Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.08 @ 03:22:12 Player: BeebBeebBoob Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (317) 1585 Value Destroyed (13783) 13783 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 22961 Bonus ------- High Alert Combat Kills 373 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 620/620 System Corruption 9% Temperature Critical (529) Movement Walking (112) Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Experimental Flexi-carbon Leg Biometal Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Dynamic Insulation System > --- WEAPON (5) ------- Quantum Rifle Heavy Machine Gun Heavy Machine Gun Railgun Advanced KE Penetrator > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Compact Matter Pod (43) Improved Core Shielding Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Experimental Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Improved Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Heavy Machine Gun Railgun Advanced KE Penetrator > --- INVENTORY -------- Flexi-carbon Leg Compact Matter Pod Improved Core Shielding Heavy Machine Gun [Rating: 128] Favorites ----------- Power Reinforced Antimatter Reactor Engine Angular Momentum Engine Power Core Light Fission Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Hover Unit Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 . 2 . 2 2 . 2 2 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . 1 . . 1 . 1 . . . . . . 1 Utility 6 | . 1 . 1 . 1 1 . 1 . 1 . . . . . Weapon 3 | . . . . . 1 . . . 1 1 . . . . . Parts Attached 301 | 8 17 . 30 15 19 2 10 50 22 55 14 3 . 16 40 Power 27 | 1 1 . 4 . 2 . 2 5 2 5 . . . 2 3 Engine 13 | 1 1 . 4 . 2 . 1 2 2 . . . . . . Core 5 | . . . . . . . 1 3 . 1 . . . . . Reactor 9 | . . . . . . . . . . 4 . . . 2 3 Propulsion 101 | 2 6 . 6 . 6 1 4 26 7 16 8 . . 6 13 Treads . | . . . . . . . . . . . . . . . . Leg 99 | 2 4 . 6 . 6 1 4 26 7 16 8 . . 6 13 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 104 | 2 5 . 12 14 7 1 4 13 10 14 2 2 . 2 16 Device 38 | 1 1 . 4 7 1 1 1 2 4 6 1 2 . 1 6 Storage 7 | 1 . . 1 . . . . 1 1 1 . . . 1 1 Processor 9 | . 1 . 2 . 1 . 1 2 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 50 | . 3 . 5 7 5 . 2 8 5 6 1 . . . 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 69 | 3 5 . 8 1 4 . . 6 3 20 4 1 . 6 8 Energy Gun 14 | 2 1 . 2 . . . . . . 8 . . . . 1 Energy Cannon 4 | . . . . . . . . . . 3 . . . 1 . Ballistic Gun 38 | 1 2 . 6 1 1 . . 2 . 9 4 1 . 5 6 Ballistic Cannon 11 | . . . . . 3 . . 4 3 . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 1 . . . . 2 Parts Lost 84 | . 1 2 2 . . . 1 14 12 19 2 2 . 12 17 Power 9 | . . 1 1 . . . 1 . . 3 . . . 1 2 Propulsion 22 | . . . . . . . . 5 5 5 . . . 3 4 Utility 28 | . . . 1 . . . . 7 5 6 1 1 . 2 5 Weapon 25 | . 1 1 . . . . . 2 2 5 1 1 . 6 6 Highest Loss Streak 8 | . 1 2 1 . . . 1 6 4 6 1 2 . 8 8 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 94 | . 99 97 97 99 99 100 94 95 91 84 96 97 100 94 90 Engine 5 | . 12 10 9 10 8 7 4 2 10 2 . . . . . Reactor 2 | . . . . . . . . . . 4 10 10 10 9 10 Leg 26 | . 20 25 29 30 25 28 28 30 25 21 25 25 25 24 25 Device 12 | . 22 25 11 10 8 14 14 11 11 12 14 14 15 14 13 Storage 1 | . 1 . 5 . . . . 1 . 3 . . . 2 . Processor 9 | . 3 . 4 10 8 7 10 12 9 10 10 10 10 10 9 Protection 14 | . 8 12 17 18 24 21 15 13 15 7 12 15 15 11 10 Energy Gun 1 | . 