Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.02 @ 06:06:42 // Winter2019/RPGLIKE Player: Timeslice Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (552) 2760 Value Destroyed (27280) 27280 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (10412) 10412 TOTAL SCORE: 51452 Bonus ------- High Alert Combat Kills 1560 Follower Combat Kills 972 Entered Garrisons 400 Used RIF Installer 1500 Met Data Miner 300 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Met Sigix 2000 Friendly Fire -320 Cogmind --------- Core Integrity 0/950 Matter 76/400 Energy 1044/1060 System Corruption 0% Temperature Cool (18) Movement Walking (122) Location -2/Quarantine Parts ------- > --- POWER (2+1) ------ Heavy Deuterium Engine (+) Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4+1) - Improved Titanium Leg (+) Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11+1) --- Experimental Power Amplifier 2N-1CE's Frost Array Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer (+) Matter Filter Advanced Kinecellerator Advanced Transmission Jammer Improved Reaction Control System Improved Phase Shifter Rainbow Chip > --- WEAPON (5+1) ----- Improved Arc Projector Gatling Laser (+) Enhanced Nova Cannon KE Penetrator Advanced KE Penetrator Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced System Restoration Module Z-bomb Delivery System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Titanium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Matter Filter Advanced Kinecellerator Advanced Transmission Jammer Improved Reaction Control System Improved Phase Shifter Rainbow Chip > --- WEAPON ----------- Gatling Laser Core Cannon Advanced KE Penetrator Heavy Gauss Cannon Z-bomb Delivery System > --- INVENTORY -------- Protomatter Protomatter Advanced System Restoration Module Enhanced Nova Cannon KE Penetrator [Rating: 206] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Centrium Leg Leg Centrium Leg Hover Unit Hover Unit Utility Rainbow Chip Device Matter Filter Processor Rainbow Chip Hackware Authchip [R/Combat] Protection Scrap Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Z-bomb Delivery System Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Slots Evolved 17 | 3 2 . . . 5 . 1 1 . . 1 . . . . 1 . 1 . . 1 . . 1 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 10 | 1 1 . . . 3 . 1 . . . 1 . . . . 1 . . . . 1 . . 1 . . . Weapon 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 6 12 1 18 . 20 . 8 1 1 . 5 7 2 3 2 2 9 6 6 1 . 2 3 24 27 17 22 Power 13 | 1 . . 4 . 2 . 1 . 1 . . . . . . . 1 . . . . . . 1 . 1 1 Engine 7 | 1 . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 Propulsion 28 | 2 3 . 3 . 1 . 3 . . . . 7 . . . . 6 1 . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 25 | 2 . . 3 . 1 . 3 . . . . 7 . . . . 6 1 . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 2 . 5 . 14 . 2 . . . 1 . . 3 . 1 . 5 2 . . 1 3 19 23 6 10 Device 92 | 2 1 . 4 . 10 . 2 . . . 1 . . 3 . 1 . 5 1 . . 1 3 19 23 6 10 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 1 7 1 6 . 3 . 2 1 . . 4 . 2 . 2 1 2 . 4 1 . 1 . 4 4 8 11 Energy Gun 9 | . 3 . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . . 1 . 1 Energy Cannon 8 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 1 2 Ballistic Gun 21 | 1 1 . 3 . 1 . . . . . 1 . 1 . 1 . . . 2 . . 1 . 2 . 3 4 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 1 . Launcher 18 | . . . 2 . . . . . . . 1 . 1 . 1 . 1 . 2 1 . . . 1 1 3 4 Special Weapon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 . 1 . . . . . . 1 . . . 1 1 . . . . . 9 . 2 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 94 100 97 100 99 100 100 100 100 99 100 99 100 100 100 99 98 95 92 99 100 100 99 97 97 Engine 7 | . 13 11 15 11 10 11 11 15 12 10 9 9 9 9 9 9 6 4 4 4 4 4 4 3 3 3 3 Reactor 4 | . . . . . . . . . 2 5 4 4 4 4 4 4 6 8 8 8 8 8 8 7 7 7 7 Leg 20 | . 11 . 27 33 22 22 21 20 20 20 19 18 19 19 19 18 18 18 20 20 20 20 20 19 19 19 19 Device 27 | . 21 22 15 22 17 22 23 25 25 25 27 28 28 27 28 31 31 30 29 29 28 31 32 33 33 31 33 Processor 12 | . 6 11 10 11 16 16 15 15 15 15 14 14 14 14 14 13 13 13 12 12 12 12 12 11 11 11 11 Energy Gun 6 | . 5 . . . 4 5 5 9 10 10 9 9 9 9 9 9 9 8 8 8 8 8 8 7 7 7 5 Energy Cannon 4 | . . 9 10 11 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Ballistic Gun 6 | . 17 11 10 11 7 5 5 5 5 5 4 4 3 4 3 4 4 4 3 4 4 7 8 7 7 6 6 Ballistic Cannon 3 | . . . . . 2 5 5 5 5 5 4 4 4 4 4 4 3 4 4 4 4 4 4 3 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 9 12 12 35 18 50 50 62 66 69 69 72 72 75 72 75 76 96 98 99 103 96 103 103 121 130 134 139 Greatest Support 140 | 20 20 18 45 45 65 65 74 74 74 74 74 74 74 74 74 74 110 138 138 138 138 138 138 138 138 140 140 Greatest Overweight (x) 3 | 1 1 . 2 . . . . . . . . 3 1 . 1 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 3 3 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 2 2 4 4 4 4 5 5 4 4 4 4 4 4 4 4 4 4 5 5 4 4 4 4 4 Final Capacity 5 | 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 2 3 4 4 5 5 5 5 4 4 5 5 5 4 5 5 5 5 5 5 5 5 4 5 4 Class Distribution -------------------- 36% | Hacker-Skirmisher 22% | Wizard-Executioner 17% | Hacker-Executioner 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Garrison Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Warlord Hacker-Executioner | -4/Proximity Caves Hacker-Executioner | -4/Factory Wizard-Executioner | -3/Research Wizard-Executioner | -3/Testing Wizard-Executioner | -2/Research Wizard-Executioner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Matter Collected 8967 | 278 389 . 616 10 642 153 262 28 58 . 231 112 175 18 99 56 257 304 208 142 . 122 714 1236 874 1094 889 Remotely 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22853 | 82 781 . 707 146 1704 547 529 245 288 . 691 182 640 . 