Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 20:01:21 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (3116) 3116 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8142 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 150/150 System Corruption 11% Temperature Cool (65) Movement Flying (23) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Datajack Power Maul > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Improved Sensor Array ECM Suite Authchip [Propulsion] Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Datajack Power Maul > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Sensor Array ECM Suite Precision Grenade Launcher [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . Utility 5 | . . . . 2 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 17 16 2 30 16 . 7 16 . 2 Power 9 | 1 2 2 . 2 1 . . 1 . . Engine 6 | 1 2 2 . . . . . 1 . . Core 3 | . . . . 2 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 40 | 2 5 6 . 12 7 . 1 7 . . Treads 10 | 2 . 1 . 7 . . . . . . Leg 14 | . 5 5 . 4 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . . . 1 7 . 1 7 . . Utility 37 | 2 6 1 . 9 6 . 6 5 . 2 Device 11 | 1 3 1 . 3 2 . . 1 . . Storage 3 | 1 2 . . . . . . . . . Processor 7 | . . . . 2 2 . 2 1 . . Hackware 9 | . . . . 1 1 . 3 2 . 2 Protection 7 | . 1 . . 3 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 7 2 7 2 . . 3 . . Energy Gun 6 | 2 1 2 . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 11 | . 3 3 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 2 | . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 9 | . . 4 . 3 1 . . 1 . . Parts Lost 18 | . 7 4 . 3 2 . . 1 . 1 Power 2 | . 2 . . . . . . . . . Propulsion 7 | . 2 3 . 1 1 . . . . . Utility 5 | . . 1 . 2 1 . . . . 1 Weapon 4 | . 3 . . . . . . 1 . . Highest Loss Streak 3 | . 3 3 . 1 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 10 19 19 19 5 5 4 4 5 4 Power . | . 1 . . . . . . . . . Propulsion 3 | . 3 4 5 4 . . . . 1 1 Utility 5 | . 2 8 7 7 3 3 2 2 3 2 Weapon 3 | 1 2 5 5 5 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 3 14 1 15 5 . 1 6 . 4 Power 4 | . . 2 . . 1 . . 1 . . Propulsion 14 | . 2 1 . 9 . . . . . 2 Utility 16 | . . 1 1 3 4 . 1 4 . 2 Weapon 14 | . 1 9 . 3 . . . 1 . . Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 98 94 84 89 96 100 98 Engine 8 | . 13 11 11 6 . . . 5 6 6 Core 1 | . . . . 2 7 7 7 . . . Treads 5 | . 5 2 11 12 . . . . . . Leg 20 | . 21 40 33 23 . . . . . . Flight 9 | . . . . . 28 30 29 32 33 33 Device 9 | . 13 10 11 5 14 7 9 8 6 6 Storage 7 | . 14 11 11 9 . . . . . . Processor 5 | . . . . 8 7 7 13 13 13 12 Hackware 5 | . . . . 2 14 15 12 17 20 19 Protection 4 | . . . . 9 6 7 7 6 6 6 Energy Gun 2 | . 5 5 . . . . . . . . Ballistic Gun 13 | . 22 16 21 17 . . . . . . Slashing Weapon 1 | . . . . . 6 7 7 2 . . Peak Build Rating 69 | 7 12 23 18 43 47 38 46 67 67 69 Average Rating 29 | 4 8 20 18 35 37 38 41 57 67 67 On Entrance 32 | . 7 12 18 18 41 38 38 46 67 67 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 14 49 59 59 69 57 14 21 27 22 22 Greatest Support 92 | 40 40 52 30 92 20 14 21 30 30 30 Greatest Overweight (x) 4 | . 4 2 1 3 3 . . . . . Average Overweight (x) . | . 1 . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 7 15 20 20 20 5 5 5 5 5 5 Most Carried 20 | 3 20 20 20 20 19 5 5 5 5 5 Average Carried 13 | 1 10 19 19 19 5 5 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 20 20 20 20 5 5 5 5 5 5 Class Distribution -------------------- 57% | Mutant 17% | Hacker-Scout 13% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Matter Collected 3286 | 253 449 483 114 1261 265 . 77 349 . 