Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:57:27 Player: WitherScout Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2453) 2453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6503 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Melee Analysis Suite Core Analyzer Core Analyzer Advanced ECM Suite Improved Reaction Control System Hardlight Generator Hacking Suite System Guard > --- WEAPON ----------- Mace Chainsword > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Melee Analysis Suite Device Hardlight Generator Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . . 2 . Propulsion 1 | . . 1 . . . . Utility 7 | . . 1 2 2 . 2 Weapon . | . . . . . . . Parts Attached 73 | 5 9 14 13 12 10 10 Power 13 | . 2 2 1 2 5 1 Engine 8 | . 2 2 . . 3 1 Core 4 | . . . 1 2 1 . Reactor 1 | . . . . . 1 . Propulsion 25 | 2 3 5 6 4 2 3 Treads . | . . . . . . . Leg 19 | 2 1 2 6 4 2 2 Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight 4 | . 2 1 . . . 1 Utility 21 | 1 2 4 4 5 3 2 Device 5 | . . . . 4 1 . Storage 2 | 1 . . . . . 1 Processor 9 | . 2 3 1 . 2 1 Hackware 1 | . . . 1 . . . Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 14 | 2 2 3 2 1 . 4 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 2 . . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 3 | . . 1 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . 1 7 7 3 6 19 Power 7 | . . 1 . 1 2 3 Propulsion 12 | . . 3 4 1 1 3 Utility 16 | . . 1 2 1 3 9 Weapon 8 | . 1 2 1 . . 4 Highest Loss Streak 18 | . 1 5 4 2 3 18 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | 1 4 4 4 4 4 3 Power 1 | 1 1 3 1 1 . . Propulsion 2 | . . . 1 2 2 3 Utility . | . 2 . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 11 | . 1 6 2 1 . 1 Power 4 | . . 4 . . . . Propulsion 3 | . 1 . . 1 . 1 Utility 3 | . . 1 2 . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 91 61 59 93 98 54 Engine 4 | . 10 3 . . 6 7 Core 3 | . . . 2 7 7 . Leg 18 | . 26 2 22 21 19 10 Flight 1 | . . 11 . . . . Device 8 | . . . . 15 19 9 Processor 12 | . 20 23 12 7 6 11 Hackware 3 | . . . 2 7 6 2 Protection 9 | . . 4 11 20 12 . Energy Gun 2 | . 15 2 . . . . Ballistic Gun 3 | . 12 8 . . . 2 Impact Weapon 2 | . . . . 4 6 2 Slashing Weapon 5 | . . 4 9 7 6 3 Peak Build Rating 58 | 5 7 15 23 33 54 58 Average Rating 24 | 4 6 8 14 31 45 32 On Entrance 17 | . 5 7 9 20 33 46 Naked Turns 35 | . . . . . . 35 Heaviest Build 45 | 8 13 8 12 27 45 39 Greatest Support 58 | 20 20 20 36 41 48 58 Greatest Overweight (x) 1 | 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 4 2 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Gladiator 30% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1065 | 259 109 178 135 150 71 163 Remotely . | . . . . . . . Salvage Created 2926 | 81 464 289 902 477 281 432 Parts 155 | 1 21 22 50 21 20 20 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 10 9 19 9 5 8 Melee 39 | . . 2 19 9 5 4 Guns 19 | . 10 7 . . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 13 | 1 4 2 . 1 2 3 Worker 4 | . 2 . 1 . . 1 Hauler 3 | . 2 . 1 . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 14 | . 3 4 4 . . 3 Grunt 32 | . 7 3 9 8 2 3 Brawler 2 | . . . . 1 . 1 Duelist 3 | . . 1 2 . . . Sentry 5 | . . 1 4 . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 9 | 1 7 4 9 3 2 6 Combat Bots Only 9 | . 3 4 9 3 2 4 Max Kills in Single Turn 4 | 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 462 | . 54 77 79 58 48 146 Missed 149 | . 13 27 25 14 13 57 Hits 313 | . 41 50 54 44 35 89 Melee 27 | . . 6 7 4 . 10 Projectile 286 | . 41 44 47 40 35 79 Critical Strikes 23 | . 1 . 4 5 4 9 Damage Taken 5248 | . 439 650 864 591 758 1946 Core 1931 | . 106 366 312 83 64 1000 Absorbed by Shields 200 | . . . . 144 56 . Redirected to Shielding 73 | . . 11 40 16 6 . Core Remaining (%) 64 | 100 57 8 43 88 92 . Volleys Fired 99 | 9 44 34 . . . 12 Largest 2 | 2 2 2 . . . 2 Hottest 90 | 70 90 70 . . . 46 Shots Fired 176 | 18 82 58 . . . 18 Gun 176 | 18 82 58 . . . 18 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 110 | 9 34 49 . . . 18 Thermal 66 | 9 48 9 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 4 8 25 . . . 