Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 18:03:32 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (216) 1080 Value Destroyed (7387) 7387 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (2414) 2414 TOTAL SCORE: 17521 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 3577 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -2177 Cogmind --------- Core Integrity 872/1000 Matter 6/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (410) Ox3 Location -5/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Assembled Alloy Leg Gravmag System > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Machine Analyzer Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Compact Battery (200) Improved Matter Compressor (300) Machine Analyzer Melee Analysis Suite Makeshift Hacking Suite Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Personal Teleporter v0.10 (0/15) Autogun Heavy Mass Driver Plasma Cutter Master Tearclaws PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Overtuned Treads Armored Medium Treads Assembled Alloy Leg Gravmag System > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Machine Analyzer Improved Light Armor Plating Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Tech Extrapolator > --- WEAPON ----------- Heavy Mass Driver Long-range Missile Launcher > --- INVENTORY -------- Wheel Compact Battery Improved Matter Compressor Machine Analyzer Melee Analysis Suite Makeshift Hacking Suite Tractor Beam Dimensional Node Initializer Personal Teleporter v0.10 Heavy Assault Rifle Autogun Bore Cannon Plasma Cutter Master Tearclaws Large Botcube PL-3XN's Ring of Power [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Makeshift Microdissipator Network Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 . . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 200 | 6 6 1 32 8 3 2 7 6 6 2 88 22 2 4 5 Power 20 | 1 1 . 5 . 1 . 1 . 1 . 6 1 . 2 1 Engine 14 | 1 1 . 5 . 1 . 1 . . . 5 . . . . Core 5 | . . . . . . . . . 1 . 1 1 . 2 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 36 | 2 . 1 9 2 1 . 3 1 1 1 10 3 1 . 1 Treads 21 | 2 . . 8 1 . . 3 . . 1 3 3 . . . Leg 1 | . . . . . . . . . . . 1 . . . . Wheel 11 | . . 1 1 1 1 . . 1 . . 6 . . . . Hover 2 | . . . . . . . . . 1 . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 82 | 1 3 . 9 1 1 . 1 3 1 . 47 12 . . 3 Device 48 | . 2 . 4 . . . . . 1 . 31 8 . . 2 Storage 5 | 1 1 . 1 . . . 1 . . . . 1 . . . Processor 8 | . . . . . 1 . . 1 . . 6 . . . . Hackware 2 | . . . . . . . . . . . . 2 . . . Protection 19 | . . . 4 1 . . . 2 . . 10 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | 2 2 . 9 5 . 2 2 2 3 1 25 6 1 2 . Energy Gun 23 | 1 2 . 3 . . . 1 1 3 1 11 . . . . Energy Cannon 10 | . . . 3 3 . . . 1 . . 3 . . . . Ballistic Gun 10 | 1 . . . . . . . . . . 4 4 . 1 . Ballistic Cannon 10 | . . . 3 . . 2 1 . . . 1 2 . 1 . Launcher 3 | . . . . 2 . . . . . . . . 1 . . Special Weapon 6 | . . . . . . . . . . . 6 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 1 . 4 . 3 2 . . 4 Parts Lost 35 | . . 3 4 3 . . 5 . 1 . 12 4 1 2 . Power 6 | . . 1 1 . . . 1 . . . 1 . 1 1 . Propulsion 12 | . . 2 2 1 . . 2 . 1 . 1 2 . 1 . Utility 13 | . . . 1 2 . . 1 . . . 7 2 . . . Weapon 4 | . . . . . . . 1 . . . 3 . . . . Highest Loss Streak 4 | . . 2 3 2 . . 3 . 1 . 4 1 1 1 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 98 95 97 92 72 100 79 85 91 92 88 93 84 92 69 Engine 5 | . 14 13 10 11 11 11 8 7 . . 4 5 . . . Core 2 | . . . . . . . . . 6 7 2 5 5 9 4 Treads 6 | . 28 12 19 14 6 . 11 10 4 6 2 7 11 10 5 Leg 3 | . . . . . . . . . . . 4 5 5 5 5 Wheel 8 | . . 12 1 6 15 22 6 4 7 7 11 5 . . . Device 13 | . 