Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 12:29:09 Player: zapruda Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4397) 4397 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1704) 1704 TOTAL SCORE: 10391 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 369 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 73/100 System Corruption 9% Temperature Hot (248) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (24) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Cooling System Experimental Sensor Array Improved Utility Shielding Improved Medium Armor Plating Authchip [R/Combat] Relay Coupler [Swarmer] (40) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (29) Relay Coupler [Heavy] (14) Latent Energy Streamer Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Advanced Visual Processing Unit Experimental Sensor Array Transmission Jammer Hardened Heavy Armor Plating Improved EM Pulse Cannon Latent Energy Streamer Enhanced Autogun [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 97 | . 8 3 11 11 1 . 28 13 9 13 Power 11 | . . 1 1 . . . 6 2 . 1 Engine 6 | . . 1 1 . . . 3 1 . . Core 5 | . . . . . . . 3 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | . 3 . 3 3 . . 9 1 1 2 Treads 10 | . 3 . 2 3 . . 2 . . . Leg . | . . . . . . . . . . . Wheel 7 | . . . . . . . 3 1 1 2 Hover 4 | . . . . . . . 4 . . . Flight 1 | . . . 1 . . . . . . . Utility 29 | . 3 . 2 4 1 . 7 4 4 4 Device 5 | . . . . 1 . . 2 2 . . Storage 5 | . 2 . . . 1 . 2 . . . Processor 3 | . . . . 1 . . 1 . 1 . Hackware 8 | . . . 2 . . . 1 1 1 3 Protection 8 | . 1 . . 2 . . 1 1 2 1 Artifact . | . . . . . . . . . . . Weapon 35 | . 2 2 5 4 . . 6 6 4 6 Energy Gun 7 | . 1 1 . . . . 1 . 1 3 Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 14 | . . . 3 3 . . 3 4 1 . Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 5 | . 1 1 2 1 . . . . . . Special Weapon 5 | . . . . . . . . 2 1 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 4 . 2 . Parts Lost 28 | . . 2 2 9 . 1 6 . 1 7 Power 6 | . . 1 . . . . 2 . . 3 Propulsion 10 | . . . 1 3 . 1 1 . 1 3 Utility 3 | . . . . 3 . . . . . . Weapon 9 | . . 1 1 3 . . 3 . . 1 Highest Loss Streak 5 | . . 1 1 5 . 1 3 . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 99 98 93 88 77 82 80 84 81 Engine 10 | . 14 13 11 11 11 11 7 9 9 6 Core 3 | . . . . . . . 6 9 9 3 Treads 16 | . 18 28 31 32 33 22 5 . . . Leg 1 | . 9 . . . . . . . . . Wheel 5 | . . . . . . . 5 18 15 17 Hover 1 | . . . . . . . 9 . . . Device 3 | . . . . 2 . . 5 7 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 3 | . . . . 2 11 11 9 . 8 9 Hackware 4 | . . . 16 3 . . 4 1 2 6 Protection 6 | . 3 14 5 8 . . 3 8 5 2 Energy Gun 6 | . 26 14 6 . . . 3 . 1 7 Ballistic Gun 7 | . . . 9 17 11 11 8 16 7 . Launcher 4 | . 1 13 6 3 11 11 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 48 49 53 63 55 55 64 65 63 44 Greatest Support 69 | 20 46 43 63 69 69 46 46 40 40 38 Greatest Overweight (x) 7 | . 1 1 1 1 . 1 6 1 1 7 Average Overweight (x) . | . . 1 . . . 1 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 15 15 15 Average Capacity 17 | . 13 20 20 20 20 20 15 15 15 15 Most Carried 20 | . 13 15 20 20 17 19 20 15 15 15 Average Carried 14 | . 9 14 17 16 15 18 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 Final Carried 20 | 6 13 15 20 15 17 19 15 15 15 12 Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Mutant 11% | Bothacker-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3334 | 200 67 121 576 482 . 8 577 681 498 124 Remotely . | . . . . . . . . . . . Salvage Created 4794 | . 480 89 983 390 . 79 1348 562 611 252 Parts 309 | . 30 6 80 28 . 5 74 37 36 13 Haulers Intercepted 14 | . 2 . 4 . . . 4 . 4 . Recyclers Shooed 7 | . . 1 2 1 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 99 | . 6 2 21 26 . 2 17 13 6 6 Guns 71 | . 4 1 14 17 . 2 12 12 5 4 Cannons 9 | . . . . . . . 5 1 1 2 AOE 18 | . 2 1 6 9 . . . . . . Classes Destroyed 15 | . 7 1 1 2 . . 1 2 1 . Worker 7 | . 