Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:13:47 Player: weppet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1894) 1894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4696 Bonus ------- Follower Combat Kills 155 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 33/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Improved Cooling System Improved Shield Generator Lightning Gun Arc Projector Cooled Particle Cannon [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Proton Missile Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 78 | 5 12 20 17 24 Power 16 | . 3 5 4 4 Engine 12 | . 3 5 2 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 19 | 2 3 5 5 4 Treads 2 | . . 2 . . Leg 17 | 2 3 3 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 6 3 9 Device 14 | . 3 4 1 6 Storage 2 | 1 . . 1 . Processor 3 | . . 2 1 . Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 21 | 2 3 4 5 7 Energy Gun 10 | . . 2 4 4 Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 33 | . 1 7 5 20 Power 6 | . . 1 1 4 Propulsion 11 | . . 3 3 5 Utility 10 | . 1 3 . 6 Weapon 6 | . . . 1 5 Highest Loss Streak 17 | . 1 4 4 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 97 92 93 Engine 15 | . 12 21 10 14 Core 4 | . . . 6 7 Leg 22 | . 28 20 21 22 Device 9 | . 11 13 9 7 Storage 9 | . 14 11 9 6 Processor 9 | . . 7 18 9 Protection 2 | . . . . 6 Energy Gun 6 | . . 7 16 3 Energy Cannon 4 | . 8 9 . 2 Ballistic Gun 4 | . 19 4 . . Launcher 3 | . . . . 7 Naked Turns 1 | . . . . 1 Heaviest Build 58 | 8 16 31 29 58 Greatest Support 40 | 20 20 40 35 30 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 5 7 6 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 6 8 . Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1358 | 250 225 281 131 471 Remotely . | . . . . . Salvage Created 2319 | . 316 601 546 856 Parts 153 | . 31 33 31 58 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 10 15 11 11 Guns 26 | . 9 7 10 . Cannons 10 | . 1 7 . 2 AOE 9 | . . . . 9 Classes Destroyed 10 | . 3 3 2 2 Worker 2 | . . . 1 1 Builder 9 | . . . . 9 Watcher 9 | . 3 . 3 3 Swarmer 18 | . 6 4 3 5 Grunt 16 | . 4 7 4 1 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 6 | . . 2 3 1 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 9 | . 3 4 7 9 Combat Bots Only 6 | . 3 4 6 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 535 | . 68 115 91 261 Missed 161 | . 24 42 29 66 Damage Taken 5101 | . 414 993 821 2873 Core 1082 | . 97 141 127 717 Absorbed by Shields 45 | . . 12 . 33 Core Remaining (%) 75 | 100 61 64 76 . Volleys Fired 167 | . 32 55 41 39 Largest 2 | . 2 2 2 2 Hottest 130 | . 80 125 121 130 Shots Fired 322 | . 64 104 78 76 Gun 196 | . 45 54 78 19 Cannon 77 | . 19 47 . 11 Launcher 46 | . . . . 46 Special 3 | . . 3 . . Kinetic 72 | . 45 27 . . Thermal 185 | . 19 77 78 11 Explosive . | . . . . . Electromagnetic 65 | . . . . 65 Robot Hit Streak 8 | . 8 7 6 8 Robot Miss Streak 5 | . 4 5 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 177 | . 37 50 46 44 Core Hits 105 | . 19 22 22 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 2 1 Burn 4 | . . 2 2 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3988 | . 504 924 812 1748 Guns 1723 | . 296 469 812 146 Cannons 875 | . 208 455 . 212 Explosions 1378 | . . . . 1378 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 508 | . 296 212 . . Thermal 2009 | . 208 712 812 277 Explosive . | . . . . . Electromagnetic 1459 | . . . . 1459 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 2 | . . . . 2 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles 3 | . . . . 3 Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . . . . 154 Shots 10 | . . . . 10 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 482 | . 36 349 482 426 Average Temperature 128 | . 9 111 172 128 Received Heat Transfer 1184 | . 120 406 342 316 Effects 16 | . . 3 8 5 Shutdowns 7 | . . . 4 3 Energy Bleed 3 | . . 1 2 . Interference 1 | . . . . 1 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . 1 . 1 Damage (minor) 2 | . . 1 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . . 8 Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 1 1 Combat Hostiles 2 | . . 1 1 . Parts Melted 9 | . . 4 5 . Heat Transferred 4516 | . 