9 . 5 . . . . . . 3 . . . . . Ballistic Gun 11 | . 10 12 14 19 6 . . 2 2 13 24 22 25 19 15 Ballistic Cannon 6 | . . . . . 18 21 21 14 13 1 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 19 19 13 24 32 54 50 55 58 88 84 77 73 72 81 111 Greatest Support 141 | 20 20 20 39 39 47 60 60 85 90 110 120 120 120 120 141 Greatest Overweight (x) 15 | . 1 . . . 1 . 15 4 1 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 5 3 4 4 3 4 4 3 2 4 5 5 3 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 4 5 5 3 5 5 2 5 5 5 5 4 5 Class Distribution -------------------- 39% | Scavenger-Mutant 22% | Scavenger-Tank 16% | Hacker-Mutant 10% | Hacker-Tank 5% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 11706 | 233 315 72 554 837 634 . 126 2852 967 2089 386 112 . 611 1918 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13558 | . 515 18 1071 1410 838 . 149 2776 1039 2565 496 91 . 438 2152 Parts 672 | . 32 2 70 75 52 . 6 122 45 129 26 8 . 22 83 Haulers Intercepted 14 | . 1 . 3 5 2 . . 2 1 . . . . . . Recyclers Shooed 13 | . . . . 1 1 . . 6 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 255 | . 9 1 18 25 15 . 3 52 33 38 9 4 . 10 38 Guns 145 | . 7 1 17 25 9 . . 8 1 32 9 4 . 6 26 Cannons 104 | . 2 . . . 6 . 3 43 32 4 . . . 3 11 AOE 2 | . . . 1 . . . . 1 . . . . . . . Classes Destroyed 18 | . 4 1 4 . . . 2 7 . . . . . . . Worker 19 | . 4 . 2 2 2 . . 6 . 2 . . . . 1 Builder 10 | . . . . . . . . 3 1 4 . . . . 2 Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 14 | . 1 . 3 5 2 . . 2 1 . . . . . . Recycler 6 | . . . 1 . 1 . . 4 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 4 | . . . 1 1 1 . . . . 1 . . . . . Watcher 14 | . 3 . 3 . 3 . . 4 . . . . . . 1 Swarmer 44 | . . 1 4 . 2 . . 2 8 4 3 3 . 6 11 Grunt 105 | . 9 . 5 11 9 . . 28 12 13 4 . . . 14 Brawler 6 | . . . . . . . . 3 . . . . . . 3 Duelist 6 | . . . 1 2 . . . 2 . . . . . . 1 Sentry 42 | . . . 8 12 4 . . 1 3 9 . . . . 5 Specialist 4 | . . . . . . . 2 2 . . . . . . . Hunter 17 | . . . . . . . 1 7 3 2 2 . . 2 . Programmer 28 | . . . . . . . . 5 7 10 . 1 . 1 4 Heavy 1 | . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . 1 . Best Kill Streak 8 | . 4 1 4 5 6 . 3 7 4 8 5 3 . 3 8 Combat Bots Only 7 | . 2 1 2 4 5 . 3 5 4 4 5 3 . 3 7 Max Kills in Single Turn 3 | . 1 1 2 2 3 . 1 2 1 2 2 1 . 1 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . 1 Exploded 1 | . . . 1 . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 19285 | . 546 216 583 522 439 . 304 3713 2295 3928 465 175 . 1746 4353 Core 2713 | . 194 37 80 57 55 . 42 290 155 268 27 . . 111 1397 Absorbed by Shields 502 | . . . . . . . . . . 502 . . . . . Redirected to Shielding 84 | . 3 . . . . . . . . 22 10 . . 42 7 Regen/Repaired (Parts) 598 | . . . 195 195 . . . . 208 . . . . . . Core Remaining (%) 71 | 100 . 7 . 65 90 . 94 65 84 . . . . 64 . Volleys Fired 871 | . 51 2 78 70 43 . 7 170 107 162 25 10 . 54 92 Largest 5 | . 2 1 2 2 3 . 2 3 3 5 5 4 . 5 5 Hottest 253 | . 150 20 70 46 144 . 96 144 161 253 215 121 . 230 224 Shots Fired 1889 | . 96 2 146 140 99 . 9 386 138 338 55 14 . 150 316 Gun 1260 | . 88 2 146 140 56 . . 61 10 298 55 14 . 141 249 Cannon 621 | . . . . . 43 . 9 325 128 40 . . . 9 67 Launcher . | . . . . . . . . . . . . . . . . Special 8 | . 8 . . . . . . . . . . . . . . Kinetic 1711 | . 41 2 108 140 99 . 9 386 138 271 54 14 . 