35 Remotely . | . . . . . . . . . . . Salvage Created 4785 | 105 890 1324 49 1653 87 . 74 582 . 21 Parts 284 | 7 62 82 6 104 5 . 4 14 . . Haulers Intercepted 14 | . 2 4 . 3 . . 1 4 . . Recyclers Shooed 8 | . . 4 . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 84 | . 22 26 4 32 . . . . . . Guns 73 | . 21 22 1 29 . . . . . . AOE 10 | . . 4 3 3 . . . . . . Classes Destroyed 12 | 2 5 3 . 2 . . . . . . Worker 4 | . 2 . . 1 . . 1 . . . Builder 1 | . . . . 1 . . . . . . Tunneler 5 | 2 . . 1 2 . . . . . . Hauler 14 | . 2 4 . 3 . . 1 4 . . Recycler 5 | 1 1 1 . . 1 . . 1 . . Operator 7 | . 2 1 . 2 1 . . . . 1 Watcher 7 | . . 3 . 3 . . . 1 . . Swarmer 30 | . 11 7 4 8 . . . . . . Grunt 35 | . 11 9 . 15 . . . . . . Duelist 3 | . . 1 . 2 . . . . . . Sentry 15 | . . 9 . 6 . . . . . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 10 | 2 10 5 3 4 1 . 1 3 . 1 Combat Bots Only 5 | . 5 4 3 4 . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 2 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 521 | . 130 106 25 175 72 . . 2 . 11 Missed 164 | . 29 35 10 42 40 . . 1 . 7 Hits 357 | . 101 71 15 133 32 . . 1 . 4 Melee 5 | . . 3 . 2 . . . . . . Projectile 352 | . 101 68 15 131 32 . . 1 . 4 AOE 2 | . . . . . . . . . . 2 Critical Strikes 8 | . 1 4 . 3 . . . . . . Damage Taken 3894 | . 980 750 58 1604 338 . . 84 . 80 Core 415 | . 180 37 2 151 45 . . . . . Absorbed by Shields 688 | . 15 286 60 327 . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . . . Regen/Repaired (Parts) 72 | . . 18 . . . . 54 . . . Core Remaining (%) 76 | 100 28 . 90 72 . . 93 . . . Volleys Fired 301 | 7 88 68 14 116 . . . 8 . . Largest 2 | 2 2 2 2 2 . . . 1 . . Hottest 90 | 90 90 78 46 56 . . . 75 . . Shots Fired 575 | 13 171 133 25 225 . . . 8 . . Gun 559 | 13 171 130 22 223 . . . . . . Cannon 6 | . . . . . . . . 6 . . Launcher 10 | . . 3 3 2 . . . 2 . . Special . | . . . . . . . . . . . Kinetic 439 | . 102 92 22 223 . . . . . . Thermal 118 | 13 67 38 . . . . . . . . Explosive 10 | . . 3 3 2 . . . 2 . . Electromagnetic 8 | . 2 . . . . . . 6 . . Robot Hit Streak 26 | 10 11 26 3 16 . . . 2 . . Robot Miss Streak 4 | 1 3 3 4 3 . . . 2 . . Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 7 | . 1 1 . 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 431 | 11 116 100 11 161 5 . 4 21 1 1 Core Hits 181 | 4 50 51 3 65 1 . 2 5 . . Critical Kills 3 | . . . . 3 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . Critical Strikes 9 | 1 . 2 . 4 . . 1 1 . . Burn 3 | 1 . 2 . . . . . . . . Destroy 4 | . . . . 4 . . . . . . Smash 1 | . . . . . . . . 1 . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 99 | . . . . 3 23 . 8 35 1 29 Impact 43 | . . . . . . . . 14 . 29 Slashing 44 | . . . . 3 22 . 8 11 . . Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . 1 3 . 2 15 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8376 | 131 1123 1830 343 3243 300 . 379 922 . 105 Guns 5921 | 131 1117 1614 159 2900 . . . . . . Cannons 68 | . . . . . . . . 68 . . Explosions 592 | . . 195 174 223 . . . . . . Melee 1725 | . . . . 87 300 . 379 854 . 105 Ramming 70 | . 6 21 10 33 . . . . . . Kinetic 4660 | . 571 1030 159 2900 . . . . . . Thermal 1250 | 131 535 584 . . . . . . . . Explosive 592 | . . 195 174 223 . . . . . . Electromagnetic 79 | . 11 . . . . . . 68 . . Impact 244 | . . . . . . . . 139 . 105 Slashing 1481 | . . . . 87 300 . 379 715 . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 . . 2 1 9 9 . 6 11 Average Corruption 3 | . 1 . . 2 1 3 9 . 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . 22 3 1 14 . . 10 Message Errors 11 | . . . . 5 . . 2 . . 4 Matter Fused 15 | . . . . 4 2 . 7 . . 2 Heat Flow Errors 3 | . . . . 1 1 . 1 . . . Energy Discharges 6 | . . . . 