12 14 21 15 11 11 9 7 7 7 13 12 11 11 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 Processor 10 | . . . . . 5 11 9 12 15 15 12 14 11 11 11 Hackware 1 | . . . . . . . . . . . . 7 11 11 11 Protection 7 | . . . 10 11 11 11 4 10 15 15 7 3 5 5 5 Energy Gun 10 | . 23 28 4 . . . 2 6 21 23 12 2 . . . Energy Cannon 2 | . . . 3 20 . . . 2 . . 2 . . . . Ballistic Gun 1 | . 4 . . . . . . . . . 1 5 . 1 . Ballistic Cannon 3 | . . . 14 . . 22 18 12 . . 1 5 7 4 . Peak Build Rating 95 | 6 12 12 23 24 21 24 28 44 55 55 66 93 92 95 79 Average Rating 50 | 4 9 11 18 21 17 23 25 38 51 52 51 82 86 90 66 On Entrance 37 | . 6 12 10 23 21 19 24 28 44 55 52 54 92 85 79 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 22 22 47 45 44 46 106 108 108 106 125 128 128 131 109 Greatest Support 60 | 40 40 10 40 40 22 22 60 40 28 28 52 30 30 30 30 Greatest Overweight (x) 35 | . . 2 2 3 3 2 10 3 3 3 35 12 4 4 3 Average Overweight (x) 3 | . . 1 . 2 1 2 6 2 3 3 4 7 3 3 2 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 10 13 15 15 15 24 25 25 25 25 25 25 25 25 Most Carried 25 | 3 10 10 15 15 15 14 25 25 25 25 25 25 25 19 17 Average Carried 20 | 1 7 9 12 14 14 13 20 24 24 24 22 24 20 17 16 Final Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 9 15 15 15 13 25 25 25 23 25 25 15 16 17 Class Distribution -------------------- 44% | Scavenger-Tank 16% | Mutant 14% | Tank 13% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Matter Collected 8910 | 206 132 10 713 200 . 49 331 10 466 40 5460 782 421 90 . Remotely 3029 | . . . . . . . . . . . 3029 . . . . Salvage Created 7864 | . 526 84 1240 521 . . 333 10 495 286 3513 622 96 138 . Parts 485 | . 27 6 97 32 . . 16 1 20 9 232 32 2 11 . Haulers Intercepted 8 | . 1 . 5 . . . 1 . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 15 22 . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Combat Hostiles Destroyed 205 | . 12 4 36 28 . . 10 . 4 2 85 11 6 7 . Guns 53 | . 12 4 7 . . . . . 4 2 20 4 . . . Cannons 128 | . . . 29 14 . . 10 . . . 65 6 4 . . AOE 19 | . . . . 10 . . . . . . . . 2 7 . Classes Destroyed 28 | . 6 . 5 1 . . 1 . 1 . 11 1 1 1 . Worker 6 | . 1 . 1 1 . . . 1 . . . 2 . . . Builder 5 | . . . 3 . . . 1 . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . Hauler 8 | . 1 . 5 . . . 1 . 1 . . . . . . Recycler 7 | . . . 1 . . . . . 3 3 . . . . . Operator 3 | . 2 . . . . . . . . . . 1 . . . Turret 1 | . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . Swarmer 38 | . 3 3 14 7 . . . . . . . 3 2 6 . Grunt 37 | . 9 1 12 8 . . 3 . 1 . . 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 5 | . . . 1 1 . . . . . . . . 3 . . Sentry 19 | . . . 8 . . . 6 . 2 2 . 1 . . . Hunter 4 | . . . . . . . 1 . . . . 3 . . . Programmer 3 | . . . . . . . . . 1 . . 1 . 1 . Bolteater 2 | . . . . . . . . . . . 2 . . . . Federalist 10 | . . . . . . . . . . . 10 . . . . Explorer 9 | . . . . . . . . . . . 9 . . . . Ranger 6 | . . . . . . . . . . . 6 . . . . Guru 4 | . . . . . . . . . . . 4 . . . . Scientist 9 | . . . . . . . . . . . 9 . . . . Scrapper 29 | . . . . . . . . . . . 29 . . . . Elite 21 | . . . . . . . . . . . 21 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . Tinkerer 3 | . . . . . . . . . . . 3 . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . Assembled 12 | . . . . 12 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . 1 . . 1 . Best Kill Streak 12 | . 3 3 12 7 . . 4 1 2 1 12 4 4 3 . Combat Bots Only 12 | . 3 3 8 7 . . 3 . 1 1 12 3 4 3 . Max Kills in Single Turn 3 | . 1 1 1 2 . . 1 1 1 1 2 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . . 1 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Hostile Shots Fired 880 | . 62 32 136 80 . 1 87 9 37 27 291 63 29 26 . Missed 280 | . 25 8 37 26 . . 