Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.24 @ 20:39:28 Player: lcbb_tuk Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1183) 1183 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2473 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 169/250 System Corruption 1% Temperature Cool (631) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Small Laser Heavy Particle Cannon > --- INVENTORY (8) ---- Particle Charger Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Integration Mediator Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Structural Scanner Particle Charger > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Small Storage Unit Particle Charger Particle Charger Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 2 23 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 3 . 5 Treads 2 | 1 . 1 Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 1 2 10 Device 4 | . 1 3 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 8 | 1 . 7 Energy Gun 2 | 1 . 1 Energy Cannon 4 | . . 4 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 92 | . 84 94 Engine 11 | . 14 11 Leg 21 | . 28 19 Device 11 | . 13 11 Storage 20 | . 14 21 Protection 7 | . . 9 Energy Gun 4 | . 14 2 Energy Cannon 11 | . . 14 Special Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 36 | 10 11 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 7 Most Carried 10 | 4 5 10 Average Carried 5 | . 3 6 Final Capacity 8 | 6 6 8 Final Carried 7 | . 5 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 489 | 244 20 225 Remotely . | . . . Salvage Created 1669 | 207 178 1284 Parts 114 | 18 7 89 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 31 | . 3 28 Guns 6 | . 3 3 Cannons 25 | . . 25 Classes Destroyed 10 | 3 3 4 Worker 3 | 2 . 1 Builder 1 | . 1 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 2 | . . 2 Watcher 3 | . 1 2 Swarmer 3 | . . 3 Grunt 23 | . 3 20 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 5 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1425 | 2 165 1258 Core 480 | . 77 403 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 145 | 30 31 84 Largest 2 | 1 1 2 Hottest 150 | 40 40 150 Shots Fired 200 | 30 31 139 Gun 82 | 30 31 21 Cannon 96 | . . 96 Launcher . | . . . Special 22 | . . 22 Kinetic . | . . . Thermal 200 | 30 31 139 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 9 19 23 Robot Miss Streak 5 | 1 . 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 131 | 25 16 90 Core Hits 59 | 10 9 40 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2420 | 301 180 1939 Guns 637 | 293 180 164 Cannons 1660 | . . 1660 Explosions . | . . . Melee . | . . . Ramming 14 | 8 . 6 Kinetic . | . . . Thermal 2406 | 293 180 1933 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 21 | . . 21 Explosions . | . . . Melee . | . . . Knockbacks 2 | 2 . . Impact 2 | 2 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | 2 . 2 Shots . | . . . Rammed 6 | 4 . 2 Targets Rammed 9 | 7 . 2 Kicked 3 | 3 . . Crushed . | . . . Highest Temperature 654 | . 66 654 Average Temperature 244 | . 37 258 Received Heat Transfer 591 | . 78 513 Effects 52 | . . 52 Shutdowns 11 | . . 11 Energy Bleed 6 | . . 6 Interference 11 | . . 11 Matter Decay 4 | . . 4 Short Circuit 4 | . . 4 Damage (minor) 5 | . . 5 Damage (major) 6 | . . 6 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 2 1 2 Heat Transferred 4188 | 675 400 3113 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 485 | 40 180 485 Average Influence 176 | 16 61 234 Maximum Alert Level 2 | . . 2 Low Security (%) 12 | 100 100 10 Level 1 81 | . . 83 Level 2 6 | . . 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 8 42 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 3 6 Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 15 25 Successful 32 | . 13 19 Failed 8 | . 2 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 40 | . 15 25 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 32 | . 13 19 Record 12 | . 7 5 Prototype ID Bank 3 | . 1 2 Machine Index 1 | . 1 . Terminal Index 1 | . . 1 Alert Level 7 | . 2 5 Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Surveillance Status 1 | . . 1 Reinforcement Status 2 | . . 2 Recall Assault 1 | . 1 . Hauler Manifests 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 7 | . 2 5 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1569 | 166 312 1091 Spaces Moved 769 | 83 202 484 Core 27 | 21 . 6 Treads 25 | 2 . 23 Legs 717 | 60 202 455 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 144 | 103 120 161 Slowest Speed 500 | 160 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 33 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile 24 | . . 24 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1007 | 132 240 635 Wait . | . . . Move 767 | 82 201 484 Hop . | . . . Pick Up 38 | 6 6 26 Fast Attach . | . . . Attach 22 | 6 1 15 Detach 1 | . . 1 Swap 9 | . 1 8 Drop 16 | 1 . 15 Fire 145 | 30 31 84 Melee . | . . . Ram . | . . . Kick 9 | 7 . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 1225 | -9/Materials | Discovered new exit (range 14) 1561 | -9/Materials | Core integrity fell below 50% 1568 | -9/Materials | Core integrity fell below 20% 1571 | -9/Materials | Core destroyed Last Messages --------------- Power failure, Ion Engine shutdown. Overheating: Ion Engine damaged (-15). K-01 Serf collects debris. Power failure, Ion Engine shutdown. Overheating: Energy bleed (-32). U-05 Engineer builds a Wall. R-06 Scavenger collects Sml. Laser. Overheating: Core damaged (-44). Overheating: Core damaged (-56). R-06 Scavenger collects Aluminum Leg. G-34 Mercenary suffers critical hit. G-34 Mercenary destroyed. Overheating: Energy bleed (-32). Overheating: System interference. Hvy. Particle Cannon temporarily disabled. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary destroyed. Overheating: Core damaged (-68). Power failure, Ion Engine shutdown. Overheating: Core damaged (-60). 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