Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 22:53:34 Player: Avari3l Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1731) 1731 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 5387 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 97/100 System Corruption 2% Temperature Cool (3) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (4) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Hardened Light Armor Plating Reactive Plating Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 128 | 6 5 16 28 34 22 3 11 3 Power 11 | 1 1 1 . 4 3 . 1 . Engine 9 | 1 1 1 . 4 2 . . . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 39 | 2 . 5 12 10 5 1 3 1 Treads 1 | . . . . . . 1 . . Leg 28 | 2 . 5 11 5 2 . 3 . Wheel 4 | . . . 1 . 3 . . . Hover 5 | . . . . 5 . . . . Flight 1 | . . . . . . . . 1 Utility 30 | 1 2 2 5 10 7 . 3 . Device 8 | . . . 1 4 3 . . . Storage 4 | 1 1 1 . 1 . . . . Processor 4 | . 1 . . . . . 3 . Hackware . | . . . . . . . . . Protection 14 | . . 1 4 5 4 . . . Artifact . | . . . . . . . . . Weapon 48 | 2 2 8 11 10 7 2 4 2 Energy Gun 17 | 1 1 4 3 2 3 2 1 . Energy Cannon 9 | . . 3 1 2 2 . . 1 Ballistic Gun 10 | 1 1 1 5 1 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 9 | . . . 2 5 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 5 | . . 1 1 2 . . 1 . Parts Lost 50 | . 2 . 1 18 13 3 12 1 Power 3 | . . . . 1 1 . 1 . Propulsion 20 | . . . . 8 6 1 5 . Utility 11 | . . . 1 3 3 1 2 1 Weapon 16 | . 2 . . 6 3 1 4 . Highest Loss Streak 9 | . 1 . 1 7 8 2 9 1 Average Slot Usage (%) 78 | . 97 99 99 74 53 47 58 34 Engine 7 | . 14 11 9 9 1 . . . Leg 20 | . 28 33 35 18 2 2 15 . Wheel 3 | . . . . . 12 11 4 . Hover 2 | . . . . 8 6 . . . Device 3 | . . . . 5 3 11 6 . Storage 7 | . 14 11 9 8 1 . . . Processor 3 | . 11 . . . . . 10 22 Protection 8 | . . 10 17 10 6 9 4 . Energy Gun 8 | . 11 14 11 3 9 6 5 . Energy Cannon 3 | . . 7 6 3 2 2 . . Ballistic Gun 6 | . 16 11 8 4 . . 1 . Naked Turns 34 | . . . . . 34 . . . Heaviest Build 43 | 11 18 30 41 43 40 25 23 3 Greatest Support 53 | 20 20 30 53 53 48 32 45 7 Greatest Overweight (x) 4 | . . 1 1 4 2 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 4 4 4 Average Capacity 7 | 5 6 9 10 9 5 4 4 4 Most Carried 10 | 5 8 10 10 10 10 4 4 1 Average Carried 6 | 2 5 8 9 6 4 3 2 1 Final Capacity 10 | 6 8 10 10 10 4 4 4 4 Final Carried 10 | 2 8 10 10 10 3 4 1 1 Class Distribution -------------------- 46% | Mutant 28% | Tank 19% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Matter Collected 1572 | 227 139 171 420 392 140 . 43 40 Remotely . | . . . . . . . . . Salvage Created 1805 | . 283 188 830 424 80 . . . Parts 95 | . 15 11 38 29 2 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 42 | . 7 5 16 12 2 . . . Guns 21 | . 7 1 8 4 1 . . . Cannons 6 | . . 4 . 1 1 . . . AOE 13 | . . . 6 7 . . . . Classes Destroyed 8 | . 1 . 5 2 . . . . Builder 2 | . . . 1 1 . . . . Tunneler 1 | . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 6 | . . . 2 4 . . . . Grunt 26 | . 7 5 9 4 1 . . . Sentry 10 | . . . 5 4 1 . . . Best Kill Streak 11 | . 3 2 11 7 1 . . . Combat Bots Only 7 | . 3 2 7 5 1 . . . Max Kills in Single Turn 4 | . 1 1 3 4 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Damage Taken 6318 | . 378 143 1034 2077 1270 123 1235 58 Core 1086 | . 50 22 117 189 270 39 368 31 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 80 94 . 44 . . . . Volleys Fired 120 | . 23 10 27 33 20 . 7 . Largest 3 | . 2 3 3 3 3 . 2 . Hottest 200 | . 70 150 147 147 200 . 100 . Shots Fired 259 | . 45 30 65 74 36 . 9 . Gun 176 | . 45 23 43 38 20 . 7 . Cannon 57 | . . 7 15 21 12 . 2 . Launcher 26 | . . . 7 15 4 . . . Special . | . . . . . . . . . Kinetic 84 | . 29 10 18 21 . . 6 . Thermal 133 | . 16 20 40 38 16 . 3 . Explosive 21 | . . . 2 15 4 . . . Electromagnetic 21 | . . . 5 . 16 . . . Robot Hit Streak 16 | . 15 13 16 10 16 . 6 . Robot Miss Streak 6 | . 2 4 3 6 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 172 | . 34 15 50 37 27 . 9 . Core Hits 96 | . 14 5 35 32 8 . 2 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4531 | . 428 219 1508 1652 616 . 108 . Guns 1576 | . 428 98 437 305 234 . 74 . Cannons 810 | . . 121 219 165 273 . 32 . Explosions 2113 | . . . 841 1163 109 . . . Melee . | . . . . . . . . . Ramming 32 | . . . 11 19 . . 2 . Kinetic 705 | . 302 36 177 128 . . 62 . Thermal 1621 | . 126 183 577 342 349 . 