Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.09 @ 19:48:06 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3877) 3877 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1593) 1593 TOTAL SCORE: 8245 Bonus ------- High Alert Combat Kills 893 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 315/325 System Corruption 3% Temperature Cool (33) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Gauss Rifle > --- INVENTORY (10) --- Improved Heat Sink Advanced Sensor Array Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] (41) Advanced Beam Rifle Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Sensor Array Hardened Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Particle Cannon Heavy Particle Cannon Improved Assault Rifle High-powered Shotgun [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 105 | 7 3 31 41 12 11 Power 22 | 1 . 2 11 5 3 Engine 9 | 1 . 2 5 . 1 Core 13 | . . . 6 5 2 Reactor . | . . . . . . Propulsion 37 | 2 . 18 12 2 3 Treads 34 | 2 . 17 11 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 2 | . . 1 1 . . Utility 19 | 2 2 2 8 3 2 Device 12 | 1 1 1 5 3 1 Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 27 | 2 1 9 10 2 3 Energy Gun 7 | 1 . 1 4 . 1 Energy Cannon 6 | . . 1 3 1 1 Ballistic Gun 12 | 1 1 7 1 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 4 . 1 Parts Lost 31 | . 1 4 16 6 4 Power 5 | . . . 4 . 1 Propulsion 10 | . . . 6 3 1 Utility 5 | . 1 2 1 1 . Weapon 11 | . . 2 5 2 2 Highest Loss Streak 3 | . 1 2 3 2 3 Average Slot Usage (%) 93 | . 96 95 95 88 92 Engine 6 | . 14 11 7 2 3 Core 8 | . . . 8 14 14 Treads 23 | . 28 30 25 17 20 Device 15 | . 10 16 16 13 12 Storage 9 | . 14 11 9 9 9 Processor 6 | . . . 9 9 9 Protection 2 | . . 4 . 3 5 Energy Gun 4 | . 14 5 5 . 3 Energy Cannon 3 | . . 1 4 6 . Ballistic Gun 8 | . 14 15 7 2 9 Ballistic Cannon 3 | . . . . 9 5 Naked Turns . | . . . . . . Heaviest Build 47 | 12 24 33 42 47 42 Greatest Support 69 | 40 40 69 69 60 60 Greatest Overweight (x) 2 | 1 . . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 4 5 10 10 10 10 Average Carried 7 | . 2 8 8 7 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 2 5 10 7 10 9 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2199 | 303 79 581 683 404 149 Remotely . | . . . . . . Salvage Created 4685 | 173 324 1205 2063 685 235 Parts 295 | 14 14 83 125 41 18 Haulers Intercepted 5 | . . 4 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 103 | . 4 26 48 21 4 Guns 68 | . 4 26 31 3 4 Cannons 23 | . . . 5 18 . AOE 11 | . . . 11 . . Classes Destroyed 12 | 2 2 4 4 . . Worker 2 | . . . 1 . 1 Tunneler 4 | 4 . . . . . Hauler 5 | . . 4 1 . . Recycler 4 | 1 2 1 . . . Operator 2 | . . . 2 . . Watcher 7 | . 1 2 3 . 1 Swarmer 32 | . . 11 14 7 . Grunt 47 | . 4 8 21 12 2 Brawler 1 | . . . 1 . . Duelist 2 | . . 1 1 . . Sentry 18 | . . 6 10 1 1 Hunter 3 | . . . 1 1 1 Best Kill Streak 7 | 2 5 6 7 6 5 Combat Bots Only 7 | . 4 4 7 6 3 Max Kills in Single Turn 5 | 1 1 2 5 1 1 Gunslinging 1 | . . 1 1 . . Exploded 5 | . . . 5 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5693 | 20 169 1208 3242 862 192 Core 730 | 10 37 127 454 62 40 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 96 81 68 . . . Volleys Fired 274 | 11 18 73 111 43 18 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 60 60 79 143 119 91 Shots Fired 537 | 22 36 143 215 86 35 Gun 391 | 22 36 142 154 5 32 Cannon 140 | . . 1 55 81 3 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 275 | 11 18 97 82 48 19 Thermal 124 | . . . 72 38 14 Explosive . | . . . . . . Electromagnetic 138 | 11 18 46 61 . 2 Robot Hit Streak 26 | 5 12 10 26 8 9 Robot Miss Streak 8 | 2 2 3 7 8 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 382 | 11 27 104 166 52 22 Core Hits 216 | 5 14 44 95 47 11 Critical Hits 2 | . 1 . . 1 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8299 | 191 345 1434 4762 1169 398 Guns 4638 | 171 345 1385 2305 66 366 Cannons 2139 | . . 22 982 1103 32 Explosions 1516 | 20 . 27 1469 . . Melee . | . . . . . . Ramming 6 | . . . 6 . . Kinetic 3032 | 62 136 941 1144 494 255 Thermal 2593 | 20 . 27 1753 675 118 Explosive 547 | . . . 547 . . Electromagnetic 2121 | 109 209 466 1312 . 25 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 3 | . . . 3 3 3 Corruption Purged . | . . . . . . Effects 55 | . . . 15 32 8 Message Errors 17 | . . . 5 10 2 Matter Fused 9 | . . . 3 5 1 Heat Flow Errors 7 | . . . . 6 1 Energy Discharges 4 | . . . . 3 1 Data Loss (minor) 6 | . . . 1 4 1 Targeting Errors 10 | . . . 5 4 1 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 111 | 7 . . 97 7 . Projectiles 10 | . . . 3 7 . Explosions 101 | 7 . . 94 . . Melee . | . . . . . . Knockbacks 23 | . . . 4 19 . Impact . | . . . . . . Kinetic 23 | . . . 4 19 . Secondary . | . . . . . . Self-Inflicted Damage 379 | 21 . 27 331 . . Shots 14 | 1 . 1 12 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | 12 96 . 324 258 139 Average Temperature 78 | 12 45 . 112 88 16 Received Heat Transfer 1851 | . 