26 2 13 11 94 19 8 11 . Damage Taken 8606 | . 482 234 1171 784 . 14 891 176 230 123 2942 866 429 264 . Core 1052 | . 135 57 93 111 . . 115 21 8 8 376 57 71 . . Absorbed by Shields 403 | . . . . . . . . . . . 244 159 . . . Reduced by Siege Mode 193 | . . . . . . . . . . . 193 . . . . Redirected to Shielding 43 | . . . 18 . . . . 5 2 2 16 . . . . Regen/Repaired (Parts) 553 | . . . . . . . . . . . 553 . . . . Core Remaining (%) 58 | 100 . 23 . . . 49 79 . . . 41 . . . . Volleys Fired 634 | . 49 14 95 45 . . 47 5 18 11 252 43 15 40 . Largest 3 | . 2 2 2 2 . . 2 3 2 3 3 3 2 2 . Hottest 240 | . 112 112 136 136 . . 88 149 150 230 240 148 132 80 . Shots Fired 1082 | . 98 28 190 82 . . 91 12 36 32 358 91 23 41 . Gun 518 | . 98 28 58 . . . . 5 35 32 164 72 . 26 . Cannon 536 | . . . 132 73 . . 91 7 1 . 188 19 19 6 . Launcher 22 | . . . . 9 . . . . . . . . 4 9 . Special 6 | . . . . . . . . . . . 6 . . . . Kinetic 516 | . 18 . 98 . . . 91 4 . . 187 67 19 32 . Thermal 537 | . 80 28 92 73 . . . 8 35 32 165 24 . . . Explosive 22 | . . . . 9 . . . . . . . . 4 9 . Electromagnetic 1 | . . . . . . . . . 1 . . . . . . Robot Hit Streak 49 | . 14 8 14 17 . . 8 2 12 10 49 10 2 24 . Robot Miss Streak 6 | . 5 3 5 6 . . 4 3 5 4 3 4 5 5 . Penetration Max 2 | . . . . . . . . . . . 2 1 . . . Secondary Targets 7 | . 2 1 . . . . . . . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . . . Shots Hit Robots 689 | . 66 19 128 41 . . 53 4 32 21 242 41 9 33 . Core Hits 431 | . 27 5 93 38 . . 16 1 44 21 135 22 13 16 . Critical Kills 4 | . . . . 4 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 41 | . 6 1 1 4 . . 2 . . . 19 4 2 2 . Burn 11 | . 6 1 . . . . . . . . 2 2 . . . Meltdown 4 | . . . . 4 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 . Blast 25 | . . . 1 . . . 2 . . . 17 2 2 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27837 | . 845 272 2630 1527 . . 1288 94 665 528 16001 1445 982 1560 . Guns 6657 | . 845 272 813 . . . . 20 665 528 2289 867 . 358 . Cannons 19094 | . . . 1817 866 . . 1288 74 . . 13712 578 462 297 . Explosions 2086 | . . . . 661 . . . . . . . . 520 905 . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 18751 | . 98 . 1283 . . . 1288 48 . . 13731 1186 462 655 . Thermal 6978 | . 747 272 1347 866 . . . 46 643 528 2270 259 . . . Explosive 2086 | . . . . 661 . . . . . . . . 520 905 . Electromagnetic 22 | . . . . . . . . . 22 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 6 7 7 7 . 1 1 1 1 1 1 2 2 Average Corruption 1 | . 2 2 2 6 7 7 . 1 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . 1 1 16 26 8 1 . . 7 9 70 2 13 7 3 Message Errors 46 | . . . 4 7 1 . . . 3 5 14 . 6 3 3 Matter Fused 34 | . . . 4 3 2 1 . . . 2 18 1 2 1 . Heat Flow Errors 27 | . . 1 3 4 1 . . . 2 . 14 . 2 . . Energy Discharges 13 | . . . 2 3 1 . . . 1 . 5 1 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 2 | . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 23 | . . . 2 4 2 . . . 1 . 10 . 2 2 . Data Loss (major) 8 | . . . 1 2 1 . . . . . 3 . . 1 . Misfires 6 | . . . . 1 . . . . . 2 3 . . . . Alerts 3 | . . . . 1 . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1980 | . . . 22 41 . . 11 . . . 1666 93 37 110 . Projectiles 1863 | . . . 22 14 . . 11 . . . 1666 93 . 57 . Explosions 117 | . . . . 27 . . . . . . . . 37 53 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 48 | . . . 8 . . . 4 . . . 29 2 4 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 47 | . . . 8 . . . 3 . . . 29 2 4 1 . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 170 | . . . . 77 . . . . . . . . 55 38 . Shots 6 | . . . . 3 . . . . . . . . 1 2 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | . 170 96 194 249 167 . 