1 . . 2 . . 3 Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 2 . 1 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 4 | . . . . 4 . . . . . . Alerts 2 | . . . . 2 . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 651 | . . . 32 60 147 . . 342 . 70 Projectiles . | . . . . . . . . . . . Explosions 45 | . . . 32 13 . . . . . . Melee 606 | . . . . 47 147 . . 342 . 70 Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 83 | . . 61 . 22 . . . . . . Shots 4 | . . 2 . 2 . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 13 | . 1 5 1 6 . . . . . . Kicked 12 | . 1 5 1 5 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | 100 262 469 . 323 195 . 102 116 150 167 Average Temperature 49 | 45 71 44 . 74 79 . 61 37 70 53 Received Heat Transfer 1320 | . 390 213 . 663 54 . . . . . Effects 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 . 4 Impact Corruptions 4 | . . . . . . . . 2 . 2 Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 10 | 1 5 4 . . . . . . . . Heat Transferred 3058 | 421 1342 1295 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . Low Security (%) 90 | 100 88 88 100 83 82 100 100 100 100 100 Level 1 9 | . 11 11 . 15 17 . . . . . Level 2 . | . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 416 | 10 240 265 154 416 234 65 64 165 45 44 Initial 187 | . . 24 51 . 187 65 38 . 45 24 Average 94 | 1 125 88 49 117 183 64 29 51 42 14 Influence Increases 3625 | 15 668 852 118 970 299 . 181 421 . 101 Destroy 0b10 Robot/C 1680 | . 440 520 80 640 . . . . . . Destroy 0b10 Robot/NC 215 | 15 35 45 5 60 10 . 10 30 . 5 Destroy Leader 440 | . 94 164 10 162 . . . 10 . . Successful Hack 336 | . 24 23 . 11 94 . 93 66 . 25 Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 150 | . . 15 . 75 15 . 15 15 . 15 Destroy Structure 144 | . . 25 23 22 15 . 3 30 . 26 Partial Spotted 120 | . . . . . 15 . 60 45 . . Lose Combat Pursuer 510 | . 45 60 . . 150 . . 225 . 30 Influence Decreases 3623 | 15 609 779 250 557 526 131 236 291 95 134 Entered New Map 576 | . . 35 81 . 226 121 17 . 85 11 Time Decay 2706 | 15 539 554 169 527 270 10 219 280 10 113 Lost Part 171 | . 70 40 . 30 20 . . 1 . 10 Lost Ally 20 | . . . . . 10 . . 10 . . Purge Threat 150 | . . 150 . . . . . . . . Squads Dispatched 35 | . 5 1 . 5 8 . 6 7 . 3 Investigation 17 | . 3 . . 2 5 . 4 2 . 1 Extermination 6 | . . . . . 2 . 1 2 . 1 Reinforcement 12 | . 2 1 . 3 1 . 1 3 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Distress Signals 13 | . 1 3 . 3 1 . . 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 41 36 4 46 20 4 1 25 4 16 Peak Tracking Total 14 | . 7 4 4 5 7 4 2 7 5 14 Tactical Retreats 25 | . 2 3 . 1 9 . . 8 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Traps Triggered 10 | . 3 . . 1 2 . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . . . 1 1 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Machines Disabled 10 | . . 1 . 5 1 . 1 1 . 1 Max in Single Turn 1 | . . 1 . 1 1 . 1 1 . 1 Garrison Access 6 | . . . . 1 1 . . 3 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Machines Accessed 73 | . 7 9 . 8 13 . 14 18 . 4 Terminals 42 | . 6 5 . 5 6 . 7 11 . 2 Fabricators 9 | . . . . . 2 . 4 2 . 1 Repair Stations 4 | . . 1 . 1 1 . 1 . . . Recycling Units 4 | . 1 2 . . 1 . . . . . Scanalyzers 7 | . . 1 . 1 1 . 2 2 . . Garrison Access 7 | . . . . 1 2 . . 3 . 1 Total Hacks 214 | . 16 29 . 21 36 . 52 38 . 22 Successful 113 | . 7 17 . 5 19 . 30 23 . 12 Failed 100 | . 9 11 . 16 17 . 22 15 . 10 Catastrophic 17 | . 2 3 . 2 2 . 1 6 . 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 74 | . 9 10 . 11 6 . 10 13 . 15 Terminals 118 | . 14 10 . 15 16 . 22 26 . 15 Fabricators 34 | . . . . . 