444 1739 1887 446 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . . 6 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 341 | . 304 336 244 341 Initial 91 | . . 55 69 91 Average 117 | . 149 167 126 73 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 81 | 100 75 73 65 95 Level 1 18 | . 24 26 34 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 3 | . 1 . 1 1 Extermination 3 | . . . . 3 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 17 26 15 32 Peak Tracking Total 12 | . 5 4 6 12 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 2 . 7 Max in Single Turn 3 | . 1 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 6 5 4 3 Terminals 13 | . 5 4 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 12 13 7 3 Successful 21 | . 6 7 5 3 Failed 14 | . 6 6 2 . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 10 11 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 2 . 1 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 15 | . 4 6 4 1 Record 12 | . 3 5 3 1 Robot Analysis 1 | . 1 . . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 1 . 1 Recycle Component 2 | . 1 1 . . Process 1 | . 1 . . . Report Inventory 1 | . . . . 1 Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 3 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 1 1 . . Recycled Matter 5 | . 5 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 30 | . . . . 30 Total Damage 485 | . . . . 485 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3736 | 55 544 974 652 1511 Spaces Moved 1791 | 38 350 415 322 666 Core 9 | 9 . . . . Treads 14 | . . 14 . . Legs 1768 | 29 350 401 322 666 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 165 | 103 120 182 151 190 Slowest Speed 260 | 120 120 260 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 53 48 32 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 30 | . . 3 . 27 Melee . | . . . . . Projectile 3 | . . 3 . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2239 | 53 415 525 408 838 Wait 90 | . 1 12 7 70 Move 1787 | 37 349 414 321 666 Hop . | . . . . . Pick Up 60 | 11 9 11 14 15 Fast Attach 20 | 1 6 5 3 5 Attach 31 | 4 1 9 6 11 Detach 3 | . . 1 . 2 Swap 27 | . 5 6 8 8 Drop 51 | . 12 12 8 19 Fire 167 | . 32 55 41 39 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 659 | -9/Materials | Discovered new exit (range 18) 894 | -9/Materials | Build established: Scavenger-Mutant 1021 | -9/Materials | Lost 4 parts (1p2n1u) 1560 | -9/Materials | Discovered new exit (range 5) 1574 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Lost 4 parts (1p2n1w) 2219 | -8/Materials | Discovered new exit (range 5) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2429 | -7/Factory | Identified exit to Garrison 3332 | -7/Factory | Build established: Mutant 3604 | -7/Factory | P-60 Hacker assimilated allied 03-H34(g) 3726 | -7/Factory | Core integrity fell below 50% 3735 | -7/Factory | Core integrity fell below 20% 3737 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Identified Cld. Particle Cannon. The Cld. Particle Cannon is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. M-28 Smith repairs G-47 Trooper. Aluminum Leg destroyed. Penetrated by Slug. System corrupted: Energy discharge (-1). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Imp. Cooling System destroyed. Weapon Cycler destroyed. Slug penetrates Subcomponent Replicator. Slug penetrates Wall. Cld. Particle Cannon destroyed. Penetrated by Slug. 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""" # # """ #????? | | #???# # # #????? | | #???# # # """ #????? | | #?######+################ # """ [#????? | | #?# ! #????????# # """ #????? | | #?# #????????# # #????? | | #?# """ """ #????????# ##########????? | | #?# """ """ #????????#########?????????????? | | #?# """ """ #??????????????????????????????? | | ####?# #??????????????????????????????? | | #??# """ """ #??????????????????????????????? | | #??# """ """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 34 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Safety First Challenges ------------ None Game ------ Seed GyrokineticMatterBuckler Manual? 0 Play Time 00:56:10 Cumulative 4.1 hours Start 2024.04.02 @ 09:39:03 End 2024.04.02 @ 15:13:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81dc4c86-9bed-4198-b01e-cfc770d7ce2f