697 177 553 1410 368 684 . 286 2305 3832 2230 2827 942 Parts 1163 | 5 46 . 56 6 86 14 38 5 10 . 25 7 20 . 18 8 25 77 24 28 . 16 98 204 110 177 60 Haulers Intercepted 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . 4 . . . . 2 14 . 24 . 16 . 17 . . . 29 27 . 13 . . . . . Prevented 16 | . . . . . . . . . 1 . 1 . 2 . . . . . 6 3 . 3 . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 412 | . 14 . 20 . 30 8 13 2 5 . 16 2 10 . 11 1 15 24 13 14 . 9 35 59 34 48 29 Guns 216 | . 14 . 13 . 19 5 6 1 1 . 11 1 7 . 3 1 7 9 8 6 . 7 13 34 24 17 9 Cannons 151 | . . . 3 . 11 3 4 . 4 . 3 1 2 . 2 . 3 14 3 7 . 1 21 25 9 21 14 AOE 41 | . . . 4 . . . 3 . . . 2 . 1 . 5 . 4 1 2 1 . 1 1 . . 10 6 Classes Destroyed 25 | 2 6 . 2 . 4 . . 1 1 . 1 . 1 . 1 . . 2 . . . . 2 . . 2 . Worker 33 | . 1 . . . 5 . 1 . . . . . . . . 1 . 5 . . . . 2 6 5 7 . Builder 27 | . 1 . . . 3 . 3 . . . . . . . . . . 3 . . . . 4 3 2 8 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycler 17 | 1 . . . . 3 . 1 . . . . . . . . . . 1 . . . . 2 3 . 6 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 47 | . 3 . . . 6 . 3 . . . . 1 . . . 2 . 2 . . . . 7 8 3 9 3 Swarmer 72 | . 3 . . . 3 3 1 . 1 . 6 . . . 3 . 4 1 5 2 . 1 4 13 8 10 4 Grunt 142 | . 11 . . . 16 3 7 . 2 . 2 . 7 . 3 . 7 14 3 7 . 2 10 16 13 11 8 Brawler 12 | . . . . . . . . . 1 . . . 2 . 2 . . 1 1 3 . 2 . . . . . Duelist 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 24 | . . . . . 1 . 3 . . . 1 . . . 1 1 1 3 . 2 . 1 3 6 . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Hunter 46 | . . . . . 3 1 . 1 . . 5 . . . . . 3 . 3 . . 2 7 6 1 11 3 Programmer 68 | . . . . . 6 . 2 . 1 . . 1 . . . . . 3 . . . . 9 12 12 13 9 Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . Behemoth 5 | . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Artisan 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | 1 4 . 4 . 11 4 9 1 3 . 4 1 4 . 9 2 6 8 5 7 . 6 14 13 7 17 5 Combat Bots Only 14 | . 3 . 4 . 7 4 4 1 3 . 4 1 4 . 9 1 6 5 5 7 . 6 9 6 7 14 5 Max Kills in Single Turn 7 | 1 2 . 2 . 3 2 7 1 2 . 2 1 1 . 6 2 3 2 2 2 . 2 4 3 3 6 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 3 . . . 1 . 1 . 5 . 2 1 1 1 . 1 1 . . 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Hostile Shots Fired 1772 | . 64 . 65 . 109 31 100 4 7 . 91 20 53 27 16 6 61 50 68 44 . 28 188 269 132 186 153 Missed 724 | . 27 . 27 . 37 14 60 1 1 . 27 5 24 12 10 3 17 12 14 14 . 7 77 108 63 100 64 Damage Taken 12380 | . 326 . 787 . 543 202 346 30 76 . 567 211 344 42 81 36 407 530 579 343 . 291 1351 1752 514 1163 1859 Core 9688 | . 256 . 555 . 430 157 258 25 59 . 452 166 271 35 63 31 317 419 443 268 . 228 1060 1360 398 936 1501 Absorbed by Shields 4338 | . . . . . 198 74 134 12 27 . 217 77 132 15 33 14 165 198 219 134 . 110 496 1175 554 354 . Redirected to Core 8521 | . 220 . 508 . 349 148 250 19 59 . 356 151 241 20 63 18 266 374 421 241 . 204 938 1278 355 765 1277 Ignored by Resistances 6364 | . 104 . 216 . 228 91 183 15 29 . 289 103 165 21 42 18 213 240 295 172 . 136 829 1207 404 664 700 Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 41 Core Remaining (%) 97 | 100 . . . 100 . . . . . . 99 . . . 100 . . . . . . 100 89 . 95 . . Volleys Fired 969 | 6 74 3 101 2 69 30 23 8 8 . 30 7 30 . 15 6 28 49 30 19 . 14 86 121 72 83 55 Largest 6 | 1 2 1 2 1 4 4 4 5 5 . 5 5 5 . 5 5 5 5 5 6 . 6 6 6 6 6 6 Hottest 509 | 20 100 100 93 60 221 221 221 246 246 . 252 246 252 . 252 256 256 256 262 295 . 289 289 297 291 394 509 Shots Fired 4074 | 6 135 3 182 2 242 85 92 27 40 . 141 35 138 . 60 30 129 205 116 97 . 79 491 681 324 461 273 Gun 2539 | 6 127 . 97 . 147 44 46 16 24 . 80 21 81 . 34 18 76 115 60 57 . 51 325 444 202 298 170 Cannon 1487 | . . . 78 2 95 41 46 11 16 . 58 14 56 . 23 12 50 90 54 38 . 28 166 233 122 159 95 Launcher 37 | . . . 7 . . . . . . . 3 . 1 . 3 . 3 . 2 2 . . . 4 . 4 8 Special 11 | . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1959 | 6 83 . 97 . 122 31 46 6 16 . 49 14 47 . 12 12 48 81 36 38 . 37 256 359 180 239 144 Thermal 1501 | . 52 3 78 2 120 54 46 15 16 . 59 14 60 . 30 12 52 83 54 38 . 28 155 206 94 142 88 Explosive 37 | . . . 7 . . . . . . . 3 . 1 . 3 . 3 . 2 2 . . . 4 . 4 8 Electromagnetic 577 | . . . . . . . . 6 8 . 30 7 30 . 15 6 26 41 24 19 . 14 80 112 50 76 33 Robot Hit Streak 73 | 3 13 . 38 19 28 31 25 20 16 . 55 73 59 . 22 9 28 39 58 34 . 47 34 60 38 45 25 Robot Miss Streak 5 | 1 4 . 2 . 3 2 2 1 2 . 3 1 1 . 2 2 3 3 4 3 . 1 5 4 1 4 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 1 1 1 1 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2786 | 4 99 . 112 2 180 58 67 19 22 . 92 29 106 . 46 18 67 134 66 71 . 56 337 488 233 294 186 Core Hits 1434 | 3 35 . 39 2 90 32 42 8 12 . 50 15 43 . 25 9 42 85 49 37 . 33 160 243 120 178 82 Critical Kills 34 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 7 6 9 7 Critical Parts Destroyed 27 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 7 10 2 3 Critical Strikes 122 | . 1 . . . 7 1 1 1 2 . 3 . 3 . . . 3 5 2 3 . 1 9 22 21 22 15 Meltdown 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Destroy 64 | . 1 . . . 3 . . . . . . . 1 . . . . 2 . . . . 3 17 15 12 10 Blast 56 | . . . . . 4 1 1 . 2 . 3 . 2 . . . 3 3 2 3 . 1 6 5 5 10 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82950 | 53 1299 . 2284 36 4441 1468 2890 416 519 . 1986 704 2470 . 1511 366 2408 4264 1912 1839 . 1443 8683 13691 6644 12754 8869 Guns 42671 | 53 1299 . 892 . 2789 907 950 278 314 . 1031 387 1311 . 528 215 1067 1901 945 967 . 877 5291 8261 4379 5235 2794 Cannons 28274 | . . . 715 35 1494 561 828 138 205 . 625 317 936 . 414 151 682 1512 639 755 . 405 3002 4586 2143 4242 3889 Explosions 11839 | . . . 677 . 134 . 1108 . . . 330 . 223 . 569 . 659 805 328 117 . 161 323 844 116 3259 2186 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 166 | . . . . 1 24 . 