20 27 244 204 330 42 224 . . Average Temperature 68 | . 42 32 56 49 84 . 5 10 47 84 86 10 113 . . Received Heat Transfer 2586 | . 195 69 288 220 . 9 342 . 72 42 1020 286 36 7 . Siege Activations 11 | . . . . . . . . . . . 11 . . . . Total Turns 2802 | . . . . . . . . . . . 2802 . . . . Longest Duration 1743 | . . . . . . . . . . . 1743 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . . 4 . . . . . . . 1 . . . Combat Hostiles 5 | . . . . 4 . . . . . . . 1 . . . Parts Melted 30 | . 4 3 3 5 . . . . 1 2 5 6 1 . . Heat Transferred 12380 | . 2405 777 1977 1554 . . . 74 547 730 3613 703 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . 2 3 . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Peak Influence 1946 | . 240 119 618 555 . 35 235 39 187 26 . 1946 . . . Initial 224 | . . 34 42 224 . . 13 38 15 . . . . . . Average 342 | . 115 91 340 432 . 18 78 35 83 9 . 1092 . . . Maximum Alert Level 5 | . 1 . 2 2 . . 1 . . . . 5 . . . Low Security (%) 53 | 100 81 100 19 . . 100 95 100 100 100 . 17 . . . Level 1 18 | . 18 . 49 38 . . 4 . . . . . . . . Level 2 16 | . . . 31 61 . . . . . . . 14 . . . Level 3 1 | . . . . . . . . . . . . 11 . . . Level 4 3 | . . . . . . . . . . . . 20 . . . Level 5 6 | . . . . . . . . . . . . 36 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 3 . . . 4 1 . . . 17 . . . Investigation 3 | . 1 . . . . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . 3 . . . Reinforcement 11 | . 2 . 2 . . . . 1 . . . 6 . . . Assault 5 | . . . 1 . . . . . . . . 4 . . . Garrison 6 | . . . . . . . 3 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Distress Signals 10 | . . . 6 . . . . . 3 . 1 . . . . Communications Jammed 7 | . . . . . . . . . . . . 7 . . . Distress Signals 5 | . . . . . . . . . . . . 5 . . . Times Spotted 316 | . 20 5 61 34 . 3 12 4 8 2 86 47 16 18 . Peak Tracking Total 10 | . 3 3 10 7 . 3 3 3 2 1 6 5 9 4 . Tactical Retreats 10 | . . . 5 3 . . . . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Traps Triggered 8 | . 2 . 4 . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Machines Disabled 37 | . 1 . 1 . . . 1 1 1 . 22 8 1 1 . Max in Single Turn 2 | . 1 . 1 . . . 1 1 1 . 2 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Machines Accessed 21 | . 2 . 7 . 1 . 4 1 1 1 1 2 . 1 . Terminals 14 | . 2 . 6 . . . 3 . 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 34 | . 4 . 11 . 1 . 7 2 1 1 1 5 . 1 . Successful 17 | . 1 . 7 . 1 . 3 1 1 . 1 1 . 1 . Failed 17 | . 3 . 4 . . . 4 1 . 1 . 4 . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 4 . 9 . 1 . 5 . 1 1 . 1 . . . Terminals 22 | . 4 . 9 . . . 5 . 1 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 3 . . . Terminal Hacks 5 | . . . . . 1 . . . 1 . 1 1 . 1 . Record 2 | . . . . . . . . . . . . 1 . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 2 | . . . . . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 5 . . . 3 . . . . . . . . Terminals 9 | . 1 . 5 . . . 3 . . . . . . . . Skim 9 | . 1 . 5 . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 5 . . . 3 1 . . . 2 . . . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 10 13 . 1 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 181 | . . . 181 . . . . . . . . . . . . Retrieved Matter 232 | . . . 232 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Total Allies 14 | . . . . 3 . . . . . . 5 2 4 . . Largest Group 5 | . . . . 3 3 3 . . . . 5 5 4 4 3 Highest-Rated Group 417 | . . . . 40 40 40 . . . . 417 417 251 251 199 Highest-Rated Ally 100 | . . . . 16 16 16 . . . . 100 100 100 90 90 Total Orders 17 | . . . . . . . . . . . 10 . 2 3 2 STAY 12 | . . . . . . . . . . . 7 . 1 2 2 FOLLOW 5 | . . . . . . . . . . . 3 . 1 1 . Ally Attacks 360 | . . . . 16 . 4 . . . . 