1 1 2 2 . . . . 1 . Builder 5 | . . 1 2 1 . . . . 1 . Hauler 14 | . 2 . 4 . . . 4 . 4 . Recycler 5 | . 2 . 1 . . . 1 . 1 . Operator 6 | . 2 . 2 . . . 1 . 1 . Watcher 10 | . 3 . 3 . . . 3 . 1 . Swarmer 23 | . 3 . 10 5 . . . 3 2 . Grunt 28 | . 3 2 7 2 . 2 10 1 1 . Sentry 22 | . . . 4 2 . . 6 5 1 4 Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . 1 1 Hunter 3 | . . . . . . . . 1 1 1 Programmer 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . . . 1 . . . Assembled 16 | . . . . 16 . . . . . . Best Kill Streak 13 | . 4 2 9 13 . 2 3 3 5 2 Combat Bots Only 11 | . 3 2 7 11 . 2 2 3 2 2 Max Kills in Single Turn 3 | . 3 1 3 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 2 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 6124 | . 93 204 696 1490 . 31 1030 700 636 1244 Core 818 | . 32 16 124 93 . . 111 86 75 281 Absorbed by Shields 185 | . . . . 185 . . . . . . Redirected to Shielding 59 | . . . 6 53 . . . . . . Regen/Repaired (Parts) 60 | . . . 11 . . . 49 . . . Core Remaining (%) 75 | 100 . 80 . . . 45 . . . . Volleys Fired 521 | . 42 29 101 61 . 6 104 78 63 37 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 Hottest 109 | . 100 80 80 46 . 23 94 93 109 109 Shots Fired 792 | . 80 34 134 81 . 6 166 139 80 72 Gun 663 | . 79 30 127 64 . 6 128 127 67 35 Cannon 93 | . . . . . . . 37 10 10 36 Launcher 30 | . 1 4 7 17 . . 1 . . . Special 6 | . . . . . . . . 2 3 1 Kinetic 454 | . . . 69 64 . 6 79 127 73 36 Thermal 271 | . 79 30 58 . . . 55 10 4 35 Explosive 30 | . 1 4 7 17 . . 1 . . . Electromagnetic 31 | . . . . . . . 31 . . . Robot Hit Streak 29 | . 11 10 8 10 . 5 29 12 8 9 Robot Miss Streak 7 | . 4 3 4 4 . 1 7 2 3 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 481 | . 49 22 85 58 . 6 109 64 51 37 Core Hits 231 | . 25 7 50 50 . 4 41 22 21 11 Critical Kills 3 | . . . . 2 . 1 . . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 . . . Critical Strikes 25 | . 3 1 8 3 . 1 5 . 1 3 Burn 18 | . 3 1 7 . . . 4 . . 3 Destroy 6 | . . . 1 3 . 1 1 . . . Blast 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9647 | . 740 482 1552 1577 . 106 2286 1195 1007 702 Guns 6614 | . 589 249 1095 764 . 106 1594 1016 900 301 Cannons 1320 | . . . . . . . 633 179 107 401 Explosions 1695 | . 140 233 450 813 . . 59 . . . Melee . | . . . . . . . . . . . Ramming 18 | . 11 . 7 . . . . . . . Kinetic 4635 | . . . 584 764 . 106 809 1016 955 401 Thermal 2727 | . 589 249 511 . . . 846 179 52 301 Explosive 1674 | . 140 233 450 813 . . 38 . . . Electromagnetic 593 | . . . . . . . 593 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 3 3 . . . . 3 9 9 9 Average Corruption 5 | . 2 3 . . . . 3 8 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 138 | . 8 23 . . . . 21 35 38 13 Message Errors 29 | . . 3 . . . . 5 11 5 5 Matter Fused 29 | . 2 5 . . . . 2 8 10 2 Heat Flow Errors 7 | . 2 . . . . . 1 1 2 1 Energy Discharges 18 | . 1 5 . . . . 4 5 3 . Parts Rejected 2 | . . . . . . . 1 . . 1 Parts Fused 4 | . 1 1 . . . . 1 . 1 . Data Loss (minor) 19 | . 1 1 . . . . 4 3 8 2 Data Loss (major) 10 | . 1 2 . . . . 2 2 3 . Misfires 9 | . . 2 . . . . . 3 2 2 Alerts 5 | . . 4 . . . . . 1 . . Weapon Failures 6 | . . . . . . . 1 1 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . 10 25 16 50 . . 8 . . 3 Projectiles 11 | . . . . . . . 8 . . 3 Explosions 101 | . 10 25 16 50 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 166 | . . 32 39 95 . . . . . . Shots 5 | . . 1 1 3 . . . . . . Rammed 3 | . . . 2 . . . . . 1 . Targets Rammed 5 | . 1 . 3 . . . . . 1 . Kicked 1 | . 1 . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 457 | . 274 162 52 26 . 7 457 335 383 376 Average Temperature 94 | . 59 56 13 12 . 7 131 105 119 96 Received Heat Transfer 1677 | . 42 105 219 177 . 18 567 54 153 342 Effects 13 | . . . . . . . 3 5 5 . Shutdowns 4 | . . . . . . . 3 . 1 . Energy Bleed 5 | . . . . . . . . 3 2 . Interference 3 | . . . . . . . . 2 1 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 12 | . 4 . 5 . . . 