . Launcher 13 | . 3 7 1 . 2 Special 3 | . . . . 1 2 Kinetic 65 | 16 39 10 . . . Thermal 13 | . . 9 1 1 2 Explosive 10 | . 3 4 1 . 2 Electromagnetic 3 | . . 3 . . . Robot Hit Streak 8 | 2 5 8 1 . 1 Robot Miss Streak 3 | 3 2 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 62 | 7 26 13 1 . 15 Core Hits 47 | 2 23 12 1 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Sever 2 | . . . . . 2 Melee Attacks 19 | . . . . . 19 Impact . | . . . . . . Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1863 | 72 455 413 35 . 888 Guns 380 | 72 209 99 . . . Cannons . | . . . . . . Explosions 990 | . 246 314 35 . 395 Melee 469 | . . . . . 469 Ramming . | . . . . . . Kinetic 305 | 72 209 24 . . . Thermal 99 | . . 75 . . 24 Explosive 929 | . 246 253 35 . 395 Electromagnetic 61 | . . 61 . . . Impact . | . . . . . . Slashing 469 | . . . . . 469 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 65 | . . 3 . . 62 Projectiles . | . . . . . . Explosions 65 | . . 3 . . 62 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 124 | . . 88 . . 36 Shots 6 | . . 5 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 54 | . 22 54 12 8 43 Average Temperature 14 | . 8 18 8 5 19 Received Heat Transfer 468 | . 165 81 . . 222 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 346 | . . 296 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 382 | 5 232 382 197 . . Initial 148 | . 3 97 148 . . Average 167 | 1 113 305 168 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 59 | 100 68 11 100 . . Level 1 40 | . 31 88 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 11 14 . . 18 Peak Tracking Total 10 | . 5 6 . . 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 2 . . 1 Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 7 . . . Successful 5 | . . 5 . . . Failed 3 | . 1 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 3 | . 1 2 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 104 | . . 104 . . . Retrieved Matter 104 | . . 104 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 211 | . . . . 211 211 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 1232 | . . . . . 1232 Kills 6 | . . . . . 6 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2789 | 142 356 313 145 1386 447 Spaces Moved 2087 | 101 228 208 116 1103 331 Core 115 | 20 . . . . 95 Treads . | . . . . . . Legs 1972 | 81 228 208 116 1103 236 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 117 | 106 120 120 120 120 110 Slowest Speed 400 | 120 120 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 39 | 7 41 26 32 84 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 35 | . 9 7 10 . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . 9 7 10 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2301 | 123 274 246 119 1163 376 Wait 71 | . 7 8 . 44 12 Move 2082 | 100 227 207 115 1102 331 Hop . | . . . . . . Pick Up 38 | 9 9 7 1 8 4 Fast Attach . | . . . . . . Attach 17 | 6 1 5 . . 5 Detach . | . . . . . . Swap 16 | . 6 4 2 3 1 Drop 10 | . 3 2 . 5 . Fire 48 | 8 21 13 1 1 4 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 17) 483 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Discovered new exit (range 8) 812 | -9/Materials | Entered Mines 873 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 877 | -9/Mines | Met a Derelict bent on vengeance 917 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 936 | -9/Mines | Discovered new exit (range 9) 957 | -9/Mines | Entered Zion 1004 | -7/Zion | Gained Derelict followers 1038 | -7/Zion | Build established: Scavenger-Mutant 1086 | -7/Zion | Learned location of Recycling (-7) 1121 | -7/Zion | Learned 12 Factory zone layouts 1391 | -7/Zion | Learned Factory stockpile data 1415 | -7/Zion | Met Imprinter 1443 | -7/Zion | Imprinted 1445 | -7/Zion | Declared Zion's savior 1512 | -7/Zion | Build established: Mutant 2262 | -7/Zion | Discovered new exit (range 13) 2343 | -7/Zion | Entered Proximity Caves 2343 | -6/Proximity Caves | Accompanied by 6 allies 2496 | -6/Proximity Caves | Learned 4 Factory zone layouts 2591 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2644 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2644 | -6/Proximity Caves | Lost 3 allies 2679 | -6/Proximity Caves | Crushed by falling debris 2719 | -6/Proximity Caves | Core integrity fell below 50% 2727 | -6/Proximity Caves | Lost 3 allies 2741 | -6/Proximity Caves | Core integrity fell below 20% 2743 | -6/Proximity Caves | Released all parts (3) 2772 | -6/Proximity Caves | Lost 7 parts (4n2u1w) 2790 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02706_ G-67 Veteran misfires. 02712_ G-67 Veteran Flexi-carbon Leg severed. 02713_ Corrupted Microactuators self-destruct mechanism malfunctions. 02713_ Aluminum Leg destroyed. 02719_ The unstable cave ceiling collapses. 02726_ Rocket Launcher destroyed. 02728_ The unstable cave ceiling collapses. 02729_ System corrupted: Substantial component data lost. 02733_ Acquired Flexi-carbon Leg. 02735_ L-41 Fighter Carbon-fiber Leg severed. 02737_ The unstable cave ceiling collapses. 02737_ Flexi-carbon Leg severed. 02741_ The unstable cave ceiling collapses. 02741_ Aluminum Leg destroyed. 02743_ Released Angular Momentum Engine. 02743_ Released Lrg. Storage Unit. 02743_ Released Phasing Sabre. 02747_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | # " #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##?????????????????????????????????????? | | # ##??????????????????????????????????????? | | # ## #???????????????????????????????????????? | | # ##### ###?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# " " "" #?????????????????????????????????????? | | ?# " """ ##??????????????#####?????????????????? | | ?# "" "" ##????????????## ###########???????? | | ?## " #????????????# ## ##??????? | | ??# """" #????????????# #??????? | | ??# """"" ##????????????# ####??????? | | ??# "" ####??????##### ##?????????? | | ??# #??????# ## #### ##??????????? | | ??##### ######## ## ##?###???????????? | | ##??????????????? | | ?##### ### # ##?????????????? | | ?????# ??################ #?????????????? | | ?????# ?????????????????## #?????????????? | | ????? ??????????????????## ##?????????????? | | ?????#?????????????????## ##??????????????? | | ???????????????????????# ##??????????????? | | ?????????????????####### #??????????????? | | ?????????????????# @###### #?????????????? | | ?????????? #?????# #???????????? | | ?????????? Y ##??????# #??????????? | | ??????????? ?????????#####??????????? | | ??????????? b ????????????????????????? | | ???????????? ????????????????????????? | | ????????????## ????????????????????????? | | ?????????????# ????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ## ?????????????????????????? | | ?????????????? ##?# ?????????????????????????? | | ?????????????? #??? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommPointyDoublenader Manual? 0 Play Time 00:30:42 Cumulative 19.6 hours Start 2024.10.19 @ 20:02:37 End 2024.10.19 @ 20:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfa228f-de99-4c99-a777-430b02e71593