4 . . . . . . . . . . 46 . . . . 67 . 6 18 . Kinetic 31692 | 53 881 . 892 . 2023 413 738 85 149 . 478 231 769 . 193 104 531 1168 428 642 . 473 3840 6781 3659 4216 2945 Thermal 36771 | . 418 . 715 35 2394 1055 2002 254 331 . 1009 420 1293 . 628 222 1085 1990 856 861 . 802 3976 5470 2648 4724 3583 Explosive 8920 | . . . 677 . . . 140 . . . 269 . 173 . 569 . 551 621 328 117 . . . 357 . 2932 2186 Electromagnetic 5401 | . . . . . . . 6 77 39 . 230 53 235 . 121 40 241 439 300 219 . 168 800 1083 331 864 155 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 . . . . . . . . . . . . 3 . . . . 1 5 2 1 9 Average Corruption 1 | . 1 1 1 1 1 . . . . . . . . . . . . 2 . . . . 1 1 1 1 2 Corruption Purged 35 | . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 11 6 1 12 Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . Effects 73 | . 7 1 31 5 3 . . . . . . . . . . . . 1 . . . . . 8 1 . 16 Message Errors 16 | . 2 . 5 . 2 . . . . . . . . . . . . . . . . . . 3 . . 4 Matter Fused 17 | . 3 . 8 2 . . . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 7 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Energy Discharges 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . 2 1 3 1 . . . . . . . . . . . . . . . . . . . 2 . . 2 Data Loss (major) 6 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Misfires 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2179 | . . . . . 95 . 283 11 . . 4 20 12 . 25 . 5 31 14 36 . . 108 91 29 632 783 Projectiles 1390 | . . . . . 51 . 32 11 . . 4 20 12 . 5 . 3 30 . 36 . . 108 85 29 288 676 Explosions 789 | . . . . . 44 . 251 . . . . . . . 20 . 2 1 14 . . . . 6 . 344 107 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 67 | . . . . . 5 2 . . . . 2 . 2 . . . 1 1 4 . . 1 7 8 12 12 10 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . . . 4 2 . . . . 2 . 2 . . . 1 1 4 . . 1 7 7 10 11 10 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Self-Inflicted Damage 639 | . . . . . . . 179 . . . . . . . 27 . . 39 . 37 . 49 83 170 . 55 . Shots 15 | . . . . . . . 4 . . . . . . . 1 . . 1 . 1 . 1 3 3 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . 1 3 . 1 . . . . . . . . . . 3 . . . . 4 . 1 3 . Kicked 16 | . . . . 1 3 . 1 . . . . . . . . . . 3 . . . . 4 . 1 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 114 85 158 188 229 81 118 104 134 . 313 . . . . . 125 185 219 154 . 239 . . . . 174 Average Temperature 63 | . 39 52 67 110 79 38 31 51 45 . 90 . . . . . 54 58 90 57 . 90 . . . . 56 Received Heat Transfer 2131 | . 198 . 126 . 161 36 108 13 6 . 135 36 126 . 30 12 108 102 91 137 . 33 171 213 79 48 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 3 . 1 . . . . . . 1 . 1 . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . Parts Melted 96 | . 1 . 3 . 10 2 8 1 1 . 2 . 2 . . . 3 2 1 3 . 2 11 17 14 11 2 Heat Transferred 57580 | . 900 . 1517 74 4823 2165 2367 473 585 . 1894 722 2316 . 1170 411 1798 3098 1619 1568 . 1308 6508 9069 4391 6045 2759 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . 1 . 1 . . . 1 2 . . . 1 3 3 1 2 . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Peak Influence 1174 | 10 161 31 . 17 396 402 393 . . . . 68 . . . 183 765 646 . . . . 387 535 487 1174 515 Initial 515 | . 5 31 . . 50 122 182 . . . . . . . . 152 41 347 . . . . . 175 226 15 515 Average 202 | 5 67 31 . 9 132 334 327 . . . . 10 . . . 60 372 335 . . . . 134 177 201 540 162 Maximum Alert Level 4 | . . . . . 1 2 1 . . . . . . . . . 3 2 . . . . 1 2 2 4 2 Low Security (%) 63 | 100 100 100 . 100 78 11 11 . . . . 100 . . . 100 25 36 . . . . 76 64 52 31 73 Level 1 24 | . . . . . 21 83 88 . . . . . . . . . 42 21 . . . . 23 23 33 10 25 Level 2 7 | . . . . . . 4 . . . . . . . . . . 5 41 . . . . . 12 13 20 . Level 3 3 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . 33 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 . . . 12 . 5 . . . . 2 . . . 2 . 6 . . . . 10 13 14 9 4 Investigation 28 | . 3 . . . 6 . 3 . . . . 1 . . . . . 3 . . . . 3 4 4 1 . Extermination 30 | . . . . . 4 . 2 . . . . 1 . . . 2 . 1 . . . . 3 4 4 5 4 Reinforcement 16 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 4 4 4 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . Communications Jammed 80 | . . . . . . . . . . . . 1 . . 1 . . 4 . . . . 11 25 10 12 16 Distress Signals 57 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 17 8 10 16 Times Spotted 506 | . 20 . 30 . 38 12 19 2 5 . 14 3 10 2 10 4 24 30 16 11 . 9 46 68 39 60 34 Peak Tracking Total 13 | . 3 . 8 . 5 4 4 1 2 . 4 2 4 2 9 2 7 3 5 5 . 5 6 5 5 13 4 Tactical Retreats 11 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 2 2 3 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Traps Triggered 11 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 3 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 19 | . 3 . . . . . . . . . . . . . . . . 6 . . . . 4 . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Disabled 69 | . 1 . 1 . 5 . 12 2 . . . . . . . 1 1 9 2 1 . 1 6 5 8 4 10 Max in Single Turn 4 | . 1 . 1 . 3 . 4 1 . . . . . . . 1 1 2 1 1 . 1 2 1 1 1 2 Garrison Access 9 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 1 1 2 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Accessed 117 | . 8 . 1 10 12 2 6 1 . 4 . 3 1 . . 6 1 10 . 2 . . 11 9 10 9 11 Terminals 79 | . 8 . . 6 8 2 4 1 . . . 2 . . . 5 1 6 . . . . 7 5 9 6 9 Fabricators 8 | . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . 2 . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 6 | . . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 12 | . . . . . 2 . . . . . . . . . . 1 . 2 . . . . 2 1 1 2 1 Total Hacks 387 | . 26 . 3 19 38 5 18 1 . 25 . 7 1 . . 28 2 37 . 6 . . 44 29 42 23 33 Successful 233 | . 16 . 3 14 18 2 10 1 . 25 . 4 1 . . 10 1 21 . 6 . . 28 16 26 10 21 Failed 153 | . 9 . . 5 20 3 8 . . . . 3 . . . 