Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 17:53:43 Player: Cracklepappy Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3479) 3479 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 6776 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 253 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 80/300 Energy 272/280 System Corruption 4% Temperature Warm (133) Movement Rolling (140) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle Bore Cannon Scatter Rocket Array > --- INVENTORY (25) --- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Gravity Neutralizer Machine Analyzer Seismic Detector Relay Coupler [NC] (39) Relay Coupler [NC] (40) Shock Rifle Datajack Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Bore Cannon Scatter Rocket Array > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Improved Heat Sink Medium Storage Unit Large Matter Pod Gravity Neutralizer Machine Analyzer Seismic Detector Relay Coupler [NC] Relay Coupler [NC] Shock Rifle Datajack Plasma Cutter Heavy Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 64 | 7 11 4 20 21 1 Power 11 | 1 2 2 3 3 . Engine 11 | 1 2 2 3 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 1 6 3 . Treads 5 | 2 . 1 2 . . Leg . | . . . . . . Wheel 7 | . . . 4 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 . 3 4 . Device 7 | 1 1 . 2 3 . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 6 1 8 11 1 Energy Gun 3 | 1 2 . . . . Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 16 | 1 . 1 4 9 1 Ballistic Cannon 2 | . . . 2 . . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 12 | . 1 2 1 5 3 Power 3 | . . 1 1 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon 6 | . 1 . . 2 3 Highest Loss Streak 3 | . 1 1 1 3 1 To Critical Strikes 2 | . . . . 2 . Average Backups 20 | 5 14 19 22 24 24 Power 1 | . 1 2 2 2 1 Propulsion 7 | 3 4 4 9 11 9 Utility 5 | . 3 7 6 4 8 Weapon 3 | . 3 3 2 4 3 Tool/Special . | . . . . . . Unused Backups 56 | . 12 5 12 8 19 Power 8 | . 2 2 1 2 1 Propulsion 28 | . 4 2 7 6 9 Utility 12 | . 1 1 3 . 7 Weapon 5 | . 3 . 1 . 1 Tool/Special 3 | . 2 . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 100 Engine 12 | . 14 13 10 11 11 Treads 14 | . 28 28 11 . . Wheel 9 | . . . 10 21 22 Device 10 | . 14 14 11 10 . Storage 12 | . 14 14 11 11 11 Hackware 1 | . . . . . 11 Energy Gun 1 | . 5 . . . . Energy Cannon 11 | . 16 22 10 6 . Ballistic Gun 18 | . 5 5 22 32 33 Ballistic Cannon 4 | . . . 10 3 9 Peak Build Rating 30 | 7 9 9 22 28 30 Average Rating 16 | 5 8 8 17 23 27 On Entrance 12 | . 7 9 9 22 25 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 106 | 15 52 52 102 104 106 Greatest Support 40 | 40 40 40 40 24 24 Greatest Overweight (x) 8 | . 1 1 5 4 8 Average Overweight (x) 2 | . . 1 3 4 5 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 7 16 20 22 25 25 Most Carried 25 | 8 20 20 25 25 25 Average Carried 20 | 5 14 19 22 24 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 8 20 20 25 22 23 Class Distribution -------------------- 44% | Mutant 28% | Gunner 18% | Scavenger-Gunner 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 3444 | 294 391 135 989 1021 614 Remotely . | . . . . . . Salvage Created 4601 | 157 868 150 1264 1497 665 Parts 306 | 13 57 5 88 97 46 Haulers Intercepted 10 | . 2 . 4 4 . Recyclers Shooed 4 | . 2 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 103 | . 15 12 29 27 20 Guns 59 | . 8 2 14 21 14 Cannons 25 | . 5 4 10 2 4 AOE 17 | . 1 6 4 4 2 Classes Destroyed 15 | 2 6 1 2 3 1 Worker 3 | . . . 3 . . Builder 2 | . 1 . 1 . . Tunneler 4 | 4 . . . . . Hauler 10 | . 2 . 4 4 . Recycler 6 | 1 2 . . 3 . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 5 | . 3 . 1 1 . Swarmer 28 | . 4 . 8 9 7 Grunt 42 | . 11 2 15 8 6 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Sentry 18 | . . . 6 8 4 Programmer 3 | . . . . . 3 Assembled 10 | . . 10 . . . Best Kill Streak 8 | 4 6 8 6 6 6 Combat Bots Only 8 | . 3 8 5 6 6 Max Kills in Single Turn 5 | 1 2 2 5 3 2 Gunslinging 1 | . 1 . . 1 1 Exploded 4 | . 1 2 4 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 356 | . 69 18 74 127 68 Missed 102 | . 22 8 22 31 19 Hits 254 | . 47 10 52 96 49 Melee 19 | . . 6 . 13 . Projectile 235 | . 47 4 52 83 49 Critical Strikes 12 | . . 1 3 6 2 Part Disruptions 1 | . . . . . 