Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 21:47:46 Player: Yellow Fin Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (1236) 1236 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 10088 Bonus ------- Follower Combat Kills 242 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 86/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite System Shield System Shield System Shield Improved System Shield System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Gravity Neutralizer Advanced Quantum Shading Machine Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield System Shield Improved System Shield Improved System Guard Improved System Guard > --- WEAPON ----------- Mini Grenade Launcher Chainsword > --- INVENTORY -------- Advanced Power Amplifier Improved System Guard System Restoration Module Drone Bay [Rating: 103] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Beamcaster Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 . . 2 2 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 63 | 4 10 4 . 2 8 7 . 3 4 2 3 7 . 9 Power 6 | . . 1 . 1 1 1 . 1 . . . 1 . . Engine . | . . . . . . . . . . . . . . . Core 5 | . . 1 . 1 1 1 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 1 6 . . 1 4 6 . 1 4 2 3 6 . 9 Device 15 | 1 4 . . 1 1 1 . . 1 . . 2 . 4 Storage . | . . . . . . . . . . . . . . . Processor 8 | . 2 . . . . 3 . . . . . . . 3 Hackware 20 | . . . . . 3 2 . 1 3 2 3 4 . 2 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 3 4 3 . . 3 . . 1 . . . . . . Energy Gun 6 | 2 1 2 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . . . Parts Lost 22 | . 1 . . 1 3 . . . . . . 1 . 16 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . 1 . . . 3 . . . . . . 1 . 13 Weapon 3 | . . . . 1 . . . . . . . . . 2 Highest Loss Streak 12 | . 1 . . 1 2 . . . . . . 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 4 3 3 4 4 4 3 4 4 4 3 Power . | . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . 2 3 3 3 2 2 4 4 4 3 4 3 3 2 Weapon . | . 1 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . 3 . . . 1 . . 2 . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . 2 . . . 1 . . 2 . . . . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 41 57 71 57 47 61 84 84 81 87 79 81 78 76 Core 4 | . . . 14 14 6 . 7 7 6 5 5 1 . 2 Device 13 | . 7 . 14 14 12 13 23 23 22 17 15 13 13 12 Processor 8 | . 6 27 14 1 . 19 15 7 6 5 5 4 4 8 Hackware 24 | . . . . . 18 18 23 29 31 46 43 48 47 43 Energy Gun 2 | . 8 9 14 14 1 . . . . . . . . . Ballistic Gun 2 | . 8 9 14 11 . . . . . . . . . . Ballistic Cannon 1 | . 10 9 . . . . . . . . . . . . Launcher 3 | . . . . . . 5 7 7 6 5 5 4 4 2 Slashing Weapon 3 | . . . . . 7 3 7 7 6 5 5 4 4 3 Peak Build Rating 103 | 3 5 15 16 22 27 38 38 38 45 48 57 70 70 103 Average Rating 34 | 2 3 9 15 14 20 26 38 37 39 47 49 63 69 80 On Entrance 30 | . 3 5 15 16 12 12 38 38 34 42 48 57 69 70 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 28 | 5 6 13 13 27 24 11 11 12 13 12 12 14 14 28 Greatest Support 28 | 3 3 9 9 9 9 12 12 12 12 12 12 15 15 28 Greatest Overweight (x) 2 | 1 1 2 1 2 2 1 . . 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 4 5 5 4 5 5 5 5 Average Carried 4 | . 3 4 4 4 3 3 4 4 4 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 4 4 5 5 4 4 4 5 . Class Distribution -------------------- 31% | Wizard-Scout 27% | Mutant 21% | Hacker-Scout 8% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Assassin | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1721 | 274 421 229 . 