18 1 16 . . . . 16 13 16 13 12 Catastrophic 36 | . 1 . . 2 4 1 3 . . . . 1 . . . 4 . 4 . . . . 4 3 3 4 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 10 . . 3 12 5 6 . . . . 3 . . . 21 . 9 . 1 . . 25 4 7 14 24 Terminals 290 | . 26 . . 15 27 5 11 1 . . . 5 . . . 27 2 31 . . . . 33 18 41 20 28 Fabricators 23 | . . . . . 4 . 7 . . . . 2 . . . . . 3 . . . . 6 . . 1 . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Recycling Units 7 | . . . . 4 2 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison Access 18 | . . . . . 5 . . . . . . . . . . 1 . 2 . . . . 5 1 1 2 1 Terminal Hacks 176 | . 15 . 3 10 11 2 4 1 . 25 . 2 1 . . 9 1 13 . 6 . . 18 9 24 7 15 Record 24 | . . . 3 . 1 . . 1 . 11 . . . . . . . . . 5 . . 2 . . . 1 Part Schematic 15 | . 1 . . 1 . . . . . 7 . 1 . . . . . 1 . . . . . . 4 . . Robot Schematic 6 | . . . . 1 . . 1 . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 2 . . . 1 1 2 . . . . . . . . 3 . . . . . . 4 . 1 . 2 Prototype ID Bank 13 | . 2 . . 2 1 . . . . 3 . . . . . . . 2 . . . . 2 . . . 1 Open Door 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 9 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 2 1 1 Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 2 Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 21 | . 2 . . 1 1 . . . . . . . . . . 1 . 4 . . . . 1 3 3 1 4 Locate Traps 8 | . 1 . . 1 3 . . . . . . . . . . 1 . . . . . . 2 . . . . Disarm Traps 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Security Status 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Surveillance Status 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Protovariant Controls 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Fabricator Hacks 18 | . . . . . 4 . 5 . . . . 2 . . . . . 2 . . . . 4 . . 1 . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . 2 . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . Build 9 | . . . . . 2 . 2 . . . . 1 . . . . . 1 . . . . 2 . . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Recycling Unit Hacks 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 12 | . . . . . 2 . . . . . . . . . . 1 . 2 . . . . 2 1 1 2 1 Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 9 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 1 1 2 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 1 . . . 1 . 1 . . . . . . . . . . 3 . . . . 4 . 1 . 1 Terminals 9 | . 1 . . . 1 . 1 . . . . . . . . . . 3 . . . . 1 . 1 . 1 Assimilate 8 | . . . . . 1 . 1 . . . . . . . . . . 3 . . . . 1 . 1 . 1 Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Used 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Hacking Detections 80 | . 6 . . 4 11 2 6 . . . . 3 . . . 5 1 7 . . . . 10 7 7 6 5 Full Trace Events 28 | . 3 . . 1 6 . 3 . . . . 1 . . . . . 3 . . . . 3 4 3 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . 1 . . 4 . . . . . . . . . . . . . . . . . Robots Built 13 | . . . . . 3 . 6 . . . . . . . . . . . . . . . 4 . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 349 | . . . . . 99 . 98 . . . . . . . . . . . . . . . 152 . . . . Total Robot Build Rating 38 | . . . . . 6 . 12 . . . . . . . . . . . . . . . 20 . . . . Part Schematics Acquired 20 | . 1 . . 1 . . . . . 7 . 1 . . . . . 1 . . . . . 1 8 . . Parts Built 5 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 236 | . . . . . 84 . . . . . . 53 . . . . . 53 . . . . . . . 46 . Total Part Build Rating 29 | . . . . . 8 . . . . . . 6 . . . . . 6 . . . . . . . 9 . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Time 87 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 59 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Used RIF Installer 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 3 . 2 . . . . . . . . . 2 . . . . . 3 . . . 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Programmers 8 | . . . . . 3 . 2 . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 3 . . . . . . 2 . . . 3 2 . 2 1 1 1 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Total Allies 34 | . . . . . 4 . 7 3 . . . . . . 2 . 1 1 3 2 . 2 5 1 1 1 1 Largest Group 4 | . . . . . 3 . 3 4 4 2 2 . . . 2 2 2 1 3 3 2 3 2 1 . 1 1 Highest-Rated Group 189 | . . . . . 30 . 30 119 119 57 57 . . . 78 78 189 146 119 113 84 106 82 64 . 69 45 Highest-Rated Ally 146 | . . . . . 10 . 26 31 31 31 31 . . . 49 49 146 146 59 49 49 49 44 64 . 69 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . . . . 10 . 13 . 9 . . . . . . 6 30 24 13 10 . 5 10 4 1 7 . Total Damage 4246 | . . . . . 186 . 233 . 156 . . . . . . 103 1063 1163 309 199 . 101 379 97 9 248 . Kills 31 | . . . . . 1 . 2 . 2 . . . . . . 2 10 7 2 1 . . 1 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Robot Analysis Total 15 | . 2 . . . 1 1 2 . . . . . . . . 3 . . . . . . 3 . 1 . 2 Derelict Logs Recovered 16 | . . 1 2 . . . . 1 2 . 1 . 3 . . . . . 1 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Turns Passed 35021 | 90 1136 170 3870 609 2014 471 1045 1129 871 787 1683 773 1393 324 576 1127 771 1209 1342 1117 258 834 2386 2904 2267 1777 2088 Spaces Moved 21072 | 60 848 191 2210 480 1203 303 739 881 684 116 1171 442 1024 258 387 543 423 752 941 846 203 529 1287 1364 1153 824 1210 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20235 | 55 304 . 2113 480 1203 303 739 881 684 116 1171 442 1024 258 387 543 423 752 941 846 203 529 1287 1364 1153 824 1210 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 832 | . 544 191 97 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 52 52 52 120 120 122 122 122 122 122 122 122 122 122 122 122 122 120 120 120 120 120 120 120 120 120 122 Average Speed 121 | 115 77 52 128 120 121 122 122 122 122 122 122 122 122 122 123 191 139 121 120 120 120 120 120 120 120 121 122 Slowest Speed 340 | 120 120 52 260 120 122 122 122 122 122 122 122 340 192 122 192 192 192 122 120 120 120 120 120 120 120 122 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 92 41 93 83 34 52 25 93 90 74 98 12 98 14 59 14 38 22 87 95 21 71 30 34 92 27 84 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . . 2 . . . . . 2 1 . . 1 . . . . . 1 1 . . . . . . . Known Exits Taken 24 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . 10 . . . . 4 2 . 4 . 2 1 1 . . . 3 5 . 5 . . . . . Spaces Dug 21 | . 1 . 4 . . . . . . . . . . . . . . 3 1 . . . 6 . . 5 1 Terrain Destroyed 712 | . 1 . 50 . 36 . 45 3 8 . 30 2 36 . 40 2 3 37 46 32 . 18 57 75 26 85 80 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 297 | . 1 . 4 . 5 . 8 3 8 . 18 2 15 . 7 2 3 22 17 7 . 9 33 3 19 52 59 AOE 415 | . . . 46 . 31 . 37 . . . 12 . 21 . 33 . . 15 29 25 . 9 24 72 7 33 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Total 27881 | 72 1171 254 3056 511 1577 335 823 918 700 761 1341 651 1078 269 444 611 534 925 1081 893 217 685 1865 2260 1853 1338 1658 Wait 4648 | . 212 49 657 28 214 2 18 . . 646 91 182 5 . 6 59 26 70 47 1 14 118 410 616 525 336 316 Move 21047 | 59 847 190 2209 479 1203 302 738 880 683 115 1170 441 1023 257 386 543 422 751 940 845 202 528 1286 1363 1152 823 1210 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 1 4 3 8 1 16 . 4 5 2 . 7 1 2 3 3 . 7 7 6 1 . 1 6 13 17 3 5 Fast Attach 56 | 6 8 . 11 . 9 . 1 . 1 . . 4 . 2 . . 3 1 . . . 2 . 2 . 1 5 Attach 19 | . . . 1 . 3 . 1 1 . . 1 1 . 1 . 1 . . 1 1 . . . 2 3 . 2 Detach 9 | . . . 2 . . . 1 . . . . 1 . 1 . . . . . 1 . . . 1 . 1 1 Swap 132 | . 4 1 6 . 8 . 6 . . . 4 2 2 . 2 1 6 5 6 . . . 3 20 24 16 16 Drop 163 | . 7 3 19 . 15 . 8 4 3 . 7 5 1 5 3 1 13 8 5 1 . 1 6 15 19 5 9 Fire 969 | 6 74 3 101 2 69 30 23 8 8 . 30 7 30 . 15 6 28 49 30 19 . 14 86 121 72 83 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . 1 3 . 1 . . . . . . . . . . 3 . . . . 4 . 1 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 77 | . . . . . . . . 14 . . . . . . 16 . . . 5 7 1 4 6 17 3 4 . Trap 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Miscellaneous 610 | . 15 5 42 . 37 1 22 6 3 . 31 7 15 . 13 . 29 31 32 17 . 17 58 90 37 63 39 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Identified exit to Subcaves 876 | -10/Materials | Build established: Scavenger-Mutant 973 | -10/Materials | Reached level 2 995 | -10/Materials | Upgraded with Propulsion slot (x1) 995 | -10/Materials | Upgraded with Utility slot (x1) 1036 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Identified exit to Materials 1149 | -10/Materials | Central database locked down 1167 | -10/Materials | Discovered exit to Materials (range 16) 1227 | -10/Materials | Entered Mines 1246 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1268 | -10/Mines | Discovered exit to Materials (range 5) 1283 | -10/Mines | Learned Materials stockpile data 1289 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Discovered exit to Subcaves (range 7) 1369 | -10/Mines | Assembled infested the area 1397 | -10/Mines | Entered Subcaves 1399 | -10/Subcaves | Reached level 3 1496 | -10/Subcaves | Ambushed by swarm of Subdwellers 1499 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1669 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2237 | -10/Subcaves | A Subdweller sparked back to life 2237 | -10/Subcaves | A Subdweller sparked back to life 2265 | -10/Subcaves | Found Prototype Device 2265 | -10/Subcaves | Identified Power Bank 2267 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2365 | -10/Subcaves | Discovered new exit (range 15) 2382 | -10/Subcaves | Identified exit to Recycling 2628 | -10/Subcaves | Discovered new exit (range 10) 2636 | -10/Subcaves | Identified exit to Materials 2895 | -10/Subcaves | Discovered exit to Materials (range 8) 2903 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3162 | -10/Subcaves | Visited Clippyterm 3166 | -10/Subcaves | Learned 40 Factory zone layouts 3783 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4037 | -10/Subcaves | Learned location of Zion (-6) 4037 | -10/Subcaves | Met a Zionite searching for "candidates" 4237 | -10/Subcaves | Disturbed a concealed Subdweller 4497 | -10/Subcaves | Ambushed by Subdweller buried in earth 4683 | -10/Subcaves | Visited 4L-MR0's lab 4703 | -10/Subcaves | Found Prototype Processor 5267 | -10/Subcaves | Entered Recycling 5269 | -9/Recycling | Reached level 4 5558 | -9/Recycling | Discovered new exit (range 12) 5574 | -9/Recycling | Identified exit to Factory 5706 | -9/Recycling | Build established: Scavenger-Skirmisher 5876 | -9/Recycling | Entered Factory 5877 | -7/Factory | Identified exit to Factory 5878 | -7/Factory | Reached level 5 5878 | -7/Factory | Reached level 6 5878 | -7/Factory | Reached level 7 5878 | -7/Factory | Reached level 8 5878 | -7/Factory | Reached level 9 5884 | -7/Factory | Upgraded with Power slot (x1) 5884 | -7/Factory | Upgraded with Utility slot (x2) 5884 | -7/Factory | Upgraded with Weapon slot (x1) 5884 | -7/Factory | Identified Rainbow Chip 5885 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6242 | -7/Factory | Garrison activated, responded to threat 6334 | -7/Factory | Discovered exit to Factory (range 13) 6358 | -7/Factory | Reached level 10 6427 | -7/Factory | Discovered exit to Factory (range 8) 6430 | -7/Factory | Destroyed 7 combat bots 6589 | -7/Factory | Fabricated B-36 Bruiser (x3) 6682 | -7/Factory | Fabricated System Restoration Module? 7461 | -7/Factory | Reached level 11 7740 | -7/Factory | Reached level 12 7768 | -7/Factory | Upgraded with Utility slot (x1) 7890 | -7/Factory | Identified exit to Garrison 7890 | -7/Factory | Entered Garrison 7909 | -7/Garrison | Discovered new exit (range 39) 7909 | -7/Garrison | Discovered new exit (range 58) 7909 | -7/Garrison | Discovered new exit (range 45) 7977 | -7/Garrison | Reached level 13 8064 | -7/Garrison | Triggered checkpoint 8196 | -7/Garrison | Installed Relay Interface Framework 8319 | -7/Garrison | Expanded RIF knowledge: Hotswap 8353 | -7/Garrison | Identified exit to Factory 8361 | -7/Garrison | Entered Factory 8514 | -7/Factory | Fabricated B-36 Bruiser? 