141 308 Thermal 153 | . 55 . 22 . . . . . . 58 1 . . 9 8 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . 16 . . . . . . 9 . . . . . Robot Hit Streak 76 | . 26 1 21 26 24 . 7 37 28 76 59 14 . 47 46 Robot Miss Streak 5 | . 2 1 3 2 2 . 1 3 5 5 1 1 . 4 3 Penetration Max 2 | . . . . . 1 . . 1 1 1 . . . 1 2 Secondary Targets 21 | . 1 . 1 5 3 . . . . 6 . . . 1 4 Max Gunslinging Chain 2 | . 1 . 1 1 2 . . . . 1 . . . 1 1 Shots Hit Robots 1483 | . 88 3 95 110 71 . 6 295 117 276 46 11 . 129 236 Core Hits 722 | . 30 1 48 75 41 . 4 149 99 112 24 8 . 27 104 Critical Kills 11 | . . . . . 1 . . 2 . 1 1 . . 2 4 Critical Parts Destroyed 21 | . . . . 3 . . . 5 . 7 1 . . 1 4 Critical Strikes 112 | . 4 . 3 3 4 . 2 50 10 13 2 . . 4 17 Burn 10 | . 4 . 3 . . . . . . 3 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 36 | . . . . 3 1 . . 7 . 9 2 . . 3 11 Blast 65 | . . . . . 3 . 2 43 10 1 . . . . 6 Melee Attacks 10 | . 8 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . 8 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 37186 | . 776 15 1585 1996 1606 . 145 8306 4536 7350 1008 286 . 2679 6898 Guns 21593 | . 652 13 1494 1987 848 . . 1223 222 6356 1008 286 . 2328 5176 Cannons 15076 | . . . . . 752 . 145 6813 4300 993 . . . 351 1722 Explosions 211 | . . . 91 . . . . 120 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 186 | . 4 2 . 9 6 . . 150 14 1 . . . . . Kinetic 33657 | . 183 13 1102 1987 1600 . 145 8036 4522 5791 983 286 . 2328 6681 Thermal 2837 | . 589 . 154 . . . . 120 . 1381 25 . . 351 217 Explosive 50 | . . . 50 . . . . . . . . . . . . Electromagnetic 456 | . . . 279 . . . . . . 177 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . 1 . . . . 8 4 4 6 6 8 9 Average Corruption 3 | . 1 1 . 1 . . . . 4 2 4 5 6 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . . . . 2 . . . . 33 22 32 14 . 37 24 Message Errors 48 | . . . . . . . . . 12 8 10 4 . 10 4 Matter Fused 43 | . . . . 1 . . . . 9 4 8 5 . 11 5 Heat Flow Errors 10 | . . . . . . . . . 1 1 1 1 . 2 4 Energy Discharges 14 | . . . . 1 . . . . 3 1 3 1 . 4 1 Parts Rejected 4 | . . . . . . . . . 1 2 . . . . 1 Data Loss (minor) 12 | . . . . . . . . . 2 1 4 1 . 2 2 Data Loss (major) 14 | . . . . . . . . . 2 1 4 1 . 4 2 Misfires 7 | . . . . . . . . . 3 . 2 . . 1 1 Alerts 4 | . . . . . . . . . . 2 . . . 1 1 Weapon Failures 8 | . . . . . . . . . . 2 . 1 . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . . 9 . . 81 194 38 . . . 6 3 Projectiles 330 | . . . . . 9 . . 80 194 38 . . . 6 3 Explosions . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Knockbacks 150 | . . . . . 9 . . 64 52 4 . . . . 21 Impact 2 | . . . . . . . . 2 . . . . . . . Kinetic 136 | . . . . . 9 . . 58 51 4 . . . . 14 Secondary 12 | . . . . . . . . 4 1 . . . . . 7 Self-Inflicted Damage 71 | . . . 18 . . . . 53 . . . . . . . Shots 2 | . . . 1 . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 2 . 1 1 . . 10 1 1 . . . . . Kicked 17 | . 1 2 . 1 1 . . 10 1 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 925 | . 566 . 117 58 544 . . 450 455 304 158 196 . 249 925 Average Temperature 119 | . 144 . 35 19 120 . . 116 137 62 56 82 . 79 165 Received Heat Transfer 5709 | . 417 . 309 342 342 . 36 1425 681 1030 72 9 . 126 920 Effects 78 | . 6 . . . 7 . . 8 10 . . . . . 47 Shutdowns 21 | . 2 . . . . . . 2 5 . . . . . 12 Energy Bleed 8 | . . . . . 2 . . 1 2 . . . . . 