Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 17:21:05 Player: leiavoia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (201) 1005 Value Destroyed (10066) 10066 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (3868) 3868 TOTAL SCORE: 25799 Bonus ------- High Alert Combat Kills 1737 Follower Combat Kills 1904 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -873 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Armor Integrity Analyzer Long-range Tractor Beam > --- WEAPON ----------- Variable Charge Gun Hardcell Cannon Heavy Gauss Cannon Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Heavy Treads Advanced Heavy Treads Large Storage Unit High-capacity Storage Unit Transdimensional Reconstructor Beamcaster Compact HERF Cannon Heavy Neutron Cannon KE Penetrator Railgun Heavy Flak Cannon Power Maul Power Sword Segregator [Rating: 147] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . Utility 9 | . . 1 1 1 2 . . . . . . 1 . . . . 1 . . . . . 2 Weapon 4 | . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 280 | 2 5 14 6 30 4 6 3 5 2 . 1 23 5 19 3 22 27 7 2 11 27 34 22 Power 19 | . 1 2 . 2 1 . . . . . . 1 . . . 1 3 . . . . 7 1 Engine 7 | . 1 2 . 1 . . . . . . . 1 . . . 1 1 . . . . . . Core 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . . . 7 1 Propulsion 54 | 2 1 4 . 11 . . . . . . . 2 . 1 2 3 6 4 . 3 2 7 6 Treads 33 | 1 1 4 . 5 . . . . . . . . . 1 . . 3 4 . 3 2 3 6 Leg 7 | . . . . . . . . . . . . 2 . . . 2 3 . . . . . . Wheel 10 | 1 . . . 6 . . . . . . . . . . . 1 . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . Utility 103 | . 2 3 2 6 2 2 1 2 1 . 1 13 2 8 1 9 9 2 1 7 16 6 7 Device 54 | . . 1 1 3 . 2 . 1 . . . 10 2 4 . 7 4 1 . 3 8 4 3 Storage 6 | . 2 . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Processor 16 | . . 2 1 1 2 . . 1 1 . 1 . . 1 . . . . . 2 1 . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 26 | . . . . 2 . . 1 . . . . 2 . 3 1 2 5 1 . 1 6 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 1 5 4 11 1 4 2 3 1 . . 7 3 10 . 9 9 1 1 1 9 14 8 Energy Gun 19 | . . 1 3 4 . 1 . . . . . . 2 2 . 1 1 . 1 . . 3 . Energy Cannon 8 | . . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 3 Ballistic Gun 30 | . 1 4 1 3 1 1 . . . . . 1 . 2 . 2 6 . . . 1 5 2 Ballistic Cannon 19 | . . . . . . 1 2 1 1 . . 1 . 2 . 3 1 . . 1 4 1 1 Launcher 9 | . . . . 1 . . . 2 . . . 3 . 2 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . 1 . . . . . . . 2 1 2 . 1 1 1 . . 3 1 . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . 1 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 2 . 1 1 . . . . 1 . . 3 . . . . . 3 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 100 | . 2 2 . 6 . . 1 . . . . 3 . 7 . 12 7 . . . 16 28 16 Power 13 | . 1 1 . . . . . . . . . 1 . . . 1 1 . . . 1 6 1 Propulsion 24 | . . . . 1 . . . . . . . . . 1 . 3 2 . . . 3 8 6 Utility 27 | . . . . 2 . . 1 . . . . . . 3 . 3 2 . . . 8 6 2 Weapon 36 | . 1 1 . 3 . . . . . . . 2 . 3 . 5 2 . . . 4 8 7 Highest Loss Streak 16 | . 2 1 . 4 . . 1 . . . . 2 . 6 . 4 4 . . . 8 12 16 Average Slot Usage (%) 89 | . 98 97 100 96 93 93 93 93 92 93 93 89 94 87 88 93 98 94 94 87 82 73 41 Engine 2 | . 14 11 9 2 . . . . . . . . 5 5 5 5 2 . . . . . . Core 2 | . . . . 4 6 6 6 6 6 6 6 4 . . . . . 5 5 4 4 . . Treads 8 | . 14 19 18 11 6 6 6 6 6 6 6 3 . 1 5 3 2 14 15 16 13 10 15 Leg 3 | . . . . . . . . . . . . 5 11 8 5 5 14 1 . . . . . Wheel 3 | . 14 2 . 7 6 6 6 6 6 6 6 5 5 4 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 2 11 2 . . . . . . Device 11 | . . 7 9 7 6 7 8 6 6 6 6 12 17 12 11 14 28 21 21 16 11 10 4 Storage 5 | . 26 14 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 . Processor 16 | . . 8 18 15 26 26 26 26 26 26 26 17 17 16 17 11 10 10 10 12 18 16 6 Protection 5 | . . . . 6 6 4 4 6 6 6 6 8 5 4 7 8 2 10 10 7 3 . . Energy Gun 6 | . . 8 9 18 6 6 6 6 6 6 6 1 11 9 5 3 . 