26 Robot Miss Streak 4 | 4 4 2 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 229 | 9 55 50 51 27 16 21 Core Hits 104 | 2 24 19 22 10 7 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 17 | . 6 . 4 3 1 3 Burn 5 | . 5 . . . . . Destroy 1 | . 1 . . . . . Sever 11 | . . . 4 3 1 3 Melee Attacks 136 | . . 6 62 31 21 16 Impact 6 | . . . . 4 2 . Slashing 130 | . . 6 62 27 19 16 Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 5 | . . . . 3 2 . Damage Inflicted 6167 | 92 609 555 1955 900 641 1415 Guns 1279 | 92 609 420 . . . 158 Cannons . | . . . . . . . Explosions 751 | . . . . . . 751 Melee 4036 | . . 135 1955 900 641 405 Ramming 101 | . . . . . . 101 Kinetic 671 | 30 175 308 . . . 158 Thermal 1359 | 62 434 112 . . . 751 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 99 | . . . . 99 . . Slashing 3937 | . . 135 1955 801 641 405 Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 4 31 Average Corruption 11 | . . . . . 3 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 5 9 Message Errors 3 | . . . . . 1 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 146 | . . . 11 15 . 120 Projectiles . | . . . . . . . Explosions 120 | . . . . . . 120 Melee 26 | . . . 11 15 . . Knockbacks 4 | . . . . 1 . 3 Impact 4 | . . . . 1 . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . . . . . . 184 Shots 2 | . . . . . . 2 Rammed 29 | . . . . . . 29 Targets Rammed 35 | . . . . . . 35 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 268 | 40 268 176 . 5 114 34 Average Temperature 87 | 18 103 79 . 3 51 17 Received Heat Transfer 1313 | . 231 135 297 319 97 234 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 5 2 . . . . Heat Transferred 2609 | 185 1641 333 . . . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 64 100 100 95 Level 1 6 | . . . 35 . . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 261 | 5 100 95 261 100 42 200 Initial 100 | . . 35 . 100 19 2 Average 50 | . 32 56 138 45 6 48 Influence Increases 1722 | 5 271 240 487 240 142 337 Destroy 0b10 Robot/C 1200 | . 200 180 380 180 100 160 Destroy 0b10 Robot/NC 50 | 5 20 . 10 . . 15 Destroy Leader 248 | . 44 30 82 30 30 32 Successful Hack 19 | . 7 . . . 12 . Disable Machine 75 | . . . . . . 75 Destroy Structure 40 | . . . . . . 40 Lose Combat Pursuer 90 | . . 30 15 30 . 15 Influence Decreases 1542 | 5 187 324 266 421 176 163 Entered New Map 195 | . . 49 . 121 21 4 Time Decay 1003 | 5 177 140 196 270 135 80 Lost Part 277 | . 10 70 70 30 20 77 Purge Threat 67 | . . 65 . . . 2 Squads Dispatched 10 | . 2 1 1 2 3 1 Investigation 4 | . 1 . 1 . 1 1 Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 1 . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 11 16 24 13 8 21 Peak Tracking Total 9 | . 3 5 7 4 3 9 Tactical Retreats 9 | . . 1 1 2 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 5 | . . . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . 2 1 1 . 1 1 Terminals 5 | . 2 1 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 6 1 2 . 3 5 Successful 8 | . 1 1 2 . 1 3 Failed 9 | . 5 . . . 2 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 1 1 Terminals 15 | . 6 1 . . 3 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 . . 1 3 Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . 1 . . . 1 Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . . 1 1 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 863 | . . . . 1 697 165 ECM 863 | . . . . 1 697 165 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2961 | 136 431 308 524 585 701 276 Spaces Moved 1558 | 87 243 286 230 288 303 121 Core 48 | 12 . 6 3 . . 27 Treads . | . . . . . . . Legs 1226 | 75 212 33 227 288 303 88 Wheels . | . . . . . . . Hover 1 | . . 1 . . . . Flight 283 | . 31 246 . . . 6 Fastest Speed 37 | 50 37 37 100 120 120 50 Average Speed 116 | 116 110 48 119 120 183 106 Slowest Speed 190 | 120 120 120 120 120 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 5 31 31 23 8 4 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . . . . 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2344 | 103 329 400 382 488 417 225 Wait 367 | . 22 37 67 144 76 21 Move 1548 | 86 242 281 229 287 302 121 Hop 2 | . . 