3 Interference 22 | . 1 . . . 3 . . 5 1 . . . . . 12 Matter Decay 5 | . 1 . . . . . . . . . . . . . 4 Short Circuit 3 | . . . . . 1 . . . . . . . . . 2 Damage (minor) 6 | . . . . . 1 . . . 2 . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . . . 5 Damage (core) 8 | . 2 . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . 1 . . . . . . 2 Robots Melted 3 | . . . . . . . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . . . . . . 2 . . . 1 . Parts Melted 17 | . 1 . 2 . . . . . . 8 . . . 5 1 Heat Transferred 5310 | . 1915 . 555 . . . . 100 . 2111 37 . . 333 259 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 676 | . 178 60 369 363 276 1 114 501 328 418 . . . . 676 Initial 126 | . . . 11 12 . 1 . 44 126 63 . . . . 31 Average 128 | . 93 18 93 126 46 1 37 164 101 137 . . . . 352 Maximum Alert Level 2 | . . . 1 1 1 . . 2 1 2 . . . . 2 Low Security (%) 77 | 100 100 100 83 76 99 100 100 58 82 82 . . . . 32 Level 1 17 | . . . 16 23 . . . 37 17 15 . . . . 17 Level 2 4 | . . . . . . . . 4 . 1 . . . . 49 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . 1 4 3 . 1 22 8 16 . . . . 8 Investigation 20 | . . . . 1 2 . . 7 3 4 . . . . 3 Extermination 13 | . . . . . . . . 5 3 3 . . . . 2 Reinforcement 18 | . . . 1 2 1 . 1 9 2 2 . . . . . Assault 3 | . . . . . . . . 1 . . . . . . 2 Garrison 9 | . . . . 1 . . . . . 7 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 5 . 2 . . . . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 18 | . 2 . 2 3 3 . . 1 2 4 . . . . 1 Communications Jammed 51 | . . . . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . . . . 51 Times Spotted 381 | . 13 8 27 34 24 . 6 80 49 55 11 5 . 14 55 Peak Tracking Total 8 | . 4 7 6 5 6 . 3 8 6 6 4 3 . 5 7 Tactical Retreats 42 | . . 1 5 . 2 . 2 13 5 5 1 . . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 1 . 1 1 1 . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 5 . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 12 | . . . 2 . . . 1 5 2 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 . . . . 1 Garrison Access 5 | . . . . 1 . . . 2 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 73 | . 7 . 11 12 7 1 . 11 11 6 3 . . . 4 Terminals 49 | . 7 . 8 8 5 1 . 4 8 4 1 . . . 3 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 6 | . . . 1 2 . . . 1 1 1 . . . . . Recycling Units 5 | . . . 1 1 1 . . 1 1 . . . . . . Scanalyzers 4 | . . . 1 . 1 . . 1 1 . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . 1 . . . . 1 Total Hacks 195 | . 20 . 34 25 27 2 . 27 28 17 6 . . . 9 Successful 129 | . 17 . 28 17 19 1 . 14 18 7 6 . . . 2 Failed 66 | . 3 . 6 8 8 1 . 13 10 10 . . . . 7 Catastrophic 11 | . . . 1 . 2 . . . 4 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 61 | . 8 . 6 7 8 . . 5 12 9 . . . . 6 Terminals 123 | . 20 . 17 17 18 2 . 8 17 13 4 . . . 7 Fabricators 11 | . . . . . . . . 11 . . . . . . . Repair Stations 26 | . . . 8 6 . . . 3 6 3 . . . . . Recycling Units 9 | . . . 1 1 2 . . 2 3 . . . . . . Scanalyzers 19 | . . . 8 . 7 . . 2 2 . . . . . . Garrison Access 5 | . . . . 1 . . . 1 . 1 . . . . 2 Terminal Hacks 71 | . 17 . 11 9 10 1 . 2 8 5 6 . . . 2 Record 6 | . . . . . 2 . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . 2 . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . . . . Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . 1 1 . . . . 1 Fabricator Index 1 | . 