138 150 25 27 . Total Damage 18095 | . . . . 125 . 28 . . . . 6806 8948 1122 1066 . Kills 138 | . . . . 3 . 1 . . . . 50 65 10 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . 4 . . . Turrets Deployed 3 | . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Turns Passed 29149 | 86 877 169 2438 814 299 47 1108 469 432 1169 16568 1542 1868 993 270 Spaces Moved 13528 | 49 441 108 1126 407 251 40 385 239 244 771 7711 591 711 339 115 Core 11 | 4 . . . . . . . . . . 7 . . . . Treads 1745 | 45 441 . 942 95 . . 110 53 . . 54 . . . 5 Legs 1284 | . . . . . . . . . . . 4 120 711 339 110 Wheels 10488 | . . 108 184 312 251 40 275 186 244 771 7646 471 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 135 100 115 115 145 145 145 125 155 240 240 210 Average Speed 169 | 151 160 108 177 162 110 115 244 183 145 145 155 219 242 259 221 Slowest Speed 1800 | 160 160 110 240 320 135 115 320 320 145 145 1800 270 270 270 410 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 2 . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 60 16 91 65 59 21 31 11 31 94 92 17 68 55 57 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . 1 1 1 . 1 . Scrap Searched 14 | . . . . 1 . 1 . . . . 6 . 3 3 . Spaces Dug 10 | . . . . . . . 6 . . . 1 3 . . . Terrain Destroyed 350 | . . . 19 72 . . 19 1 . . 68 19 41 111 . Melee . | . . . . . . . . . . . . . . . . Projectile 141 | . . . 19 . . . 19 1 . . 68 19 14 1 . AOE 209 | . . . . 72 . . . . . . . . 27 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Total 18797 | 60 519 131 1384 476 275 41 461 260 290 802 11966 761 834 405 132 Wait 3857 | . 9 9 81 11 8 . 3 . 5 . 3583 57 72 19 . Move 13501 | 48 440 107 1125 406 250 39 384 238 243 770 7706 590 708 332 115 Hop 6 | . . . . . . . . . . . 2 . 1 3 . Pick Up 269 | 6 9 . 19 4 6 . 17 5 7 8 148 19 14 6 1 Fast Attach 89 | 3 3 . 18 1 . . 2 3 5 1 36 10 . 1 6 Attach 51 | 3 . 1 3 2 3 2 4 3 . 1 21 4 1 3 . Detach 13 | . . . . . . . 1 . . . 11 1 . . . Swap 61 | . 3 . 11 5 . . 1 . 1 . 31 8 1 . . Drop 306 | . 6 . 32 2 8 . 2 6 11 11 170 29 18 1 10 Fire 634 | . 49 14 95 45 . . 47 5 18 11 252 43 15 40 . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Discovered new exit (range 7) 964 | -10/Materials | Entered Mines 973 | -10/Mines | Met a Derelict bent on vengeance 993 | -10/Mines | Learned location of Mines (-8) 1119 | -10/Mines | Discovered new exit (range 9) 1133 | -10/Mines | Entered Materials 1133 | -9/Materials | Evolved 2 slots: Utility x2 1414 | -9/Materials | Destroyed 8 combat bots 1416 | -9/Materials | Lost 3 parts (1p2n) 1527 | -9/Materials | Discovered new exit (range 15) 1802 | -9/Materials | Build established: Scavenger-Mutant 1876 | -9/Materials | Discovered new exit (range 9) 2343 | -9/Materials | Discovered new exit (range 16) 2377 | -9/Materials | Build established: Mutant 3006 | -9/Materials | Discovered new exit (range 13) 3186 | -9/Materials | Identified exit to Mines 3186 | -9/Materials | Learned location of 2 exits from Materials 3194 | -9/Materials | Learned Storage emergency access door positions 3207 | -9/Materials | Learned Storage stockpile data 3533 | -9/Materials | First assault squad dispatched 3571 | -9/Materials | Entered Mines 3572 | -9/Mines | Identified exit to Materials 3881 | -9/Mines | Assembled infested the area 3886 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3945 | -9/Mines | Destroyed 7 combat bots 3988 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4123 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4158 | -9/Mines | Learned 4 Materials zone layouts 4206 | -9/Mines | Core integrity fell below 50% 4374 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4374 | -9/Mines | Discovered new exit (range 5) 4385 | -9/Mines | Entered Exiles 4385 | -9/Exiles | Accompanied by 3 allies 4417 | -9/Exiles | Met 8R-AWN 4438 | -9/Exiles | Met EX-HEX 4475 | -9/Exiles | Met EX-BIN 4488 | -9/Exiles | Aligned with FarCom system 4489 | -9/Exiles | Given EX-Vault access code 4517 | -9/Exiles | Opened EX-Vault 4526 | -9/Exiles | Found Deploy-a-Sentry 4528 | -9/Exiles | Found Deploy-a-Sentry 4532 | -9/Exiles | Found Deploy-a-Sentry 4537 | -9/Exiles | Found Firepult 4584 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4612 | -9/Exiles | Met EX-DEC 4668 | -9/Exiles | Discovered new exit (range 10) 4684 | -9/Exiles | Stole two prototypes: Firepult, Deploy-a-Sentry 4684 | -9/Exiles | Entered Mines 4684 | -8/Mines | Accompanied by 3 allies 4731 | -8/Mines | Entered Materials 4731 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4732 | -8/Materials | Identified exit to Factory 5513 | -8/Materials | Lost 3 parts (2n1w) 5803 | -8/Materials | Build established: Skirmisher 5839 | -8/Materials | Entered Factory 5839 | -7/Factory | Evolved 2 slots: Utility x2 5840 | -7/Factory | Identified exit to Storage 5841 | -7/Factory | FarCom data flow suspended 6074 | -7/Factory | Discovered new exit (range 20) 6278 | -7/Factory | Build established: Tank 6308 | -7/Factory | Entered Storage 6309 | -7/Storage | Identified exit to Recycling 6736 | -7/Storage | Used back door to open Recycling access 6740 | -7/Storage | Entered Recycling 7684 | -7/Recycling | Discovered new exit (range 20) 7871 | -7/Recycling | Scanned before Scraplab entrance 7893 | -7/Recycling | Entered Scraplab 7904 | -7/Recycling | Discovered new exit (range 4) 7909 | -7/Recycling | Entered Scraptown 7909 | -7/Scraptown | System corruption cleaned by C-Scrubber 8125 | -7/Scraptown | Visited Symbiants 8157 | -7/Scraptown | Visited CR-KLE's Repair Center 8183 | -7/Scraptown | Visited Cyclists 8233 | -7/Scraptown | Visited Fellowship of the Rings 8244 | -7/Scraptown | Visited The Evicted 8553 | -7/Scraptown | CR-KLE repaired 10 parts 8972 | -7/Scraptown | DAS Turret deployed 8976 | -7/Scraptown | DAS Turret deployed 8979 | -7/Scraptown | DAS Turret deployed 9503 | -7/Scraptown | Attacked by Scraptown defenders 9521 | -7/Scraptown | Destroyed Triborg 9550 | -7/Scraptown | Found Prototype Ballistic Cannon 9550 | -7/Scraptown | Identified Siege Cannon 9561 | -7/Scraptown | Found Tri-treads 9567 | -7/Scraptown | Found Siege Articulator 9829 | -7/Scraptown | Build established: Scavenger-Tank 10125 | -7/Scraptown | Found Tri-treads 12208 | -7/Scraptown | Destroyed 12 combat bots 12299 | -7/Scraptown | Build established: Tank 12320 | -7/Scraptown | Destroyed 7 combat bots 12805 | -7/Scraptown | Lost 4 parts (4u) 12941 | -7/Scraptown | Core integrity fell below 50% 13172 | -7/Scraptown | Found Scrap Suit 13246 | -7/Scraptown | Build established: Scavenger-Mutant 13281 | -7/Scraptown | Visited Junk Repository 13418 | -7/Scraptown | Visited Science Guys 13458 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13510 | -7/Scraptown | Visited Botcube Research 13530 | -7/Scraptown | Visited Research Penetration Think Tank 13559 | -7/Scraptown | Visited Curators Association 13603 | -7/Scraptown | Build established: Scavenger-Gunner 14141 | -7/Scraptown | Visited Junk Repository 14216 | -7/Scraptown | Build established: Scavenger-Mutant 14244 | -7/Scraptown | Found DCF Scrap (29 items) 14536 | -7/Scraptown | Build established: Scavenger-Gunner 14665 | -7/Scraptown | Found Prototype Device 14665 | -7/Scraptown | Identified Exp. Recalibrator 14926 | -7/Scraptown | Visited Analyses Database 15091 | -7/Scraptown | Found Botcube 16066 | -7/Scraptown | Botcube activated 16088 