1 Damage Taken 3533 | . 545 279 649 1378 682 Core 613 | . 61 131 50 211 160 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 149 | . . . 33 116 . Core Remaining (%) 61 | 100 . 23 . . . Volleys Fired 284 | 8 59 23 65 75 54 Largest 4 | 2 2 2 4 4 4 Hottest 178 | 70 120 120 178 147 141 Shots Fired 829 | 16 115 40 241 282 135 Gun 533 | 16 71 11 120 230 85 Cannon 284 | . 42 24 120 49 49 Launcher 12 | . 2 5 1 3 1 Special . | . . . . . . Kinetic 609 | 8 27 11 180 249 134 Thermal 169 | 8 47 24 60 30 . Explosive 12 | . 2 5 1 3 1 Electromagnetic 39 | . 39 . . . . Robot Hit Streak 15 | 4 6 8 7 15 5 Robot Miss Streak 5 | 2 3 3 5 5 5 Penetration Max 1 | . . . 1 . 1 Secondary Targets 9 | . 2 . . 3 4 Max Gunslinging Chain 2 | . 1 . . 1 2 Shots Hit Robots 395 | 7 67 18 109 146 48 Core Hits 195 | 5 33 20 52 54 31 Critical Kills 7 | . 1 . 4 . 2 Critical Parts Destroyed 7 | . . . 5 1 1 Critical Strikes 17 | . 2 . 11 1 3 Burn 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Destroy 13 | . 1 . 8 1 3 Blast 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks 8 | . . . 2 2 4 Impact 8 | . . . 2 2 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7757 | 90 1236 516 2251 2740 924 Guns 4436 | 90 626 77 909 2080 654 Cannons 2175 | . 365 191 1097 370 152 Explosions 1118 | . 228 248 234 290 118 Melee . | . . . . . . Ramming 28 | . 17 . 11 . . Kinetic 4841 | 65 255 77 1495 2143 806 Thermal 1560 | 25 526 191 511 307 . Explosive 969 | . 79 248 234 290 118 Electromagnetic 359 | . 359 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 2 4 Average Corruption 2 | . . . 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . 17 22 19 Message Errors 19 | . . . 5 8 6 Matter Fused 11 | . . . 3 4 4 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 7 | . . . 2 4 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . . . 2 . 3 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . 1 1 1 Alerts 1 | . . . 1 . . Weapon Failures 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . 4 11 9 . Projectiles 12 | . . . 11 1 . Explosions 12 | . . 4 . 8 . Melee . | . . . . . . Knockbacks 4 | . . . 3 1 . Impact . | . . . . . . Kinetic 4 | . . . 3 1 . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . 23 . . 23 Shots 2 | . . 1 . . 1 Rammed 7 | . 3 . 4 . . Targets Rammed 7 | . 3 . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 363 | 18 216 120 363 221 265 Average Temperature 59 | 9 69 59 67 23 71 Received Heat Transfer 1047 | . 264 . 324 306 153 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | 1 1 1 8 . . Heat Transferred 3134 | 74 914 407 1184 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 3 | . . . 2 3 3 Low Security (%) 57 | 100 100 100 55 2 . Level 1 18 | . . . 38 51 . Level 2 13 | . . . 5 41 28 Level 3 10 | . . . . 4 71 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1024 | 5 125 77 510 768 1024 Initial 494 | . . 47 . 215 494 Average 244 | 1 31 6 208 395 821 Influence Increases 3637 | 25 557 70 1038 1297 650 Destroy 0b10 Robot/C 2080 | . 300 40 580 700 460 Destroy 0b10 Robot/NC 175 | 25 45 . 45 60 . Destroy Leader 502 | . 80 10 170 212 30 Allied During Kill 197 | . . . . 190 7 Successful Hack 116 | . 37 . 40 21 18 Select Force Hacks 60 | . 60 . . . . Disable Machine 180 | . 15 . 90 75 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 157 | . 20 20 23 39 55 Lose Combat Pursuer 120 | . . . 90 . 30 Influence Decreases 2563 | 25 435 192 528 1047 336 Entered New Map 636 | . . 75 . 295 266 Time Decay 1597 | 25 425 107 518 522 . Lost Part 110 | . 10 10 10 50 30 Lost Ally 220 | . . . . 180 40 Squads Dispatched 13 | . 2 . 5 6 . Investigation 5 | . 2 . 3 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 6 | . 3 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 20 12 46 41 22 Peak Tracking Total 6 | . 3 6 5 5 5 Tactical Retreats 7 | . . 1 5 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 6 | . 1 . 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts 6 | . 6 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 14 | . 2 . 6 5 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 33 | . 9 . 10 12 2 Terminals 25 | . 6 . 7 10 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 102 | . 34 . 32 34 2 Successful 51 | . 17 . 18 14 2 Failed 50 | . 17 . 13 20 . Catastrophic 9 | . 