Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 17:49:09 Player: Teratos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3997) 3997 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 8733 Bonus ------- High Alert Combat Kills 581 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Fission Core Improved Carbon-fiber Leg Improved Cooling System Phase Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Medium Treads Medium Treads Heavy Ion Cannon Advanced Assault Cannon [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 1 . . . Weapon 5 | . . 2 . 1 . . 2 Parts Attached 104 | 6 1 22 11 52 5 2 5 Power 17 | 1 . 5 1 6 2 1 1 Engine 12 | 1 . 5 1 3 1 1 . Core 5 | . . . . 3 1 . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 3 4 3 . 1 Treads 14 | 2 . 3 3 4 2 . . Leg 1 | . . . . . . . 1 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 3 2 11 . . 1 Device 15 | . . 2 2 10 . . 1 Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 2 | . 1 . . 1 . . . Artifact . | . . . . . . . . Weapon 53 | 3 . 11 5 31 . 1 2 Energy Gun 27 | 1 . 9 5 11 . 1 . Energy Cannon 12 | . . 1 . 10 . . 1 Ballistic Gun 9 | 2 . 1 . 5 . . 1 Ballistic Cannon 2 | . . . . 2 . . . Launcher 3 | . . . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 6 . . . . . Parts Lost 36 | . . 2 1 17 . 6 10 Power 3 | . . . . 1 . 1 1 Propulsion 4 | . . 1 . 1 . . 2 Utility 7 | . . . . 2 . 1 4 Weapon 22 | . . 1 1 13 . 4 3 Highest Loss Streak 10 | . . 1 1 5 . 6 10 Average Slot Usage (%) 88 | . 81 91 92 95 99 81 30 Engine 10 | . 14 11 18 7 12 6 2 Core 3 | . . . . 6 1 2 2 Treads 15 | . 28 21 17 13 14 15 5 Device 21 | . . 10 17 27 30 27 12 Processor 1 | . . 6 5 . . . . Protection 2 | . 10 4 . 2 . . . Energy Gun 13 | . 14 30 26 7 7 5 . Energy Cannon 6 | . . 1 8 13 . . . Ballistic Gun 7 | . 14 5 . 6 15 9 3 Ballistic Cannon 2 | . . . . 3 7 3 . Launcher 3 | . . . . 3 7 7 2 Naked Turns 247 | . . . . . . . 247 Heaviest Build 60 | 9 10 22 33 60 54 54 41 Greatest Support 56 | 40 40 46 56 56 56 56 56 Greatest Overweight (x) 10 | . . . 10 1 5 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | . . 3 4 4 2 1 4 Average Carried 2 | . . 2 2 2 1 1 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . . 3 2 1 1 1 4 Class Distribution -------------------- 24% | Scavenger-Gunner 17% | Mutant 17% | Skirmisher 16% | Tank 15% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 2130 | 202 107 313 110 1157 138 103 . Remotely . | . . . . . . . . Salvage Created 5654 | 100 113 1379 1378 2464 . 168 52 Parts 303 | 2 5 98 71 120 . 6 1 Haulers Intercepted 11 | . . 6 3 2 . . . Recyclers Shooed 3 | 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 85 | . 2 22 18 38 . 3 2 Guns 46 | . 2 21 11 11 . 1 . Cannons 22 | . . 1 6 12 . 1 2 AOE 14 | . . . 1 12 . 1 . Classes Destroyed 14 | 1 2 6 2 3 . . . Worker 8 | . . 3 1 4 . . . Builder 8 | . . 2 . 6 . . . Hauler 11 | . . 6 3 2 . . . Recycler 6 | 1 . 1 2 2 . . . Operator 2 | . . . 1 1 . . . Watcher 7 | . 1 2 3 1 . . . Swarmer 11 | . . 6 3 . . . 2 Grunt 44 | . 2 10 8 21 . 3 . Brawler 1 | . . . . 1 . . . Duelist 4 | . . 2 . 2 . . . Protector 2 | . . . . 2 . . . Sentry 12 | . . 4 6 2 . . . Hunter 6 | . . . 1 5 . . . Programmer 5 | . . . . 5 . . . Best Kill Streak 9 | 1 2 7 9 7 . 2 2 Combat Bots Only 5 | . 2 5 4 5 . 2 2 Max Kills in Single Turn 5 | 1 1 2 1 5 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 1 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 6064 | . 187 739 662 2533 . 503 1440 Core 1254 | . 16 60 75 196 . 47 860 Absorbed by Shields 117 | . . . . 117 . . . Core Remaining (%) 85 | 100 93 85 86 . . 65 . Volleys Fired 204 | 3 10 57 44 70 1 8 11 Largest 5 | 2 2 4 4 5 5 5 2 Hottest 320 | 60 60 203 203 320 208 208 90 Shots Fired 713 | 6 20 191 158 289 8 29 12 Gun 478 | 6 20 185 119 122 5 16 5 Cannon 194 | . . 6 39 136 2 5 6 Launcher 41 | . . . . 31 1 8 1 Special . | . . . . . . . . Kinetic 167 | 3 10 32 . 98 5 14 5 Thermal 171 | . . 82 39 35 2 7 6 Explosive . | . . . . . . . . Electromagnetic 375 | 3 10 77 119 156 1 8 1 Robot Hit Streak 23 | 5 7 14 23 18 . 6 8 Robot Miss Streak 7 | . 1 7 4 6 . 6 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 8 | . . 