Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 15:00:26 // AFD2020/Player2 Player: Rod99 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2368) 2368 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2510) 2510 TOTAL SCORE: 7663 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1137 Follower Combat Kills 2469 Friendly Fire -1596 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (50) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Advanced Sensor Array Particle Charger Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Treads Thermal Converter Improved Heat Sink Core Shielding Hardened Medium Armor Plating Heavy Laser Heavy Laser Advanced Beam Cannon [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Battery Device Advanced Sensor Array Storage High-capacity Battery Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 87 | 6 2 6 21 52 Power 13 | 1 . . 3 9 Engine 8 | 1 . . 2 5 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 15 | 2 . 2 2 9 Treads 7 | 2 . 2 2 1 Leg 7 | . . . . 7 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 27 | 1 1 3 9 13 Device 14 | . 1 1 6 6 Storage 5 | 1 . 2 2 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 32 | 2 1 1 7 21 Energy Gun 18 | 1 . . 5 12 Energy Cannon 7 | . . . 2 5 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 33 | . . . . 33 Power 8 | . . . . 8 Propulsion 4 | . . . . 4 Utility 9 | . . . . 9 Weapon 12 | . . . . 12 Highest Loss Streak 13 | . . . . 13 Average Slot Usage (%) 93 | . 94 93 97 90 Engine 7 | . 14 11 7 5 Core 3 | . . . 1 6 Treads 13 | . 28 22 17 4 Leg 1 | . . . . 3 Wheel 1 | . . . . 2 Device 15 | . 8 11 24 13 Storage 17 | . 14 26 19 14 Processor 5 | . . . . 11 Protection 1 | . . . . 4 Energy Gun 11 | . 7 . 15 14 Energy Cannon 2 | . . . 4 2 Ballistic Gun 5 | . 14 14 5 . Ballistic Cannon 2 | . 7 7 . . Naked Turns . | . . . . . Heaviest Build 55 | 13 15 27 42 55 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 2 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 8 Average Capacity 7 | 5 6 8 8 7 Most Carried 8 | 6 5 6 8 8 Average Carried 5 | 3 2 5 7 6 Final Capacity 10 | 6 6 10 8 8 Final Carried 7 | 6 5 5 7 6 Class Distribution -------------------- 35% | Mutant 23% | Gunner 12% | Scavenger-Mutant 12% | Scavenger-Tank 9% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1581 | 244 186 300 259 592 Remotely . | . . . . . Salvage Created 3117 | . 188 304 641 1984 Parts 170 | . 13 26 43 88 Haulers Intercepted 7 | . 2 2 2 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 2 3 6 31 Guns 22 | . 1 . 3 18 Cannons 10 | . 1 3 1 5 AOE 8 | . . . 2 6 Classes Destroyed 14 | . 4 3 2 5 Worker 7 | . 1 2 2 2 Builder 7 | . . . 4 3 Tunneler 1 | . . . . 1 Hauler 7 | . 2 2 2 1 Recycler 3 | . . 1 . 2 Operator 3 | . . 3 . . Watcher 7 | . 1 1 2 3 Swarmer 3 | . . 1 . 2 Grunt 30 | . 2 2 5 21 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Protector 2 | . . . . 2 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 2 4 3 9 Combat Bots Only 6 | . 1 1 2 6 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4652 | . 135 515 407 3595 Core 867 | . 21 210 102 534 Absorbed by Shields 299 | . . . 126 173 Core Remaining (%) 57 | 100 32 38 58 . Volleys Fired 182 | 1 25 40 33 83 Largest 3 | 2 2 2 3 3 Hottest 218 | 70 70 55 168 218 Shots Fired 429 | 2 49 80 84 214 Gun 304 | 2 31 49 72 150 Cannon 109 | . 18 31 12 48 Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 167 | 1 43 80 22 21 Thermal 96 | 1 6 . 12 77 Explosive . | . . . . . Electromagnetic 166 | . . . 50 116 Robot Hit Streak 22 | . 10 8 13 22 Robot Miss Streak 7 | 2 5 3 4 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 303 | . 27 50 58 168 Core Hits 166 | . 12 14 30 110 Critical Hits 7 | . . 2 1 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . . 2 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7234 | . 422 771 1393 4648 Guns 3676 | . 275 405 852 2144 Cannons 1485 | . 147 351 141 846 Explosions 2056 | . . . 398 1658 Melee . | . . . . . Ramming 17 | . . 15 2 . Kinetic 1678 | . 371 756 107 444 Thermal 2275 | . 51 . 539 1685 Explosive . | . . . . . Electromagnetic 3264 | . . . 745 2519 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 2 12 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 8 | . . . 3 5 Message Errors 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 60 | . . . 15 45 Projectiles 17 | . . . . 17 Explosions 43 | . . . 15 28 Melee . | . . . . . Knockbacks 7 | . 3 2 . 2 Impact . | . . . . . Kinetic 7 | . 3 2 . 2 Secondary . | . . . . . Self-Inflicted Damage 218 | . . . 110 108 Shots 9 | . . . 3 6 Rammed 6 | . . 4 1 1 Targets Rammed 6 | . . 4 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 754 | 9 18 21 308 754 Average Temperature 136 | 6 8 8 97 164 Received Heat Transfer 1381 | . 78 156 72 1075 Effects 28 | . . . 4 24 Shutdowns 9 | . . . . 9 Energy Bleed 2 | . . . . 2 Interference 9 | . . . 3 6 Matter Decay 5 | . . . 1 4 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 10 | . . . 2 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 3327 | . 148 . 520 2659 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . . . 6 5 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 2029 | . 284 721 1126 2029 Average Influence 750 | . 124 454 685 1127 Maximum Alert Level 5 | . 1 3 4 5 Low Security (%) 14 | 100 61 23 . . Level 1 12 | . 38 7 23 . Level 2 23 | . . 57 33 13 Level 3 30 | . . 11 36 45 Level 4 10 | . . . 6 19 Level 5 3 | . . . . 8 High Security 5 | . . . . 13 Max Security . | . . . . . Squads Dispatched 34 | . 2 4 5 23 Investigation 11 | . 1 1 2 7 Extermination 1 | . . . . 1 Reinforcement 11 | . 1 3 3 4 Assault 8 | . . . . 8 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 157 | . 11 26 27 93 Peak Tracking Total 11 | . 4 8 5 11 Tactical Retreats 8 | . . 2 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 1 5 . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 22 | . 1 6 1 14 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 3 1 4 8 Terminals 9 | . 2 1 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . 1 2 Garrison Access 2 | . . . . 2 Total Hacks 52 | . 7 3 18 24 Successful 31 | . 3 3 14 11 Failed 21 | . 4 . 4 13 Catastrophic 6 | . 1 . 1 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 4 3 7 12 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . 3 . . . Scanalyzers 13 | . . . 7 6 Garrison Access 6 | . . . . 6 Terminal Hacks 13 | . 2 3 4 4 Record 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 3 | . 1 . 1 1 Scanalyzer Index 1 | . . . . 1 Locate Traps 1 | . . 1 . . Disarm Traps 4 | . 1 2 . 1 Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 11 | . . . 6 5 Insert Component 6 | . . . 3 3 Analyze 5 | . . . 3 2 Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 2 1 3 8 Full Trace Events 12 | . 2 1 3 6 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 86 | . . . 86 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 3 2 Part Schematics Acquired 4 | . . . 3 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 95 | . 56 63 82 95 Highest-Rated Ally 95 | . 56 63 82 95 Total Orders . | . . . . . Ally Attacks 215 | . 28 27 56 104 Total Damage 8694 | . 313 1503 2122 4756 Kills 102 | . 8 22 28 44 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3370 | 106 420 499 887 1458 Spaces Moved 1494 | 66 194 209 336 689 Core 21 | 17 . . . 4 Treads 1016 | 49 194 209 336 228 Legs 144 | . . . . 144 Wheels 313 | . . . . 313 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 152 | 131 160 160 169 142 Slowest Speed 550 | 160 160 160 200 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 38 25 33 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . . 35 11 Melee . | . . . . . Projectile 4 | . . . 2 2 AOE 42 | . . . 33 9 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2208 | 83 258 293 591 983 Wait 319 | . 24 30 169 96 Move 1490 | 65 193 208 335 689 Hop . | . . . . . Pick Up 73 | 11 7 3 14 38 Fast Attach 10 | 1 . . 6 3 Attach 39 | 5 1 3 3 27 Detach 1 | . . 1 . . Swap 38 | . 1 3 12 22 Drop 50 | . 7 1 18 24 Fire 182 | 1 25 40 33 83 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 5 | . . 4 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 368 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Accompanied by 1 ally 527 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Discovered new exit (range 14) 673 | -9/Materials | Core integrity fell below 50% 1020 | -9/Materials | Discovered new exit (range 4) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Accompanied by 1 ally 1026 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1124 | -8/Materials | Identified exit to Factory 1734 | -8/Materials | Repaired Hvy. EM Shotgun 1761 | -8/Materials | Repaired Lgt. Treads 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Accompanied by 1 ally 1913 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2284 | -7/Factory | Identified exit to Lower Caves 2492 | -7/Factory | Garrison activated, responded to threat 2713 | -7/Factory | First assault squad dispatched 2820 | -7/Factory | Garrison activated, responded to threat 2951 | -7/Factory | Build established: Gunner 2969 | -7/Factory | Garrison activated, responded to threat 3026 | -7/Factory | Lost 3 parts (1p1n1w) 3176 | -7/Factory | High security lockdown imminent 3216 | -7/Factory | Lost 3 parts (1p2w) 3254 | -7/Factory | Core integrity fell below 50% 3256 | -7/Factory | High security lockdown engaged 3318 | -7/Factory | Lost 8 parts (2p1n2u3w) 3346 | -7/Factory | System corruption reached 10% 3360 | -7/Factory | Core integrity fell below 20% 3371 | -7/Factory | Core destroyed Last Messages --------------- 03353_ System corrupted: Hvy. Ion Cannon targeting data glitched. 03354_ Penetrated by Slug. 03354_ Hrd. Medium Armor Plating destroyed. 03355_ System corrupted: Component data lost. 03355_ Lgt. Ion Engine destroyed. 03356_ H-55 Commando suffers critical hit. 03356_ H-55 Commando knocked back. 03357_ Acquired 15 matter. 03357_ Penetrated by Slug. 03359_ Lgt. Nuclear Core destroyed. 03360_ Player 2 attaches Gauss Cannon. 03361_ I-36 Angel destroyed. 03362_ Slug penetrates G-47 Trooper. 03364_ Player 2 attaches Hcp. Matter Pod. 03365_ Hvy. Ion Cannon destroyed. 03365_ H-55 Commando destroyed. 03367_ Carbon-fiber Leg destroyed. 03367_ Slug penetrates Player 2. 03368_ Dropped Med. Storage Unit. 03371_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | # "" """""" " # ??????? ##???????????? | | # ### ### ????? ?????????????? | | ##############?# #??? ???? ?????????????? | | ??????????? ?# #???? 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Angular Momentum Engine | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Power Corrupts Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . 2 2 2 . Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 2 | . . 1 1 . Weapon 2 | . 1 . 1 . Parts Attached 84 | . 18 11 30 25 Parts Lost 13 | . 5 1 1 6 Damage Taken 3532 | . 595 337 701 1899 Core 479 | . 147 35 124 173 Player 2/Cogmind (%) 35 | . 87 14 54 24 Absorbed by Shields 8 | . . . . 8 Damage Inflicted 8694 | . 313 1503 2122 4756 Player 2/Cogmind (%) 54 | . 42 66 60 50 Combat Hostiles Destroyed 79 | . 6 16 20 37 Player 2/Cogmind (%) 65 | . 75 84 76 54 Game ------ Seed StorageFieldTorch Manual? 0 Play Time 01:10:55 Cumulative 16.2 hours Start 2020.06.07 @ 13:10:38 End 2020.06.07 @ 15:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f929b9c-2e7a-4286-9ee1-54827f75e875