Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 15:24:40 Player: JohnnyDongs Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (36) 180 Value Destroyed (871) 871 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 9273 Bonus ------- High Alert Combat Kills 22 Entered DSFs 1000 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 85/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Hovering (40) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Linear Gravjet > --- UTILITY (6) ------ Advanced Coolant Injector Experimental Hacking Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Q-thruster Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Improved Phase Shifter Medium Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Disintegrator > --- INVENTORY -------- Advanced Force Field Heavy Disruptor Cannon [Rating: 118] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Gravmag System Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Improved Energy Well Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Maul Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Impact Weapon Maul Slashing Weapon Carbide Saw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 1 1 . 1 . . . . . Utility 4 | . . . 1 1 . . 1 . . 1 . . Weapon 5 | . . . . . . . . 2 . 1 2 . Parts Attached 99 | 5 8 . 6 11 1 9 15 1 . 12 20 11 Power 11 | 1 . . 1 2 . . 2 . . 1 4 . Engine 5 | 1 . . 1 2 . . 1 . . . . . Core 3 | . . . . . . . 1 . . 1 1 . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 29 | 2 2 . 2 6 . 3 3 . . 3 5 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 13 | . . . . 4 . 3 3 . . 2 . 1 Flight 14 | . 2 . 2 2 . . . . . 1 5 2 Utility 33 | . 3 . 3 3 1 1 7 . . 5 6 4 Device 16 | . 3 . . 1 1 . 4 . . 2 4 1 Storage 1 | . . . . . . . . . . . . 1 Processor 7 | . . . 2 1 . . 1 . . 3 . . Hackware 2 | . . . . . . . . . . . 1 1 Protection 7 | . . . 1 1 . 1 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 3 . . . . 5 3 1 . 3 5 4 Energy Gun 2 | 1 . . . . . . . . . 1 . . Energy Cannon 7 | . . . . . . . 1 1 . . 1 4 Ballistic Gun 3 | 1 1 . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . 2 . . . . 5 . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . Unidentified Prototypes 6 | . . . . . . . . . . 1 . 5 Parts Lost 55 | . . . . 8 . 10 . . 3 14 7 13 Power 8 | . . . . 2 . 1 . . . 2 1 2 Propulsion 21 | . . . . 4 . 4 . . 2 3 3 5 Utility 17 | . . . . 2 . 3 . . 1 5 2 4 Weapon 9 | . . . . . . 2 . . . 4 1 2 Highest Loss Streak 10 | . . . . 5 . 10 . . 3 7 3 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . 84 100 94 87 76 33 62 88 86 62 26 41 Engine 4 | . 14 14 11 8 7 2 4 5 5 2 . . Core 1 | . . . . . . . 3 5 5 4 . . Hover 10 | . . . . 9 30 10 26 29 27 16 . . Flight 9 | . 17 28 33 20 . . . . . . 10 13 Device 11 | . 14 28 18 9 10 4 8 23 23 17 5 9 Processor 2 | . . . 6 15 3 . . . . 4 . . Hackware 1 | . . . . . . . . . . . 2 5 Protection 2 | . . . 3 5 7 2 5 5 5 . 2 2 Energy Cannon 1 | . . . . . . . . 5 5 3 . 2 Ballistic Gun 1 | . 8 . . . . . . 5 5 3 . . Ballistic Cannon 1 | . . . . . . . . 5 5 4 2 . Impact Weapon 8 | . 13 28 22 18 15 12 11 . . 2 . . Peak Build Rating 118 | 5 11 10 16 35 35 37 61 65 65 89 79 118 Average Rating 43 | 3 7 10 14 22 34 16 42 65 63 59 59 82 On Entrance 30 | . 5 10 10 16 35 35 19 61 65 53 21 72 Naked Turns 3 | . . . . . . 2 . . . 1 . . Heaviest Build 71 | 7 10 10 18 29 30 30 43 47 47 48 43 71 Greatest Support 53 | 26 26 14 18 42 36 36 53 53 53 48 45 44 Greatest Overweight (x) 10 | . . . 1 1 1 8 1 . 1 1 10 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 4 5 5 5 Average Carried 4 | . 3 5 4 4 4 4 4 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 4 5 4 4 4 5 2 Class Distribution -------------------- 67% | Mutant 11% | Gladiator 9% | Tank 4% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Tank | -5/DSF Tank | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Matter Collected 1228 | 189 217 55 44 236 . 