5 2 1 . . . Max Gunslinging Chain 2 | . . 2 1 1 . . . Shots Hit Robots 414 | 5 11 110 101 159 . 18 10 Core Hits 220 | 1 6 53 49 92 . 11 8 Critical Hits 9 | . . . 6 2 . . 1 Critical Kills 3 | . . . 2 1 . . . Critical Parts Destroyed 6 | . . . 4 1 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9755 | 83 152 1554 1850 5286 . 469 361 Guns 4399 | 83 152 1384 1034 1431 . 224 91 Cannons 2887 | . . 104 635 1901 . 56 191 Explosions 2461 | . . 66 181 1954 . 189 71 Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 1788 | 41 79 227 . 1134 . 216 91 Thermal 3335 | . . 810 816 1454 . 64 191 Explosive . | . . . . . . . . Electromagnetic 4624 | 42 73 517 1034 2698 . 189 71 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 12 12 12 6 Average Corruption 8 | . . . . 7 12 12 2 Corruption Purged . | . . . . . . . . Effects 134 | . . . . 76 45 9 4 Message Errors 28 | . . . . 12 13 2 1 Matter Fused 21 | . . . . 10 8 2 1 Heat Flow Errors 6 | . . . . 5 1 . . Energy Discharges 10 | . . . . 3 5 1 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 12 | . . . . 5 6 . 1 Data Loss (major) 2 | . . . . 1 1 . . Misfires 5 | . . . . 2 3 . . Alerts 2 | . . . . . 2 . . Misdirections 18 | . . . . 12 6 . . Targeting Errors 26 | . . . . 23 . 3 . Weapon Failures 3 | . . . . 3 . . . Overload Shots . | . . . . . . . . Overflow Damage 153 | . . . 2 116 . 17 18 Projectiles 70 | . . . . 58 . . 12 Explosions 83 | . . . 2 58 . 17 6 Melee . | . . . . . . . . Knockbacks 5 | . . . . 4 . . 1 Impact 1 | . . . . . . . 1 Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 257 | . . 66 20 104 . 42 25 Shots 12 | . . 2 1 5 . 3 1 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 347 | . 33 347 253 202 90 . 96 Average Temperature 91 | . 12 115 69 55 60 . 50 Received Heat Transfer 1684 | . 105 222 252 553 . 270 282 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . Combat Hostiles 3 | . . . . 3 . . . Parts Fried 25 | . . 2 3 20 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 Heat Transferred 4877 | . . 1644 1347 1516 . 148 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . . 2 3 12 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 951 | 5 90 504 592 951 . . 147 Average Influence 362 | 1 41 255 368 510 . . 93 Maximum Alert Level 3 | . . 2 2 3 . . . Low Security (%) 26 | 100 100 43 4 . . . 100 Level 1 40 | . . 33 66 49 . . . Level 2 20 | . . 22 28 24 . . . Level 3 12 | . . . . 26 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . . 2 2 15 . . 3 Investigation 8 | . . 1 1 5 . . 1 Extermination 6 | . . . . 5 . . 1 Reinforcement 6 | . . 1 1 3 . . 1 Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 1 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 5 30 23 47 . 9 26 Peak Tracking Total 9 | . 3 5 5 6 . 4 9 Tactical Retreats 15 | . . 2 1 2 . 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . . . 1 4 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 12 | . . 2 . 10 . . . Max in Single Turn 5 | . . 1 . 5 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 18 | . 1 5 4 6 . . 2 Terminals 11 | . 1 5 3 2 . . . Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . . . 1 3 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 3 11 10 15 . . 4 Successful 27 | . 2 8 8 7 . . 2 Failed 16 | . 1 3 2 8 . . 2 Catastrophic 4 | . . 1 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 3 11 4 2 . . . Fabricators 4 | . . . . . . . 4 Repair Stations 15 | . . . 6 9 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 2 8 3 2 . . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . Emergency Access Points 3 | . . 3 . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 3 | . . 2 1 . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 2 | . 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 8 | . . . 5 3 . . . Scan Component 6 | . . . 3 3 . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . . 3 3 5 . . 1 Full Trace Events 6 | . . 1 1 4 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter 504 | . . . . . . . 504 Time 201 | . . . . . . . 201 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 83 | . . . 83 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 6011 | 76 221 1015 735 2306 1005 132 521 Spaces Moved 3320 | 42 119 475 286 1128 611 55 604 Core 468 | 8 . . 