2 . . . . Pick Up 31 | 3 4 8 6 7 3 . Fast Attach 49 | 5 7 9 10 7 4 7 Attach 20 | . . 4 3 5 3 5 Detach 6 | . . 1 1 . . 4 Swap 16 | . 2 2 1 3 6 2 Drop 41 | . 8 16 3 8 4 2 Fire 99 | 9 44 34 . . . 12 Melee 130 | . . 6 62 27 19 16 Ram 29 | . . . . . . 29 Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 406 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Lost 5 parts (1p2n1u1w) 716 | -9/Materials | Core integrity fell below 50% 775 | -9/Materials | Discovered new exit (range 12) 817 | -9/Materials | Core integrity fell below 20% 860 | -9/Materials | Discovered new exit (range 5) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Utility x2 1015 | -8/Materials | Build established: Scavenger-Mutant 1105 | -8/Materials | Lost 4 parts (3n1u) 1118 | -8/Materials | Destroyed 9 combat bots 1150 | -8/Materials | Core integrity fell below 50% 1389 | -8/Materials | Discovered new exit (range 10) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Utility x2 1967 | -7/Factory | Discovered new exit (range 15) 1972 | -7/Factory | Build established: Scavenger-Gladiator 1985 | -7/Factory | Entered another Factory area 1985 | -6/Factory | Evolved 2 slots: Power x2 2665 | -6/Factory | Lost 3 parts (1p2u) 2665 | -6/Factory | Discovered new exit (range 5) 2686 | -6/Factory | Entered another Factory area 2686 | -5/Factory | Evolved 2 slots: Utility x2 2860 | -5/Factory | System corruption reached 10% 2886 | -5/Factory | Core integrity fell below 50% 2934 | -5/Factory | Lost 18 parts (3p3n8u4w) 2948 | -5/Factory | System corruption reached 30% 2953 | -5/Factory | Core integrity fell below 20% 2962 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into R-10 Processor. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into R-10 Processor. U-05 Engineer lays Concrete. Slammed into R-10 Processor. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Slammed into R-10 Processor. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Slammed into R-10 Processor. K-01 Serf collects debris. Slammed into R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ? ?????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? T ???????????????????? | | ????????????????????? k ???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????u ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# # ???????????????????? | | ????????????#?#####???# k# ???????????????????? | | ???????????# ???# +????????????????????? | | ???????????# ???# ut#????????????????????? | | ???????????# ???# R#????????????????????? | | ???????????# ???# k#????????????????????? | | ???????????# !???# #????????????????????? | | ???????????? ???# @R #????????????????????? | | ????????????? ???# #????????????????????? | | ?????????????? ???# #????????????????????? | | ??????????????? ???# #????????????????????? | | ?????????????#### ##### #????????????????????? | | ?????????????# #????????????????????? | | ??? ########## #????????????????????? | | ?? #????????????????????? | | ?? h +????????????????????? | | ?? k #????????????????????? | | ?????######### #????????????????????? | | ?????????????# ## ???????????????????? | | ????????###### % ;# ???????????????????? | | ????????# # # ???????????????????? | | ????????# +[% # ??????????????????? | | ????????# # k ###??????????????????? | | ????????# #[ % ##??????????????????? | | ????????# # ???????????????? | | ????????# " # ???????????????? | | ????????# "" # ] ????????????????? | | ????? ??# # ] ????????????????? | | ???? ?######## "Y" ?????????????????? | | ????Y" ######## """ ?????????????????? | | ????"" ######+######?????????????????? | | ??????# + ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 39 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 300 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 15 Melee Accuracy 10 Core Analysis 9 Offensive Hacking 10 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMetafiberRigger Manual? 0 Play Time 00:40:47 Cumulative 17.1 hours Start 2025.08.17 @ 14:16:32 End 2025.08.17 @ 14:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4417bbcb-d856-4ef2-ae9e-c3a17afa76da