89 289 . 170 20 . 80 10 85 . 54 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2260 | 257 431 183 . 145 630 . . 78 . 101 61 250 . 124 Parts 173 | 15 51 8 . 11 43 . . 5 . 8 7 14 . 11 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . 14 5 . 3 8 . . . . . . . . 1 Melee 9 | . . . . . 8 . . . . . . . . 1 Guns 7 | . 2 3 . 2 . . . . . . . . . . Cannons 10 | . 8 2 . . . . . . . . . . . . AOE 5 | . 4 . . 1 . . . . . . . . . . Classes Destroyed 13 | 3 6 . . . 3 . . . . . . . . 1 Worker 15 | 2 3 . . . 1 . . 2 . 2 1 2 . 2 Builder 15 | . 2 . . 1 3 . . 2 . 2 1 3 . 1 Tunneler 11 | 5 2 1 . 1 . . . . . . 1 1 . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . 1 . . Mechanic 2 | . . . . . 2 . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . Swarmer 15 | . 12 . . . 3 . . . . . . . . . Grunt 12 | . 2 5 . 3 2 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 4 5 3 . 3 5 . . 1 . 3 2 3 . 2 Combat Bots Only 5 | . 3 2 . 3 5 . . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 289 | . 44 14 . 16 69 . . . . . . 5 2 139 Missed 95 | . 13 2 . 3 19 . . . . . . 2 1 55 Hits 194 | . 31 12 . 13 50 . . . . . . 3 1 84 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 193 | . 31 12 . 13 49 . . . . . . 3 1 84 Critical Strikes 8 | . . . . . 3 . . . . . . . . 5 Damage Taken 3633 | 13 299 157 . 169 617 . . . . . . 63 27 2288 Core 2350 | 13 67 64 . 47 506 . . . . . . 21 . 1632 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 . . . . . . . . . Core Remaining (%) 80 | 94 . . . 23 8 . . 100 100 100 100 98 100 . Volleys Fired 141 | 19 70 20 . 13 19 . . . . . . . . . Largest 2 | 2 2 2 . 2 1 . . . . . . . . . Hottest 105 | 80 70 88 . 105 75 . . . . . . . . . Shots Fired 247 | 38 132 38 . 20 19 . . . . . . . . . Gun 167 | 38 87 18 . 17 7 . . . . . . . . . Cannon 60 | . 40 20 . . . . . . . . . . . . Launcher 20 | . 5 . . 3 12 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 129 | 8 85 30 . 6 . . . . . . . . . . Thermal 68 | . 42 8 . 11 7 . . . . . . . . . Explosive 20 | . 5 . . 3 12 . . . . . . . . . Electromagnetic 30 | 30 . . . . . . . . . . . . . . Robot Hit Streak 11 | 8 6 11 . 4 3 . . . . . . . . . Robot Miss Streak 7 | 2 6 7 . 2 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 190 | 25 58 21 . 12 39 1 . 6 . 5 4 9 . 10 Core Hits 87 | 9 30 8 . 7 15 . . 2 . 4 3 6 . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 8 | . 2 . . 2 2 . . . . . . . . 2 Burn 1 | . . . . 1 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . Sever 4 | . . . . . 2 . . . . . . . . 2 Melee Attacks 183 | . . . . . 40 16 . 38 6 8 12 30 5 28 Impact . | . . . . . . . . . . . . . . . Slashing 183 | . . . . . 40 16 . 38 6 8 12 30 5 28 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 9 1 . 6 . 4 4 8 . 4 Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6512 | 386 992 365 . 328 2067 79 . 541 . 326 289 601 . 538 Guns 1228 | 321 515 121 . 188 83 . . . . . . . . . Cannons 567 | . 323 244 . . . . . . . . . . . . Explosions 359 | 65 154 . . 140 . . . . . . . . . . Melee 4358 | . . . . . 1984 79 . 541 . 326 289 601 . 538 Ramming . | . . . . . . . . . . . . . . . Kinetic 1049 | 82 626 278 . 63 . . . . . . . . . . Thermal 572 | 65 212 87 . 