5 5 4 4 5 . Energy Cannon 1 | . . . . . . 6 6 6 6 6 6 4 . . . 1 1 . . . . . 3 Ballistic Gun 7 | . 28 24 26 9 13 6 4 . . . . 1 . 4 5 6 16 15 15 13 9 4 2 Ballistic Cannon 3 | . . . . . . 6 7 11 5 6 6 9 . . 5 6 3 3 . . 3 1 2 Launcher 1 | . . . . . . . . 1 6 6 6 1 5 3 . . . . . . . . . Impact Weapon 1 | . . . . . 6 . . . . . . 2 4 3 5 1 2 1 5 4 3 3 . Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . 7 32 Heaviest Build 112 | 10 36 41 41 54 55 63 67 68 67 67 67 76 67 82 62 78 94 96 111 112 108 112 75 Greatest Support 220 | 10 10 40 40 28 28 28 28 28 28 28 28 28 28 28 30 53 90 120 110 190 200 220 180 Greatest Overweight (x) 8 | . 3 3 1 4 1 2 2 2 2 2 2 2 2 2 2 5 1 1 1 1 1 8 . Average Overweight (x) 1 | . 1 . . 2 1 2 2 2 2 2 2 2 2 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 19 5 Most Carried 20 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 5 Average Carried 14 | 4 6 13 14 14 14 14 14 14 14 15 15 14 12 14 14 13 12 14 16 19 18 13 1 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 Final Carried 20 | 4 8 15 15 15 15 15 15 15 15 15 15 14 15 15 15 9 15 15 19 20 16 5 . Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Gunner 18% | Mutant 12% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Matter Collected 6756 | 220 48 255 191 378 . 186 51 137 71 . 50 697 113 708 30 571 981 86 20 131 1169 499 164 Remotely 1917 | . . . . . . . . . . . . . 113 163 . 22 981 86 20 47 485 . . Salvage Created 9591 | . 85 528 299 488 . 586 138 75 145 . 24 911 65 760 230 428 1051 85 . 117 1938 1035 603 Parts 362 | . 6 33 14 18 . 2 10 3 6 . 1 34 . 28 . 15 53 . . 4 66 46 23 Haulers Intercepted 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 8 3 . . . 2 21 . 15 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 177 | . 6 9 7 10 . 2 2 1 3 . 3 23 . 24 . 13 17 . . 3 26 21 7 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Guns 107 | . 6 9 7 10 . . 2 . 1 . . 3 . 11 . 2 16 . . 3 22 14 1 Cannons 35 | . . . . . . 2 . . . . . 11 . 1 . 9 . . . . 4 2 6 AOE 30 | . . . . . . . . 1 2 . 3 9 . 12 . 2 1 . . . . . . Classes Destroyed 25 | . 1 4 1 3 . 1 1 . . . . 7 1 3 . 1 1 . . . 1 . . Worker 5 | . . . . 2 . . . . . . . 2 . . . . . . . . . . 1 Builder 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 5 | . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . Swarmer 49 | . 6 . . . . . . . 2 . 3 5 . 10 . 4 5 . . 1 . 13 . Grunt 58 | . . 5 6 4 . . 1 . 1 . . 3 . 4 . 4 5 . . . 16 5 4 Brawler 9 | . . . . . . . . . . . . 1 . 3 . 1 . . . . 3 1 . Duelist 6 | . . . . 1 . . . 1 . . . . . 2 . . . . . . 1 1 . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 16 | . . 4 . 3 . . . . . . . 1 . 1 . 1 3 . . 1 1 . 1 Demolisher 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . Specialist 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Hunter 8 | . . . 1 . . . . . . . . 1 . . . 3 . . . 1 . . 2 Programmer 11 | . . . . 2 . . . . . . . . . . . . 4 . . . 4 1 . Behemoth 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | . 3 6 3 5 . 1 1 1 2 . 3 10 . 7 . 2 6 . . 1 9 10 5 Combat Bots Only 9 | . 3 3 3 5 . 1 1 1 2 . 3 5 . 7 . 2 6 . . 1 9 9 3 Max Kills in Single Turn 8 | . 1 1 1 2 . 2 1 1 2 . 2 8 1 3 . 2 2 . . 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Exploded 4 | . . . . . . . . 1 2 . 2 4 . 3 . 2 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Damage Taken 23254 | . 481 302 372 909 50 . 247 152 38 . 48 988 . 1763 . 1669 1447 . 24 75 5679 4648 4362 Core 3950 | . 123 23 65 111 . . . . . . . 80 . 117 . 213 76 . . . 446 1095 1601 Absorbed by Shields 393 | . . . . . . . . . . . . . . . . . . . . . . 141 252 Reduced by Siege Mode 319 | . . . . . . . . . . . . . . . . . . . . . 297 22 . Core Remaining (%) 75 | 100 50 94 88 84 . . . . . . 100 . . . . 59 . . 93 . 65 18 . Volleys Fired 389 | . 23 28 20 29 . 5 6 3 9 . 3 39 . 35 . 31 35 . . 10 56 33 24 Largest 5 | . 2 3 4 4 . 4 4 4 4 . 2 4 . 4 . 4 5 . . 