1 . . . . . . . . . . . . . . Repair Station Index 2 | . . . . 1 . . . . 1 . . . . . . Garrison Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 16 | . 4 . 3 2 2 . . . 2 2 . . . . 1 Locate Traps 5 | . 2 . 1 . . . . . 1 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . 1 1 1 . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 9 | . 4 . . 2 1 . . . 1 1 . . . . . Fabricator Hacks 8 | . . . . . . . . 8 . . . . . . . Load Schematic 4 | . . . . . . . . 4 . . . . . . . Build 4 | . . . . . . . . 4 . . . . . . . Repair Station Hacks 22 | . . . 8 6 . . . 1 6 1 . . . . . Scan Component 12 | . . . 4 3 . . . 1 3 1 . . . . . Repair 10 | . . . 4 3 . . . . 3 . . . . . . Recycling Unit Hacks 7 | . . . 1 1 2 . . 1 2 . . . . . . Report Inventory 5 | . . . 1 1 1 . . 1 1 . . . . . . Retrieve Components 2 | . . . . . 1 . . . 1 . . . . . . Scanalyzer 18 | . . . 8 . 7 . . 1 2 . . . . . . Insert Component 8 | . . . 3 . 3 . . 1 1 . . . . . . Analyze 10 | . . . 5 . 4 . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . 1 . . . . . Seal Access 3 | . . . . 1 . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 9 8 7 . . 8 10 5 . . . . 4 Full Trace Events 25 | . . . 1 4 4 . . 6 3 4 . . . . 3 Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . 3 . . . 1 . . . . . . Parts Built 5 | . . . . . . . . 5 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 229 | . . . . . . . . 229 . . . . . . . Total Part Build Rating 17 | . . . . . . . . 17 . . . . . . . Parts Repaired 10 | . . . 4 3 . . . . 3 . . . . . . Time 349 | . . . 122 90 . . . . 137 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 10 . . . 10 . . . . . . Parts Scanalyzed 8 | . . . 3 . 3 . . 1 1 . . . . . . Part Schematics Acquired 7 | . . . 3 . 3 . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . 5 . . . . . . . . . . . . . . Non-combat 5 | . 5 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . 6 . . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . . no_distress 4 | . 4 . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 2 . 4 . . . . 4 Machine Destruction 2 | . . . . . . . . 2 . . . . . . . Programmers 8 | . . . . . . . . . . 4 . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . ROAM 2 | . . . . 2 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 13 | . . . . 13 . . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 18228 | 87 928 188 1891 1770 1999 68 180 3060 2203 1816 1187 500 4 1181 1166 Spaces Moved 10053 | 65 591 147 1024 969 754 55 62 1572 1229 880 877 388 4 802 634 Core 19 | 18 . . . . . . 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 9917 | 47 474 147 1024 969 754 55 61 1572 1229 880 877 388 4 802 634 Wheels . | . . . . . . . . . . . . . . . . Hover 117 | . 117 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 120 122 100 96 120 103 120 120 120 120 102 Average Speed 125 | 100 118 120 120 120 166 122 170 127 127 124 120 120 120 120 112 Slowest Speed 800 | 120 120 120 120 120 193 122 800 450 193 270 120 120 120 120 179 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 90 29 73 96 45 2 52 29 23 18 92 54 7 89 14 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . 1 3 . 3 . Spaces Dug 12 | . 2 . . . 4 . . 3 . 3 . . . . . Terrain Destroyed 252 | . 2 . 31 . 23 . . 75 21 62 3 2 . 6 27 Melee . | . . . . . . . . . . . . . . . . Projectile 178 | . 2 . . . 23 . . 56 21 40 2 2 . 5 27 AOE 71 | . . . 