125 83 . . . . . . . . . Explosive 294 | . 154 . . 140 . . . . . . . . . . Electromagnetic 239 | 239 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4358 | . . . . . 1984 79 . 541 . 326 289 601 . 538 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 7 . . . . . . . . 12 Average Corruption 5 | . . . . . 3 . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . 4 . . . . . . . . 6 Message Errors 4 | . . . . . 1 . . . . . . . . 3 Matter Fused 3 | . . . . . 2 . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 869 | 19 14 6 . . 381 . . 191 . 34 21 82 . 121 Projectiles 16 | . 10 6 . . . . . . . . . . . . Explosions 23 | 19 4 . . . . . . . . . . . . . Melee 830 | . . . . . 381 . . 191 . 34 21 82 . 121 Knockbacks 8 | . 4 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 4 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | 13 39 . . 15 . . . . . . . . . . Shots 4 | 1 1 . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 368 | 18 21 129 . 368 104 . . . . . . . . . Average Temperature 71 | 7 13 49 . 149 40 . . . . . . . . . Received Heat Transfer 498 | . 12 84 . 87 252 . . . . . . . 9 54 Effects 3 | . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . . . . . . . . 4 Heat Transferred 1308 | 50 629 185 . 296 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . Low Security (%) 98 | 100 98 100 . 100 92 100 100 100 100 100 100 100 100 100 Level 1 1 | . 1 . . . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 266 | 15 212 84 . 68 266 138 . 39 16 15 28 63 72 143 Initial 112 | . 3 79 . . 9 112 . . 16 . . . 31 30 Average 25 | 2 74 44 . 28 33 27 . 1 1 1 5 11 44 18 Influence Increases 2629 | 40 542 140 . 234 527 70 . 116 21 26 74 293 100 446 Destroy 0b10 Robot/C 780 | . 280 100 . 160 220 . . . . . . . . 20 Destroy 0b10 Robot/NC 275 | 40 60 5 . 10 55 . . 20 . 20 15 35 . 15 Destroy Leader 162 | . 58 20 . 30 54 . . . . . . . . . Allied During Kill 21 | . . . . 16 5 . . . . . . . . . Successful Hack 165 | . . . . . 23 58 . 4 . . 28 21 10 21 Disable Machine 30 | . . 15 . . 15 . . . . . . . . . Destroy Structure 251 | . 39 . . 18 20 12 . 32 6 6 16 42 15 45 Partial Spotted 135 | . 15 . . . 15 . . 15 . . . 60 15 15 Lose Combat Pursuer 810 | . 90 . . . 120 . . 45 15 . 15 135 60 330 Influence Decreases 2486 | 35 341 327 19 210 303 318 . 83 53 25 76 237 105 354 Entered New Map 365 | . 2 127 19 . 15 136 . . 17 1 2 . 25 21 Time Decay 1814 | 35 329 200 . 180 213 182 . 83 26 24 72 237 80 153 Lost Part 210 | . 10 . . 10 30 . . . . . . . . 160 Lost Ally 97 | . . . . 20 45 . . . 10 . 2 . . 20 Squads Dispatched 30 | . 1 1 . . 6 5 . 2 2 3 2 3 1 4 Investigation 11 | . . 1 . . . 3 . 1 1 1 1 . 1 2 Extermination 10 | . . . . . . 1 . 1 1 1 1 3 . 2 Reinforcement 7 | . 1 . . . 4 1 . . . 1 . . . . Assault 2 | . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . . . 4 . . . . 2 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 25 14 . 4 25 4 . 4 2 3 1 13 6 31 Peak Tracking Total 20 | . 5 20 . 2 7 1 . 2 1 2 2 7 6 17 Tactical Retreats 27 | . 4 . . . 6 . . 2 1 . 1 5 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . 1 1 . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 1 1 . . 1 . . . . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 58 | . . 1 1 1 6 11 . 9 3 5 3 10 4 4 Terminals 35 | . . . . . 4 8 . 7 1 4 1 6 2 2 Fabricators 9 | . . . . . . 2 . 1 1 1 1 1 1 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . 1 . . . 1 1 . Garrison Access 5 | . . . . . . . . . 1 . 1 2 . 1 Total Hacks 188 | . . 1 1 1 24 31 . 25 17 18 14 23 16 17 Successful 115 | . . 1 1 1 14 17 . 11 8 9 12 17 11 13 Failed 70 | . . . . . 9 13 . 14 9 9 2 5 5 4 Catastrophic 15 | . . . . . 1 2 . 6 1 2 . 1 2 . Database Lockouts 3 | . . . . . 1 1 . . . . . 1 . . Manual 113 | . . . 1 . 10 18 . 17 11 15 8 12 14 7 Terminals 132 | . . . . . 17 22 . 19 11 16 7 15 13 12 Fabricators 27 | . . . . . . 4 . 2 4 2 5 4 2 4 Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 5 5 . 4 . . . 2 1 . Garrison Access 7 | . . . . . . . . . 2 . 2 2 . 1 Terminal Hacks 52 | . . 1 1 1 6 7 . 4 3 4 5 9 4 7 Part Schematic 6 | . . . . . 1 . . 1 . . 3 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Level Access Points 7 | . . . . . . 1 . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 7 | . . . . . . 1 . 1 1 1 1 . 1 1 Fabricator Index 5 | . . . . . . 1 . 1 1 . . . 1 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 1 . . . . . . . . Locate Traps 8 | . . . . . 1 2 . . . 1 . 3 . 1 Dispatch Records 2 | . . . . . 1 . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . 1 . . . 2 . . Zone Layout 2 | . . . . . . . . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . 3 . 1 4 1 4 4 1 4 Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 13 | . . . . . . 2 . 1 2 1 2 2 1 2 Build 8 | . . . . . . 1 . . 2 . 1 2 . 2 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 1 . 3 . . . 1 1 . Insert Component 3 | . . . . . 2 . . 1 . . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . . Retrieve Study 4 | . . . . . . 1 . 1 . . . 1 1 . Garrison Access Hacks 4 | . . . . . . . . . . . 1 2 . 1 Seal Access 4 | . . . . . . . . . . . 1 2 . 1 Unauthorized Hacks 25 | . . . . . 2 6 . 3 1 4 2 1 5 1 Terminals 20 | . . . . . 2 5 . 2 1 3 1 1 4 1 Assimilate 8 | . . . . . . 3 . 1 . 2 . . 2 . Botnet 12 | . . . . . 2 2 . 1 1 1 1 1 2 1 Fabricators 5 | . . . . . . 1 . 1 . 1 1 . 1 . Recompile 5 | . . . . . . 1 . 1 . 1 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . . . . . 5 10 . 8 3 4 1 5 1 3 Full Trace Events 4 | . . . . . . 2 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . 2 . . 3 . 1 . Parts Built 8 | . . . . . . 1 . . 2 . 1 2 . 2 Authchips 5 | . . . . . . . . . 1 . 1 2 . 1 Time 326 | . . . . . . 24 . . 72 . 36 85 . 109 Total Part Build Rating 38 | . . . . . . 3 . . 6 . 3 11 . 15 Part Studies Acquired 4 | . . . . . . 1 . 1 . . . 1 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . . . 3 . 1 . 1 . 1 . . 2 . Largest Group 3 | . . . . 3 2 1 . 1 1 1 1 . 2 . Highest-Rated Group 40 | . . . . 40 24 26 . 10 9 26 26 . 36 . Highest-Rated Ally 26 | . . . . 16 16 26 . 10 9 26 26 . 26 . Total Orders 3 | . . . . . 1 . . 2 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 45 | . . . . 23 22 . . . . . . . . . Total Damage 479 | . . . . 284 195 . . . . . . . . . Kills 8 | . . . . 5 3 . . . . . . . . . Allies Corrupted 3 | . . . . . 3 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6441 | 54 800 416 . . 584 727 41 974 472 215 304 1146 170 538 Terrain 4748 | . 2 . . . 159 727 41 974 472 215 304 1146 170 538 Structural 4868 | . 1 . . . 444 726 41 974 433 215 304 1092 170 468 Seismic 524 | 54 470 . . . . . . . . . . . . . T.N.C. 855 | . 439 416 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches 12 | . . . . . 9 . . . . . . . . 