Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 08:21:36 Player: YBOUZL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3622) 3622 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 9262 Bonus ------- Follower Combat Kills 65 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Armored Leg Armored Leg Improved Force Field Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Improved Arc Projector Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Coolant Injector Targeting Computer Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating Layered Medium Armor Plating Tesla Rifle [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Impulse Thruster Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 5 | . . . 2 . 1 1 . . 1 . Utility 4 | . . . . . 1 1 . . 1 1 Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 104 | 6 3 . 8 1 18 19 16 14 16 3 Power 17 | 1 1 . 1 . 3 4 3 4 . . Engine 11 | 1 1 . 1 . 2 2 2 2 . . Core 6 | . . . . . 1 2 1 2 . . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 1 . 4 . 9 9 6 4 8 1 Treads 2 | . . . . . . . 1 1 . . Leg 31 | 2 1 . 4 . 9 4 5 3 3 . Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . 5 . . 5 . Flight 1 | . . . . . . . . . . 1 Utility 19 | 1 1 . 1 . 3 3 2 2 5 1 Device 10 | . . . . . 2 1 2 2 2 1 Storage 2 | 1 . . 1 . . . . . . . Processor 6 | . 1 . . . 1 2 . . 2 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . 2 1 3 3 5 4 3 1 Energy Gun 9 | 1 . . 1 1 . . 2 2 2 . Energy Cannon 6 | . . . . . 1 . 2 2 . 1 Ballistic Gun 4 | 1 . . 1 . 1 . . . 1 . Ballistic Cannon 4 | . . . . . 1 2 1 . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 83 | . 1 . 3 1 12 17 14 9 18 8 Power 10 | . . . . . 3 2 3 1 1 . Propulsion 40 | . 1 . 2 . 6 10 8 3 8 2 Utility 13 | . . . . 1 . 2 1 1 3 5 Weapon 20 | . . . 1 . 3 3 2 4 6 1 Highest Loss Streak 10 | . 1 . 1 1 5 10 7 4 10 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 6 8 9 16 18 18 10 7 6 4 Power 2 | . 2 2 3 4 5 4 . . . 1 Propulsion 1 | 1 3 2 . 1 2 1 . . . 2 Utility 3 | . . 1 3 4 5 5 4 4 5 1 Weapon 3 | . 1 2 3 6 5 6 4 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 5 1 . . 6 1 8 . 2 4 Power 5 | . 1 1 . . 1 1 . . . 1 Propulsion 4 | . 4 . . . . . . . . . Utility 10 | . . . . . 2 . 4 . 2 2 Weapon 8 | . . . . . 3 . 4 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 100 99 80 98 83 56 88 67 34 Engine 7 | . 14 14 11 11 5 3 4 3 6 . Core 1 | . . . . . 3 2 1 6 . . Leg 28 | . 27 28 43 44 44 28 4 28 7 . Hover 2 | . . . . . . 5 7 . 13 3 Device 4 | . . . . . 8 7 3 4 7 7 Storage 8 | . 14 14 11 11 9 7 5 6 3 . Processor 10 | . 2 14 11 8 8 11 13 13 12 13 Energy Gun 6 | . 14 14 8 6 8 . 3 7 2 . Energy Cannon 2 | . . . . . 4 2 1 11 3 1 Ballistic Gun 5 | . 14 14 12 . 3 . . . 3 . Ballistic Cannon 2 | . . . . . 1 9 5 . . . Peak Build Rating 70 | 6 7 7 10 12 35 45 46 56 70 37 Average Rating 24 | 4 6 7 9 9 26 34 26 49 45 24 On Entrance 20 | . 6 7 7 10 12 35 34 41 50 18 Avg Prop Armor Cover (%) 6 | . . . . . . . 7 6 8 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 14 14 14 49 50 63 64 70 48 50 21 Greatest Support 90 | 20 20 20 40 40 65 80 45 90 75 12 Greatest Overweight (x) 19 | . 1 . 1 1 1 19 3 . 3 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 8 8 5 Average Capacity 13 | 6 8 8 16 20 20 20 12 8 7 5 Most Carried 20 | 6 8 8 14 19 20 20 17 8 8 5 Average Carried 11 | 3 6 8 9 16 18 17 9 7 6 4 Final Capacity 20 | 8 8 8 20 20 20 20 8 8 5 5 Final Carried 20 | 6 8 8 14 19 20 18 8 8 5 5 Class Distribution -------------------- 51% | Scavenger-Mutant 29% | Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Matter Collected 1816 | 242 93 15 203 15 159 314 306 300 169 . Remotely . | . . . . . . . . . . . Salvage Created 3589 | . 