Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.07 @ 19:28:37 Player: Beosis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (4587) 4587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9327 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 99/100 System Corruption 9% Temperature Hot (207) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Improved Melee Analysis Suite Core Analyzer Layered Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Core Analyzer > --- WEAPON ----------- Arc Projector Plasma Rifle Minigun Great Maul > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Improved Melee Analysis Suite Core Analyzer Heavy Missile Launcher Advanced Concussive RPG Datajack Greatsword [Rating: 65] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Slots Evolved 9 | . 1 . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . 1 . 1 . . . . . . 2 Utility 2 | . . . 1 1 . . . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 98 | 7 5 4 19 14 7 3 4 3 3 29 Power 17 | 1 1 1 2 2 2 . . 1 1 6 Engine 9 | 1 1 1 1 1 . . . 1 1 2 Core 7 | . . . 1 1 2 . . . . 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 34 | 2 2 1 9 4 1 2 1 . . 12 Treads 2 | . . . 2 . . . . . . . Leg 30 | 2 2 1 7 4 1 2 1 . . 10 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 . 1 2 4 1 . 2 1 . 4 Device 7 | . . . 1 2 1 . . . . 3 Storage 2 | 1 . . . . . . 1 . . . Processor 4 | . . . . 1 . . 1 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | 1 . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 1 6 4 3 1 1 1 2 7 Energy Gun 8 | 1 . . 1 1 . . . 1 . 4 Energy Cannon 5 | . . . 1 2 1 . . . 1 . Ballistic Gun 6 | 1 . . 1 . 1 . . . 1 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 2 . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 53 | . . 3 9 4 1 . 1 . 8 27 Power 8 | . . . 1 . 1 . . . 2 4 Propulsion 18 | . . . 4 1 . . . . 3 10 Utility 9 | . . 1 1 2 . . 1 . . 4 Weapon 18 | . . 2 3 1 . . . . 3 9 Highest Loss Streak 8 | . . 2 8 2 1 . 1 . 7 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 8 | 1 5 9 7 9 9 10 9 9 9 7 Power . | . . . . . . . . . . . Propulsion 1 | . 1 2 1 1 1 1 1 1 . 1 Utility 2 | . 1 3 3 3 3 3 2 2 3 2 Weapon 2 | . 2 2 1 3 3 4 3 4 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . . 3 3 . 1 . . 6 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . . 1 3 . . . . 6 Weapon 2 | . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 98 95 75 96 95 100 97 89 91 78 Engine 5 | . 11 12 7 4 3 . . 6 9 1 Core 5 | . . . 2 11 8 14 14 7 4 6 Leg 30 | . 36 37 29 32 28 28 28 28 27 28 Device 5 | . . . 2 8 14 14 12 7 7 5 Storage 8 | . 12 12 10 8 7 7 7 7 7 5 Processor 5 | . . . . 6 . . 1 11 14 11 Protection 4 | . 12 10 5 5 7 7 6 . . . Energy Gun 3 | . 9 . . 3 5 . . 2 4 5 Energy Cannon 2 | . . . . 5 6 7 7 3 2 . Ballistic Gun 3 | . . . 3 3 6 7 5 3 6 3 Launcher 2 | . . 8 1 . 5 11 12 4 . . Impact Weapon 3 | . 11 12 3 2 . . . . . 4 Slashing Weapon 2 | . . . 6 . . . 1 7 6 . Peak Build Rating 65 | 7 9 9 17 36 45 48 49 49 50 65 Average Rating 32 | 4 8 8 11 28 42 46 47 47 48 49 On Entrance 25 | . 7 9 8 17 36 44 48 44 49 17 Naked Turns 37 | . . . . . . . . . . 37 Heaviest Build 66 | 20 20 21 26 40 52 53 53 49 66 46 Greatest Support 112 | 20 30 30 43 61 66 66 65 65 67 112 Greatest Overweight (x) 8 | 3 . . 6 . . . . . 