31 . . . . 19 . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Total 14053 | 85 713 155 1542 1438 1419 56 127 2312 1720 1313 969 409 3 911 881 Wait 2436 | . 12 3 366 343 576 . 40 447 341 149 39 8 . 28 84 Move 10038 | 64 590 146 1023 968 753 54 61 1571 1228 879 876 387 3 801 634 Hop . | . . . . . . . . . . . . . . . . Pick Up 193 | 13 17 . 23 8 9 . 3 31 14 45 2 . . 11 17 Fast Attach 54 | 1 . . 4 7 6 . 4 7 . 3 3 2 . 2 15 Attach 129 | 6 4 . 11 5 2 2 3 18 15 32 1 . . 12 18 Detach 15 | . . . . 4 . . 3 1 2 2 . . . . 3 Swap 119 | 1 13 . 16 3 11 . 3 25 7 20 10 1 . 2 7 Drop 149 | . 17 . 21 10 18 . 3 32 5 20 10 1 . 1 11 Fire 871 | . 51 2 78 70 43 . 7 170 107 162 25 10 . 54 92 Melee 10 | . 8 2 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 17 | . 1 2 . 1 1 . . 10 1 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 22 | . . . . 19 . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 131 | -10/Materials | Identified exit to Mines 131 | -10/Materials | Discovered exit to Mines (range 6) 147 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Entered Mines 1036 | -10/Mines | Discovered exit to Materials (range 13) 1090 | -10/Mines | Discovered exit to Materials (range 16) 1134 | -10/Mines | Learned 8 Materials zone layouts 1158 | -10/Mines | Assembled infested the area 1163 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1191 | -10/Mines | Core integrity fell below 20% 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Identified exit to Storage 1205 | -9/Materials | Identified exit to Materials 1205 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Discovered exit to Mines (range 16) 1807 | -9/Materials | Build established: Scavenger-Mutant 2767 | -9/Materials | Repaired Lgt. Armor Plating 2800 | -9/Materials | Repaired Shotgun 2834 | -9/Materials | Repaired Shotgun 2868 | -9/Materials | Repaired Imp. Aluminum Leg 2912 | -9/Materials | Discovered exit to Materials (range 3) 3095 | -9/Materials | Entered Storage 3441 | -9/Storage | Repaired Hvy. Assault Rifle 3538 | -9/Storage | Garrison activated, responded to threat 3623 | -9/Storage | Identified exit to Recycling 3623 | -9/Storage | Discovered exit to Recycling (range 12) 3814 | -9/Storage | Discovered exit to Materials (range 5) 4102 | -9/Storage | Repaired Shotgun 4129 | -9/Storage | Repaired Lgt. Armor Plating 4865 | -9/Storage | Entered Materials 4865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5713 | -8/Materials | Build established: Hacker-Tank 6121 | -8/Materials | Identified exit to Factory 6864 | -8/Materials | Entered Factory 6864 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -7/Factory | Identified exit to Lower Caves 6887 | -7/Factory | Discovered exit to Lower Caves (range 8) 6898 | -7/Factory | Identified exit to DSF 6932 | -7/Factory | Entered DSF 6963 | -7/DSF | Additional patrols routed to DSF 7061 | -7/DSF | Identified exit to Factory 7061 | -7/DSF | Discovered exit to Factory (range 12) 7112 | -7/DSF | Entered Factory 7112 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7380 | -6/Factory | Spotted B-75 Beast 7463 | -6/Factory | Destroyed B-75 Beast 7786 | -6/Factory | Lost 6 parts (4n2u) 8028 | -6/Factory | Build established: Hacker-Skirmisher 8066 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x1) 8161 | -6/Factory | Fabricated Gauss Cannon (x2) 8472 | -6/Factory | Build