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon. 16227 | -7/Scraptown | Found Lrg. Botcube 16243 | -7/Scraptown | Found Lrg. Botcube 16391 | -7/Scraptown | Found Scrap Suit 16394 | -7/Scraptown | Found Scrap Suit 17058 | -7/Scraptown | Found Scrap Suit 17734 | -7/Scraptown | Build established: Scavenger-Tank 18306 | -7/Scraptown | Lrg. Botcube activated 18342 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 18472 | -7/Scraptown | Found Lrg. Botcube 18474 | -7/Scraptown | Found Botcube 19699 | -7/Scraptown | Lrg. Botcube activated 19731 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 19920 | -7/Scraptown | Found Prototype Wheel 20527 | -7/Scraptown | Found PL-3XN's Ring of Power 20871 | -7/Scraptown | Entered Cyclist Reading Room 20916 | -7/Scraptown | Visited Spacefarers 21923 | -7/Scraptown | Lrg. Botcube activated 21949 | -7/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 4 melee weapons. 22503 | -7/Scraptown | Botcube activated 22521 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 22899 | -7/Scraptown | Found Scrap Suit 22988 | -7/Scraptown | Found Scrap Suit 23062 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 23475 | -7/Scraptown | Found Personal Teleporter v0.10 24415 | -7/Scraptown | Discovered new exit (range 3) 24477 | -7/Scraptown | Entered Factory 24477 | -5/Factory | Accompanied by 5 allies 24477 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 24820 | -5/Factory | Found Lrg. Botcube 24963 | -5/Factory | Garrison activated, responded to threat 25146 | -5/Factory | Found Botcube 25248 | -5/Factory | Build established: Scavenger-Skirmisher 25377 | -5/Factory | First assault squad dispatched 25509 | -5/Factory | Found Lrg. Botcube 25585 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 25741 | -5/Factory | Build established: Scavenger-Tank 25814 | -5/Factory | Found Botcube 25823 | -5/Factory | Botcube activated 25826 | -5/Factory | Botcube activated 25831 | -5/Factory | Botcube completed mutation into flying form (unarmed). 25832 | -5/Factory | Botcube completed mutation into core form, armed with 1 gun. 25860 | -5/Factory | Discovered new exit (range 10) 26019 | -5/Factory | Entered Upper Caves 26019 | -5/Upper Caves | Accompanied by 2 allies 26019 | -5/Upper Caves | Spotted 0E-MM3(f) 26021 | -5/Upper Caves | Encountered a Master Thief 26022 | -5/Upper Caves | Firepult stolen by Master Thief 26026 | -5/Upper Caves | Spotted 79-KHT(f) 26027 | -5/Upper Caves | Encountered a Master Thief 26030 | -5/Upper Caves | Lrg. Botcube stolen by Master Thief 26030 | -5/Upper Caves | Destroyed 79-KHT(f) 26149 | -5/Upper Caves | Learned Factory garrison access intel 26782 | -5/Upper Caves | Botcube activated 26800 | -5/Upper Caves | Botcube completed mutation into wheeled form, armed with 2 guns. 26935 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26992 | -5/Upper Caves | Identified exit to Upper Caves 27166 | -5/Upper Caves | Learned Factory stockpile data 27171 | -5/Upper Caves | Found DCF Scrap (14 items) 27525 | -5/Upper Caves | Lrg. Botcube activated 27545 | -5/Upper Caves | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 3 cannons. 