8 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 7 9 9 9 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 8 10 9 10 10 10 10 10 10 5 Class Distribution -------------------- 73% | Hacker-Mutant 13% | Hacker-Tank 7% | Hacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Matter Collected 2497 | 184 146 275 380 256 140 20 115 245 194 542 Remotely . | . . . . . . . . . . . Salvage Created 6207 | . 317 364 1222 1049 270 . 139 488 347 2011 Parts 260 | . 17 21 69 45 16 . 9 7 18 58 Haulers Intercepted 5 | . . . 1 2 . . . . . 2 Recyclers Shooed 9 | . . . 2 1 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 91 | . 6 8 21 19 5 . 1 5 7 19 Melee 35 | . . 1 15 3 . . 1 3 2 10 Guns 19 | . 4 . 4 4 2 . . 1 2 2 Cannons 5 | . . . . 4 . . . . 1 . AOE 22 | . 2 5 1 6 3 . . 1 2 2 Classes Destroyed 15 | . 4 3 3 1 1 . 1 1 . 1 Worker 11 | . . 6 2 . 1 . 1 . . 1 Builder 6 | . . 1 4 . . . . . . 1 Tunneler 10 | . 1 6 1 . 1 . 1 . . . Hauler 5 | . . . 1 2 . . . . . 2 Recycler 10 | . . 1 3 . . . . . . 6 Operator 2 | . . . . . . . 1 . . 1 Watcher 13 | . 3 . 3 4 . . 1 . . 2 Swarmer 22 | . 2 6 5 4 2 . . 1 2 . Grunt 38 | . 4 2 8 9 2 . . 2 2 9 Brawler 2 | . . . . . 1 . . . 1 . Duelist 2 | . . . 1 1 . . . . . . Sentry 15 | . . . 7 4 . . 1 1 1 1 Hunter 6 | . . . . 1 . . . . . 5 Programmer 4 | . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . 1 1 . Best Kill Streak 7 | . 3 3 7 3 5 . 2 1 2 3 Combat Bots Only 3 | . 2 2 3 3 3 . 1 1 2 2 Max Kills in Single Turn 4 | . 2 2 4 2 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 1 1 1 . . 1 1 1 Melee 1 | . . 1 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 1147 | . 18 35 209 122 14 . 36 75 178 460 Missed 375 | . 3 8 50 29 7 . 11 27 69 171 Hits 772 | . 15 27 159 93 7 . 25 48 109 289 Melee 12 | . . . 3 1 . . . . 8 . Projectile 760 | . 15 27 156 92 7 . 25 48 101 289 AOE 4 | . . . 3 . . . . . . 1 Critical Strikes 31 | . 1 . 5 3 1 . . 1 4 16 Part Disruptions 3 | . . . . . 2 . . . . 1 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 7733 | . 136 265 1379 925 168 12 107 515 1041 3185 Core 1649 | . . 32 357 128 29 4 . 102 141 856 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 111 | . . . 10 37 45 2 17 . . . Ignored by Resistances 4679 | . 88 169 855 556 107 8 79 316 632 1869 Core Remaining (%) 66 | 100 . 87 10 76 . . . . 60 . Volleys Fired 263 | . 32 34 41 71 5 1 6 11 19 43 Largest 4 | . 1 1 2 2 4 1 3 2 3 3 Hottest 210 | . 40 40 60 115 182 39 132 104 210 155 Shots Fired 377 | . 32 34 44 101 17 1 12 22 37 77 Gun 253 | . 32 12 34 70 7 . 5 7 16 70 Cannon 65 | . . . 5 30 5 . 5 4 16 . Launcher 59 | . . 22 5 1 5 1 2 11 5 7 Special . | . . . . . . . . . . . Kinetic 107 | . . . 25 15 5 . 5 7 13 37 Thermal 67 | . . . 5 17 5 . 5 4 16 15 Explosive 47 | . . 22 5 1 . 1 . 9 2 7 Electromagnetic 156 | . 32 12 9 68 7 . 2 2 6 18 Robot Hit Streak 58 | . 15 8 22 30 12 5 10 21 22 58 Robot Miss Streak 4 | . 4 2 3 2 3 . 2 1 1 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 443 | . 25 34 105 85 11 1 14 24 30 114 Core Hits 220 | . 12 18 44 35 19 . 11 18 20 43 Critical Kills 6 | . . 4 . . . . . . . 2 Critical Parts Destroyed 18 | . . 3 4 1 . . . . . 10 Critical Strikes 37 | . . 8 7 2 . . . 1 . 19 Burn 3 | . . . . . . . . . . 3 Destroy 2 | . . . . 1 . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Smash 22 | . . 7 4 . . . . . . 11 Sever 9 | . . . 3 1 . . . 1 . 4 Melee Attacks 187 | . 1 23 75 15 . . 5 11 2 55 Impact 90 | . . 23 27 3 . . . . . 37 Slashing 95 | . . . 48 12 . . 5 11 2 17 Piercing . | . . . . . . . . . . . Sneak Attacks 35 | . 1 15 7 2 . . 1 . . 9 Combat Hostiles 2 | . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16238 | . 527 1731 3023 2679 590 74 610 1433 1031 4540 Guns 3377 | . 372 144 421 842 112 . 86 221 207 972 Cannons 1285 | . . . 69 617 83 . 111 . 405 . Explosions 3553 | . 155 534 306 583 395 74 111 425 314 656 Melee 7939 | . . 1053 2227 600 . . 302 787 92 2878 Ramming 84 | . . . . 37 . . . . 13 34 Kinetic 1510 | . . . 268 137 81 . 86 221 175 542 Thermal 2364 | . 155 87 184 961 128 . 191 . 405 253 Explosive 1835 | . . 447 191 . . 74 . 386 132 605 Electromagnetic 2506 | . 372 144 153 944 381 . 31 39 214 228 Impact 3673 | . . 1053 619 200 . . . . . 1801 Slashing 4266 | . . . 1608 400 . . 302 787 92 1077 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . 2 . 2 2 2 2 2 9 Average Corruption 2 | . . . 2 . 1 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 108 | . . . 20 . 3 3 4 15 18 45 Message Errors 27 | . . . 5 . . . . 5 8 9 Matter Fused 20 | . . . 6 . . 1 2 2 4 5 Heat Flow Errors 16 | . . . 1 . 1 1 1 1 2 9 Energy Discharges 16 | . . . 4 . 1 1 . 4 . 6 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 11 | . . . 3 . . . 1 1 2 4 Data Loss (major) 4 | . . . . . . . . . 1 3 Misfires 7 | . . . 1 . . . . 1 1 4 Alerts 5 | . . . . . 1 . . 1 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1717 | . 13 387 218 63 . . 30 220 10 776 Projectiles . | . . . . . . . . . . . Explosions 166 | . 13 33 . 19 . . 30 . 10 61 Melee 1551 | . . 354 218 44 . . . 220 . 715 Knockbacks 26 | . . 5 5 2 . . . . . 14 Impact 25 | . . 5 5 2 . . . . . 13 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 419 | . 51 61 . 69 113 13 . 31 . 81 Shots 21 | . 2 5 . 2 7 1 . 1 . 3 Rammed 7 | . . . . . . . . . . 7 Targets Rammed 14 | . . . . 5 . . . . 2 7 Kicked 7 | . . . . 5 . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 410 | . 106 208 266 410 217 159 185 55 247 236 Average Temperature 106 | . 33 107 66 155 83 103 96 33 72 59 Received Heat Transfer 3809 | . 45 165 840 585 9 . 54 204 761 1146 Effects 10 | . . . . 9 . . . . 1 . Shutdowns 4 | . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . 3 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 19 | . . 7 1 3 . . . . . 8 Combat Hostiles 10 | . . 2 1 2 . . . . . 5 Parts Fried 43 | . 2 15 2 4 2 . . . . 18 Impact Corruptions 42 | . . 16 5 . . . . . . 21 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 . . 3 Heat Transferred 3356 | . 150 150 248 1068 161 . 198 . 531 850 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 14 | . 3 1 . 7 3 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 104 | . 93 66 80 90 104 11 90 . . 68 Initial 12 | . . . . 8 7 . . . . 12 Average 11 | . 7 12 13 25 8 . 9 . . 5 Influence Increases 3562 | . 207 430 750 723 188 11 130 115 225 783 Destroy 0b10 Robot/C 1820 | . 120 160 420 380 100 . 20 100 140 380 Destroy 0b10 Robot/NC 290 | . 20 70 70 30 10 . 20 5 . 65 Destroy Leader 506 | . 36 40 148 122 20 . 12 10 10 108 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . Successful Hack 36 | . 