established: Scavenger-Tank 9162 | -6/Factory | Cargo convoy interrupted 9168 | -6/Factory | Build established: Scavenger-Skirmisher 9863 | -6/Factory | Identified exit to Factory 9863 | -6/Factory | Discovered exit to Factory (range 17) 9999 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x1) 10036 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 10172 | -6/Factory | Entered another Factory area 10172 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10349 | -5/Factory | Build established: Scavenger-Mutant 10397 | -5/Factory | Identified exit to Upper Caves 10651 | -5/Factory | Repaired Hrd. Medium Armor Plating 10690 | -5/Factory | Repaired Hrd. Medium Armor Plating 10751 | -5/Factory | Repaired Broken Imp. Titanium Leg 11681 | -5/Factory | Identified exit to Factory 11681 | -5/Factory | Discovered exit to Factory (range 5) 12375 | -5/Factory | Entered another Factory area 12375 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12400 | -4/Factory | Lost 4 parts (1n2u1w) 12679 | -4/Factory | Garrison activated, responded to threat 12779 | -4/Factory | Lost 6 parts (1p2n2u1w) 12994 | -4/Factory | Garrison activated, responded to threat 13135 | -4/Factory | Lost 5 parts (2n1u2w) 13229 | -4/Factory | Identified exit to Research 13229 | -4/Factory | Discovered exit to Research (range 15) 13405 | -4/Factory | Build established: Scavenger-Gunner 13926 | -4/Factory | Garrison activated, responded to threat 14131 | -4/Factory | Identified exit to Upper Caves 14131 | -4/Factory | Discovered exit to Upper Caves (range 15) 14191 | -4/Factory | Entered Upper Caves 14197 | -4/Upper Caves | Encountered a Warlord checkpoint 14466 | -4/Upper Caves | Build established: Scavenger-Tank 14600 | -4/Upper Caves | Attracted the attention of an 0b10 base 14737 | -4/Upper Caves | Learned 8 Research zone layouts 14737 | -4/Upper Caves | Learned Research emergency access door positions 14737 | -4/Upper Caves | Learned Armory stockpile data 14958 | -4/Upper Caves | Identified exit to Upper Caves 14958 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 14988 | -4/Upper Caves | Build established: Scavenger-Mutant 15330 | -4/Upper Caves | Build established: Scavenger-Tank 15378 | -4/Upper Caves | Entered another Upper Caves area 15825 | -4/Upper Caves | Encountered a Warlord checkpoint 15857 | -4/Upper Caves | Identified exit to Zhirov 15857 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 15877 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15878 | -4/Upper Caves | Entered Zhirov 15878 | -4/Zhirov | Identified exit to Proximity Caves 15878 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 15882 | -4/Zhirov | Entered Proximity Caves 16002 | -3/Proximity Caves | Spotted B-86 Titan 16383 | -3/Proximity Caves | Destroyed B-86 Titan 16413 | -3/Proximity Caves | Lost 8 parts (1p2n2u3w) 17057 | -3/Proximity Caves | Discovered exit to Research (range 4) 17063 | -3/Proximity Caves | Entered Research 17063 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17636 | -3/Research | Destroyed 7 combat bots 17759 | -3/Research | Lost 3 parts (1p1u1w) 17813 | -3/Research | First assault squad dispatched 17893 | -3/Research | Core integrity fell below 50% 17922 | -3/Research | Core integrity fell below 20% 17978 | -3/Research | Destroyed 7 combat bots 17979 | -3/Research | Lost 8 parts (2n3u3w) 18230 | -3/Research | Core destroyed Last Messages --------------- 18127_ R-10 Processor collects Field Laser. 