4 5 5 5 Hottest 357 | . 40 102 129 234 . 247 247 254 254 . 138 258 . 229 . 211 203 . . 178 354 320 357 Shots Fired 1265 | . 43 84 71 87 . 20 24 11 20 . 4 116 . 104 . 104 156 . . 24 221 107 69 Gun 903 | . 43 84 71 78 . 10 12 3 5 . 1 16 . 80 . 35 156 . . 20 187 87 15 Cannon 330 | . . . . 7 . 10 12 5 11 . 1 92 . 12 . 68 . . . 4 34 20 54 Launcher 32 | . . . . 2 . . . 3 4 . 2 8 . 12 . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 834 | . 43 60 52 28 . 10 12 2 6 . 1 77 . 47 . 77 145 . . 22 166 47 39 Thermal 377 | . . 24 19 57 . 10 12 6 10 . 1 31 . 45 . 26 . . . 2 55 49 30 Explosive 32 | . . . . 2 . . . 3 4 . 2 8 . 12 . 1 . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . 11 . . . . 11 . Robot Hit Streak 66 | . 3 23 15 21 . 9 12 2 5 . 4 26 . 21 . 24 23 . . 7 66 14 21 Robot Miss Streak 5 | . 5 3 2 3 . 3 1 3 2 . . 2 . 2 . 4 4 . . 1 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 1 Secondary Targets 19 | . 1 1 1 3 . . . . . . . . . 4 . . 5 . . . 4 . . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . . . . 2 . . 2 . . . 1 . . Shots Hit Robots 906 | . 19 58 51 62 . 16 16 5 8 . 4 83 3 80 3 73 102 1 . 13 169 93 47 Core Hits 480 | . 11 23 20 38 . 6 5 9 7 . 4 59 2 65 . 29 46 . . 5 71 59 21 Critical Kills 11 | . . . . . . . . . . . . 2 . 1 . . 1 . . . 6 . 1 Critical Parts Destroyed 11 | . . . . . . . . . . . . 1 . 1 . . 1 . . . 7 . 1 Critical Strikes 46 | . . 1 . 1 . 2 1 . . . . 5 . 2 . 2 3 . . 1 19 4 5 Burn 7 | . . 1 . 1 . 2 1 . . . . . . . . . . . . . . 2 . Destroy 26 | . . . . . . . . . . . . 4 . 2 . . 3 . . 1 14 . 2 Blast 11 | . . . . . . . . . . . . 1 . . . 2 . . . . 5 . 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 148 | . . . . 1 18 . . . . . . 5 27 11 3 3 6 1 . 4 12 51 6 Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Impact 91 | . . . . 1 18 . . . . . . 5 27 11 3 3 6 1 . 4 7 5 . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . 5 40 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 1 2 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Inflicted 29775 | . 184 722 722 1194 . 461 449 448 360 . 333 4424 358 3962 294 2196 3617 132 . 396 4743 2798 1982 Guns 14785 | . 184 722 722 1180 . 204 243 24 48 . . 127 . 1434 . 538 3260 . . 336 4034 1343 386 Cannons 7228 | . . . . . . 257 206 98 114 . . 1992 . 273 . 1474 . . . 57 681 480 1596 Explosions 5821 | . . . . 14 . . . 326 198 . 333 2305 . 2067 . 111 357 . . . . 110 . Melee 1928 | . . . . . . . . . . . . . 358 188 294 73 . 132 . . 28 855 . Ramming 13 | . . . . . . . . . . . . . . . . . . . . 3 . 10 . Kinetic 14965 | . 184 448 425 438 . 272 169 72 63 . . 1561 . 832 . 1522 3107 . . 371 3647 814 1040 Thermal 8025 | . . 274 297 742 . 189 280 50 99 . . 1691 . 875 . 490 246 . . 22 1068 760 942 Explosive 4442 | . . . . 14 . . . 326 198 . 333 1172 . 2067 . 111 111 . . . . 110 . Electromagnetic 402 | . . . . . . . . . . . . . . . . . 153 . . . . 249 . Impact 1229 | . . . . . . . . . . . . . 358 188 294 73 . 132 . . 28 156 . Slashing 699 | . . . . . . . . . . . . . . . . . . . . . . 699 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 . . 2 2 2 2 2 2 2 2 2 16 3 3 3 . 6 6 . Average Corruption 2 | . . . . 1 . . 2 2 2 2 2 1 2 2 2 3 2 3 3 . 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . 1 . . 1 6 4 . 4 2 8 7 4 17 6 7 4 . 8 8 . Message Errors 23 | . . . . 1 . . 1 5 1 . . . . 3 1 6 2 1 1 . . 1 . Matter Fused 9 | . . . . . . . . . . . . . . . . 1 1 1 . . 3 3 . Heat Flow Errors 19 | . . . . . . . . . 2 . 2 . 5 3 . 4 2 1 . . . . . Energy Discharges 21 | . . . . . . . . . . . 1 1 2 1 2 3 1 3 2 . 2 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . 1 1 . 1 1 1 . 1 3 . 1 1 . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 1245 | . . . . . . . . . 42 . 82 233 102 199 240 47 131 79 . . 8 70 12 Projectiles 104 | . . . . . . . . . . . . 32 . . . 14 . 7 . . 4 35 12 Explosions 470 | . . . . . . . . . 42 . 82 201 . 14 . . 