6 . 19 4 . 5 Repair Stations 11 | . . 2 . 2 2 . 5 . . . Recycling Units 11 | . 2 8 . . 1 . . . . . Scanalyzers 26 | . . 9 . 3 3 . 6 5 . . Garrison Access 14 | . . . . 1 8 . . 3 . 2 Terminal Hacks 41 | . 3 4 . 4 9 . 9 8 . 4 Part Schematic 4 | . 1 . . 1 1 . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 1 . 1 1 . . . . . Level Access Points 2 | . . . . . . . 1 . . 1 Machine Index 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . Repair Station Index 2 | . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Disarm Traps 2 | . . . . . . . 1 1 . . Maintenance Status 4 | . . . . . 1 . 1 1 . 1 Security Status 2 | . . . . . . . 1 . . 1 Patrol Status 1 | . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . 1 . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . Registered Prototypes 2 | . . . . . 1 . 1 . . . Zone Layout 6 | . . . . . 2 . 2 2 . . Fabricator Hacks 16 | . . . . . 3 . 8 2 . 3 Network Status 2 | . . . . . 1 . 1 . . . Load Schematic 11 | . . . . . 2 . 5 2 . 2 Build 3 | . . . . . . . 2 . . 1 Repair Station Hacks 8 | . . 2 . . 2 . 4 . . . Scan Component 4 | . . 1 . . 1 . 2 . . . Repair 4 | . . 1 . . 1 . 2 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 16 | . . 8 . . 1 . 3 4 . . Insert Component 9 | . . 4 . . 1 . 2 2 . . Analyze 7 | . . 4 . . . . 1 2 . . Garrison Access Hacks 6 | . . . . 1 1 . . 3 . 1 Seal Access 6 | . . . . 1 1 . . 3 . 1 Unauthorized Hacks 24 | . 3 3 . . 2 . 6 6 . 4 Terminals 11 | . 2 1 . . 1 . 1 4 . 2 Assimilate 2 | . . . . . 1 . . 1 . . Botnet 5 | . 1 . . . . . 1 2 . 1 Operators 4 | . 1 1 . . . . . 1 . 1 Fabricators 9 | . . . . . 1 . 4 2 . 2 Report 1 | . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . 1 . . . Recompile 6 | . . . . . 1 . 2 2 . 1 Repair Stations 1 | . . . . . . . 1 . . . Patch 1 | . . . . . . . 1 . . . Recycling Units 3 | . 1 2 . . . . . . . . Reject 1 | . . 1 . . . . . . . . Mask 1 | . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 62 | . 6 9 . 7 11 . 13 13 . 3 Full Trace Events 6 | . . . . 1 4 . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 1 4 . 1 1 . 1 3 . . Parts Built 3 | . . . . . . . 2 . . 1 Authchips 3 | . . . . . . . 2 . . 1 Time 152 | . . . . . . . 105 . . 47 Total Part Build Rating 13 | . . . . . . . 8 . . 5 Parts Repaired 4 | . . 1 . . 1 . 2 . . . Time 184 | . . 32 . . 38 . 114 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed 7 | . . 4 . . 1 . . 2 . . Part Schematics Acquired 7 | . . 4 . . . . 1 2 . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 11 | . . . . . 1 . . 9 1 . Non-combat 10 | . . . . . 1 . . 9 . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 12 | . . . . . 1 . . 10 1 . parse_system 1 | . . . . . . . . . 1 . no_distress 2 | . . . . . . . . 2 . . find_chute 8 | . . . . . 1 . . 7 . . find_recycling 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Total Allies 2 | . . . . . 1 . . 1 . . Largest Group 1 | . . . . . 1 . . 1 . . Highest-Rated Group 26 | . . . . . 10 . . 26 . . Highest-Rated Ally 26 | . . . . . 10 . . 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 2757 | 9 179 . . 116 597 21 467 1040 26 302 Optics 1748 | . . . . . 13 . 375 1040 26 294 Sensors 2452 | . . . . . 597 21 467 1039 26 302 Seismic 659 | 9 179 . . . 471 . . . . . Machine Analysis 7 | . . . . . 7 . . . . . ECM 237 | . . . . 116 62 . 19 40 . . Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Turns Passed 8554 | 90 1651 1954 549 1857 597 21 467 1040 26 302 Spaces Moved 7928 | 37 657 790 263 957 1100 68 1031 2269 106 650 Core 19 | 4 15 . . . . . . . . . Treads 390 | 33 84 2 . 271 . . . . . . Legs 2295 | . 558 788 263 686 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5224 | . . . . . 