96 387 1017 270 81 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 6 | . . 2 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 4023 | 50 . 50 2685 979 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | 1 . 1 8 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1332 | 25 138 430 1050 1332 649 Average Influence 548 | 11 83 291 431 1098 385 Maximum Alert Level 4 | . . 2 3 4 2 Low Security (%) 16 | 100 100 20 10 . . Level 1 32 | . . 47 47 . 77 Level 2 16 | . . 32 21 1 22 Level 3 19 | . . . 20 45 . Level 4 14 | . . . . 52 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 9 . 1 Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 4 . 1 Assault 1 | . . . 1 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 8 | . 1 1 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 7 31 73 21 12 Peak Tracking Total 9 | . 3 4 9 4 3 Tactical Retreats 6 | . 1 1 4 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 8 | . . 2 2 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 11 | . . . 8 2 1 Max in Single Turn 2 | . . . 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 6 | . 2 . 1 . 3 Successful 5 | . 2 . 1 . 2 Failed 1 | . . . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5155 | 157 298 1032 1844 1404 420 Spaces Moved 2400 | 74 144 452 833 697 200 Core 14 | 14 . . . . . Treads 2386 | 60 144 452 833 697 200 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 162 | 147 160 160 161 168 164 Slowest Speed 200 | 160 160 160 200 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 21 44 76 78 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | 5 . 3 63 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 68 | 5 . 3 60 . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3113 | 100 176 620 1117 843 257 Wait 183 | . 4 22 79 65 13 Move 2396 | 73 143 451 833 696 200 Hop . | . . . . . . Pick Up 90 | 9 6 22 32 14 7 Fast Attach 9 | . . 5 2 . 2 Attach 42 | 7 1 6 18 6 4 Detach . | . . . . . . Swap 54 | . 2 20 21 6 5 Drop 56 | . 2 21 20 5 8 Fire 274 | 11 18 73 111 43 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 158 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 4) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Build established: Scavenger-Mutant 1337 | -9/Materials | Discovered new exit (range 3) 1488 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2291 | -8/Materials | Build established: Mutant 2304 | -8/Materials | Discovered new exit (range 12) 2644 | -8/Materials | Core integrity fell below 50% 2977 | -8/Materials | Build established: Scavenger-Mutant 2997 | -8/Materials | Destroyed 7 combat bots 3088 | -8/Materials | First assault squad dispatched 3186 | -8/Materials | Garrison activated, responded to threat 3235 | -8/Materials | Core integrity fell below 20% 3271 | -8/Materials | Lost 3 parts (1p2n) 3327 | -8/Materials | Discovered new exit (range 15) 3332 | -8/Materials | Identified exit to Garrison 3332 | -8/Materials | Entered Garrison 3450 | -8/Garrison | Triggered checkpoint 3550 | -8/Garrison | Triggered checkpoint 3748 | -8/Garrison | Triggered checkpoint 3831 | -8/Garrison | Discovered new exit (range 10) 3928 | -8/Garrison | Triggered checkpoint 4078 | -8/Garrison | Discovered new exit (range 12) 4140 | -8/Garrison | Triggered checkpoint 4284 | -8/Garrison | Triggered checkpoint 4306 | -8/Garrison | Triggered checkpoint 4428 | -8/Garrison | Discovered new exit (range 9) 4443 | -8/Garrison | Identified exit to Materials 4454 | -8/Garrison | Installed Relay Interface Framework 4736 | -8/Garrison | Entered Materials 5014 | -8/Materials | Lost 3 parts (1p1n1w) 5156 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05120_ Dropped Lgt. Nuclear Core. 05120_ Penetrated by Slug. 05122_ Slug penetrates H-55 Commando. 05122_ H-55 Commando destroyed. 05126_ U-05 Engineer builds a Door. 05126_ Acquired 43 matter. 05131_ Dropped Gauss Rifle. 05133_ Acquired 46 matter. 05136_ Dropped Lgt. Nuclear Core. 05137_ W-25 Informer destroyed. 05143_ O-16 Technician sends out distress signal. 05143_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05147_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 05147_ Slug penetrates Wall. 05147_ Electrolaser destroyed. 05151_ System corrupted: EM Pulse Cannon targeting data glitched. 05151_ Slug penetrates Wall. 05151_ K-01 Serf destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????????????? ? | | ???????????????? ????????????????????????????? ? | | ??????????????? o ???????????????????????????? ??? | | ???????????????? ???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# =%????????????????????????????? | | ?????????????????# !############????????????????? | | ????????????###### u ?????????????????? | | ??????????? g ??????????????????? | | ??????????? ???????????????????? | | ??????????# #????????????######### | | ??????????# ] #????????????# =!! | | ??????????# @ #????????????# =! | | ??????????# [!! 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