3 Drone Recoveries 6 | . . . . . 5 . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 7980 | 152 905 436 212 472 965 907 41 974 472 215 304 1146 170 609 Spaces Moved 9186 | 74 644 330 212 370 932 1220 81 1288 543 316 461 1488 281 946 Core 9186 | 74 644 330 212 370 932 1220 81 1288 543 316 461 1488 281 946 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 100 100 50 50 50 50 50 50 50 50 50 50 Average Speed 61 | 95 99 101 100 102 58 53 50 50 66 50 50 50 50 50 Slowest Speed 150 | 100 100 150 100 150 150 100 50 50 100 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . 17 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 90 51 59 65 63 36 71 32 15 12 16 38 12 24 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug 224 | . . . . . 120 13 . 32 6 3 8 21 5 16 Terrain Destroyed 311 | 8 36 . . 20 143 13 . 32 6 3 8 21 5 16 Melee 108 | . . . . . 4 13 . 32 6 3 8 21 5 16 Projectile 2 | . . . . 2 . . . . . . . . . . AOE 201 | 8 36 . . 18 139 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 11059 | 115 776 397 212 444 1300 1454 80 1578 641 360 515 1844 302 1041 Wait 1358 | 15 31 40 . 52 273 187 . 243 85 34 38 297 16 47 Move 9173 | 73 643 329 211 369 931 1220 80 1287 542 315 460 1487 280 946 Hop . | . . . . . . . . . . . . . . . Pick Up 45 | 2 9 1 1 2 6 6 . 4 2 1 2 5 1 3 Fast Attach 24 | 3 6 1 . . 2 4 . 1 2 . 1 . . 4 Attach 48 | . 3 . . 2 13 12 . . 1 2 2 6 . 7 Detach 20 | . 1 . . 1 9 7 . . . . . 1 . 1 Swap 22 | 2 5 4 . 2 2 1 . 2 2 . . 2 . . Drop 30 | 1 8 2 . 3 5 1 . 3 1 . . 1 . 5 Fire 141 | 19 70 20 . 13 19 . . . . . . . . . Melee 183 | . . . . . 40 16 . 38 6 8 12 30 5 28 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 7) 829 | -10/Materials | Discovered new exit (range 12) 1058 | -10/Materials | Entered Mines 1105 | -10/Mines | Discovered new exit (range 15) 1122 | -10/Mines | Met a Derelict bent on vengeance 1184 | -10/Mines | Met a Derelict shopkeep closing up shop 1236 | -10/Mines | Discovered new exit (range 15) 1316 | -10/Mines | Assembled infested the area 1357 | -10/Mines | Core integrity fell below 50% 1379 | -10/Mines | Identified exit to Exiles 1449 | -10/Mines | Met 8R-AWN 1457 | -10/Mines | Learned location of Storage (-8) 1494 | -10/Mines | Entered Exiles 1517 | -10/Exiles | Welcomed by 8R-AWN 1535 | -10/Exiles | Met EX-HEX 1564 | -10/Exiles | Met EX-BIN 1576 | -10/Exiles | Aligned with FarCom system 1577 | -10/Exiles | Given EX-Vault access code 1600 | -10/Exiles | Opened EX-Vault 1608 | -10/Exiles | Found Longsword +1 1629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1659 | -10/Exiles | Met EX-DEC 1696 | -10/Exiles | Discovered new exit (range 10) 1706 | -10/Exiles | Left Exiles lab with Longsword +1 1706 | -10/Exiles | Entered Mines 1764 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1796 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1981 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2104 | -9/Mines | Found the Drone Emporium 2110 | -9/Mines | Found Prototype Device 2111 | -9/Mines | Identified Sensor Drone Bay 2165 | -9/Mines | Discovered new exit (range 5) 2178 | -9/Mines | Entered Materials 2178 | -8/Materials | Accompanied by 2 allies 2178 | -8/Materials | Evolved 4 slots: Utility x4 2179 | -8/Materials | Identified exit to Storage 2244 | -8/Materials | Repaired Weight Redist. System 2596 | -8/Materials | Central database locked down 