1 . . . 459 Treads 2851 | 34 119 475 285 1128 610 55 145 Legs . | . . . . . . . . Wheels 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 160 50 Average Speed 148 | 139 160 160 161 170 162 160 76 Slowest Speed 550 | 160 160 160 550 180 185 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 24 42 28 18 69 6 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 150 | . . 10 10 129 . 1 . Melee . | . . . . . . . . Projectile 21 | . . . . 20 . 1 . AOE 129 | . . 10 10 109 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3903 | 51 129 598 456 1325 621 77 646 Wait 201 | . . 26 106 42 . 13 14 Move 3313 | 41 118 474 285 1127 610 54 604 Hop . | . . . . . . . . Pick Up 8 | . . 3 2 . . . 3 Fast Attach 83 | 6 1 18 10 37 4 2 5 Attach 8 | . . 1 1 6 . . . Detach 8 | . . . . 6 . . 2 Swap 13 | . . 3 . 9 1 . . Drop 56 | 1 . 16 8 23 5 . 3 Fire 204 | 3 10 57 44 70 1 8 11 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . 2 . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 5) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Weapon x2 300 | -9/Materials | Build established: Mutant 922 | -9/Materials | Discovered new exit (range 10) 1006 | -9/Materials | Build established: Skirmisher 1286 | -9/Materials | Discovered new exit (range 16) 1313 | -9/Materials | Entered another Materials area 1313 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1569 | -8/Materials | Repaired Imp. EM Shotgun 1602 | -8/Materials | Repaired Imp. Treads 1908 | -8/Materials | Discovered new exit (range 16) 2026 | -8/Materials | Build established: Gunner 2048 | -8/Materials | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2232 | -7/Factory | Lost 5 parts (1p4w) 2458 | -7/Factory | Discovered new exit (range 15) 2474 | -7/Factory | Build established: Scavenger-Tank 3018 | -7/Factory | Build established: Tank 3648 | -7/Factory | First assault squad dispatched 3681 | -7/Factory | System corruption reached 10% 3692 | -7/Factory | Discovered new exit (range 15) 3762 | -7/Factory | Build established: Gunner 4209 | -7/Factory | Lost 3 parts (3w) 4354 | -7/Factory | Entered Lower Caves 4515 | -7/Lower Caves | Build established: Scavenger-Gunner 4827 | -7/Lower Caves | Learned 8 Factory zone layouts 5158 | -7/Lower Caves | Discovered new exit (range 10) 5359 | -7/Lower Caves | Entered another Lower Caves area 5371 | -7/Lower Caves | Learned 4 Factory zone layouts 5467 | -7/Lower Caves | Discovered new exit (range 16) 5491 | -7/Lower Caves | Entered Factory 5491 | -6/Factory | Evolved 2 slots: Weapon x2 5492 | -6/Factory | Identified exit to Factory 5506 | -6/Factory | Lost 6 parts (1p1u4w) 5597 | -6/Factory | Discovered new exit (range 15) 5778 | -6/Factory | Lost 10 parts (1p2n4u3w) 5926 | -6/Factory | Core integrity fell below 50% 5986 | -6/Factory | Core integrity fell below 20% 6012 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05920_ S-27 Virus destroyed. 05924_ Destroyed Lgt. Nuclear Core. 05926_ S-27 Virus suffers critical hit. 05926_ Destroyed Autogun. 05928_ S-27 Virus destroyed. 05932_ Dropped Phase Cannon. 05933_ Dropped Imp. Heat Sink. 05933_ Acquired Phase Cannon. 05941_ System corrupted: Component data lost. 05957_ XDQA5S|I67Y#E|ZNJCM2%L% 05969_ Acquired Unknown Leg. 05969_ Identified Imp. Carbon-fiber Leg. 05971_ Dropped Imp. Light Armor Plating. 05975_ System corrupted: Energy discharge (-29). 05993_ System corrupted: Matter fused (-5). 05994_ Slammed into A-15 Conveyor. 06000_ Connecting with Fabricator... >>Build Building L-41 Fighter... ETC: 67 Map ----- +----------------------------------------------------+ | ??????????? #?????????# ##?????????????? | | ??????????? """ #?????????# ##?????????????? | | ??????????? """ #?????????# ##?????????????? | | ??????????? """ ########### ##?????????????? | | ??????????? "" ?????????????? | | ??????????? 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed TransportTachyonFilter Manual? 0 Play Time 00:44:33 Cumulative 47.3 hours Start 2020.06.28 @ 15:53:16 End 2020.06.28 @ 17:49:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4191f2f-9b20-41f1-adeb-bba5bacd9329