1100 68 1031 2269 106 650 Fastest Speed 23 | 50 120 120 190 120 26 30 27 23 23 23 Average Speed 75 | 148 192 189 190 131 36 30 27 24 23 23 Slowest Speed 330 | 160 260 320 190 330 260 30 30 25 23 23 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 45 | . . . . . 15 . 6 17 2 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 92 67 72 66 37 73 27 55 85 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 85 | . . . . 8 15 . 3 33 . 26 Terrain Destroyed 145 | . . 23 28 17 15 . 3 33 . 26 Melee 59 | . . . . 1 15 . 3 14 . 26 Projectile 4 | . . . . 4 . . . . . . AOE 82 | . . 23 28 12 . . . 19 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Total 9717 | 57 887 1122 286 1327 1243 67 1190 2695 104 739 Wait 978 | 4 87 186 2 132 80 . 131 297 . 59 Move 7832 | 36 656 789 262 956 1072 67 1018 2235 101 640 Hop 43 | . . . . . 13 . 6 17 2 5 Pick Up 117 | 3 25 26 2 29 6 . 7 17 . 2 Fast Attach 49 | 5 5 7 . 13 8 . 5 5 . 1 Attach 32 | 2 4 5 . 5 4 . 2 9 . 1 Detach 8 | . . . . 2 2 . . 4 . . Swap 74 | . 11 8 3 25 12 . 5 10 . . Drop 135 | . 10 28 2 40 23 . 8 22 . 2 Fire 301 | 7 88 68 14 116 . . . 8 . . Melee 99 | . . . . 3 23 . 8 35 1 29 Ram . | . . . . . . . . . . . Kick 12 | . 1 5 1 5 . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 36 | . . . . . . . . 36 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Lost 3 parts (2n1w) 772 | -10/Materials | Build established: Scavenger-Mutant 986 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Discovered new exit (range 16) 1572 | -10/Materials | Build established: Mutant 1742 | -10/Materials | Entered another Materials area 1742 | -9/Materials | Evolved 2 slots: Propulsion x2 2300 | -9/Materials | Repaired Shield Generator 2620 | -9/Materials | Discovered new exit (range 16) 2866 | -9/Materials | Discovered new exit (range 8) 2977 | -9/Materials | Discovered new exit (range 3) 3201 | -9/Materials | Lost 3 parts (2n1u) 3290 | -9/Materials | Discovered new exit (range 16) 3307 | -9/Materials | Central database locked down 3696 | -9/Materials | Entered Mines 3744 | -9/Mines | Met a Derelict bent on vengeance 3920 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4011 | -9/Mines | Learned Materials terminal intel 4205 | -9/Mines | Discovered new exit (range 10) 4213 | -9/Mines | Build established: Scavenger-Mutant 4245 | -9/Mines | Entered Materials 4245 | -8/Materials | Evolved 2 slots: Utility x2 4246 | -8/Materials | Loaded intel: 12 terminal locations 4574 | -8/Materials | Build established: Mutant 5174 | -8/Materials | Discovered new exit (range 14) 6022 | -8/Materials | Discovered new exit (range 15) 6102 | -8/Materials | Identified exit to Factory 6102 | -8/Materials | Entered Factory 6102 | -7/Factory | Evolved 2 slots: Utility x2 6355 | -7/Factory | Discovered new exit (range 5) 6409 | -7/Factory | Repaired Broken Imp. VTOL Module 6699 | -7/Factory | Manually triggered Chute Trap 6699 | -7/Factory | Sucked down chute 6699 | -7/Factory | Entered Waste 6702 | -7/Waste | Spotted C-40 Crusher 6711 | -7/Waste | Spotted C-40 Crusher 6712 | -7/Waste | Spotted C-40 Crusher 6714 | -7/Waste | EMP discharged 6714 | -7/Waste | Spotted C-40 Crusher 6715 | -7/Waste | Discovered new exit (range 15) 6715 | -7/Waste | Spotted C-40 Crusher 6719 | -7/Waste | Identified exit to Factory 6720 | -7/Waste | Entered Factory 6761 | -7/Factory | Discovered new exit (range 18) 6792 | -7/Factory | Identified exit to Factory 6871 | -7/Factory | Repaired Broken Imp. VTOL Module 6910 | -7/Factory | Repaired Cesium-ion Thruster 7089 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7101 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7187 | -7/Factory | Entered another Factory area 7187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7274 | -6/Factory | Discovered new exit (range 13) 7278 | -6/Factory | Identified exit to Lower Caves 7600 | -6/Factory | Build established: Hacker-Scout 7788 | -6/Factory | Discovered new exit (range 7) 7862 | -6/Factory | Discovered new exit (range 18) 7903 | -6/Factory | Identified exit to Factory 7979 | -6/Factory | Discovered exit to Lower Caves (range 13) 8227 | -6/Factory | Manually triggered Chute Trap 8227 | -6/Factory | Sucked down chute 8227 | -6/Factory | Entered Waste 8236 | -6/Waste | Spotted C-40 Crusher 8238 | -6/Waste | Spotted C-40 Crusher 8242 | -6/Waste | EMP discharged 8244 | -6/Waste | Spotted C-40 Crusher 8245 | -6/Waste | Spotted C-40 Crusher 8246 | -6/Waste | Spotted C-40 Crusher 8248 | -6/Waste | Discovered new exit (range 20) 8252 | -6/Waste | Identified exit to Factory 8253 | -6/Waste | Entered Factory 8339 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8548 | -6/Factory | System corruption reached 10% 8555 | -6/Factory | Self-destructed Last Messages --------------- 08455_ Acquired Authchip [Propulsion]. 08467_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8X. 08481_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08483_ Acquired 14 matter. 08496_ System corrupted: Energy discharge (-45). 08500_ U-05 Engineer builds a Wall. 08515_ System corrupted: Matter fused (-5). 08519_ H-66 Slayer deploys Drone. 08520_ Drone sends a signal. 08520_ H-66 Slayer retrieves Drone. 08526_ U-05 Engineer builds a Wall. 08527_ Slug penetrates Wall. 08547_ Adv. Visual Processing Unit destroyed. 08547_ System corrupted by crushing effect (+5). 08547_ U-05 Engineer builds a Wall. 08547_ Knocked back. 08548_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ???????# "" | | ??????????????????????????????? ??????# "G | | ??????????????????????????????? ??????# "" | | ???????????????????????????????? * ??????# | | ??????????????? ?????????????? """ ??#! | | ??????????????? ????????????? ??/ ? | | ?????????????? ???????????? """"??# ? | | ?????????????? ????????????? """???? ?? | | ??????????????# ???????????? """???? ?? | | ??????????????# ????????????? ?????? ??? | | ???????????????# ???????????? ?????? ??? | | ???????????????# #############+########/#### | | ???????????????# | | ???????????????# t | | ???????????????# s s A | | ???????????????# | | ???????????????# | | ???????????????# c | | ???????????????# k | | ???????????????############ ########+##### | | ?????????????????# #?????????# | | ?????????????????# c #?????????# | | ?????????????????# """ """ #?????????### | | ?????????????????# """c""" #???????????# | | ?????????????????# ! """ """ #???????????# | | ?????????????????# @ #???????????# | | ?????????????????# """ #???????????# | | ?????????????????# """ #??????????## | | ?????????????????# """ #??????????######### | | ?????????????????# !!! p #??????????###?## | | ?????????????????# !!! #??????????????## | | ?????????????????# !! #??????????????## | | ?????????????????##############???????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Power Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Shield Generator | 40% | -9/Materials Imp. VTOL Module | 99% | -7/Factory | Broken Imp. VTOL Module | 99% | -7/Factory | Broken Cesium-ion Thruster | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed LinkedDrainedMantle Manual? 0 Play Time 03:00:03 Cumulative 114.4 hours Start 2025.10.04 @ 21:40:58 End 2025.10.05 @ 20:01:21 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 58 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d25431e-3265-4f51-b778-f884c3e75619