71 62 . 1 88 211 54 Remotely . | . . . . . . . . . . . . . Salvage Created 1018 | . 242 15 131 348 . 118 34 . 79 25 26 . Parts 48 | . 16 . 7 17 . 2 . . 4 . 2 . Haulers Intercepted 5 | . 1 . 1 3 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Combat Hostiles Destroyed 23 | . 6 . 1 10 . 2 1 . 1 1 1 . Melee 10 | . 3 . . 7 . . . . . . . . Guns 4 | . 3 . . . . . 1 . . . . . Cannons 2 | . . . . . . . . . 1 . 1 . Classes Destroyed 13 | . 5 1 2 1 . 2 1 . . . 1 . Worker 1 | . 1 . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 5 | . 1 . 1 3 . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 10 | . 3 . . 6 . . . . . 1 . . Cutter 1 | . . . . . . . . . . . 1 . Grunt 3 | . 3 . . . . . . . . . . . Sentry 5 | . . . 1 4 . . . . . . . . Specialist 2 | . . . . . . 1 . . 1 . . . Programmer 1 | . . . . . . . 1 . . . . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | . 4 1 2 10 . 1 1 . 1 1 1 . Combat Bots Only 7 | . 3 . 1 7 . 1 1 . 1 1 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Hostile Shots Fired 952 | . 14 2 11 94 . 107 23 . 58 153 235 255 Missed 398 | . 6 1 2 31 . 35 8 . 20 75 117 103 Damage Taken 9308 | . 70 6 126 731 . 1485 251 . 488 1559 2254 2338 Core 2890 | . 20 6 27 221 . 610 26 . 13 658 454 855 Absorbed by Shields 60 | . . . . . . . . . 39 21 . . Ignored by Resistances 124 | . . . . . . . 5 . 40 79 . . Regen/Repaired (Parts) 120 | . . . . . . . 35 . . . . 85 Core Remaining (%) 73 | 100 . 89 93 59 . 12 96 . 98 42 . . Volleys Fired 47 | . 9 . . . . . 6 . 4 6 13 9 Largest 4 | . 2 . . . . . 2 . 3 4 1 1 Hottest 238 | . 70 . . . . . 78 . 163 238 113 200 Shots Fired 83 | . 18 . . . . . 12 . 12 19 13 9 Gun 37 | . 18 . . . . . 6 . 4 9 . . Cannon 46 | . . . . . . . 6 . 8 10 13 9 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 53 | . 13 . . . . . 12 . 8 8 12 . Thermal 24 | . 5 . . . . . . . 4 11 1 3 Explosive . | . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 8 | . 3 . . . . . 2 . 6 5 6 8 Robot Miss Streak 6 | . 5 . . . . . 1 . 6 4 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 124 | . 17 2 9 34 . 18 7 . 6 13 14 4 Core Hits 27 | . 7 . 1 7 . . 2 . 3 1 2 4 Critical Kills 2 | . . . . 2 . . . . . . . . Critical Parts Destroyed 10 | . 1 . . 9 . . . . . . . . Critical Strikes 15 | . 1 . . 11 . . . . 1 . 2 . Blast 2 | . . . . . . . . . 1 . 1 . Smash 12 | . 1 . . 11 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 129 | . 10 4 15 50 6 24 8 . . 7 5 . Impact 123 | . 10 4 15 50 6 24 8 . . 6 . . Slashing 4 | . . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . 3 1 3 6 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 15 | . 1 . 2 10 . 2 . . . . . . Damage Inflicted 4868 | . 603 101 498 1531 . 777 205 . 253 330 469 101 Guns 338 | . 95 . . . . . 103 . 63 77 . . Cannons 986 | . . . . . . . 102 . 183 179 436 86 Explosions . | . . . . . . . . . . . . . Melee 3499 | . 508 101 498 1531 . 777 . . . 54 30 . Ramming 45 | . . . . . . . . . 7 20 3 15 Kinetic 923 | . 83 . . . . . 205 . 121 120 394 . Thermal 356 | . 12 . . . . . . . 125 136 42 41 Explosive . | . . . . . . . . . . . . . Electromagnetic 45 | . . . . . . . . . . . . 45 Impact 3469 | . 508 101 498 1531 . 777 . . . 54 . . Slashing 30 | . . . . . . . . . . . 30 . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . 1 . 5 3 . 9 Average Corruption 2 | . . . . 1 . . 1 . 3 2 . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . 3 . . . . 1 2 . 3 Message Errors 4 | . . . . 2 . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1152 | . 263 57 153 582 . 50 . . . 29 18 . Projectiles 24 | . . 6 . . . . . . . . 18 . Explosions . | . . . . . . . . . . . . . Melee 1128 | . 