18127_ Acquired 64 matter. 18130_ A764VSH6BH9TDVY=M> OOPR2J# &U ZQLQ 18133_ R-10 Processor collects Plasma Rifle. 18133_ K-01 Serf collects debris. 18136_ R-10 Processor collects Lgt. Antimatter Reactor. 18137_ K-01 Serf collects debris. 18146_ System corrupted: Adv. Sensor Array rejected. 18149_ R-10 Processor collects Terrain Scanner. 18153_ R-10 Processor collects Unknown Wheel. 18155_ Acquired Adv. Sensor Array. 18169_ System corrupted: Matter fused (-5). 18224_ Destroyed Gamma Rifle. 18225_ System corrupted: Heat flow error (+253). 18227_ Power failure, Rnf. Antimatter Reactor shutdown. 18227_ P-80 Master destroyed. 18230_ Overheating: Core damaged (-234). [Achievement: Just Browsing] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ###!! # ??????+??+??????????????? | | #"" !% # ????????????????????????? | | #" [! # ????????????????????????? | | #G%[ ########??????########+######???? | | #""! // ########???#### #???? | | ??????#""%% / # #???# #???? | | ??????### # #???# #???? | | ????????# # #???# #+####### #???? | | ????????# + #???# + ! ## ##??? | | ????????#"" # #???# #### # #??? | | ????????#"" # !#???# #??# # "" #??? | | ????????#"" ##+######??# #??# = + "T #??? | | ????????#T # #??# #??# # !#??? | | ????????#""^ + ! #??# #??# # #??? | | #???????#"" # #??# #??########## ###??? | | #???????#"" #####+###??#[#???????????# #????? | | #???????+ ##### ###### ############# #????? | | #????? " % Ak= = * #????? | | #???????# !###/###############????? | | ######?###+######## % ## ##??????????????????? | | #?# ## ##+######?????????????????? | | ### ## ## #?????????????????? | | / / ## p## #?????????????????? | | [ ### ## ## #?????????????????? | | #?# ## ## #?????????????????? | | +?+ ] ## ##@ #?????????????????? | | ######?# / %;= #?????????????????? | | ???????# ##### ####+####?????????????????? | | ???????###########???# #??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????#u#??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??# #########????????????? | | ?????????????????????# #??# ## = #????????????? | | ?????????????????????# #?## ## #????????????? | | ?????????????######### ###* # = #????????????? | | ?????? % + #????????????? | | ?????????????######### ### # #????????????? | | ?????????????????????# #?## ## /#????????????? | | ?????????????????????# #??# #########????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??#+############?????????? | | ??????????????????####"#### #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# """ # #?????????? | | ??????????????????# """ # #?????????? | | ??????????????????# """ # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 53 Energy Capacity 620 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -6/Factory Gauss Cannon | x2 | -6/Factory Hrd. Medium Armor Plating | x1 | -6/Factory Hrd. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call I Survived The Infestation I'm Back, Baby! Just Browsing Punisher Release The Drones! Significant Disruption Challenges ------------ None Game ------ Seed PointEnergyFlail Manual? 0 Play Time 04:28:42 Cumulative 25.5 hours Start 2022.07.05 @ 14:46:26 End 2022.07.08 @ 03:22:12 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47541f5d-d6bd-471f-9444-d05c61e15d1c