2836 | -8/Materials | Build established: Hacker-Mutant 3005 | -8/Materials | Core integrity fell below 50% 3082 | -8/Materials | Core integrity fell below 20% 3121 | -8/Materials | Discovered new exit (range 16) 3143 | -8/Materials | Entered Factory 3143 | -7/Factory | Evolved 2 slots: Utility x2 3158 | -7/Factory | Central database locked down 3229 | -7/Factory | Discovered new exit (range 14) 3926 | -7/Factory | Identified exit to Factory 4022 | -7/Factory | Fabricated System Shield (x1) 4050 | -7/Factory | Sucked down chute 4050 | -7/Factory | Entered Waste 4050 | -7/Waste | The area was eerily silent 4084 | -7/Waste | Discovered new exit (range 13) 4091 | -7/Waste | Entered Factory 4134 | -7/Factory | Build established: Hacker-Scout 4835 | -7/Factory | Discovered exit to Factory (range 9) 5065 | -7/Factory | Entered another Factory area 5065 | -6/Factory | Accompanied by 1 ally 5065 | -6/Factory | Evolved 2 slots: Utility x2 5083 | -6/Factory | Identified exit to Factory 5244 | -6/Factory | Allied Derelicts emerged from ambush trap array 5294 | -6/Factory | Discovered new exit (range 18) 5374 | -6/Factory | Fabricated Hacking Suite (x1) 5425 | -6/Factory | Fabricated Hacking Suite (x1) 5537 | -6/Factory | Entered another Factory area 5537 | -5/Factory | Evolved 2 slots: Utility x2 5662 | -5/Factory | Identified exit to Factory 5673 | -5/Factory | Build established: Wizard-Scout 5752 | -5/Factory | Entered another Factory area 5752 | -4/Factory | Accompanied by 1 ally 5752 | -4/Factory | Evolved 2 slots: Utility x2 5830 | -4/Factory | Fabricated Hacking Suite (x1) 5846 | -4/Factory | Identified exit to Research 6056 | -4/Factory | Entered Research 6056 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6078 | -3/Research | Central database locked down 6285 | -3/Research | Discovered new exit (range 16) 6305 | -3/Research | Identified exit to Research 6374 | -3/Research | Fabricated Adv. Hacking Suite? 6521 | -3/Research | Fabricated Gravity Neutralizer (x1) 7202 | -3/Research | Entered another Research area 7202 | -2/Research | Evolved 2 slots: Utility x2 7206 | -2/Research | Identified exit to Access 7372 | -2/Research | Entered Access 7372 | -1/Access | Evolved 2 slots: Utility x2 7459 | -1/Access | Identified exit to Surface 7558 | -1/Access | Fabricated Adv. Quantum Shading Machine? 7621 | -1/Access | Fabricated Adv. Hacking Suite (x1) 7814 | -1/Access | Spotted B-99 Colossus 7888 | -1/Access | Lost 4 parts (3u1w) 7927 | -1/Access | System corruption reached 10% 7945 | -1/Access | Core integrity fell below 50% 7956 | -1/Access | Core integrity fell below 20% 7979 | -1/Access | Spotted B-99 Colossus 7981 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 07930_ K-01 Serf collects debris. 07930_ Gravity Neutralizer destroyed. 07930_ Hacking Suite destroyed. 07933_ Penetrated by Slug. 07933_ K-01 Serf destroyed. 07933_ Door malfunctions. 07933_ Hacking Suite destroyed. 07944_ Penetrated by Slug. 07944_ Knocked back. 07951_ Hacking Suite destroyed. 07955_ Knocked back. 07963_ Penetrated by Slug. 07963_ Slug penetrates Wall. 07972_ R,BRD &U,%SMLZY QEJIA BSH 07976_ Penetrated by Slug. 07976_ Slug penetrates Wall. 07976_ Penetrated by Slug. 07979_ Slug penetrates Wall. 07979_ Penetrated by Slug. 07979_ Slug penetrates Wall. 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