Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.10 @ 11:35:12 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (2427) 2427 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7537 Bonus ------- High Alert Combat Kills 300 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 104/700 Matter 230/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Flying (191) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flying VTOL-Carbon Exoskeleton > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Rocket Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying VTOL-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Rocket Array Energy Construct/G Cycling Ballistic Construct/G > --- INVENTORY -------- Small Storage Unit Rocket Array Katana [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Flying VTOL-Carbon Exoskeleton Treads Light Treads Leg Aluminum Leg Flight Unit Flying VTOL-Carbon Exoskeleton Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Corruption Screen Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . . . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 34 | . 1 1 5 1 . 7 8 6 5 Power 3 | . . 1 . . . 1 1 . . Engine 1 | . . . . . . . 1 . . Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 7 | . . . 2 1 . 3 1 . . Treads 4 | . . . 2 . . 1 1 . . Leg 3 | . . . . 1 . 2 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 5 | . . . . . . 2 1 2 . Device 4 | . . . . . . 2 . 2 . Storage . | . . . . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | . 1 . 3 . . 1 5 4 5 Energy Gun 5 | . 1 . 2 . . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 10 | . . . . . . . 3 2 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . . . 4 . . Parts Lost 19 | . 1 . . . . 3 . 4 11 Power 3 | . . . . . . 1 . 1 1 Propulsion 5 | . . . . . . 2 . 1 2 Utility 4 | . . . . . . . . 1 3 Weapon 7 | . 1 . . . . . . 1 5 Highest Loss Streak 4 | . 1 . . . . 2 . 3 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 66 | . 84 85 74 88 88 97 96 58 33 Engine 5 | . 14 4 . . . . 6 6 5 Core 3 | . . 10 11 11 11 10 2 . . Treads 8 | . . . 8 22 22 19 15 2 3 Leg 10 | . 28 28 19 11 11 12 18 9 . Device 7 | . . . . . . 10 9 16 7 Storage 6 | . 14 14 11 11 11 11 9 5 . Energy Gun 11 | . 13 14 13 22 22 22 18 10 . Ballistic Gun 7 | . 14 14 11 11 11 9 . . 7 Launcher 1 | . . . . . . . 9 2 2 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 11 12 14 18 18 18 21 26 28 22 Greatest Support 55 | 20 20 20 40 40 40 40 30 55 53 Greatest Overweight (x) 2 | . . . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 Average Capacity 6 | . 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 3 Average Carried 5 | . 6 7 7 8 8 8 7 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 3 2 Class Distribution -------------------- 72% | Mutant 18% | Construct 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1196 | 200 4 12 . 91 . 110 140 154 485 Remotely 58 | . . . . . . 58 . . . Salvage Created 2168 | . 66 99 12 126 . 178 293 520 874 Parts 97 | . 2 4 1 8 . 9 12 26 35 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 59 | . 2 2 . 4 . 3 9 14 25 Guns 20 | . 1 2 . 4 . 3 3 2 5 Cannons 1 | . . . . . . . . 1 . AOE 37 | . 1 . . . . . 6 10 20 Classes Destroyed 11 | . 1 . 1 2 . 1 4 1 1 Worker 3 | . . . . . . . . 3 . Hauler 1 | . . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 19 | . . . . 1 . . 3 4 11 Grunt 31 | . 2 2 . 2 . 2 4 8 11 Duelist 3 | . . . . 1 . . 1 . 1 Sentry 4 | . . . . . . . 1 2 1 Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 14 | . 2 2 1 3 . 2 8 7 14 Combat Bots Only 14 | . 2 2 . 3 . 2 6 4 14 Max Kills in Single Turn 6 | . 1 1 1 1 . 1 5 5 6 Gunslinging . | . . . . . . . . . . Exploded 6 | . 1 . . . . . 4 3 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 4238 | . 219 49 . 225 15 482 232 1025 1991 Core 731 | . 13 33 . 34 . 51 4 137 459 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 81 . . . 78 99 . . Volleys Fired 161 | . 8 5 2 10 2 13 8 21 92 Largest 3 | . 2 2 2 3 1 3 2 2 2 Hottest 140 | . 60 76 76 140 23 140 117 135 56 Shots Fired 217 | . 12 10 4 18 2 28 12 34 97 Gun 189 | . 12 10 4 18 2 28 8 26 81 Cannon 10 | . . . . . . . . 4 6 Launcher 18 | . . . . . . . 4 4 10 Special . | . . . . . . . . . . Kinetic 111 | . 8 5 2 10 2 10 . 2 72 Thermal 78 | . . 5 2 8 . 18 8 22 15 Explosive 18 | . . . . . . . 4 4 10 Electromagnetic 10 | . 4 . . . . . . 6 . Robot Hit Streak 18 | . 7 3 6 8 . 14 3 15 18 Robot Miss Streak 8 | . 2 2 . 4 . 1 3 8 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 138 | . 9 4 3 10 . 22 7 30 53 Core Hits 168 | . 5 3 1 6 . 8 25 44 76 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . 2 1 1 . . 1 1 2 Burn 6 | . . 2 1 1 . . 1 1 . Blast 2 | . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . 2 8 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . 2 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6006 | . 186 75 39 186 . 364 834 1520 2802 Guns 2302 | . 89 75 39 186 . 359 67 382 1105 Cannons 44 | . . . . . . . . 44 . Explosions 3623 | . 94 . . . . . 767 1094 1668 Melee 29 | . . . . . . . . . 29 Ramming 8 | . 3 . . . . 5 . . . Kinetic 1161 | . 64 8 6 83 . 120 . 24 856 Thermal 1207 | . 94 67 33 103 . 239 67 355 249 Explosive 3477 | . . . . . . . 767 1042 1668 Electromagnetic 124 | . 25 . . . . . . 99 . Impact . | . . . . . . . . . . Slashing 29 | . . . . . . . . . 29 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Message Errors 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . 3 . . . . . 24 1 15 Projectiles . | . . . . . . . . . . Explosions 43 | . 3 . . . . . 24 1 15 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 573 | . 56 . . . . . 96 147 274 Shots 28 | . 1 . . . . . 5 8 14 Rammed 3 | . . . . . . 3 . . . Targets Rammed 4 | . 1 . . . . 3 . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 192 | . 68 127 47 159 . 186 . 34 192 Average Temperature 52 | . 29 70 24 70 . 83 . 14 26 Received Heat Transfer 1119 | . 90 27 . 42 . 207 63 294 396 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . 2 1 . . 3 . 1 4 Heat Transferred 2629 | . 100 296 148 296 . 518 222 494 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 1062 | . 67 90 63 159 . 40 377 547 1062 Initial 256 | . . 25 35 24 . . 13 171 256 Average 348 | . 10 85 61 133 . 32 273 295 750 Maximum Alert Level 3 | . . . . . . . 1 2 3 Low Security (%) 44 | . 100 100 100 100 . 100 21 22 . Level 1 21 | . . . . . . . 78 47 18 Level 2 11 | . . . . . . . . 29 13 Level 3 22 | . . . . . . . . . 68 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . 2 . . . . 2 . Investigation 4 | . 2 . 1 . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 6 1 1 7 5 4 13 19 27 Peak Tracking Total 9 | . 4 . . 4 9 3 8 5 6 Tactical Retreats 6 | . . . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . . . . 1 . 1 3 . Max in Single Turn 3 | . . . . . 1 . 1 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 10 | . 1 . 1 . 2 . 1 4 1 Terminals 7 | . 1 . 1 . . . 1 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 17 | . 2 . 3 . 2 . 1 7 2 Successful 9 | . . . 1 . 2 . 1 4 1 Failed 8 | . 2 . 2 . . . . 3 1 Catastrophic 3 | . 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 2 . 3 . 1 . 1 1 . Terminals 14 | . 2 . 3 . . . 1 6 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 8 | . . . 1 . 2 . 1 3 1 Record 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . . 2 1 Full Trace Events 4 | . 1 . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 3977 | . 515 67 85 183 336 524 232 836 1199 Spaces Moved 1794 | 1 105 42 51 95 208 291 155 336 510 Core 39 | . . . . . . . . . 39 Treads 964 | . . . 12 95 208 251 . 125 273 Legs 593 | 1 105 42 39 . . 40 155 211 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 198 | . . . . . . . . . 198 Fastest Speed 50 | 120 120 120 120 160 160 120 120 120 50 Average Speed 158 | 120 120 120 129 160 160 160 120 160 181 Slowest Speed 250 | 120 120 120 160 160 160 250 120 227 191 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 31 21 8 18 61 70 21 13 65 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 3 | . . . . . . . . 2 1 Terrain Destroyed 343 | . 3 . . . . . 120 112 108 Melee 3 | . . . . . . . . 2 1 Projectile . | . . . . . . . . . . AOE 340 | . 3 . . . . . 120 110 107 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 2700 | . 484 50 68 111 209 318 187 603 670 Wait 602 | . 364 . . 3 . 3 . 217 15 Move 1785 | . 104 41 50 94 207 290 154 336 509 Hop . | . . . . . . . . . . Pick Up 19 | . 4 1 5 1 . . 5 3 . Fast Attach 19 | . 1 1 3 . . 5 8 1 . Attach 10 | . . . 2 . . . . 3 5 Detach 9 | . . . . . . . 1 4 4 Swap 5 | . . . . 1 . 2 . 2 . Drop 40 | . 2 2 6 2 . 2 11 14 1 Fire 161 | . 8 5 2 10 2 13 8 21 92 Melee 10 | . . . . . . . . 2 8 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 3 | . . . . . . 3 . . . Escape Stasis 36 | . . . . . . . . . 