214 34 495 64 614 719 132 764 553 . Parts 203 | . 19 4 21 4 30 41 8 29 47 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 86 | . 9 2 13 2 12 18 3 10 17 . Guns 44 | . 9 2 13 2 6 . 1 1 10 . Cannons 30 | . . . . . 6 13 2 6 3 . AOE 9 | . . . . . . 5 . . 4 . Classes Destroyed 11 | . 3 . 2 . 1 3 . 1 1 . Worker 5 | . . . . . . 4 . . 1 . Builder 1 | . . . . . . . . . 1 . Recycler 4 | . . . 1 . . 3 . . . . Watcher 7 | . 2 . . . . 2 . 2 1 . Swarmer 33 | . 7 2 6 . . 4 . . 14 . Grunt 26 | . 2 . 6 2 7 6 1 2 . . Brawler 2 | . . . . . . 2 . . . . Sentry 12 | . . . 1 . 4 . 1 5 1 . Hunter 5 | . . . . . 1 3 1 . . . Programmer 5 | . . . . . . 3 . . 2 . Behemoth 2 | . . . . . . . . 2 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 2 5 2 3 6 1 2 6 . Combat Bots Only 5 | . 3 2 5 2 3 4 1 2 5 . Max Kills in Single Turn 5 | . 1 1 2 1 1 5 1 1 5 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . . . . 2 . . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Hostile Shots Fired 1087 | . 67 12 76 11 113 151 210 173 146 128 Missed 380 | . 18 6 20 2 33 52 91 53 54 51 Hits 707 | . 49 6 56 9 80 99 119 120 92 77 Melee 6 | . . . . 2 . 4 . . . . Projectile 701 | . 49 6 56 7 80 95 119 120 92 77 AOE 5 | . . . . . . . . . . 5 Critical Strikes 24 | . . . . . 9 4 1 2 6 2 Damage Taken 10882 | . 453 45 553 128 1290 1832 1255 1562 2074 1690 Core 2936 | . 168 . 90 54 277 249 257 273 411 1157 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . . . . . Core Remaining (%) 57 | 100 . 32 . 64 49 64 . 37 58 . Volleys Fired 243 | . 24 5 38 6 47 39 19 32 32 1 Largest 3 | . 2 2 2 2 2 2 3 3 3 1 Hottest 226 | . 70 70 70 115 115 97 215 226 226 88 Shots Fired 516 | . 48 10 74 12 93 78 25 96 79 1 Gun 304 | . 48 10 74 12 68 . 4 41 47 . Cannon 207 | . . . . . 25 73 21 55 32 1 Launcher 5 | . . . . . . 5 . . . . Special . | . . . . . . . . . . . Kinetic 190 | . 24 5 42 . 20 54 19 . 26 . Thermal 296 | . 24 5 32 12 73 19 4 86 41 . Explosive 5 | . . . . . . 5 . . . . Electromagnetic 25 | . . . . . . . 2 10 12 1 Robot Hit Streak 12 | . 7 2 7 7 9 12 5 10 9 . Robot Miss Streak 6 | . 4 2 2 1 4 6 2 6 6 1 Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 5 | . 3 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 340 | . 30 4 49 11 58 55 16 69 48 . Core Hits 196 | . 13 2 25 4 27 56 11 24 34 . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . 1 . 2 2 5 4 3 4 . . Burn 12 | . 1 . 2 2 5 . . 2 . . Meltdown 2 | . . . . . . . . 2 . . Blast 7 | . . . . . . 4 3 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7772 | . 371 38 537 160 924 2256 492 1694 1273 27 Guns 2922 | . 371 38 537 160 532 . 44 632 608 . Cannons 3551 | . . . . . 342 1219 423 1062 505 . Explosions 1170 | . . . . . . 1010 . . 160 . Melee . | . . . . . . . . . . . Ramming 129 | . . . . . 50 27 25 . . 27 Kinetic 2203 | . 197 14 254 . 110 900 396 . 332 . Thermal 4512 | . 174 24 283 160 764 568 71 1635 833 . Explosive 761 | . . . . . . 761 . . . . Electromagnetic 167 | . . . . . . . . 59 108 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 4 . 5 . . 3 2 Average Corruption 4 | . . . . 4 . 5 . . 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . 1 . 16 . . 9 1 Message Errors 6 | . . . . 1 . 4 . . 1 . Matter Fused 9 | . . . . . . 5 . . 4 . Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 4 | . . . . . . 3 . . . 1 Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . . . . 191 . 12 4 . Projectiles 16 | . . . . . . . . 12 4 . Explosions 191 | . . . . . . 