131 . . . . . . Melee 671 | . . . . . . . . . . . . . 102 185 240 33 . 72 . . 4 35 . Knockbacks 53 | . . . . . . . . 1 3 . . 10 1 3 . 13 . . . 1 10 10 1 Impact 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Kinetic 47 | . . . . . . . . 1 2 . . 10 . 3 . 11 . . . 1 8 10 1 Secondary 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Self-Inflicted Damage 314 | . . . . . . . . . . . . . . 218 . . 91 . . . . 5 . Shots 6 | . . . . . . . . . . . . . . 4 . . 2 . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | . . 263 32 339 . 378 206 180 201 . 223 621 233 474 . 523 388 202 . 30 78 300 566 Average Temperature 125 | . . 86 6 94 . 166 106 74 85 . 105 223 102 152 . 157 68 108 . 20 20 93 179 Received Heat Transfer 2795 | . . 177 180 234 . . 60 63 . . . 62 . 390 . 93 153 . . . 1001 254 128 Effects 18 | . . . . . . 2 . . . . . 8 . 2 . 3 . . . . . . 3 Shutdowns 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . Total Turns 142 | . . . . . . . . . . . . . . . . . . . . . 132 10 . Longest Duration 74 | . . . . . . . . . . . . . . . . . . . . . 74 10 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . 3 1 1 . 3 . . 4 4 . Impact Corruptions 32 | . . . . . . . . . . . . . 3 13 10 1 . 3 . . 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 2 . 5 . . 1 . . . . 2 . 1 . . . . . . . 2 . Heat Transferred 12419 | . . 666 629 1644 . 496 509 87 174 . . 1774 . 1485 . 759 150 . . 37 1789 1369 851 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Peak Influence 1249 | . 135 227 284 249 100 53 204 . . . . 792 . . . . 565 197 1012 1237 1249 784 646 Initial 605 | . . 56 52 128 39 35 11 . . . . . . . . . 12 197 . 531 605 573 422 Average 355 | . 55 119 151 125 73 24 135 . . . . 176 . . . . 155 148 604 954 891 651 504 Maximum Alert Level 4 | . . 1 1 1 . . 1 . . . . 3 . . . . 2 . 3 4 4 3 2 Low Security (%) 54 | 100 100 85 79 72 100 100 68 . . . . 77 . . . . 78 100 35 . . . . Level 1 8 | . . 14 20 27 . . 31 . . . . 8 . . . . 2 . 1 . . . 12 Level 2 16 | . . . . . . . . . . . . . . . . . 18 . 6 21 14 66 87 Level 3 17 | . . . . . . . . . . . . 14 . . . . . . 55 54 67 33 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 23 18 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 2 4 3 1 . 2 . . . . 4 . 1 . . 6 . 6 6 11 6 4 Investigation 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . 1 . Extermination 10 | . . . . 3 . . . . . . . . . . . . 2 . . 2 2 1 . Reinforcement 29 | . 2 2 1 . . . 1 . . . . 4 . . . . 4 . 3 2 3 3 4 Assault 7 | . . . . . . . . . . . . . . 1 . . . . . 1 4 1 . Garrison 7 | . . . 2 . . . . . . . . . . . . . . . 3 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Distress Signals 5 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Times Spotted 294 | . 10 13 15 12 1 6 5 5 6 . 4 24 1 21 . 17 18 . 7 7 57 44 21 Peak Tracking Total 12 | . 4 5 6 5 1 3 2 4 3 . 4 6 1 7 . 4 6 . 5 3 12 8 12 Tactical Retreats 17 | . . 1 . 1 1 . . . . . . . 1 . . 3 2 . . . 2 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Traps Triggered 9 | . . . 1 3 1 . 2 . . . . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Disabled 40 | . . . . . . . . . . . . 18 1 3 . . 8 . 3 . 6 1 . Max in Single Turn 17 | . . . . . . . . . . . . 17 1 1 . . 4 . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Accessed 43 | . 2 3 . 4 1 . 2 . . 4 . 2 1 . 4 . 3 . 3 3 6 3 2 Terminals 27 | . 2 3 . 4 1 . 1 . . . . 1 . . . . 1 . 2 3 5 3 1 Fabricators 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Total Hacks 116 | . 4 12 . 12 4 . 4 . . 28 . 3 1 . 17 . 4 . 5 4 10 6 2 Successful 71 | . 1 6 . 4 2 . 2 . . 28 . . 1 . 17 . 1 . 2 2 3 1 1 Failed 45 | . 3 6 . 8 2 . 2 . . . . 3 . . . . 3 . 3 2 7 5 1 Catastrophic 11 | . 1 1 . 2 1 . 1 . . . . 1 . . . . 1 . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 1 4 . 4 1 . . . . . . 2 . . . . . . 1 . 2 . . Terminals 62 | . 4 12 . 12 4 . 3 . . . . 2 . . . . 1 . 4 4 9 6 1 Fabricators 5 | . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Hacks 66 | . 1 5 . 3 1 . 1 . . 28 . . 1 . 17 . . . 2 2 3 1 1 Record 16 | . . . . . . . . . . 11 . . . . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 1 . 1 . . . . . 3 . . . . 4 . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 6 | . . 1 . . 1 . 1 . . . . . . . . . . . 1 1 1 . . Unreport Threat 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Terminals 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 3 . 4 1 . 2 . . . . 2 . . . . 2 . . 1 4 3 1 Full Trace Events 4 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 10 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total Allies 48 | . . . . . . 19 3 . . . 1 . . 5 . . . 20 . . . . . Largest Group 20 | . . . . . . 19 12 10 7 4 5 4 . 4 . . . 20 20 13 8 . . Highest-Rated Group 839 | . . . . . . 696 443 387 281 158 253 207 . 97 . . . 839 835 595 351 . . Highest-Rated Ally 95 | . . . . . . 50 46 46 46 46 95 95 . 30 . . . 50 50 50 50 . . Total Orders 4 | . . . . . . . . . . . . . . . . 2 1 . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 2 1 . . 1 . . . Ally Attacks 391 | . . . . . . 95 27 20 22 . 5 10 . 13 . . . . 91 66 42 . . Total Damage 15550 | . . . . . . 5383 588 349 425 . 135 312 . 192 . . . . 3813 2598 1755 . . Kills 67 | . . . . . . 11 2 4 3 . 1 3 . . . . . . 22 11 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 3 1 . . . 3 2 . 3 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . 5 4 . . 1 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . 4 3 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Turns Passed 13786 | 4 191 584 313 1009 260 377 235 657 718 111 605 675 790 1118 447 1574 735 529 343 507 842 706 456 Spaces Moved 7632 | 2 121 302 138 621 180 264 155 491 530 83 429 382 519 617 166 606 318 296 166 242 336 280 388 Core 254 | . . . . . . . . . . . . . . . . . . . . . . 9 245 Treads 1810 | . . 216 138 1 . . . . . . . . . . 1 . 27 296 166 242 336 244 143 Legs 1118 | . . . . . . . . . . . . . . 61 165 601 291 . . . . . . Wheels 4450 | 2 121 86 . 620 180 264 155 491 530 83 429 382 519 556 . 5 . . . . . 27 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 125 160 110 115 130 130 130 130 130 130 130 130 130 260 155 120 163 166 161 152 50 50 Average Speed 147 | 80 95 151 163 133 115 130 130 130 130 130 130 130 130 142 260 221 160 173 202 183 161 149 85 Slowest Speed 320 | 80 125 240 240 320 115 130 130 130 130 130 130 130 130 260 320 260 245 250 246 246 240 200 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 29 32 19 19 7 95 7 75 80 70 60 14 63 75 60 86 14 97 7 13 45 12 13 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . 1 1 3 1 . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 1 1 1 1 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . . . . . . . . . . . 1 1 1 . . . . . 1 1 . Scrap Searched 12 | . . . . . . . . 1 3 . 1 . 1 3 . 3 . . . . . . . Spaces Dug 90 | . . . . 5 16 . . . . . . 5 13 21 . 2 6 . . 3 3 11 5 Terrain Destroyed 648 | . . . . 19 16 . 3 17 44 . 24 143 13 163 . 31 112 . . 4 21 26 12 Melee 71 | . . . . 1 16 . . . . . . 5 13 6 . 2 6 . . 3 3 11 5 Projectile 162 | . . . . . . . 3 . 5 . 1 19 . 11 . 22 75 . . 1 17 1 7 AOE 413 | . . . . 18 . . . 17 39 . 23 118 . 146 . 7 31 . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total 9084 | 5 160 373 187 742 207 287 176 500 543 86 471 474 592 767 176 778 447 314 176 280 476 421 446 Wait 329 | . 7 9 13 27 . 4 6 . . 4 39 16 39 . . 99 28 . 2 1 28 6 1 Move 7611 | 1 120 301 137 620 180 263 154 490 529 82 428 381 518 616 165 605 318 295 165 241 335 279 388 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | . 5 12 5 17 2 3 3 1 1 . . 2 3 6 2 10 14 2 5 4 6 19 3 Fast Attach 84 | . 1 3 1 9 1 1 1 . 1 . . 5 . 4 4 2 12 4 . 3 8 10 14 Attach 96 | 2 2 3 2 8 2 . 1 1 . . . 3 2 5 . 14 6 . . 1 12 24 8 Detach 18 | . . . . 1 1 . . . . . . 2 . 1 . 1 5 . . 2 4 . 