263 51 153 582 . 50 . . . 29 . . Knockbacks 14 | . 1 2 1 1 . 5 . . 1 2 1 . Impact 9 | . 1 1 1 1 . 5 . . . . . . Kinetic 4 | . . . . . . . . . 1 2 1 . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . 3 10 1 6 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . 1 1 1 4 Targets Rammed 7 | . . . . . . . . . 1 1 1 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 258 | . 27 . . 23 . . 1 . 5 183 258 168 Average Temperature 57 | . 9 . . 21 . . 1 . 5 80 69 77 Received Heat Transfer 1028 | . 12 . 39 207 . 108 . . 18 93 443 108 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . 2 1 3 4 . 2 . . . 1 . . Combat Hostiles 7 | . . . 1 3 . 2 . . . 1 . . Parts Fried 15 | . 2 4 3 6 . . . . . . . . Impact Corruptions 38 | . 7 3 6 17 . 3 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 470 | . 37 . . . . . . . 148 211 37 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Peak Influence 479 | . 195 81 192 479 222 213 131 37 45 193 237 190 Initial 217 | . . 75 31 80 217 158 111 37 25 7 96 2 Average 129 | . 77 79 112 303 218 144 99 37 29 89 156 82 Maximum Alert Level 2 | . . . . 2 1 1 . . . . 1 . Low Security (%) 83 | 100 100 100 100 32 . 85 100 100 100 100 73 100 Level 1 12 | . . . . 33 100 14 . . . . 26 . Level 2 3 | . . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 3 . 1 2 . 1 4 4 6 Investigation 4 | . . . . 1 . . 2 . . . . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 17 | . 2 . 1 2 . 1 . . 1 3 4 3 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Distress Signals 6 | . 1 . . 2 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 16 3 11 23 . 13 3 . 5 47 20 32 Peak Tracking Total 19 | . 3 3 7 8 . 6 2 . 5 19 7 13 Tactical Retreats 23 | . 1 . 1 3 . 3 . . . 7 3 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Traps Triggered 6 | . . . . . . 1 2 . 1 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Machines Disabled 4 | . . . . . . . 1 . . . . 3 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Machines Accessed 34 | . 3 . 4 3 2 . 6 1 . 2 5 8 Terminals 25 | . 3 . 3 2 2 . 4 1 . 1 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 2 . Recycling Units 2 | . . . . . . . . . . 1 1 . Scanalyzers 2 | . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 82 | . 9 . 9 11 3 . 10 1 . 6 9 24 Successful 40 | . 6 . 5 5 2 . 3 1 . 1 5 12 Failed 41 | . 3 . 4 6 1 . 7 . . 5 4 11 Catastrophic 5 | . . . . 1 . . 4 . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 4 | . . . . 3 . . 1 . . . . . Terminals 64 | . 9 . 7 9 3 . 5 1 . 4 4 22 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . 3 . Recycling Units 4 | . . . . . . . . . . 2 2 . Scanalyzers 4 | . . . 2 2 . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . 2 Terminal Hacks 29 | . 6 . 3 3 2 . 1 1 . . 2 11 Record 6 | . . . . . 1 . . . . . 1 4 Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 1 . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . . . 1 1 Locate Traps 3 | . . . 1 1 . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . 2 . Scan Component 3 | . . . . . . . 1 . . . 2 . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 1 . Report Inventory 2 | . . . . . . . . . . 1 1 . Scanalyzer 4 | . . . 2 2 . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 4 4 1 . 5 . . 2 4 8 Full Trace Events 4 | . . . . 1 . . 2 . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Total Allies 2 | . . 1 . . . . . . . 1 . . Largest Group 1 | . . 1 . . . . . . . 1 . . Highest-Rated Group 47 | . . 31 . . . . . . . 47 . . Highest-Rated Ally 47 | . . 31 . . . . . . . 47 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . Total Damage 62 | . . . . . . . . . . 62 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Turns Passed 2866 | 38 220 50 177 298 128 196 481 6 39 449 406 378 Spaces Moved 4106 | 39 299 105 375 403 158 159 600 12 31 618 721 586 Core 120 | 11 . . . . . 