15 . 3 2 . . . . . 16 Disable Machine 136 | . . 36 8 20 24 . 36 . . 12 Destroy Structure 344 | . 16 124 56 34 9 11 42 . . 52 Lose Combat Pursuer 420 | . . . 45 135 15 . . . 75 150 Influence Decreases 3562 | . 207 430 720 730 211 11 130 115 200 808 Entered New Map 51 | . . . . 22 16 . . . . 13 Time Decay 3303 | . 207 423 704 688 185 11 130 115 150 690 Lost Part 208 | . . 7 16 20 10 . . . 50 105 Squads Dispatched 21 | . . . 3 3 2 . . . 1 12 Investigation 4 | . . . . 1 . . . . . 3 Extermination 7 | . . . . . 2 . . . . 5 Reinforcement 9 | . . . 3 2 . . . . . 4 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 2 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Distress Signals 9 | . . . 1 7 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 11 8 29 41 8 6 5 5 20 41 Peak Tracking Total 11 | . 2 2 3 6 3 6 1 2 11 8 Tactical Retreats 16 | . . . 2 5 1 . . . 3 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Traps Triggered 9 | . 4 . . . 1 . . 1 . 3 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts 54 | . 21 . . . 29 . . . . 4 Triggered 1 | . 1 . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 Reprogrammed 17 | . 3 . 6 4 4 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Disabled 34 | . . 9 2 5 6 . 9 . . 3 Max in Single Turn 9 | . . 2 1 1 4 . 9 . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Accessed 23 | . 6 . 7 4 . . 2 . . 4 Terminals 17 | . 5 . 6 3 . . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 59 | . 12 . 20 12 . . 3 . . 12 Successful 41 | . 8 . 15 9 . . 2 . . 7 Failed 18 | . 4 . 5 3 . . 1 . . 5 Catastrophic 3 | . . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 43 | . 11 . 16 11 . . 3 . . 2 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 9 | . . . 4 . . . . . . 5 Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 29 | . 7 . 11 8 . . 2 . . 1 Record 5 | . . . . 4 . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . Locate Traps 5 | . . . 2 2 . . 1 . . . Reprogram Traps 2 | . . . 1 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 6 | . 1 . 4 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . . 4 Insert Component 4 | . . . 2 . . . . . . 2 Analyze 4 | . . . 2 . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 16 | . 3 . 6 2 . . 1 . . 4 Full Trace Events 3 | . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . 2 Part Schematics Acquired 4 | . . . 2 . . . . . . 2 Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Active Infowar (turns) 1228 | . . . 447 702 . . . . . 79 Sensors 1228 | . . . 447 702 . . . . . 79 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Turns Passed 13249 | 59 1191 1152 2213 1401 1109 235 628 1005 1215 3041 Spaces Moved 7328 | 51 719 742 1126 707 630 185 400 731 882 1155 Core 269 | 25 . . 31 . . . . . 1 212 Treads 84 | . . . 84 . . . . . . . Legs 6919 | 26 719 742 1011 707 630 185 400 731 881 887 Wheels 56 | . . . . . . . . . . 56 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 122 122 122 122 50 Average Speed 123 | 91 120 120 133 125 127 122 122 122 125 118 Slowest Speed 450 | 200 120 120 350 127 127 127 122 122 450 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 87 88 70 49 10 80 15 85 92 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 2 . Spaces Dug 12 | . . 7 . 