Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.19 @ 20:24:43 Player: Minty Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2324) 2324 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 6787 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Shotgun Precision Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Terrain Scanner Particle Charger > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Particle Gun Autogun Autogun Longsword +1 [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 98 | . 3 3 9 13 5 8 24 33 Power 11 | . 1 . . 3 . 3 1 3 Engine 9 | . 1 . . 2 . 3 1 2 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 25 | . . 1 2 2 3 1 7 9 Treads 3 | . . . . . . 1 . 2 Leg 8 | . . 1 . . 2 . 4 1 Wheel . | . . . . . . . . . Hover 6 | . . . . . . . . 6 Flight 8 | . . . 2 2 1 . 3 . Utility 25 | . . 1 2 2 2 2 6 10 Device 6 | . . . 1 2 . 1 . 2 Storage 4 | . . . . . 2 1 1 . Processor 2 | . . . 1 . . . 1 . Hackware 3 | . . 1 . . . . . 2 Protection 10 | . . . . . . . 4 6 Artifact . | . . . . . . . . . Weapon 37 | . 2 1 5 6 . 2 10 11 Energy Gun 5 | . . . . 1 . 1 . 3 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 21 | . 2 1 3 3 . . 8 4 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 5 | . . . . 2 . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 32 | . . . 2 2 . 3 2 23 Power 4 | . . . . 1 . 1 1 1 Propulsion 8 | . . . . . . . 1 7 Utility 11 | . . . 1 . . 2 . 8 Weapon 9 | . . . 1 1 . . . 7 Highest Loss Streak 10 | . . . 1 2 . 2 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 85 88 77 66 83 85 87 79 Engine 8 | . 14 14 11 4 11 10 7 4 Core 1 | . . . . 5 . . . 2 Treads 2 | . . . . . . 3 . 6 Leg 15 | . 28 28 3 . 17 17 17 11 Flight 4 | . . . 17 22 3 . 9 . Device 5 | . . . 9 11 11 11 . 4 Storage 11 | . 14 14 3 . 6 23 18 8 Processor 4 | . . . 9 11 11 2 5 1 Hackware 1 | . . 4 5 . . . . 2 Protection 4 | . . . . . . . 7 10 Energy Gun 2 | . . . . 4 . 5 . 6 Ballistic Gun 15 | . 28 26 12 5 22 9 19 10 Slashing Weapon 1 | . . . . 2 . . 2 3 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 10 14 14 13 12 22 47 33 44 Greatest Support 60 | 20 20 22 12 10 60 60 60 60 Greatest Overweight (x) 2 | . . . 2 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 5 10 10 10 5 Average Capacity 6 | . 8 8 6 5 7 10 5 5 Most Carried 10 | . 8 8 8 5 10 10 10 5 Average Carried 5 | . 6 7 5 4 6 9 4 4 Final Capacity 10 | 8 8 8 5 5 10 10 5 5 Final Carried 10 | 6 8 8 5 3 10 10 4 3 Class Distribution -------------------- 48% | Mutant 17% | Scavenger-Mutant 13% | Sprinter 12% | Scavenger-Tank 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1861 | 200 100 40 103 197 90 128 557 446 Remotely . | . . . . . . . . . Salvage Created 2686 | . 269 . 47 385 . 297 631 1057 Parts 146 | . 12 . 5 20 . 14 40 55 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 4 . 3 6 . 9 10 19 Melee 7 | . . . . 2 . . 3 2 Guns 35 | . 4 . 2 4 . 5 7 13 Cannons 1 | . . . 1 . . . . . AOE 6 | . . . . . . 4 . 2 Classes Destroyed 13 | . 3 . 2 1 . . 4 3 Worker 7 | . . . . . . . 1 6 Builder 3 | . . . . . . . . 3 Tunneler 4 | . . . . 2 . 1 . 1 Recycler 5 | . 1 . . 2 . . 1 1 Mechanic 1 | . . . . . . . 1 . Operator 2 | . 1 . . . . . . 1 Watcher 2 | . . . . . . . 2 . Swarmer 11 | . . . 2 2 . 4 . 3 Cutter 2 | . . . . . . . . 2 Grunt 28 | . 4 . . 4 . 5 6 9 Duelist 2 | . . . . . . . . 2 Sentry 5 | . . . 1 . . . 2 2 Hunter 3 | . . . . . . . 2 1 Best Kill Streak 7 | . 2 . 2 3 . 5 6 7 Combat Bots Only 5 | . 2 . 2 2 . 4 3 5 Max Kills in Single Turn 3 | . 1 . 1 1 . 