71 . . . 9 7 22 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 85 | 28 57 . . . . . . . . . . . Hover 1504 | . . . . 62 158 88 600 12 31 543 . 10 Flight 2397 | . 242 105 375 341 . . . . . 66 714 554 Fastest Speed 31 | 50 37 37 34 31 48 48 44 44 44 40 34 32 Average Speed 50 | 78 47 37 34 38 69 66 57 44 52 60 44 50 Slowest Speed 550 | 100 90 37 117 117 112 450 116 44 108 108 550 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 1 11 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 51 28 40 31 6 84 13 . 43 23 21 60 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 23 | . . 1 3 4 5 . 5 . . 5 . . Terrain Destroyed 30 | . . 1 3 4 5 . 5 . 1 9 2 . Melee 23 | . . 1 3 4 5 . 5 . . 5 . . Projectile 7 | . . . . . . . . . 1 4 2 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Res Tes Total 4591 | 43 343 109 397 463 165 217 712 12 45 665 771 649 Wait 94 | . 4 2 . 4 . 15 45 . . 3 9 12 Move 4056 | 38 298 104 374 402 157 158 599 11 30 615 699 571 Hop 18 | . . . . . . . . . . 1 10 7 Pick Up 41 | . 8 . 1 4 . 3 9 . 1 4 7 4 Fast Attach 73 | 5 6 . 5 8 1 8 9 . . 9 15 7 Attach 23 | . . . 1 3 . 1 6 1 . 2 5 4 Detach 8 | . 1 . . 1 . 2 . . . . 2 2 Swap 3 | . 2 . . . . . . . . 1 . . Drop 43 | . 7 . 4 3 2 7 7 . 1 3 5 4 Fire 47 | . 9 . . . . . 6 . 4 6 13 9 Melee 104 | . 8 3 12 38 5 21 5 . . 7 5 . Ram 7 | . . . . . . . . . 1 1 1 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . 26 . 8 10 . 25 Rewire 3 | . . . . . . . . . . 3 . . Trap 2 | . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Entered Mines 262 | -10/Mines | Received a Mining Laser from a helpful Derelict 281 | -10/Mines | Discovered new exit (range 5) 299 | -10/Mines | Discovered new exit (range 8) 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 331 | -9/Materials | Discovered new exit (range 15) 480 | -9/Materials | Discovered new exit (range 11) 486 | -9/Materials | Entered another Materials area 486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -8/Materials | Discovered new exit (range 12) 674 | -8/Materials | Destroyed 7 combat bots 678 | -8/Materials | Lost 5 parts (1p3n1u) 745 | -8/Materials | Lost 3 parts (1p1n1u) 784 | -8/Materials | Entered Factory 784 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 912 | -7/Factory | Identified exit to DSF 912 | -7/Factory | Entered DSF 953 | -7/DSF | Additional patrols routed to DSF 1005 | -7/DSF | Core integrity fell below 50% 1047 | -7/DSF | Lost 10 parts (1p4n3u2w) 1053 | -7/DSF | Core integrity fell below 20% 1083 | -7/DSF | Discovered new exit (range 15) 1108 | -7/DSF | Entered Factory 1108 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -6/Factory | Repaired Gravmag System 1583 | -6/Factory | Discovered new exit (range 7) 1589 | -6/Factory | Entered another Factory area 1589 | -5/Factory | Evolved 2 slots: Weapon x2 1592 | -5/Factory | Identified exit to DSF 1595 | -5/Factory | Entered DSF 1603 | -5/DSF | Discovered new exit (range 15) 1618 | -5/DSF | Additional patrols routed to DSF 1634 | -5/DSF | Entered Factory 1634 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1665 | -4/Factory | Lost 3 parts (2n1u) 1778 | -4/Factory | Found Prototype Processor 1778 | -4/Factory | Identified Exp. Signal Interpreter 1896 | -4/Factory | Lost 5 parts (1p3u1w) 2025 | -4/Factory | Lost 7 parts (1p2n1u3w) 2046 | -4/Factory | Core integrity fell below 50% 2054 | -4/Factory | Released all parts (6) 2074 | -4/Factory | Discovered new exit (range 14) 2083 | -4/Factory | Entered Research 2083 | -3/Research | Evolved 2 slots: Weapon x2 2408 | -3/Research | Spotted B-86 Titan 2448 | -3/Research | Lost 3 parts (2n1w) 2488 | -3/Research | Discovered new exit (range 3) 2489 | -3/Research | Entered Testing 