8555 | -7/Factory | Reached level 14 8753 | -7/Factory | Build established: Hacker-Skirmisher 9034 | -7/Factory | Upgraded with Utility slot (x1) 9274 | -7/Factory | Fabricated B-36 Bruiser? 9286 | -7/Factory | Identified exit to Lower Caves 9320 | -7/Factory | Reached level 15 9406 | -7/Factory | Entered Lower Caves 9406 | -7/Lower Caves | Accompanied by 1 ally 9456 | -7/Lower Caves | Learned Factory emergency access door positions 9484 | -7/Lower Caves | Upgraded with Weapon slot (x1) 9986 | -7/Lower Caves | Discovered new exit (range 5) 9990 | -7/Lower Caves | Identified exit to Lower Caves 10107 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10535 | -7/Lower Caves | Entered another Lower Caves area 10535 | -7/Lower Caves | Accompanied by 4 allies 10568 | -7/Lower Caves | Discovered exit to Factory (range 14) 10747 | -7/Lower Caves | Encountered a Warlord checkpoint 11300 | -7/Lower Caves | Discovered new exit (range 7) 11309 | -7/Lower Caves | Identified exit to Data Miner 11406 | -7/Lower Caves | Entered Data Miner 11406 | -7/Data Miner | Accompanied by 2 allies 11406 | -7/Data Miner | Discovered new exit (range 6) 11430 | -7/Data Miner | Met Data Miner 11457 | -7/Data Miner | Learned location of Section 7 (-2) 11457 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11868 | -7/Data Miner | Received God Mode back door access code from Data Miner 12192 | -7/Data Miner | Identified exit to Proximity Caves 12193 | -7/Data Miner | Entered Proximity Caves 12193 | -6/Proximity Caves | Accompanied by 2 allies 12195 | -6/Proximity Caves | Reached level 16 12474 | -6/Proximity Caves | Reached level 17 12492 | -6/Proximity Caves | Upgraded with Utility slot (x1) 12788 | -6/Proximity Caves | Spotted B-75 Beast 12828 | -6/Proximity Caves | Destroyed B-75 Beast 12869 | -6/Proximity Caves | Learned 4 Factory zone layouts 13589 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13643 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13876 | -6/Proximity Caves | Entered Factory 13877 | -6/Factory | Identified exit to Factory 13878 | -6/Factory | Reached level 18 14261 | -6/Factory | Fabricated Med. Armored Exoskeleton? 14532 | -6/Factory | Spotted B-75 Beast 14547 | -6/Factory | Discovered new exit (range 15) 14557 | -6/Factory | Destroyed B-75 Beast 14637 | -6/Factory | Identified exit to Lower Caves 14649 | -6/Factory | Entered Lower Caves 15083 | -6/Lower Caves | Encountered a Warlord checkpoint 15691 | -6/Lower Caves | Identified exit to Lower Caves 15719 | -6/Lower Caves | Spotted B-75 Beast 15746 | -6/Lower Caves | Destroyed B-75 Beast 15857 | -6/Lower Caves | Learned Factory garrison access intel 16024 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16040 | -6/Lower Caves | Identified exit to Zion 16042 | -6/Lower Caves | Entered Zion 16044 | -6/Zion | Reached level 19 16123 | -6/Zion | Discovered new exit (range 11) 16134 | -6/Zion | Identified exit to Proximity Caves 16237 | -6/Zion | Found Prototype Device 16246 | -6/Zion | Identified Bomb Factory No. 2 16294 | -6/Zion | RIF detected upon attempting to enter Zion 16294 | -6/Zion | Attacked by Zionites 16294 | -6/Zion | Spotted AJ-E05(B) 16294 | -6/Zion | Spotted 43-AQN(B) 16366 | -6/Zion | Entered Proximity Caves 16375 | -5/Proximity Caves | Spotter reported a threat 16575 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16584 | -5/Proximity Caves | Reached level 20 16618 | -5/Proximity Caves | Destroyed 9 combat bots 16912 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16942 | -5/Proximity Caves | Entered Factory 16942 | -5/Factory | Accompanied by 2 allies 16943 | -5/Factory | Loaded intel: 4 garrison access locations 16945 | -5/Factory | Upgraded with Utility slot (x1) 17128 | -5/Factory | Reached level 21 17956 | -5/Factory | Identified exit to Upper Caves 18069 | -5/Factory | Identified exit to Garrison 18069 | -5/Factory | Entered Garrison 18069 | -5/Garrison | Accompanied by 2 allies 18083 | -5/Garrison | Spotted B-75 Beast 18137 | -5/Garrison | Triggered checkpoint 18179 | -5/Garrison | Garrison Relay disabled 18407 | -5/Garrison | Discovered new exit (range 68) 18407 | -5/Garrison | Discovered new exit (range 67) 18407 | -5/Garrison | Discovered new exit (range 82) 18501 | -5/Garrison | Rescued HV-R5K 18595 | -5/Garrison | Triggered checkpoint 18595 | -5/Garrison | Triggered checkpoint 18599 | -5/Garrison | Triggered checkpoint 18601 | -5/Garrison | Reached level 22 18633 | -5/Garrison | Triggered checkpoint 18814 | -5/Garrison | Expanded RIF knowledge: Structural Interface 18839 | -5/Garrison | Identified exit to Factory 18840 | -5/Garrison | Entered Factory 18840 | -5/Factory | Accompanied by 1 ally (HV-R5K) 19484 | -5/Factory | Discovered exit to Upper Caves (range 13) 19574 | -5/Factory | Discovered new exit (range 8) 19581 | -5/Factory | Reached level 23 19605 | -5/Factory | Fabricated Imp. Transmission Jammer? 