2 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 Melee 1 | . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 586 | . 33 . 21 45 . 51 72 364 Missed 179 | . 7 . 7 16 . 13 21 115 Damage Taken 4825 | . 289 . 157 399 . 441 797 2742 Core 1183 | . 46 . 22 153 . 94 127 741 Absorbed by Shields 98 | . . . . . . . . 98 Ignored by Resistances 154 | . . . . . . . 4 150 Core Remaining (%) 72 | 100 . 81 . . . 32 76 . Volleys Fired 185 | . 24 . 12 23 . 38 37 51 Largest 4 | . 2 . 2 2 . 2 3 4 Hottest 250 | . 40 . 123 65 . 250 79 168 Shots Fired 323 | . 48 . 14 29 . 47 79 106 Gun 315 | . 48 . 12 29 . 46 79 101 Cannon 6 | . . . . . . 1 . 5 Launcher . | . . . . . . . . . Special 2 | . . . 2 . . . . . Kinetic 227 | . 48 . 12 12 . 18 79 58 Thermal 82 | . . . 2 17 . 29 . 34 Explosive . | . . . . . . . . . Electromagnetic 14 | . . . . . . . . 14 Robot Hit Streak 10 | . 6 . 3 4 . 5 5 10 Robot Miss Streak 7 | . 4 . 2 1 . 6 4 7 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 4 | . 1 . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 233 | . 27 . 9 28 . 27 49 93 Core Hits 121 | . 11 . 4 12 . 17 26 51 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 3 Critical Strikes 8 | . . . . 4 . . 1 3 Burn 3 | . . . . 3 . . . . Destroy 1 | . . . . . . . 1 . Smash 3 | . . . . . . . . 3 Sever 1 | . . . . 1 . . . . Melee Attacks 43 | . . . . 11 . . 7 25 Impact 11 | . . . . . . . . 11 Slashing 32 | . . . . 11 . . 7 14 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 5 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5872 | . 271 . 152 582 . 773 1128 2966 Guns 3247 | . 271 . 104 331 . 446 799 1296 Cannons 98 | . . . . . . 52 . 46 Explosions 592 | . . . . . . 265 . 327 Melee 1871 | . . . . 251 . . 323 1297 Ramming 16 | . . . . . . 10 6 . Kinetic 2118 | . 271 . 104 146 . 165 799 633 Thermal 1768 | . . . 48 185 . 598 . 937 Explosive . | . . . . . . . . . Electromagnetic 99 | . . . . . . . . 99 Impact 362 | . . . . . . . . 362 Slashing 1509 | . . . . 251 . . 323 935 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 566 | . . . . 2 . . . 564 Projectiles . | . . . . . . . . . Explosions 299 | . . . . . . . . 299 Melee 267 | . . . . 2 . . . 265 Knockbacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . . . 259 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . . 2 3 . Kicked 5 | . . . . . . 2 3 . Crushed . | . . . . . . . . . Highest Temperature 373 | . 18 . 81 214 . 322 97 373 Average Temperature 99 | . 8 . 33 80 . 131 34 124 Received Heat Transfer 1513 | . 156 . 33 102 . 198 270 754 Effects 3 | . . . . . . 2 . 1 Energy Bleed 2 | . . . . . . 1 . 1 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 1 . 4 . 2 Heat Transferred 4134 | . . . 100 666 . 1769 . 1599 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 467 | . 130 50 205 265 . 311 467 342 Initial 144 | . . 50 19 85 . . 120 144 Average 143 | . 76 50 90 199 . 103 245 149 Maximum Alert Level 2 | . . . 1 1 . 1 2 1 Low Security (%) 71 | . 100 100 99 65 . 83 37 64 Level 1 25 | . . . . 34 . 16 46 35 Level 2 2 | . . . . . . . 15 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 1 4 . . 1 2 6 Investigation 9 | . 1 1 2 . . . 2 3 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 . 2 . . 1 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 5 . 15 16 . 13 13 27 Peak Tracking Total 11 | . 2 . 11 6 . 4 5 5 Tactical Retreats 4 | . . . 1 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . 1 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Objects Rigged 4 | . . . . . . . . 4 Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . . . 4 1 4 Max in Single Turn 4 | . . . . . . 4 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 2 | . . . . . . . 1 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 13 | . 1 1 3 1 2 . 2 3 Terminals 8 | . 1 . 3 1 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 40 | . 3 1 8 4 2 . 13 9 Successful 22 | . 2 1 5 1 2 . 6 5 Failed 18 | . 1 . 3 3 . . 7 4 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 18 | . 1 . 6 4 1 . 2 4 Terminals 30 | . 3 . 8 4 . . 10 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 4 | . . . . . . . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 1 3 1 2 . 3 1 Record 1 | . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . 1 Prototype ID Bank 3 | . 1 . 1 . . . 1 . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 2 3 Terminals 7 | . . . 2 . . . 2 3 Botnet 4 | . . . 2 . . . 1 1 Detonate 1 | . . . . . . . . 1 Sabotage 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 3 1 . . 2 3 Full Trace Events 6 | . 1 . 2 1 . . 1 1 Feedback Events 1 | . . . 1 . . . . . Hackware Fried 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . Total Damage 138 | . . . 138 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2963 | . 229 291 175 280 388 299 427 874 Spaces Moved 2775 | 1 121 234 217 547 539 216 246 654 Core 7 | . . . . . . . . 7 Treads . | . . . . . . . . . Legs 1680 | 1 121 234 28 . 340 216 159 581 Wheels . | . . . . . . . . . Hover 66 | . . . . . . . . 66 Flight 1022 | . . . 189 547 199 . 87 . Fastest Speed 32 | 120 120 90 32 32 32 90 90 45 Average Speed 76 | 120 120 115 54 32 68 90 103 90 Slowest Speed 180 | 120 120 120 180 102 90 90 170 180 Overloaded Moves 24 | . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 2 24 62 32 89 70 63 22 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 67 | . . . . . . 7 . 60 Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 66 | . . . . . . 6 . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3253 | . 164 258 260 600 557 279 345 790 Wait 52 | . 9 5 2 5 . 6 12 13 Move 2753 | . 120 233 216 532 538 215 245 654 Hop 7 | . . . . 7 . . . . Pick Up 33 | . 4 8 4 1 9 2 2 3 Fast Attach 50 | . . . 5 3 4 2 13 23 Attach 23 | . . 1 1 5 . 4 7 5 Detach 12 | . . . 1 3 . 4 . 4 Swap 25 | . 3 2 3 5 1 2 4 5 Drop 61 | . 4 9 12 5 5 4 15 7 Fire 185 | . 24 . 12 23 . 38 37 51 Melee 43 | . . . . 11 . . 7 25 Ram . | . . . . . . . . . Kick 5 | . . . . . . 2 3 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 211 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered Mines 304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 317 | -10/Mines | Build established: Mutant 349 | -10/Mines | Found a hidden stash of uninstalled traps 413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 466 | -10/Mines | Met a Derelict shopkeep closing up shop 509 | -10/Mines | Learned Materials interactive machine intel 510 | -10/Mines | Discovered new exit (range 8) 521 | -10/Mines | Entered Materials 521 | -9/Materials | Accompanied by 2 allies 521 | -9/Materials | Evolved 2 slots: Utility x2 522 | -9/Materials | Loaded intel: 18 interactive machine locations 602 | -9/Materials | Hacking Suite fried by hacking feedback 692 | -9/Materials | Discovered new exit (range 14) 696 | -9/Materials | Entered Mines 811 | -9/Mines | Learned location of Zion (-6) 846 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 848 | -9/Mines | Assembled infested the area 865 | -9/Mines | Discovered new exit (range 5) 938 | -9/Mines | Build established: Sprinter 957 | -9/Mines | Learned location of 1 exit from Proximity Caves 975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -9/Mines | Discovered new exit (range 5) 976 | -9/Mines | Entered Exiles 992 | -9/Exiles | Met 8R-AWN 997 | -9/Exiles | Met EX-HEX 1015 | -9/Exiles | Met EX-DEC 1021 | -9/Exiles | Met EX-BIN 1024 | -9/Exiles | Aligned with FarCom system 1024 | -9/Exiles | Given EX-Vault access code 1032 | -9/Exiles | Opened EX-Vault 1036 | -9/Exiles | Found Firepult 1038 | -9/Exiles | Found Longsword +1 1048 | -9/Exiles | Found Potential Leg 1051 | -9/Exiles | Found Potential Leg 1073 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1315 | -9/Exiles | Discovered new exit (range 15) 1323 | -9/Exiles | Build established: Mutant 1364 | -9/Exiles | Stole three prototypes: Potential Leg, Firepult, Longsword +1 1364 | -9/Exiles | Entered Mines 1546 | -8/Mines | Core integrity fell below 50% 1570 | -8/Mines | Discovered new exit (range 10) 1663 | -8/Mines | Entered Materials 1663 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1960 | -8/Materials | Discovered new exit (range 8) 2090 | -8/Materials | Entered Factory 2090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2092 | -7/Factory | FarCom data flow suspended 2404 | -7/Factory | Lost 9 parts (2n3u4w) 2924 | -7/Factory | Core integrity fell below 50% 2961 | -7/Factory | Core integrity fell below 20% 2964 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02959_ Gravmag System severed. 02960_ Fusion Modulator detonated. 02960_ Destroyed Blade Saw. 02960_ C-17 Slicer destroyed. 02960_ Destroyed Surge Thruster. 02960_ C-17 Slicer destroyed. 02960_ Fusion Modulator explodes. 02960_ Gravmag System destroyed. 02960_ Destroyed Gravmag System. 02960_ Destroyed Wheel. 02960_ U-05 Engineer destroyed. 02960_ Great Maul destroyed. 02960_ Destroyed Great Maul. 02960_ Ion Cannon destroyed. 02960_ Destroyed Ion Cannon. 02960_ Fusion Modulator explodes. 02960_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02964_ K-01 Serf collects debris. 02964_ Penetrated by Slug. 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" #???????? | | ???????????????# ; "##???????? | | ???????????????# ; " #???????? | | ????????######## ;; ;;;;##???????? | | ????????# ^ # #????????? | | ????????#^ k@ ;#### #######????????? | | ????????# ^ ##???##??????????????? | | ????????# !^ % #????????????????????? | | ????????# =%=[ / #????????????????????? | | ????????# =%=%/]%#????????????????????? | | ???###### ^ """"""!=! #############????????? | | ?? ^ /! """"""=== # #???????? | | ?? /! """""" + """"""""" !#???????? | | ?? / """""" # #???????? | | ?? # """"""""" #???????? | | ?? % # #???????? | | ???#+##############+### ####+###############?? | | ??????????????????" ?# #### ### """T""" #?? | | ??????????????????" ?# + #?? | | ????????????????? # # """" """" #?? | | ????????????????? # # """" """" #?? | | ???????????????? ! # # """" """" #?? | | ???????????????? # # """" """" #?? | | ???????????????"""""" # # %! #?? | | ????????????????""""" # ###+########### | | ?????????????????"""" # [%*% # | | ????????????????????? # !![ # | | ????????????????????? # = # | | ????????????????????? # # | | ??????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronHelicalMultitool Manual? 0 Play Time 00:27:51 Cumulative 666.8 hours Start 2024.02.19 @ 19:55:04 End 2024.02.19 @ 20:24:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 668 Rogue 393 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83feb441-2cc9-476e-a210-731d6c196a3f