Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 10:06:22 Player: btrs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (516) 516 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2276 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 295/300 Energy 248/250 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Weight Redist. System Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 12 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 4 | 1 3 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 7 . . Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 1 | . 1 . . Weapon 3 | . 3 . . Highest Loss Streak 4 | . 4 . . To Critical Strikes . | . . . . Average Backups 5 | . 5 5 5 Power . | . 1 1 1 Propulsion 1 | . 2 1 1 Utility 1 | . 1 1 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 83 90 54 Engine 13 | . 13 14 9 Treads 19 | . 21 . . Flight 2 | . . 28 18 Device 5 | . 4 14 9 Storage 12 | . 13 . . Processor 1 | . . 14 9 Ballistic Gun 12 | . 12 17 9 Ballistic Cannon 6 | . 7 . . Special Weapon 6 | . 7 . . Peak Build Rating 7 | 6 7 7 6 Average Rating 5 | 4 5 6 6 On Entrance 4 | . 6 7 6 Avg Prop Armor Cover (%) 13 | . 13 . . Naked Turns . | . . . . Heaviest Build 14 | 13 14 9 8 Greatest Support 40 | 40 40 8 8 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 7 | 6 7 5 5 Most Carried 8 | 1 8 5 5 Average Carried 5 | . 5 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 797 | 186 528 83 . Remotely . | . . . . Salvage Created 548 | . 529 19 . Parts 41 | . 34 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 14 4 . Guns 7 | . 7 . . Cannons 7 | . 7 . . AOE 4 | . . 4 . Classes Destroyed 5 | . 5 . . Worker 3 | . 3 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 11 | . 11 . . Best Kill Streak 5 | . 5 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 112 | . 103 9 . Missed 25 | . 20 5 . Hits 87 | . 83 4 . Projectile 87 | . 83 4 . Critical Strikes 1 | . 1 . . Damage Taken 948 | . 914 34 . Core 155 | . 155 . . Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 91 | . 88 3 . Largest 2 | . 2 1 . Hottest 130 | . 130 30 . Shots Fired 164 | . 161 3 . Gun 102 | . 102 . . Cannon 40 | . 40 . . Launcher 3 | . . 3 . Special 19 | . 19 . . Kinetic 134 | . 134 . . Thermal 19 | . 19 . . Explosive 3 | . . 3 . Electromagnetic 8 | . 8 . . Robot Hit Streak 10 | . 10 . . Robot Miss Streak 7 | . 7 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 90 . . Core Hits 40 | . 37 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1351 | . 1102 249 . Guns 550 | . 550 . . Cannons 406 | . 406 . . Explosions 249 | . . 249 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 885 | . 885 . . Thermal 144 | . 144 . . Explosive 249 | . . 249 . Electromagnetic 71 | . 71 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . 28 3 . Message Errors 6 | . 4 2 . Matter Fused 12 | . 11 1 . Heat Flow Errors 4 | . 4 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | . 294 . . Average Temperature 57 | . 57 . . Received Heat Transfer 369 | . 369 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 93 | . 93 . 53 Initial 53 | . . . 53 Average 16 | . 16 . 53 Influence Increases 568 | . 428 140 . Destroy 0b10 Robot/C 360 | . 280 80 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 66 | . 66 . . Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Destroy Structure 10 | . 10 . . Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 515 | . 399 65 51 Entered New Map 66 | . . 15 51 Time Decay 381 | . 331 50 . Lost Part 68 | . 68 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 22 9 . Peak Tracking Total 4 | . 4 4 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 7 | . 7 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 762 | . 649 110 3 Sensors 166 | . 53 110 3 Terrain 596 | . 596 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2160 | 70 1977 110 3 Spaces Moved 1204 | 41 951 204 8 Core 184 | 4 180 . . Treads 690 | 37 653 . . Legs 35 | . 35 . . Wheels . | . . . . Hover . | . . . . Flight 295 | . 83 204 8 Fastest Speed 37 | 50 37 37 37 Average Speed 141 | 149 164 37 37 Slowest Speed 250 | 160 250 117 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 3 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 93 11 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 14 | . 8 6 . Terrain Destroyed 28 | . 10 18 . Melee . | . . . . Projectile 10 | . 10 . . AOE 18 | . . 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1466 | 47 1177 234 8 Wait 125 | . 101 24 . Move 1195 | 40 944 203 8 Hop 3 | . 3 . . Pick Up 13 | 1 12 . . Fast Attach 11 | 6 5 . . Attach 10 | . 9 1 . Detach 5 | . 4 1 . Swap 6 | . 5 1 . Drop 6 | . 5 1 . Fire 91 | . 88 3 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 596 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Discovered new exit (range 12) 1253 | -10/Materials | Lost 3 parts (1n2w) 1414 | -10/Materials | Discovered new exit (range 7) 1905 | -10/Materials | Core integrity fell below 50% 1956 | -10/Materials | Lost 4 parts (1p1n1u1w) 2041 | -10/Materials | Discovered new exit (range 5) 2048 | -10/Materials | Identified exit to Subcaves 2048 | -10/Materials | Entered Subcaves 2057 | -10/Subcaves | Discovered new exit (range 4) 2058 | -10/Subcaves | Identified exit to Materials 2122 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2130 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2158 | -10/Subcaves | Entered Materials 2158 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2161 | -8/Materials | Self-destructed Last Messages --------------- 02074_ Dropped Lgt. Assault Rifle. 02076_ Destroyed Lgt. Ion Engine. 02076_ S-10 Pest destroyed. 02079_ =>|ODWDVX:CDD9W#06UELI> 4R7AN9MS B 02080_ Destroyed Flight Unit. 02080_ S-10 Pest destroyed. 02081_ 0Q-MZQ(R): "FREEEEDUMB!" 02084_ Flight Unit fries itself beyond repair. 02085_ Acquired 12 matter. 02102_ =6KO/K ZBEIEPFO3RWL%4CQK&I&QYLGO 02107_ The unstable cave ceiling collapses. 02110_ Acquired 7 matter. 02114_ Acquired 41 matter. A swath of the cavern ceiling suddenly collapses. 02148_ Subatomizers dissect the Wheel. 02157_ System corrupted: Matter fused (-5). PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# #???#?????????????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# #?? #???????x?????????????? | | ???????????????????# #?? #?????????????????????? | | ???????????????????# ### ###+###???????????????? | | ???????????????????# #???????????????? | | ???????????????????# +???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ##+########???????????????? | | ???????????????????# # """ #??????????????????? | | ???????????????????##### @""" #??????????????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????#! #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# !#??????????????????? | | ????????????????????????#######??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricRainbowImmobilizer Manual? 0 Play Time 00:18:32 Cumulative 98.5 hours Start 2025.11.06 @ 16:54:51 End 2025.11.07 @ 10:06:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 56 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58bdb787-3355-4535-9427-6b9b0204a18e