19758 | -5/Factory | Upgraded with Propulsion slot (x1) 19869 | -5/Factory | Discovered exit to Upper Caves (range 16) 20049 | -5/Factory | Entered Upper Caves 20385 | -5/Upper Caves | Learned location of Armory (-4) 20399 | -5/Upper Caves | Encountered a Warlord checkpoint 20518 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20978 | -5/Upper Caves | Spotted B-75 Beast 20986 | -5/Upper Caves | Allies destroyed B-75 Beast 21028 | -5/Upper Caves | Found Alien Artifact 21029 | -5/Upper Caves | Identified Core Expander 21029 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 21250 | -5/Upper Caves | Discovered new exit (range 10) 21260 | -5/Upper Caves | Identified exit to Upper Caves 21318 | -5/Upper Caves | Build established: Hacker-Executioner 21391 | -5/Upper Caves | Entered another Upper Caves area 21391 | -5/Upper Caves | Accompanied by 1 ally 21480 | -5/Upper Caves | Discovered new exit (range 16) 21496 | -5/Upper Caves | Identified exit to Factory 21505 | -5/Upper Caves | Learned Factory interactive machine intel 21734 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22090 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22150 | -5/Upper Caves | Destroyed 7 combat bots 22229 | -5/Upper Caves | Learned Factory terminal intel 22236 | -5/Upper Caves | Learned Armory stockpile data 22457 | -5/Upper Caves | Discovered new exit (range 12) 22506 | -5/Upper Caves | Identified exit to Warlord 22508 | -5/Upper Caves | Entered Warlord 22508 | -5/Warlord | Accompanied by 2 allies 22510 | -5/Warlord | Reached level 24 22516 | -5/Warlord | Upgraded with Utility slot (x1) 22584 | -5/Warlord | Discovered new exit (range 8) 22591 | -5/Warlord | Identified exit to Proximity Caves 22710 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 22710 | -5/Warlord | Attacked by Warlord forces 22766 | -5/Warlord | Entered Proximity Caves 22766 | -4/Proximity Caves | Accompanied by 2 allies 23138 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23210 | -4/Proximity Caves | Lost 3 allies 23600 | -4/Proximity Caves | Entered Factory 23601 | -4/Factory | Identified exit to Armory 23602 | -4/Factory | Loaded intel: 51 interactive machine locations 23602 | -4/Factory | Reached level 25 23603 | -4/Factory | Loaded intel: 26 terminal locations 23786 | -4/Factory | Identified exit to Research 23889 | -4/Factory | Spotted B-86 Titan 23923 | -4/Factory | Destroyed B-86 Titan 24111 | -4/Factory | Discovered new exit (range 10) 24306 | -4/Factory | Identified exit to Upper Caves 24764 | -4/Factory | Fabricated H-66 Slayer? 25351 | -4/Factory | Fabricated H-66 Slayer (x2) 25604 | -4/Factory | Reached level 26 25699 | -4/Factory | Destroyed 9 combat bots 25986 | -4/Factory | Entered Research 25986 | -3/Research | Accompanied by 1 ally 25987 | -3/Research | Identified exit to Testing 25988 | -3/Research | Reached level 27 26513 | -3/Research | Garrison activated, responded to threat 26701 | -3/Research | Reached level 28 26734 | -3/Research | Upgraded with Utility slot (x1) 27429 | -3/Research | Cargo convoy interrupted 27575 | -3/Research | Build established: Wizard-Executioner 27903 | -3/Research | Repaired Adv. System Restoration Module 28448 | -3/Research | Spotted B-86 Titan 28498 | -3/Research | Discovered new exit (range 20) 28527 | -3/Research | Destroyed B-86 Titan 28708 | -3/Research | Reached level 29 28787 | -3/Research | Identified exit to Research 28890 | -3/Research | Entered Testing 29460 | -3/Testing | Found Prototype Device 29461 | -3/Testing | Identified Exp. Hardlight Generator 29538 | -3/Testing | Found Prototype Device 29539 | -3/Testing | Identified 2N-1CE's Frost Array 29690 | -3/Testing | Found Prototype Device 29691 | -3/Testing | Identified Adv. Kinecellerator 29853 | -3/Testing | Destroyed 7 combat bots 30055 | -3/Testing | Spotted PD-LDSESDFD17 30185 | -3/Testing | Protovariant out of control (PD-LDSESDFD17) 30185 | -3/Testing | Unleashed a protovariant (PD-LDSESDFD17) 30260 | -3/Testing | Protovariant out of control (PP-V4PXWBC0S0) 30260 | -3/Testing | Unleashed a protovariant (PP-V4PXWBC0S0) 30369 | -3/Testing | Reached level 30 30377 | -3/Testing | Spotted PP-V4PXWBC0S0 30511 | -3/Testing | Found Prototype Device 30512 | -3/Testing | Identified AEGIS Remote Shield 30958 | -3/Testing | Found Prototype Launcher 30959 | -3/Testing | Identified Z-bomb Delivery System 31017 | -3/Testing | Found Prototype Device 31018 | -3/Testing | Identified Exp. Sensor Array 31157 | -3/Testing | Entered Research 31230 | -2/Research | Fabricated Centrium Leg (x1) 31720 | -2/Research | Reached level 31 32040 | -2/Research | Destroyed 7 combat bots 32206 | -2/Research | Identified exit to Quarantine 32322 | -2/Research | Destroyed 14 combat bots 32407 | -2/Research | First assault squad dispatched 32470 | -2/Research | Reached level 32 32530 | -2/Research | Discovered new exit (range 8) 32540 | -2/Research | Identified exit to Access 32934 | -2/Research | Entered Quarantine 32975 | -2/Quarantine | Cryocooling Duct disabled 32990 | -2/Quarantine | Ambient heat levels rising (+20) 32990 | -2/Quarantine | Non-combat units ordered to evacuate 33197 | -2/Quarantine | Found Alien Artifact 33198 | -2/Quarantine | Identified Core Reset Matrix 33198 | -2/Quarantine | Used Core Reset Matrix 33202 | -2/Quarantine | Detected hypermatrix surge 33202 | -2/Quarantine | Sensed 2 artifacts in vicinity 33275 | -2/Quarantine | Found Core Cannon 33663 | -2/Quarantine | Reached level 33 33673 | -2/Quarantine | Discovered exit to Access (range 15) 34310 | -2/Quarantine | Met incapacitated Sigix Warrior 34310 | -2/Quarantine | Lockdown squad dispatched 34315 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 34317 | -2/Quarantine | Unlocked Sigix quarantine chamber 34395 | -2/Quarantine | Spotted Lightning 34400 | -2/Quarantine | Spotted Lightning 34400 | -2/Quarantine | Spotted Lightning 34409 | -2/Quarantine | Destroyed Lightning 34412 | -2/Quarantine | Core integrity fell below 50% 34414 | -2/Quarantine | Destroyed Lightning 34473 | -2/Quarantine | Destroyed Lightning 34658 | -2/Quarantine | Repaired Adv. System Restoration Module 34702 | -2/Quarantine | Repaired Imp. Phase Shifter 34976 | -2/Quarantine | Spotted Fortress 34992 | -2/Quarantine | Core integrity fell below 20% 35022 | -2/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 34924_ Destroyed Unknown Hover Unit. 34924_ Unknown Processor melted. 