191 . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . 1 5 1 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 1 4 1 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 249 | . . . . . . 237 . . . 12 Shots 5 | . . . . . . 5 . . . . Rammed 7 | . . . . . . . 2 . . 5 Targets Rammed 22 | . . . . . 7 3 7 . . 5 Kicked 15 | . . . . . 7 3 5 . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | . 175 27 62 306 405 241 246 433 326 . Average Temperature 116 | . 60 11 20 154 125 36 100 170 123 . Received Heat Transfer 2617 | . 126 . 126 42 702 252 330 492 396 151 Effects 8 | . . . . . 2 . . 5 1 . Energy Bleed 5 | . . . . . 1 . . 4 . . Interference 2 | . . . . . 1 . . . 1 . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Melted 25 | . 2 . 3 2 5 . . 13 . . Heat Transferred 8985 | . 592 74 892 592 2109 618 150 2880 1078 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 100 58 100 100 100 100 Level 1 6 | . . . . . . 41 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 356 | . 103 63 110 40 66 356 160 59 183 60 Initial 159 | . . 7 13 3 7 9 159 . 6 25 Average 50 | . 31 16 41 5 15 159 57 11 83 5 Influence Increases 3028 | . 255 129 403 50 315 799 215 310 492 60 Destroy 0b10 Robot/C 1820 | . 180 100 280 40 240 360 60 220 340 . Destroy 0b10 Robot/NC 85 | . 10 . 5 . . 45 . 10 15 . Destroy Leader 354 | . 44 20 50 . 70 74 30 14 52 . Allied During Kill 15 | . . 9 2 . . . . 4 . . Successful Hack 105 | . 21 . 36 10 . 24 . 14 . . Disable Machine 195 | . . . 15 . . 165 . . 15 . Destroy Structure 109 | . . . . . 5 86 5 3 10 . Lose Combat Pursuer 345 | . . . 15 . . 45 120 45 60 60 Influence Decreases 2968 | . 234 114 429 40 315 493 541 297 453 52 Entered New Map 269 | . . 14 23 7 13 11 167 . 7 27 Time Decay 2021 | . 224 100 363 33 232 312 244 222 266 25 Lost Part 630 | . 10 . 26 . 70 170 130 44 180 . Lost Ally 48 | . . . 17 . . . . 31 . . Squads Dispatched 11 | . 1 . . . 1 2 1 1 3 2 Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . . 2 . . 1 1 Reinforcement 6 | . . . . . 1 . 1 1 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Distress Signals 4 | . . . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 16 3 17 3 19 24 12 15 27 24 Peak Tracking Total 16 | . 5 2 5 3 5 4 5 5 5 16 Tactical Retreats 12 | . . . 1 . . 2 3 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Traps Triggered 5 | . 1 . . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Machines Disabled 14 | . . . 1 . . 11 . 1 1 . Max in Single Turn 4 | . . . . . . 4 . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Machines Accessed 19 | . 5 . 3 1 . 4 1 3 2 . Terminals 12 | . 4 . 2 1 . 1 . 3 1 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 49 | . 19 . 8 4 . 8 2 6 2 . Successful 27 | . 13 . 4 2 . 5 . 2 1 . Failed 22 | . 6 . 4 2 . 3 2 4 1 . Catastrophic 3 | . . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 33 | . 15 . 6 4 . 1 . 6 1 . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 5 | . 4 . . . . . . . 1 . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 17 | . 10 . 2 2 . 1 . 2 . . Record 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 2 | . . . 1 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . 1 . Process 1 | . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . 2 1 . 3 1 2 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 13 | . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 235 | . 235 . . . . . . . . . Retrieved Matter 317 | . 317 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Total Allies 4 | . . 2 . . . . . 2 . . Largest Group 2 | . . 2 2 . . . . 