3 . 3 3 . Database Lockouts 1 | . . . 1 . . Manual 54 | . 25 . 16 13 . Terminals 79 | . 27 . 19 31 2 Fabricators . | . . . . . . Repair Stations 5 | . 2 . 1 2 . Recycling Units 5 | . 5 . . . . Scanalyzers 12 | . . . 12 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 7 . 5 9 2 Part Schematic 5 | . 4 . . 1 . Robot Schematic 1 | . 1 . . . . Prototype ID Bank 5 | . 1 . 2 2 . Open Door 6 | . . . . 5 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 7 | . . . 7 . . Insert Component 1 | . . . 1 . . Retrieve Study 6 | . . . 6 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 7 . 6 2 . Terminals 12 | . 5 . 5 2 . Botnet 2 | . . . . 2 . Operators 1 | . 1 . . . . Skim 9 | . 4 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 25 | . 7 . 9 8 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 4 . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 1 | . . . . 1 . Time 25 | . . . . 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 18 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 12 | . . . . 10 2 Largest Group 10 | . . . . 10 2 Highest-Rated Group 88 | . . . . 88 51 Highest-Rated Ally 31 | . . . . 16 31 Total Orders . | . . . . . . Ally Attacks 80 | . . . . 58 22 Total Damage 851 | . . . . 571 280 Kills 13 | . . . . 10 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 785 | 107 678 . . . . Seismic 785 | 107 678 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 7084 | 192 1714 1252 1531 1451 944 Spaces Moved 3117 | 97 806 362 638 778 436 Core 5 | 5 . . . . . Treads 1508 | 92 806 362 248 . . Legs . | . . . . . . Wheels 1604 | . . . 390 778 436 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 140 140 140 Average Speed 176 | 154 181 240 188 140 167 Slowest Speed 320 | 160 240 240 320 140 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 6 95 74 66 91 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . 2 3 . . Terrain Destroyed 110 | . 18 23 19 32 18 Melee 2 | . . . 2 . . Projectile 11 | . . . 6 3 2 AOE 97 | . 18 23 11 29 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 4141 | 120 954 713 826 974 554 Wait 424 | . 14 304 40 51 15 Move 3113 | 96 805 361 637 778 436 Hop . | . . . . . . Pick Up 99 | 9 31 11 25 17 6 Fast Attach 12 | 6 1 . 2 3 . Attach 16 | 1 1 3 3 5 3 Detach . | . . . . . . Swap 61 | . 13 3 20 21 4 Drop 81 | . 21 8 28 22 2 Fire 284 | 8 59 23 65 75 54 Melee 8 | . . . 2 2 4 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 3 . 4 . . Escape Stasis 24 | . . . . . 24 Rewire 6 | . . . . . 6 Trap 6 | . 6 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 193 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Derelicts attacked the area 906 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Discovered new exit (range 9) 1411 | -10/Materials | Discovered new exit (range 7) 1907 | -10/Materials | Entered Mines 1912 | -10/Mines | Met a Derelict bent on vengeance 2238 | -10/Mines | Learned location of Zion (-6) 2270 | -10/Mines | Assembled infested the area 2275 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2689 | -10/Mines | Core integrity fell below 50% 2867 | -10/Mines | Destroyed 8 combat bots 2878 | -10/Mines | Discovered new exit (range 15) 2914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2959 | -10/Mines | Discovered new exit (range 3) 3159 | -10/Mines | Entered Materials 3159 | -9/Materials | Evolved 2 slots: Weapon x2 3448 | -9/Materials | Build established: Gunner 3557 | -9/Materials | Discovered new exit (range 13) 3747 | -9/Materials | Identified exit to Mines 3747 | -9/Materials | Identified exit to Storage 4039 | -9/Materials | Discovered new exit (range 15) 4231 | -9/Materials | Loaded intel: 46 non-interactive machine locations 4312 | -9/Materials | Learned location of 1 exit from Storage 4385 | -9/Materials | Identified exit to Materials 4447 | -9/Materials | Learned Storage terminal intel 4500 | -9/Materials | Learned Storage emergency access door positions 4586 | -9/Materials | Central database locked down 4620 | -9/Materials | Learned location of 3 exits from Materials 4672 | -9/Materials | Learned 4 Materials zone layouts 4690 | -9/Materials | Entered Storage 4691 | -9/Storage | Identified exit to Recycling 4694 | -9/Storage | Loaded intel: 18 terminal locations 5056 