1 Swap 104 | . 2 8 3 13 1 5 1 4 1 . 1 15 3 10 . 6 9 3 2 7 8 2 . Drop 112 | 2 . 9 6 17 2 6 4 1 2 . . 6 . 6 2 6 14 9 2 6 7 4 1 Fire 389 | . 23 28 20 29 . 5 6 3 9 . 3 39 . 35 . 31 35 . . 10 56 33 24 Melee 139 | . . . . 1 18 . . . . . . 5 27 11 3 3 6 1 . 4 12 42 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 73 | . . . . . . . . . . . . . . 73 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 279 | -9/Materials | Identified exit to Mines 697 | -9/Materials | Discovered new exit (range 10) 733 | -9/Materials | Build established: Scavenger-Skirmisher 778 | -9/Materials | Identified exit to Materials 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 969 | -8/Materials | Garrison activated, responded to threat 1067 | -8/Materials | Discovered new exit (range 10) 1091 | -8/Materials | Identified exit to Factory 1093 | -8/Materials | Entered Factory 1093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -7/Factory | Lost 4 parts (1n1u2w) 1505 | -7/Factory | Build established: Mutant 2096 | -7/Factory | Discovered new exit (range 5) 2101 | -7/Factory | Identified exit to Factory 2102 | -7/Factory | Entered another Factory area 2102 | -6/Factory | Evolved 2 slots: Utility x2 2173 | -6/Factory | Identified exit to Lower Caves 2223 | -6/Factory | Spotted B-75 Beast 2362 | -6/Factory | Sucked down chute 2362 | -6/Factory | Entered Waste 2406 | -6/Waste | Spotted C-40 Crusher 2411 | -6/Waste | Warlord forces began an assault 2508 | -6/Waste | Spotted C-40 Crusher 2510 | -6/Waste | Spotted C-40 Crusher 2519 | -6/Waste | Allies destroyed C-40 Crusher 2522 | -6/Waste | Allies destroyed C-40 Crusher 2527 | -6/Waste | Allies destroyed C-40 Crusher 2531 | -6/Waste | Spotted C-40 Crusher 2532 | -6/Waste | Spotted C-40 Crusher 2535 | -6/Waste | Destroyed C-40 Crusher 2538 | -6/Waste | Allies destroyed C-40 Crusher 2617 | -6/Waste | Spotted C-40 Crusher 2623 | -6/Waste | Destroyed C-40 Crusher 2719 | -6/Waste | Discovered new exit (range 12) 2736 | -6/Waste | Identified exit to Factory 2739 | -6/Waste | Entered Factory 2739 | -6/Factory | Accompanied by 9 allies 2743 | -6/Factory | Build established: Gunner 2793 | -6/Factory | Allied Derelicts emerged from ambush trap array 2806 | -6/Factory | Spotted B-75 Beast 2820 | -6/Factory | Destroyed B-75 Beast 2974 | -6/Factory | Entered Lower Caves 2974 | -6/Lower Caves | Accompanied by 10 allies 3195 | -6/Lower Caves | Learned Factory security intel 3345 | -6/Lower Caves | Learned 8 Factory zone layouts 3444 | -6/Lower Caves | Encountered a Warlord checkpoint 3520 | -6/Lower Caves | Learned Factory stockpile data 3624 | -6/Lower Caves | Discovered new exit (range 4) 3629 | -6/Lower Caves | Identified exit to Lower Caves 3631 | -6/Lower Caves | Entered another Lower Caves area 3631 | -6/Lower Caves | Accompanied by 7 allies 3690 | -6/Lower Caves | Encountered a Warlord checkpoint 3693 | -6/Lower Caves | Discovered new exit (range 15) 3855 | -6/Lower Caves | Learned Factory terminal intel 4214 | -6/Lower Caves | Discovered new exit (range 10) 4301 | -6/Lower Caves | Identified exit to Data Miner 4349 | -6/Lower Caves | Entered Data Miner 4349 | -6/Data Miner | Accompanied by 4 allies 4349 | -6/Data Miner | Discovered new exit (range 6) 4374 | -6/Data Miner | Met Data Miner 4401 | -6/Data Miner | Learned location of Section 7 (-2) 4401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4422 | -6/Data Miner | Received God Mode back door access code from Data Miner 4451 | -6/Data Miner | Identified exit to Proximity Caves 4459 | -6/Data Miner | Build established: Mutant 4460 | -6/Data Miner | Entered Proximity Caves 4460 | -5/Proximity Caves | Accompanied by 4 allies 4837 | -5/Proximity Caves | Escorted by Enhanced Grunt 4880 | -5/Proximity Caves | Discovered new exit (range 14) 4906 | -5/Proximity Caves | Identified exit to Factory 4954 