44 . Explosive 1491 | . . . 219 1163 109 . . . Electromagnetic 682 | . . . 524 . 158 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 2 Average Corruption 1 | . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . 2 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . 28 54 . . . . Projectiles . | . . . . . . . . . Explosions 82 | . . . 28 54 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 428 | . . . . 428 . . . . Shots 10 | . . . . 10 . . . . Rammed 5 | . . . . 5 . . . . Targets Rammed 8 | . . . 2 5 . . 1 . Kicked 3 | . . . 2 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 492 | . 108 301 449 492 327 . 6 . Average Temperature 141 | . 42 120 149 203 122 . 5 . Received Heat Transfer 1932 | . 219 78 495 504 516 . 120 . Effects 14 | . . . 3 10 1 . . . Shutdowns 4 | . . . 2 2 . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 2 | . . . . 1 1 . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . Damage (major) 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 7 | . . . 7 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 . 3 2 . . . . Heat Transferred 3308 | . 370 407 1236 703 518 . 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Peak Influence 521 | . 198 144 475 521 82 . 30 . Average Influence 110 | . 107 42 211 242 25 . 8 . Maximum Alert Level 2 | . . . 2 2 . . . . Low Security (%) 81 | 100 100 100 48 50 100 100 100 . Level 1 13 | . . . 40 33 . . . . Level 2 4 | . . . 10 15 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 2 3 1 . 1 . Investigation 3 | . 1 . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . 2 1 1 . . 1 . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 8 8 20 44 7 6 7 4 Peak Tracking Total 11 | . 4 3 10 11 4 6 4 1 Tactical Retreats 8 | . 1 . 1 4 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Traps Triggered 5 | . 1 . . 2 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Machines Disabled 5 | . . . . 5 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Machines Accessed 23 | . 3 3 4 12 1 . . . Terminals 17 | . 2 2 2 11 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 67 | . 10 5 20 30 2 . . . Successful 41 | . 8 2 15 15 1 . . . Failed 26 | . 2 3 5 15 1 . . . Catastrophic 8 | . . . . 8 . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . . 2 . 16 . . . . Terminals 42 | . 8 4 3 27 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 1 . 3 2 . . . Scanalyzers 17 | . . . 17 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 6 1 . 12 . . . . Record 8 | . 3 . . 5 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 3 | . 1 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 . 3 1 . . . Process 2 | . . . . 2 . . . . Report Inventory 4 | . 1 1 . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 15 | . . . 15 . . . . . Insert Component 7 | . . . 7 . . . . . Analyze 8 | . . . 8 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 3 4 11 1 . . . Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 67 | . . . . 67 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 2 | . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . Total Damage 251 | . . . . 251 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Turns Passed 3301 | 65 438 510 571 622 462 254 286 93 Spaces Moved 2453 | 47 270 277 307 466 415 245 210 216 Core 100 | 8 . . . 3 59 . 12 18 Treads . | . . . . . . . . . Legs 1185 | 39 270 277 307 223 . . 69 . Wheels 592 | . . . . . 218 245 129 . Hover 378 | . . . . 240 138 . . . Flight 198 | . . . . . . . . 198 Fastest Speed 38 | 50 120 120 120 38 42 100 50 40 Average Speed 96 | 108 120 121 120 88 76 100 105 40 Slowest Speed 240 | 120 120 150 150 240 170 100 125 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 39 29 25 84 13 85 5 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 138 | . . . 29 87 21 . 1 . Melee . | . . . . . . . . . Projectile 3 | . . . 1 . 1 . 1 . AOE 135 | . . . 28 87 20 . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Total 3158 | 61 338 432 460 608 526 253 260 220 Wait 343 | 1 31 103 66 52 59 3 28 . Move 2446 | 46 269 276 306 465 415 244 209 216 Hop . | . . . . . . . . . Pick Up 48 | 8 8 12 10 4 4 2 . . Fast Attach 52 | . 2 3 5 15 13 3 8 3 Attach 41 | 6 1 5 6 12 8 . 3 . Detach 12 | . . . 2 10 . . . . Swap 35 | . 2 8 17 7 1 . . . Drop 50 | . 2 15 19 5 6 1 1 1 Fire 120 | . 23 10 27 33 20 . 7 . Melee 3 | . . . . . . . 3 . Ram 3 | . . . . 3 . . . . Kick 5 | . . . 2 2 . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Discovered new exit (range 7) 431 | -10/Materials | Identified exit to Mines 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 801 | -9/Materials | Build established: Tank 854 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Discovered new exit (range 7) 1385 | -8/Materials | Destroyed 7 combat bots 1446 | -8/Materials | Build established: Scavenger-Tank 1585 | -8/Materials | Entered Storage 1851 | -8/Storage | Lost 7 parts (4n3w) 1927 | -8/Storage | Lost 3 parts (1n2u) 2009 | -8/Storage | Lost 3 parts (1p1n1w) 2037 | -8/Storage | Met a pair of Derelict thieves 2196 | -8/Storage | Core integrity fell below 50% 2203 | -8/Storage | Discovered new exit (range 10) 2207 | -8/Storage | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2339 | -7/Factory | Build established: Mutant 2345 | -7/Factory | Lost 8 parts (1p4n1u2w) 2582 | -7/Factory | Lost 4 parts (1n2u1w) 2669 | -7/Factory | Sucked down chute 2669 | -7/Factory | Entered Waste 2713 | -7/Waste | Spotted C-40 Crusher 2714 | -7/Waste | Spotted C-40 Crusher 2714 | -7/Waste | Spotted C-40 Crusher 2731 | -7/Waste | Spotted C-40 Crusher 2742 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2743 | -7/Waste | Spotted C-40 Crusher 2745 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2792 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2865 | -7/Waste | Spotted C-40 Crusher 2894 | -7/Waste | Discovered new exit (range 11) 2923 | -7/Waste | Entered Factory 3084 | -7/Factory | Core integrity fell below 50% 3182 | -7/Factory | Lost 9 parts (1p3n1u4w) 3199 | -7/Factory | Discovered new exit (range 16) 3204 | -7/Factory | Core integrity fell below 20% 3209 | -7/Factory | Entered Lower Caves 3234 | -7/Lower Caves | Lost 3 parts (2n1u) 3234 | -7/Lower Caves | Learned 8 Factory zone layouts 3248 | -7/Lower Caves | Encountered a Warlord checkpoint 3300 | -7/Lower Caves | Discovered new exit (range 11) 3300 | -7/Lower Caves | Learned location of 1 exit from Factory 3302 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03217_ Searching scrap... 03217_ Found 40 Matter. 03217_ Found Xenon Bombardment Thruster. 03217_ Found Mak. Hammer. 03217_ Found Hcp. Battery. 03217_ Found Imp. EM Pulse Cannon. 03218_ Acquired 40 matter. 03218_ Acquired Mak. Hammer. 03220_ Acquired Xenon Bombardment Thruster. 03222_ Acquired Imp. EM Pulse Cannon. 03223_ Dropped Imp. EM Pulse Cannon. 03234_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 03248_ 9R-0HV(M): "You haven't seen any Assembled, have you?" 03265_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 03290_ Armor Integrity Analyzer destroyed. 03300_ EXIT=FOUND 03300_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????###????????????????## | | ???????????????????????????# ##??????????????## | | ??????????????????????##### < s######?????????# | | ?????????????????????## s s #?????????# | | ?????????????????????# #??# #?????????# # | | ?????????????????##??# @ #?????# #??###???## # | | ?????????????????# ?## ##???### #### ##?## | | ??????????? #??## ?## #???## ### | | ?????????? ## ??# ##?### | | ?????????? ?# #?## ###### | | ??????????? ## ### #????# | | ????????????????# # ## ##????# | | ?????????????????# # ##?????# # | | ?????????????????### ##??????#### ## | | ???????????????????### ##??????????## ##? | | ?????????????????????## ##????????????####?? | | ??????????????????????# ###??????????????????# | | ??????????????????????# ##???????????????????## | | ?????????????????????# #????????????????????# | | ?????????????????????#### ??????????????????#### | | ????????????????????????# ????????????????## #? | | ???????????????????????? ????????????????# ## | | ??????????????????????? ??????????????## # | | ??????????????????????? ###?????????????# | | ?????????????????????? ##??????????????## | | ????????????????????? #????????## ???## ## | | ?????????????????????# ????????# ## ##? | | ?????????????????????## ????????# ####?? | | ??????????????????????## ????????# ##????# | | ???????????????????????## #????????# ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Armor Integrity Analysis 33 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAutogunMace Manual? 0 Play Time 01:57:34 Cumulative 32.5 hours Start 2020.01.11 @ 19:31:48 End 2020.01.12 @ 22:53:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa8d350-4522-4378-889e-9f3ff7655ba8