2497 | -3/Testing | Found Prototype Energy Cannon 2497 | -3/Testing | Identified Disintegrator 2540 | -3/Testing | Scanned by Researcher 2574 | -3/Testing | Found Prototype Protection 2574 | -3/Testing | Identified Med. Regenerative Plating 2625 | -3/Testing | Central database locked down 2666 | -3/Testing | Spotted PH-YUVFJUQVUT 2695 | -3/Testing | Found Prototype Hackware 2695 | -3/Testing | Identified Exp. Hacking Suite 2699 | -3/Testing | Spotted Striker 2700 | -3/Testing | Spotted Striker 2706 | -3/Testing | Lost 4 parts (1p1n1u1w) 2710 | -3/Testing | Protovariant out of control (PD-JG3DYNA9MS) 2710 | -3/Testing | Unleashed a protovariant (PD-JG3DYNA9MS) 2770 | -3/Testing | Spotted PD-JG3DYNA9MS 2813 | -3/Testing | Discovered new exit (range 8) 2833 | -3/Testing | Core integrity fell below 50% 2844 | -3/Testing | Core integrity fell below 20% 2867 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- I have no idea where Tinkerers came from, but a large number of them suddenly appeared in the [Caves] and have begun devising a variety of new robots. They are incredibly resourceful and inventive, and many seem to be aiding [Warlord]. 02858_ Reaction Chamber disabled. 02858_ Held in stasis. 02861_ Terminal disabled. 02863_ Slammed into P-80 Master. 02863_ Adv. Coolant Injector broken. 02863_ Destabilizing: Short circuit. 02864_ Slammed into P-80 Master. 02865_ G4HR,QFGUY%E6FZ|A,G9GK 02865_ Slammed into P-80 Master. 02866_ Slug penetrates P-80 Master. 02866_ Slug penetrates Reaction Chamber. <x2> 02866_ Slammed into H-77 Assassin. 02867_ Penetrated by Slug. 02867_ Slug penetrates Reaction Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ ""#??????????????????????????????????????????? | | """ ""#??????????????????????????????????????????? | | """ T"#??????????????????????????????????????????? | | "" ""#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ????????????????????### #?????????????? | | ???????###??????????#"" #?????????????? | | ???????# ??????????#"" #?????????????? | | ???????# ??????????#"" #?????????????? | | ?????### ??????????#T h"""c""" #?????????????? | | ?????? #?????????#"" """ """ #?????????????? | | ??????? #?????????#"" """ """ #?#???????????? | | ??????? #######???# # ???????????? | | ???????? ! #???### p"" """ # #???????????? | | ###?????# #?????# "" """ # #???????????? | | =#?????# #?????# """ """ # #???????????? | | #?????# / "" #?????#ph@hhY # #???????????? | | #?????# """#???#########/###### ##??????????? | | ####### =F"#???# #??????????? | | # """#???# ##### #??????????? | | # "" #???# #???# #??????????? | | +## #???# #???# +??????????? | | ! #???# #???## ##### #??????????? | | #+########### #???# ######+##### ###########? | | # ??????### ###?# ## # # #? | | # ????# #?# ## # # #? | | # ! #???# ### ## ! # # #? | | # #???# ## # # #? | | # #???# ### ## " " #? | | # =#???# #?# ## ""T"" # < # #? | | # #???## ##?# ## """"" # # #? | | #######????# ####+## # # #? | | #????####### + ##+############# ###+#####? | | #????# # # """ ## ##"""#??# #??? | | #????# # # "R ## ##" "??# #??? | | #????# # # """ ## ##"" """# """ " ##?? | | #????# ! # # "" ## ##" # "?" ### | | #???## # # ## ##"" "# "" = ### | | !=#?? ## # # ! ] ## # | | #? ## # ######## # | | # ## # #?????# # #### ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 14 Melee Accuracy 10 Offensive Hacking 30 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dangerous Findings Deadly Force Executioner Part-time Excavator Rampage Respectable Loadout Challenges ------------ None Game ------ Seed EtherialCoolingLattice Manual? 0 Play Time 02:15:20 Cumulative 17.8 hours Start 2024.08.14 @ 22:35:25 End 2024.08.15 @ 15:24:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd056e3d-3b36-4c4d-9234-f5be202c0827