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5065 | -5/Proximity Caves | Entered Factory 5065 | -5/Factory | Accompanied by 4 allies 5065 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -5/Factory | Identified exit to Upper Caves 5066 | -5/Factory | Identified exit to Factory 5069 | -5/Factory | Loaded intel: 28 terminal locations 5196 | -5/Factory | Assembled infested ambush trap array 5515 | -5/Factory | Build established: Gunner 5654 | -5/Factory | Spotted B-75 Beast 5667 | -5/Factory | Destroyed B-75 Beast 5688 | -5/Factory | Discovered exit to Upper Caves (range 11) 5740 | -5/Factory | Entered Upper Caves 5751 | -5/Upper Caves | Spotted B-75 Beast 6068 | -5/Upper Caves | Learned location of 1 exit from Factory 6155 | -5/Upper Caves | Build established: Scavenger-Mutant 6333 | -5/Upper Caves | Discovered new exit (range 9) 6463 | -5/Upper Caves | Learned Factory stockpile data 6530 | -5/Upper Caves | Entered another Upper Caves area 6849 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7102 | -5/Upper Caves | Discovered new exit (range 13) 7114 | -5/Upper Caves | Encountered a Warlord checkpoint 7131 | -5/Upper Caves | Build established: Gunner 7165 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7301 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7349 | -5/Upper Caves | Destroyed 7 combat bots 7414 | -5/Upper Caves | Learned 4 Factory zone layouts 7490 | -5/Upper Caves | Lost 6 parts (1n2u3w) 7600 | -5/Upper Caves | Build established: Scavenger-Gunner 7648 | -5/Upper Caves | Entered Zhirov 7648 | -5/Zhirov | Discovered new exit (range 3) 7695 | -5/Zhirov | Met Zhirov 7752 | -5/Zhirov | Learned location of Quarantine (-3) 7752 | -5/Zhirov | Learned location of Testing (-2) 7752 | -5/Zhirov | Learned location of Command (-1) 7771 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7823 | -5/Zhirov | Found Alien Artifact 7823 | -5/Zhirov | Identified Integrated Reactor 7823 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7855 | -5/Zhirov | Found Alien Artifact 8095 | -5/Zhirov | Entered Proximity Caves 8504 | -4/Proximity Caves | Lost 3 parts (1p2w) 8769 | -4/Proximity Caves | Learned Research garrison access intel 9140 | -4/Proximity Caves | Lost 3 parts (1u2w) 9216 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9370 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 9583 | -4/Proximity Caves | Learned 8 Research zone layouts 9591 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9626 | -4/Proximity Caves | System corruption reached 10% 9669 | -4/Proximity Caves | Entered Factory 9669 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9670 | -4/Factory | Identified exit to Research 9671 | -4/Factory | Identified exit to Upper Caves 10314 | -4/Factory | Lost 4 parts (1p1n2w) 10404 | -4/Factory | Sucked down chute 10404 | -4/Factory | Entered Waste 10405 | -4/Waste | Joined by Warlord forces that had cleared the area 10634 | -4/Waste | Discovered new exit (range 16) 10933 | -4/Waste | Entered Factory 10933 | -4/Factory | Accompanied by 20 allies 10999 | -4/Factory | Identified exit to Armory 11049 | -4/Factory | Garrison activated, responded to threat 11060 | -4/Factory | Discovered exit to Research (range 12) 11276 | -4/Factory | Entered Research 11276 | -3/Research | Accompanied by 13 allies 11276 | -3/Research | Evolved 2 slots: Propulsion x2 11278 | -3/Research | Loaded intel: 3 garrison access locations 11375 | -3/Research | Spotted B-86 Titan 11561 | -3/Research | Incoming investigation squad redirected 11563 | -3/Research | First assault squad dispatched 11691 | -3/Research | Identified exit to Quarantine 11783 | -3/Research | Entered Quarantine 11783 | -3/Quarantine | Accompanied by 8 allies 11798 | -3/Quarantine | Found Alien Impact Weapon 11798 | -3/Quarantine | Identified Core Stripper 12004 | -3/Quarantine | Garrison activated, responded to