5 . . . . . . Terrain Destroyed 429 | . 16 133 72 29 9 13 45 51 9 52 Melee . | . . . . . . . . . . . Projectile 5 | . . . . 2 1 . . 1 1 . AOE 424 | . 16 133 72 27 8 13 45 50 8 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total 10830 | 63 1013 928 1677 1095 927 194 521 798 956 2658 Wait 2693 | . 219 121 390 253 238 2 95 36 38 1301 Move 7319 | 50 718 741 1125 706 630 184 399 730 881 1155 Hop . | . . . . . . . . . . . Pick Up 89 | 6 13 3 17 11 7 1 5 2 2 22 Fast Attach 35 | 1 . 1 . 7 5 . . 2 2 17 Attach 65 | 6 4 1 16 4 2 . 1 2 2 27 Detach 9 | . . . 1 . 1 . . . . 7 Swap 46 | . 4 3 9 11 2 3 3 2 5 4 Drop 57 | . 1 1 4 12 8 3 7 2 3 16 Fire 263 | . 32 34 41 71 5 1 6 11 19 43 Melee 186 | . 1 23 74 15 . . 5 11 2 55 Ram 7 | . . . . . . . . . . 7 Kick 7 | . . . . 5 . . . . 2 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 54 | . 21 . . . 29 . . . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Propulsion x1 316 | -10/Materials | Build established: Hacker-Mutant 341 | -10/Materials | Identified exit to Materials 341 | -10/Materials | Discovered exit to Materials (range 8) 479 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered exit to Mines (range 10) 586 | -10/Materials | Discovered exit to Mines (range 11) 618 | -10/Materials | Discovered exit to Materials (range 5) 1251 | -10/Materials | Entered Mines 1286 | -10/Mines | Met a Derelict bent on vengeance 1306 | -10/Mines | Found a hidden stash of uninstalled traps 1456 | -10/Mines | Discovered exit to Materials (range 13) 2191 | -10/Mines | Discovered exit to Materials (range 6) 2403 | -10/Mines | Entered Materials 2403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -9/Materials | Identified exit to Storage 2519 | -9/Materials | Discovered exit to Storage (range 13) 2637 | -9/Materials | Identified exit to Mines 2637 | -9/Materials | Discovered exit to Mines (range 14) 2821 | -9/Materials | Discovered exit to Storage (range 16) 2926 | -9/Materials | Lost 8 parts (1p4n1u2w) 3092 | -9/Materials | Core integrity fell below 50% 3639 | -9/Materials | Core integrity fell below 20% 3777 | -9/Materials | Discovered exit to Mines (range 11) 4111 | -9/Materials | Identified exit to Materials 4111 | -9/Materials | Discovered exit to Materials (range 6) 4190 | -9/Materials | Build established: Scavenger-Mutant 4616 | -9/Materials | Entered another Materials area 4616 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4898 | -8/Materials | Build established: Hacker-Mutant 5879 | -8/Materials | Identified exit to Factory 5879 | -8/Materials | Discovered exit to Factory (range 3) 6017 | -8/Materials | Entered Factory 6017 | -7/Factory | Evolved 2 slots: Weapon x2 6342 | -7/Factory | Build established: Hacker-Tank 7126 | -7/Factory | Manually triggered Chute Trap 7126 | -7/Factory | Sucked down chute 7126 | -7/Factory | Entered Waste 7192 | -7/Waste | Spotted C-40 Crusher 7194 | -7/Waste | Spotted C-40 Crusher 7196 | -7/Waste | Spotted C-40 Crusher 7205 | -7/Waste | Spotted C-40 Crusher 7245 | -7/Waste | Spotted C-40 Crusher 7308 | -7/Waste | Spotted C-40 Crusher 7349 | -7/Waste | Identified exit to Factory 7349 | -7/Waste | Discovered exit to Factory (range 11) 7361 | -7/Waste | Entered Factory 7905 | -7/Factory | Identified exit to Lower Caves 7905 | -7/Factory | Discovered exit to Lower Caves (range 15) 7989 | -7/Factory | Entered Lower Caves 7997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8130 | -7/Lower Caves | Build established: Hacker-Mutant 8275 | -7/Lower Caves | Encountered a Warlord checkpoint 8463 | -7/Lower Caves | Spotted B-75 Beast 8486 | -7/Lower Caves | Destroyed B-75 Beast 8630 | -7/Lower Caves | Learned Factory garrison access intel 8938 | -7/Lower Caves | Identified exit to Lower Caves 8938 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 8951 | -7/Lower Caves | Learned Factory terminal intel 8994 | -7/Lower Caves | Entered another Lower Caves area 9027 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9205 | -7/Lower Caves | Encountered a Warlord checkpoint 9742 | -7/Lower Caves | Spotted B-75 Beast 9846 | -7/Lower Caves | Destroyed B-75 Beast 10044 | -7/Lower Caves | Identified exit to Factory 10044 | -7/Lower Caves | Discovered exit to Factory (range 15) 10130 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10209 | -7/Lower Caves | Entered Factory 10209 | -6/Factory | Evolved 2 slots: Propulsion x2 10210 | -6/Factory | Loaded intel: 26 terminal locations 10211 | -6/Factory | Loaded intel: 3 garrison access locations 10239 | -6/Factory | Lost 7 parts (1p3n3w) 11156 | -6/Factory | Build established: Hacker-Gunner 12056 | -6/Factory | Build established: Hacker-Mutant 12859 | -6/Factory | Lost 7 parts (1p3n3w) 12955 | -6/Factory | Lost 4 parts (3n1u) 13049 | -6/Factory | Lost 4 parts (1p1n1u1w) 13098 | -6/Factory | Core integrity fell below 50% 13123 | -6/Factory | Lost 5 parts (3n1u1w) 13211 | -6/Factory | Core integrity fell below 20% 13250 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Slug penetrates Wall. Imp. Sensor Array destroyed. Critical hit (Burn: +37). Slammed into G-50 Soldier. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Wall. Connecting with Fabricator... >>Build Building Greatsword... ETC: 42 ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. Slug penetrates Wall. Slug penetrates Fusion Modulator. System corrupted: Heat flow error (+244). Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????############## | | ???????????????# # | | ???????????????# # | | ########+#+##### """ """g# | | # """ """ # | | # """h""" # | | # h @ # | | ; # | | # # | | ; "" "" # | | # ""F"" # | | ######## # """ # | | #??????# # # | | +??????# ############## | | #??????[ ????????????? | | #?????? ????????????? | | #?????? ???????????? | | #?????? ???????????? | | ! #?????? ???????????? | | #??????#####??????????? | | ##/##+####??????????????????? | | #??????????????????? | | ! ^ #??????????????????? | | ! #??????????????????? | | ^ #??????????????????? | | #??????????????????? | | #??????????????????? | | ! #??????????????????? | | #??????????????????? | | """" #??????????????????? | | """" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Adv. Concussive RPG | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed MultireflexLayeredMinigun Manual? 0 Play Time 02:21:21 Cumulative 21.2 hours Start 2025.07.04 @ 08:47:13 End 2025.07.07 @ 19:28:37 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 16 Adventurer 1 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d98e269-c45f-4489-98cf-eb7a4c90cf7e