1 . . 2 Heat Transferred 7974 | . 1949 814 2035 . . . 1937 259 111 869 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 838 | . 214 72 660 372 . 81 347 838 518 549 Initial 408 | . . . . 215 . . 31 227 408 222 Average 256 | . 100 25 291 259 . 79 165 544 425 417 Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 2 2 Low Security (%) 44 | . 86 100 48 3 . 100 58 . . . Level 1 28 | . 13 . 9 96 . . 41 21 32 38 Level 2 25 | . . . 41 . . . . 65 67 61 Level 3 1 | . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 4 . . . 3 . 3 . Investigation 3 | . . . 1 . . . 1 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 9 | . 2 . 3 . . . 2 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 1 . 4 . . . 2 . 1 . Communications Jammed 31 | . . . . . . . . . 31 . Distress Signals 30 | . . . . . . . . . 30 . Times Spotted 168 | . 14 2 37 33 . 3 36 15 18 10 Peak Tracking Total 7 | . 4 2 7 5 . 3 5 4 4 4 Tactical Retreats 6 | . . . 2 2 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . 2 . . . . . . 6 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 12 | . . 1 3 . . . 2 3 . 3 Max in Single Turn 2 | . . 1 2 . . . 1 1 . 1 Garrison Relay 5 | . . . . . . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 25 | . 3 1 6 . 1 . 4 2 5 3 Terminals 18 | . 3 1 4 . . . 2 2 3 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 56 | . 6 4 18 . 1 . 7 3 12 5 Successful 30 | . 3 2 8 . 1 . 5 2 6 3 Failed 26 | . 3 2 10 . . . 2 1 6 2 Catastrophic 4 | . 1 . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 28 | . 7 3 10 . 1 . 1 1 5 . Terminals 38 | . 6 4 10 . . . 3 3 7 5 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 4 . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . 4 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 12 | . 1 2 1 . 1 . 1 2 1 3 Open Door 2 | . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 1 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 2 . Insert Component 2 | . . . 1 . . . . . 1 . Analyze 2 | . . . 1 . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . 2 . 3 . . . 1 . 2 . Terminals 8 | . 2 . 3 . . . 1 . 2 . Track 1 | . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . 2 . Botnet 5 | . 2 . 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 1 5 . . . 2 2 2 2 Full Trace Events 3 | . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 174 | . . . 136 . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . 2 1 1 Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . . . 2 1 1 Robot Hacks Applied 4 | . . . . . . . . 2 1 1 streamctrl_high 1 | . . . . . . . . 1 . . formatsys_high 3 | . . . . . . . . 1 1 1 Relay Couplers Released 20 | . . . . . . . . 11 . 9 Machine Destruction 20 | . . . . . . . . 11 . 9 Attached 5 | . . . . . . . . 1 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 15 | . . . . 4 . . . 5 3 3 Largest Group 4 | . . . . 3 3 3 3 3 4 4 Highest-Rated Group 99 | . . . . 40 40 39 39 90 99 82 Highest-Rated Ally 39 | . . . . 31 16 16 16 39 39 31 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 81 | . . . . 10 . 6 13 10 23 19 Total Damage 1241 | . . . . 105 . 90 143 245 301 357 Kills 12 | . . . . 2 . 1 3 3 2 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8999 | . 961 1271 1298 890 371 172 1474 1114 996 452 Spaces Moved 4825 | 1 483 500 605 438 230 65 731 720 755 297 Core 1 | . . . . . . . . . . 1 Treads 2202 | . 296 500 605 438 230 65 68 . . . Legs 188 | 1 187 . . . . . . . . . Wheels 2225 | . . . . . . . 454 720 755 296 Hover 209 | . . . . . . . 209 . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 240 160 160 160 240 100 110 105 90 Average Speed 148 | 120 163 240 167 160 160 240 139 110 107 99 Slowest Speed 430 | 120 240 240 240 240 160 240 430 110 115 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 1 74 93 57 89 60 18 68 63 44 56 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 5 | . . . . . . . . 3 2 . Terrain Destroyed 234 | . 8 32 38 138 . . 10 3 5 . Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . . . 3 5 . AOE 226 | . 8 32 38 138 . . 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5963 | . 575 539 757 545 234 76 1048 941 865 383 Wait 307 | . 19 4 17 25 . 4 128 72 28 10 Move 4816 | . 482 499 604 437 229 64 731 719 754 297 Hop . | . . . . . . . . . . . Pick Up 88 | . 14 4 15 7 3 2 26 9 3 5 Fast Attach 19 | . 3 . 1 . . . 6 1 7 1 Attach 48 | . 2 2 7 10 1 . 16 5 . 5 Detach 1 | . . . . . . . . 1 . . Swap 30 | . 3 1 3 1 . . 6 7 2 7 Drop 70 | . 9 . 6 4 1 . 31 7 7 5 Fire 521 | . 42 29 101 61 . 6 104 78 63 37 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . Crush 3 | . . . 3 . . . . . . . Escape Stasis 48 | . . . . . . . . 32 . 16 Rewire 10 | . . . . . . . . 10 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 16) 101 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Entered Mines 998 | -10/Mines | Met a Derelict bent on vengeance 1019 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1024 | -10/Mines | Found Prototype Device 1061 | -10/Mines | Discovered new exit (range 9) 1085 | -10/Mines | Learned Materials garrison access intel 1884 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -10/Mines | Discovered new exit (range 9) 1986 | -10/Mines | Learned location of Storage (-9) 2103 | -10/Mines | Learned location of Zion (-6) 2233 | -10/Mines | Entered Materials 2233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -9/Materials | Identified Exp. Sensor Array 2717 | -9/Materials | Discovered new exit (range 12) 2927 | -9/Materials | Destroyed 7 combat bots 3050 | -9/Materials | Repaired Broken Exp. Sensor Array? 3217 | -9/Materials | Build established: Hacker-Mutant 3454 | -9/Materials | Identified exit to Mines 3454 | -9/Materials | Identified exit to Storage 3531 | -9/Materials | Entered Mines 3865 | -9/Mines | Received a Mining Laser from a helpful Derelict 3969 | -9/Mines | Assembled infested the area 3992 | -9/Mines | Build established: Mutant 4007 | -9/Mines | Core integrity fell below 50% 4036 | -9/Mines | Learned Materials security intel 4043 | -9/Mines | Lost 5 parts (1n2u2w) 4047 | -9/Mines | Discovered new exit (range 7) 4239 | -9/Mines | Destroyed 11 combat bots 4340 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4346 | -9/Mines | Discovered new exit (range 13) 4412 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4412 | -9/Mines | Discovered new exit (range 5) 4421 | -9/Mines | Entered Exiles 4421 | -9/Exiles | Accompanied by 3 allies 4460 | -9/Exiles | Met 8R-AWN 4487 | -9/Exiles | Met EX-HEX 4535 | -9/Exiles | Met EX-BIN 4553 | -9/Exiles | Aligned with FarCom system 4554 | -9/Exiles | Given EX-Vault access code 4591 | -9/Exiles | Opened EX-Vault 4605 | -9/Exiles | Found Latent Energy Streamer 4642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4685 | -9/Exiles | Met EX-DEC 4775 | -9/Exiles | Discovered new exit (range 10) 4792 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4792 | -9/Exiles | Entered Mines 4792 | -8/Mines | Accompanied by 3 allies 4946 | -8/Mines | Discovered new exit (range 7) 4964 | -8/Mines | Entered Materials 4964 | -8/Materials | Accompanied by 3 allies 4964 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4966 | -8/Materials | Loaded intel: 1 garrison access location 5091 | -8/Materials | Lost 3 parts (1p1n1w) 5704 | -8/Materials | Found Prototype Device 5869 | -8/Materials | Repaired Lgt. Nuclear Core 5970 | -8/Materials | Discovered new exit (range 13) 6367 | -8/Materials | Identified Active Sensor Suite 6401 | -8/Materials | Identified exit to Factory 6438 | -8/Materials | Identified exit to Garrison 6438 | -8/Materials | Entered Garrison 6450 | -8/Garrison | Triggered checkpoint 6526 | -8/Garrison | Installed Relay Interface Framework 6585 | -8/Garrison | Garrison Relay disabled 6690 | -8/Garrison | Triggered checkpoint 6696 | -8/Garrison | Triggered checkpoint 6718 | -8/Garrison | Triggered checkpoint 6895 | -8/Garrison | Discovered new exit (range 15) 7065 | -8/Garrison | Build established: Scavenger-Mutant 7105 | -8/Garrison | Discovered new exit (range 9) 7128 | -8/Garrison | Triggered checkpoint 7156 | -8/Garrison | Garrison Relay disabled 7212 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Triggered checkpoint 7457 | -8/Garrison | Garrison Relay disabled 7552 | -8/Garrison | Entered Materials 7552 | -8/Materials | Accompanied by 3 allies 7866 | -8/Materials | Build established: Bothacker-Mutant 7927 | -8/Materials | Identified exit to Garrison 7956 | -8/Materials | Discovered exit to Factory (range 14) 8548 | -8/Materials | Entered Garrison 8548 | -8/Garrison | Accompanied by 2 allies 8565 | -8/Garrison | Rescued a captive Derelict 8566 | -8/Garrison | Rescued a captive Derelict 8694 | -8/Garrison | Triggered checkpoint 8723 | -8/Garrison | Learned Factory security intel 8760 | -8/Garrison | Garrison Relay disabled 8844 | -8/Garrison | Triggered checkpoint 8878 | -8/Garrison | Triggered checkpoint 8912 | -8/Garrison | Discovered exit to Factory (range 80) 8912 | -8/Garrison | Discovered exit to Factory (range 73) 8912 | -8/Garrison | Discovered exit to Factory (range 13) 8922 | -8/Garrison | Garrison Relay disabled 8974 | -8/Garrison | Core integrity fell below 50% 8989 | -8/Garrison | Core integrity fell below 20% 9000 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 08973_ Penetrated by Slug. 08975_ Lgt. Nuclear Core destroyed. 08976_ Penetrated by Slug. 08976_ Arm. Huge Wheel destroyed. 08977_ Penetrated by Slug. 08980_ X-62 Marksman knocked back. 08980_ X-62 Marksman destroyed. 08982_ Penetrated by Slug. 08982_ Wheel destroyed. 08983_ Destroyed Targeting Computer. 08983_ X-62 Marksman knocked back. 08984_ Slug penetrates Wall. 08985_ Penetrated by Slug. 08988_ Critical hit (Burn: +37). 08989_ X-62 Marksman knocked back. 08994_ Penetrated by Slug. 08996_ Prc. Beam Rifle destroyed. 08997_ Penetrated by Slug. 08997_ Arm. Huge Wheel destroyed. 08999_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??????# T#??????????????????????????????? | | #+######## ##??????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ###########???????????????????????????????? | | ###???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | ###???????????????????????????????????????? | | ##########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###+### #????????????????????????????????? | | ##?# #?# #????????????????????????????????? | | #??# ### #???????????????############?????? | | #??# + #???????????????#""""""""""#?????? | | #### ### #?????????????###"^!=!=! ""#?????? | | + #?# #?????????????# %! x ^ ""#?????? | | #### #?# #?????????????# %//x// !"#?????? | | #??# #?#^^#?????????????# *%!%=+ !"#?????? | | ####+### ############### =x!!+ !"#?????? | | ; /+++ ]"#?????? | | @ = ^""#?????? | | ###### ########"####### ####"!]^]=]"""#?????? | | ?????# ######## #?????# #??#""""" """"#?????? | | ?????# ## #?????# #??############?????? | | ?????# ## #####"###???# #???????????????????? | | ?????# ## #???# #"#???# #???????????????????? | | ?????# ## #???# !"#???# ###?????????????????? | | ?????# ## #???# #???# #?????????????????? | | ?????# ## #???# ! #???# < #?????????????????? | | ?????# ##+##### #"#???# #?????????????????? | | ?????# ###???######?????????????????? | | ?????###% #### #????????????????????????????? | | ???????# % #??# #????????????????????????????? | | ???????#####??# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????????????## #????????????????????????????? | | ?????????????#" #????????????????????????????? | | ?????????????#T #????????????????????????????? | | ?????????????#""#????????????????????????????? | | ?????????????####????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 45 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastArchitectMembrane Manual? 0 Play Time 01:02:46 Cumulative 107.8 hours Start 2023.12.10 @ 11:17:50 End 2023.12.10 @ 12:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d5c5501-65f1-4d11-9fb2-03ce5c835126