27887 | -5/Upper Caves | Entered another Upper Caves area 27887 | -5/Upper Caves | Accompanied by 4 allies 27911 | -5/Upper Caves | Discovered new exit (range 7) 27922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28267 | -5/Upper Caves | Found Alien Artifact 28722 | -5/Upper Caves | Murdered *shitter 28785 | -5/Upper Caves | Spotted LM-NYL(f) 28786 | -5/Upper Caves | Spotted D9-MTQ(f) 28787 | -5/Upper Caves | Encountered a Master Thief 28787 | -5/Upper Caves | Encountered a Master Thief 28787 | -5/Upper Caves | Spotted U5-EXT(f) 28788 | -5/Upper Caves | Encountered a Master Thief 28791 | -5/Upper Caves | Neutrino Core stolen by Master Thief 28792 | -5/Upper Caves | Lrg. Botcube stolen by Master Thief 28798 | -5/Upper Caves | Alien Artifact stolen by Master Thief 28800 | -5/Upper Caves | Allies destroyed U5-EXT(f) 28858 | -5/Upper Caves | Discovered new exit (range 8) 28880 | -5/Upper Caves | Entered Zhirov 28880 | -5/Zhirov | Accompanied by 3 allies 28880 | -5/Zhirov | Discovered new exit (range 3) 28922 | -5/Zhirov | Met Zhirov 29032 | -5/Zhirov | Found Alien Artifact 29056 | -5/Zhirov | Found Alien Artifact 29056 | -5/Zhirov | Identified Integrated Reactor 29056 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29150 | -5/Zhirov | Self-destructed Last Messages --------------- (+10). 29060_ Acquired Graphene Brace. 29086_ Tech Extrapolator generates new schematic "Spk. Heavy Treads". Influences: Hvy. Treads, Mak. Spear. 29089_ Acquired Prototype Reactor. 29089_ Identified Hvy. Antimatter Reactor. 29090_ Dropped Hvy. Antimatter Reactor. 29105_ Dropped Graphene Brace. 29106_ Acquired Unknown Device. 29106_ Identified Adv. Power Amplifier. 29107_ Dropped Adv. Power Amplifier. 29110_ Acquired Prototype Protection. 29110_ Identified Exp. Utility Shielding. 29111_ Dropped Exp. Utility Shielding. 29127_ Acquired Prototype Flight Unit. 29127_ Identified Cld. Nuclear Pulse Thruster. 29128_ Dropped Cld. Nuclear Pulse Thruster. 29129_ Dropped Fusion Compressor. 29147_ Tech Extrapolator generates new schematic "Mak. Hacking Suite". Influences: Hacking Suite, Imp. Hacking Suite. Map ----- +----------------------------------------------------+ | ????????????????????###??##""""##????????? | | ????????????######### ##?#""""""#??????### | | ????????????#""""""" #?# """" #?????## | | ????????????#" " ### ##?#### < | | ????????????#" ### | | ????#X ?????#" [ | | ????#" "#### ] | | ????#"" ###### | | ?????####+#### ### ##????#### | | ????????????#"" #?# """" #????????? | | ????????????##" #### ##?#""""""#????????? | | ?????????????#" #??###??##""""##????????? | | ?????????????## #????????##""##?????????? | | ??????????????# #?????????#""#??????????? | | ??????????????# #???????????????????????? | | ???????######## ########????????????????? | | ???????#"X # # """"#????????????????? | | ???????#" # # """"#????????????????? | | ???????#"" # # """#????????????????? | | ???????#"" + + ""#????????????????? | | ???????#"" ""# # """#????????????????? | | ???????#"""""# # """"#????????????????? | | ???????#"""""# #X""""#????????????????? | | ???????########++########????????????????? | | ???????#" """"#????????????????? | | ???????#"" @ "#????????????????? | | ???????#" " " "! " *"#????????????????? | | ???????# "cq"BB"!!"*="#????????????????? | | ???????# L"oi"BB"!!"=="#????????????????? | | ???????##################????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 50 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Mak. Leg | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Mak. System Shield | -7/Scraptown | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mak. Sensor Array | -5/Factory | Extrapolated Mak. Weapon Shielding | -5/Factory | Extrapolated Hvy. Battle Rifle | -5/Upper Caves | Extrapolated Mak. Core Shielding | -5/Zhirov | Extrapolated Spk. Heavy Treads | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetTeslaDeconstructor Manual? 0 Play Time 02:25:05 Cumulative 226.5 hours Start 2024.08.11 @ 15:31:52 End 2024.08.11 @ 18:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 200 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 59 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b89f8eb3-b8be-4493-8ef8-54c1d25f6030