34924_ P-80 Master destroyed. 34924_ Slug penetrates Earth. 34928_ P-80 Master destroyed. 34928_ Slug penetrates Wall. 34941_ Acquired 42 matter. 34945_ Adv. System Restoration Module purges 1% system corruption (0%). 34945_ Acquired 10 matter. 34980_ Z-bomb intercepted. 34980_ Slug penetrates Fortress. 34988_ Z-bomb intercepted. 34988_ Slug penetrates Fortress. 34992_ Z-bomb intercepted. 34992_ Slug penetrates Fortress. 35007_ Knocked back. 35011_ Acquired 9 matter. 35013_ Acquired 6 matter. 35013_ Knocked back. 35016_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | ?###?#???????????????????????????????????????????? | | ##?#?#???????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ##?##??????????????#??#??????????????????????????? | | ##?????????????????????#?????????????????????????? | | #?#????????????#?#?#?####???##???????????????????? | | #?#???????#?###?##??####?#??#????????????????????? | | ##?#??????#########??#??###?###??????????????????? | | ###??######?##??###?###????##?#?##???????????????? | | ##?##???###?###?##?##?#?###?####?#??#????????????? | | ?##?###?####?#?#?#####?########?#????????????????? | | ####?###########?#?####??##?###??#?##????????????? | | #?#?##########?#?####?##?#??##?#??##?????????????? | | ######??#####?????##?####?########?###???????????? | | ##?######?##?###########?######????????#?????????? | | ###########?####?#############???##??#???????????? | | ###?##???##### ####?#####?##########?##??????????? | | ?###?######?### ###########?#?#?#??####??????????? | | ##########?##??# #######?#####?#?#####?#?????????? | | ###########?##### ## #########??##?#?###??#??????? | | ##########;####;;;;;;;###################????????? | | # ????????? | | + ???????? | | + ???????? | | + % @ ? ????? | | + ???????? | | # ???????? | | ######################;; FFF ##########????????? | | ######################## FFF "##?###?##?????????? | | ####??######?####?##?#?#"FFF "#####???#?????????? | | #?##?#########?#########" %% "###??#???#?#??????? | | #########?#####?###???##"" %""#?#??###??????????? | | #################??##??#"""""""#####?#???????????? | | ###########?####################?####????????????? | | ###################??#??######?####??????????????? | | #######?######???#??#????#?#?###?##??????????????? | | ###############??#?###?####?##?#??##?#???????????? | | ?#?######?#?#?#####?#####??#######???????????????? | | #####?####??##?##?#??##########?#?#??????????????? | | #########?#####??##?##########?#?#???????????????? | | ####?#??################?######??????????????????? | | ?################??###?#??#####??????????????????? | | #?####?####?#####?#??##?##?##????????????????????? | | ##???####?##??#?##?##??##????????????????????????? | | ###?####???#?##?#???????#????????????????????????? | | ?##?#?###?#??#?#?????????????????????????????????? | | ?#?#???##????????????????????????????????????????? | | ?#??##?#?????????????????????????????????????????? | | ####??#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 50 Energy Generation 104 Energy Capacity 1060 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 45 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Authchip System Restoration Module | x2 | -7/Factory B-36 Bruiser | x3 | -7/Factory B-36 Bruiser | x3 | -7/Factory Med. Armored Exoskeleton | x1 | -6/Factory Imp. Transmission Jammer | x1 | -5/Factory H-66 Slayer | x2 | -4/Factory H-66 Slayer | x2 | -4/Factory Centrium Leg | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Core Expander Core Reset Matrix Core Cannon Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Levels Raised 32 | . 1 . 1 1 8 1 2 . . . 2 1 . 1 1 1 1 1 . . 1 . 2 3 1 2 1 XP Earned 52481 | 4000 1965 500 1000 1329 11943 2150 2141 316 696 316 2595 1227 796 244 1714 1368 1757 1353 504 501 118 969 2342 4384 1428 3246 1579 XP Spent 48870 | 3000 2490 . 1470 1525 10685 1200 3000 1100 . . 3450 1300 . . . 4700 . 1100 . . 3475 . 1500 4400 3075 1400 . Upgrades 87 | 6 9 . 5 5 21 3 3 1 . . 6 2 . . . 3 . 1 . . 6 . 5 2 8 1 . Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility Slot 10 | 1 1 . . . 3 . 1 . . . 1 . . . . 1 . . . . 1 . . 1 . . . Weapon Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . Heat Dissipation 14 | . . . 2 2 3 . . . . . 5 . . . . . . . . . . . 2 . . . . Energy Generation 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Storage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Inventory Capacity 5 | 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sensor Range 9 | . 4 . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . Terrain Scan Density 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 7 | . . . . . . 3 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Hack Defense % 5 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . 1 . . KI Resistance % 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . TH Resistance % 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . EX Resistance % 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Protomatter Created 7165 | . 145 . 242 . 364 19 208 82 103 . 242 . 241 . 62 . 274 494 241 285 . 345 701 1027 521 1261 308 Integrity Restored 11787 | . 247 86 775 . 685 21 435 114 63 . 603 168 297 . 248 . 521 565 596 343 . 323 1224 1750 687 1225 811 Core 8889 | . 194 62 555 . 430 21 348 64 47 . 467 168 177 . 194 . 348 419 443 268 . 228 956 1305 518 975 702 Parts 2898 | . 53 24 220 . 255 . 87 50 16 . 136 . 120 . 54 . 173 146 153 75 . 95 268 445 169 250 109 Protomatter Decayed 2617 | . 4 . 99 . 16 12 74 54 75 . 80 . 78 . . . 272 298 89 . . 167 211 211 241 461 175 Game ------ Seed LinearMicroExpander Manual? 0 Play Time 06:30:40 Cumulative 55.4 hours Start 2024.06.01 @ 23:22:30 End 2024.06.02 @ 06:06:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d00bb5a-a6b5-4b6d-b48a-22a99be3750c