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5347 | -9/Storage | Build established: Commander-Gunner 5653 | -9/Storage | Lost 4 allies 5678 | -9/Storage | Repaired Bore Cannon 5881 | -9/Storage | Garrison activated, responded to threat 5890 | -9/Storage | First assault squad dispatched 5922 | -9/Storage | Lost 3 allies 5983 | -9/Storage | Found Prototype Launcher 5983 | -9/Storage | Identified Scatter Rocket Array 6047 | -9/Storage | Core integrity fell below 50% 6132 | -9/Storage | Lost 3 parts (1p1n1w) 6141 | -9/Storage | Identified exit to Garrison 6141 | -9/Storage | Entered Garrison 6173 | -9/Garrison | Triggered checkpoint 6204 | -9/Garrison | Core integrity fell below 20% 6244 | -9/Garrison | Garrison Relay disabled 6575 | -9/Garrison | Triggered checkpoint 6705 | -9/Garrison | Build established: Scavenger-Gunner 6773 | -9/Garrison | Triggered checkpoint 6796 | -9/Garrison | Triggered checkpoint 6904 | -9/Garrison | Discovered exit to Materials (range 13) 7085 | -9/Garrison | Destroyed self with Scatter Rocket Array Last Messages --------------- 06891_ Field strength at 70. 06892_ Field strength at 60. 06893_ Field strength at 50. 06894_ Field strength at 40. 06895_ Field strength at 30. 06896_ Field strength at 20. 06897_ Field strength at 10. 06898_ Stasis field depleted. 06902_ System corrupted: Heat flow error (+157). 06904_ EXIT=FOUND: MATERIALS 06905_ HV Slug penetrates Wall. 06950_ System corrupted: Component data lost. 07074_ HV Slug penetrates Wall. 07075_ System corrupted: Component data lost. 07078_ G-34 Mercenary destroyed. 07081_ HV Slug penetrates Wall. 07082_ Hvy. Assault Rifle destroyed. 07083_ Critical hit (Burn: +37). 07085_ G-47 Trooper destroyed. 07085_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#"########### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ######### | | ?????????????????????????????????????# #???????# | | ?????????????????????????????????????# #???????# | | ?????????????????????????????????????# ######??# | | ?????????????????????????????????????# #??# | | ?????????????????????????????????????# ^ #??# | | ?????????????????????????????????????# ### #??# | | ?????????????????????????????????????# #??? #??# | | ?????????????????????????????????????# #????#??# | | +????????????????????????????????????# #??????## | | ?????????????????????????????????????# #??????+ | | ?????????????????????????????????????# #??????## | | ?????????????????????????????????????# #???????? | | +????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????## ?????????????????# #???????? | | ???????????????### ????????????????# #???????? | | ???????????????# ################ #???????? | | ????????????????# #???????? | | ????????????????# [ +?+?????? | | ?????????+??????# %! @ +?+?????? | | ???+????????????# ###++#############???????? | | ????????????????# ##???????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????+ +????????????????????????????? | | ????????????????# #????????????????????????????? | | ??????+?????+?+?#^^ #????????????????????????????? | | ????????????????# #????????????????????????????? | | ?????## ##""""## #????????????????????????????? | | ??+??# #????????????????????????????? | | ???? +????????????????????????????? | | ???? +????????????????????????????? | | ?????# ## ## #????????????????????????????? | | ?????? ## ## %!###??????????????????????????? | | ????? ! [#??????????????????????????? | | ???+? =#??????????????????????????? | | ????? %#??????????????????????????? | | ????? #??????????????????????????? | | ?????# ## ## ###??????????????????????????? | | ?????# ## ## ############################## | | ?????+ + | | ?????+ + | | ?????# ######## #################### | | ?????# ##""""##T###??????# #??????????????????# | | ????????????????##?????????# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Arm. Huge Wheel | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 29% | -9/Storage Studied --------- Arm. Wheel | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedDerelictScreen Manual? 0 Play Time 00:50:28 Cumulative 1319.9 hours Start 2025.10.31 @ 16:57:04 End 2025.10.31 @ 17:53:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 617 Rogue 617 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 281d175f-7a7c-4421-a8fe-8603f5ed0daa