36 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 6) 516 | -10/Materials | Entered Mines 552 | -10/Mines | Found a hidden stash of uninstalled traps 557 | -10/Mines | Discovered new exit (range 8) 575 | -10/Mines | Learned Materials stockpile data 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 596 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Identified exit to Storage 668 | -9/Materials | Entered Mines 845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -9/Mines | Discovered new exit (range 5) 851 | -9/Mines | Entered Exiles 895 | -9/Exiles | Met 8R-AWN 919 | -9/Exiles | Met EX-HEX 960 | -9/Exiles | Met EX-BIN 981 | -9/Exiles | Aligned with FarCom system 983 | -9/Exiles | Given EX-Vault access code 1026 | -9/Exiles | Opened EX-Vault 1064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1106 | -9/Exiles | Met EX-DEC 1123 | -9/Exiles | Learned location of Zion (-7) 1146 | -9/Exiles | Attacked by the Exiles 1174 | -9/Exiles | Discovered new exit (range 10) 1187 | -9/Exiles | Entered Mines 1697 | -8/Mines | Discovered new exit (range 13) 1711 | -8/Mines | Entered Materials 1711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -8/Materials | Found Prototype Launcher 1718 | -8/Materials | Identified Rocket Array 1723 | -8/Materials | Found Rocket Array 1726 | -8/Materials | Found Rocket Array 1728 | -8/Materials | Found Rocket Array 1926 | -8/Materials | Discovered new exit (range 15) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1944 | -7/Factory | Found Scrap Engine 2363 | -7/Factory | Identified exit to Factory 2637 | -7/Factory | Identified exit to Lower Caves 2779 | -7/Factory | Identified exit to Garrison 2779 | -7/Factory | Entered Garrison 2796 | -7/Garrison | Lost 3 parts (1p1u1w) 2798 | -7/Garrison | Triggered checkpoint 2994 | -7/Garrison | Triggered checkpoint 3016 | -7/Garrison | Triggered checkpoint 3016 | -7/Garrison | Triggered checkpoint 3031 | -7/Garrison | Triggered checkpoint 3045 | -7/Garrison | Destroyed 14 combat bots 3073 | -7/Garrison | Lost 3 parts (3w) 3084 | -7/Garrison | Core integrity fell below 50% 3215 | -7/Garrison | Discovered exit to Factory (range 14) 3348 | -7/Garrison | Triggered checkpoint 3437 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3689 | -7/Garrison | Build established: Construct 3738 | -7/Garrison | Triggered checkpoint 3933 | -7/Garrison | Discovered exit to Factory (range 15) 3973 | -7/Garrison | Core integrity fell below 20% 3978 | -7/Garrison | Self-destructed Last Messages --------------- 03870_ Acquired 125 matter. 03915_ Scrap Engine modifies Ballistic Autogun Construct/G: Range -6, Max Damage -3, Salvage +1, Max Integrity -45 Renamed Energy Construct/G. 03933_ EXIT=FOUND: FACTORY 03953_ Y-54 Guardian heat damages Gatling Laser, Flak Gun. 03955_ Y-54 Guardian heat damages core (-11). 03955_ Melted Flak Gun. 03957_ Melted Imp. Heat Sink. 03959_ Lgt. Treads melted. 03959_ Imp. Heat Sink melted. 03959_ Y-54 Guardian destroyed. 03961_ Acquired 71 matter. 03969_ Deuterium-Nuclear Engine destroyed. 03969_ Scrap Engine damaged due to network destabilization (-6). 03972_ Flying VTOL-Carbon Exoskeleton destroyed. 03972_ Flying VTOL-Carbon Exoskeleton core remains intact and functional. 03975_ Energy Construct/G destroyed. 03975_ Scrap Engine damaged due to network destabilization (-6). 03978_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????#####?????????????????? | | ???????????####?????????#"""#?????????????????? | | ??????????##! #######???# "#?????????????????? | | ??????????# ##!!!##### "#?????????????????? | | ??????????# + "#?????????????????? | | ??????????##! ###!!!##### "#?????????????????? | | ???????????####?#####???# "##########????????? | | ????????????????????????# #????????? | | ????????????????????????####### ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????##"### #????????? | | ???????????????????????????????# #?# #????????? | | ???????????????????##????????### #?# #????????? | | ????????############ #########T#;### ########## | | ????????# ! ! ^ # | | ????????# # | | ????????# Y@ ^ # | | ????????# < ########+###########+### ###### # | | ???????????????????????????????????# #????# # | | ???????????????????????????????????# #????# # | | ???????????????????????????????????# ###### # | | ???????????????????????????????????+ # | | ???????????????????????????????????######## # | | ??????????????????????????+???????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ???????????????????????+?????+????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | | ??????????????????????????+???????????????# # | | ??????????????????????????????????????????# | | ????????????????????????????????????????+ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### # | | ?????????????????????????????????????????## # | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeGreatScrap Manual? 0 Play Time 00:26:21 Cumulative 326.3 hours Start 2022.09.09 @ 16:31:12 End 2022.09.10 @ 11:35:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a847d8-24b4-45e2-aa05-b2d01dfde1e4