threat 12062 | -3/Quarantine | First assault squad dispatched 12083 | -3/Quarantine | Incoming assault squad redirected 12116 | -3/Quarantine | Destroyed 8 combat bots 12242 | -3/Quarantine | Garrison activated, responded to threat 12329 | -3/Quarantine | Incoming assault squad redirected 12412 | -3/Quarantine | Destroyed 9 combat bots 12455 | -3/Quarantine | Lost 6 parts (5u1w) 12466 | -3/Quarantine | Destroyed 7 combat bots 12521 | -3/Quarantine | Scanned by Researcher 12540 | -3/Quarantine | Found Alien Slashing Weapon 12551 | -3/Quarantine | Identified Sigix Broadsword 12575 | -3/Quarantine | Discovered new exit (range 16) 12578 | -3/Quarantine | Found Alien Artifact 12578 | -3/Quarantine | Identified Terrabomb 12578 | -3/Quarantine | Used Terrabomb 12589 | -3/Quarantine | Incoming assault squad redirected 12590 | -3/Quarantine | Found Terrabomb 12625 | -3/Quarantine | Entered Research 12625 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12654 | -2/Research | Lost 8 parts (1p3n1u3w) 12875 | -2/Research | First assault squad dispatched 13106 | -2/Research | Lost 6 parts (3p3u) 13237 | -2/Research | Identified Transdimensional Reconstructor 13237 | -2/Research | Warped through subspace 13286 | -2/Research | Lost 12 parts (2p4n2u4w) 13289 | -2/Research | Destroyed 9 combat bots 13317 | -2/Research | Used Terrabomb 13323 | -2/Research | Discovered new exit (range 15) 13324 | -2/Research | Released all parts (9) 13328 | -2/Research | Core integrity fell below 50% 13328 | -2/Research | Crushed by falling debris 13331 | -2/Research | Entered Access 13331 | -1/Access | Evolved 2 slots: Utility x2 13355 | -1/Access | Lost 7 parts (1p3n1u2w) 13732 | -1/Access | Released all parts (5) 13754 | -1/Access | Core integrity fell below 50% 13779 | -1/Access | Core integrity fell below 20% 13787 | -1/Access | Lost 16 parts (1p6n2u7w) 13787 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13733_ Acquired Power Sword. 13733_ Knocked back. 13734_ Slug penetrates Wall. 13735_ H-81 Overseer calls for reinforcements. 13735_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13735_ R-10 Processor collects Myomer Leg. 13737_ Knocked back. 13738_ R-10 Processor collects Wheel. 13740_ Slug penetrates Wall. 13740_ Slug penetrates Door. 13744_ Slug penetrates Wall. 13749_ Wall collapses. 13749_ Slug penetrates Wall. 13749_ Penetrated by Slug. 13756_ Power Sword destroyed. 13772_ S-43 Plague destroyed. 13783_ Slug penetrates Wall. 13783_ T-07 Excavator destroyed. 13784_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# " #????????????????????????????????? | | ???# """" = #????????????????????????????????? | | ???# """"" =% #????????????????????????????????? | | ???# """"" [ #????????????????????????????????? | | ???# """" #????????????????????????????????? | | ???# " #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | #######/####################+########????????????? | | s s k@ ????????? | | s s ????????? | | s* s ????????? | | =%= ?????????? | | !| ?????????? | | ??????????? | | u ??????????? | | #####################+######+##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | +### ####??????????????????????????????????? | | # #?????????????????????????????????????? | | #? #?????????????????????????????????????? | | #?? +?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 55 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 1350 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Corruption Screen | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Terrabomb Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed GhostShrapnelProjector Manual? 0 Play Time 03:03:04 Cumulative 475.0 hours Start 2021.11.07 @ 14:12:49 End 2021.11.07 @ 17:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 63 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90915f9d-7c6b-409e-bc24-51b5b402b065