1 . . Highest-Rated Group 49 | . . 49 49 . . . . 31 . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . 6 11 . . . . 6 . . Total Damage 270 | . . 104 63 . . . . 103 . . Kills 5 | . . 3 1 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Active Infowar (turns) 2146 | . . . . . 955 319 . . 597 275 Optics 872 | . . . . . . . . . 597 275 Sensors 1274 | . . . . . 955 319 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Turns Passed 7014 | 68 897 363 1068 274 959 1032 621 796 597 339 Spaces Moved 4007 | 45 471 289 484 128 412 563 351 467 438 359 Core 232 | 6 . . . . . 12 16 . 23 175 Treads 110 | . . . . . . . 110 . . . Legs 2998 | 39 471 289 484 128 412 434 112 467 162 . Wheels . | . . . . . . . . . . . Hover 667 | . . . . . . 117 113 . 253 184 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 190 120 104 50 112 48 50 Average Speed 127 | 110 121 120 170 190 146 130 140 115 102 74 Slowest Speed 1000 | 120 190 120 190 190 190 1000 315 120 260 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 38 61 26 44 29 19 7 49 16 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 112 | . . . . . 3 96 5 3 5 . Melee . | . . . . . . . . . . . Projectile 21 | . . . . . 3 5 5 3 5 . AOE 91 | . . . . . . 91 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Total 5419 | 60 752 295 659 148 681 781 451 650 512 430 Wait 875 | 3 240 . 107 6 161 136 22 125 18 57 Move 3997 | 44 470 288 483 127 411 562 350 466 437 359 Hop . | . . . . . . . . . . . Pick Up 107 | 7 9 1 12 5 25 15 20 6 4 3 Fast Attach 43 | 5 1 . 1 . . 7 7 7 13 2 Attach 69 | 1 2 . 9 2 19 12 12 6 5 1 Detach 12 | . . . 4 2 2 . 3 . 1 . Swap 7 | . . . 4 . . 2 . 1 . . Drop 40 | . 6 1 1 . 9 5 11 3 2 2 Fire 243 | . 24 5 38 6 47 39 19 32 32 1 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick 15 | . . . . . 7 3 5 . . . Crush 2 | . . . . . . . 2 . . . Escape Stasis 1 | . . . . . . . . 1 . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 603 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Entered Mines 1071 | -10/Mines | Found a hidden stash of uninstalled traps 1299 | -10/Mines | Discovered new exit (range 6) 1329 | -10/Mines | Entered Materials 1329 | -9/Materials | Accompanied by 2 allies 1329 | -9/Materials | Evolved 2 slots: Propulsion x2 1334 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1390 | -9/Materials | Repaired Aluminum Leg 1622 | -9/Materials | Build established: Scavenger-Mutant 2369 | -9/Materials | Discovered new exit (range 15) 2397 | -9/Materials | Entered Mines 2564 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2571 | -9/Mines | Found Prototype Device 2640 | -9/Mines | Discovered new exit (range 9) 2671 | -9/Mines | Entered Materials 2671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -8/Materials | Identified Exp. Sensor Array 3168 | -8/Materials | Lost 3 parts (1p2w) 3519 | -8/Materials | Core integrity fell below 50% 3545 | -8/Materials | Lost 5 parts (1p3n1w) 3615 | -8/Materials | Discovered new exit (range 12) 3628 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Entered Factory 3630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -7/Factory | Lost 3 parts (2n1u) 4078 | -7/Factory | Lost 3 parts (1p1n1w) 4383 | -7/Factory | Lost 10 parts (1p6n1u2w) 4632 | -7/Factory | Build established: Mutant 4659 | -7/Factory | Discovered new exit (range 4) 4661 | -7/Factory | Identified exit to Factory 4662 | -7/Factory | Entered another Factory area 4662 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4830 | -6/Factory | Lost 7 parts (1p4n2w) 4893 | -6/Factory | Lost 4 parts (1p3n) 5267 | -6/Factory | Discovered new exit (range 13) 5282 | -6/Factory | Identified exit to Extension 5283 | -6/Factory | Entered Extension 5399 | -6/Extension | Lost 4 parts (1p1n1u1w) 5516 | -6/Extension | Build established: Scavenger-Gunner 5593 | -6/Extension | Core integrity fell below 50% 5600 | -6/Extension | Spotted B-75 Beast 5725 | -6/Extension | Rescued a captive Derelict 5993 | -6/Extension | Destroyed B-75 Beast 6011 | -6/Extension | Spotted B-75 Beast 6038 | -6/Extension | Destroyed B-75 Beast 6055 | -6/Extension | Lost 4 parts (2n2w) 6057 | -6/Extension | Discovered new exit (range 3) 6058 | -6/Extension | Identified exit to Factory 6079 | -6/Extension | Entered Factory 6079 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -5/Factory | Lost 6 parts (3n1u2w) 6582 | -5/Factory | Lost 10 parts (4n2u4w) 6662 | -5/Factory | Discovered new exit (range 13) 6676 | -5/Factory | Entered another Factory area 6676 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6785 | -4/Factory | Build established: Scavenger-Mutant 6951 | -4/Factory | Lost 5 parts (2n2u1w) 6975 | -4/Factory | Core integrity fell below 50% 7001 | -4/Factory | Core integrity fell below 20% 7009 | -4/Factory | Lost 3 parts (3u) 7015 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- payload. 06947_ S-27 Virus unfolds itself. 06949_ Penetrated by Slug. 06951_ Imp. Heat Sink destroyed. 06951_ Visual Processing Unit destroyed. 06951_ S-27 Virus destroyed. 06954_ Triggered Ambush Trap. 06954_ L-61 Swordsman emerges from a hatch in the floor. 06954_ S-27 Virus emerges from a hatch in the floor. 06970_ Slammed into L-61 Swordsman. 06972_ Slammed into M-13 Machinist. 06974_ Subcomponent Replicator disabled. 06975_ Slammed into M-13 Machinist. 06977_ Critical hit (Burn: +50). 06978_ Slammed into G-67 Veteran. 06978_ Targeting Computer destroyed. 06979_ Slammed into G-67 Veteran. 06990_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????## ?????????????????????????##### | | ?????????????????# ?????????????????????????# | | ?????????????????# #???#########?????????????# | | ?????????????????# #### # ###???????????# " | | ???????????????### ## ##??????????# " | | ???????????????# #??????????# " | | ?????????????### T" # ##??????????# | | ?????????????? " # #####??????# " | | ???????????????# ??????# " | | ???????????????# ! " ??? ?# " | | ??############### %" # ???? ## | | ??# # % """" ## | | ??# "" "" "" + [ ## """" ## | | ??# "" "" "" # """" ###### | | ### """ """ "" # """" #????# | | # """ """ """ # """" #????# | | # """ "" """ # """" #????# | | # # g """" " " #????# | | ############### g # "T" ?????# | | #/###??????????## # """ ?????# | | #??????????# Ypp @ ######+################ | | ############ ! | | " m g l | | ###/######## ! s | | # ## ##s###################+###### | | #+### * #### ###ss #?# #? | | # """" #??# ### #?#! """ #? | | # """" #??# s #?# """ #? | | # """" #??# ### ! #?# """ #? | | # """" #### #?# #?# #? | | # / #?# #?# """ #? | | # ######?# #?# """ #? | | ###############??????# #?# """ #? | | ?????????????????????# #?# #? | | ?????????????????????? #?##########? | | ??????????????????????################???????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 22% | -9/Materials Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Bumper Bots Challenges ------------ None Game ------ Seed ThrusterThunderFragment Manual? 0 Play Time 01:44:50 Cumulative 22.7 hours Start 2026.02.04 @ 23:53:57 End 2026.02.05 @ 08:21:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d32e64-16d9-4100-a639-a73a1371fd16