Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 02:36:20 Player: Florist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (255) 1275 Value Destroyed (9497) 9497 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (562) 562 TOTAL SCORE: 19154 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 98 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -354 Cogmind --------- Core Integrity 0/1150 Matter 145/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Shield Leg Centrium Wheel Hacking Drone Bay (1/1) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Cycler Advanced Powered Armor Force Field Advanced System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle KE Penetrator > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Matter Compressor Precision Matter Filter Improved Weapon Cycler Improved Medium Armor Plating Hacking Drone Bay Precision Assault Rifle KE Penetrator XL Autogun Array Improved Grenade Launcher Improved Grenade Launcher [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Shield Leg Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Utility 6 | . . . . . 1 1 . . 2 . . . . 2 . . . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . Parts Attached 133 | 7 7 . 2 7 22 24 3 . 7 3 2 1 3 . . 19 4 2 20 . Power 12 | 1 . . 1 1 2 3 1 . . . . . . . . 1 1 . 1 . Engine 10 | 1 . . 1 1 2 3 1 . . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 . . 3 11 4 . . 2 1 . . 1 . . 5 . . 5 . Treads 28 | 2 2 . . 1 10 4 . . 2 1 . . 1 . . 5 . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . 2 . . . . . . . . . . . . . . 4 . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 44 | 2 1 . 1 1 5 5 1 . 3 2 1 1 1 . . 11 . . 9 . Device 20 | 1 . . . . 3 1 . . 2 2 1 1 1 . . 5 . . 3 . Storage 5 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . Processor 8 | . . . . . . 1 . . . . . . . . . 3 . . 4 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . Protection 10 | . . . . 1 1 3 1 . 1 . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 . . 2 4 12 1 . 2 . 1 . 1 . . 2 3 2 5 . Energy Gun 12 | 2 4 . . 2 4 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . . . . . . 9 1 . 2 . . . 1 . . 2 3 2 4 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 1 . . . . 1 1 . . . 1 . . 1 . Parts Lost 63 | . 2 . . 3 2 5 3 . 2 . 2 . 5 . . 3 11 8 16 1 Power 7 | . . . . 1 . 2 . . . . . . 1 . . . 2 . 1 . Propulsion 15 | . 1 . . 1 1 . 1 . 1 . . . 1 . . . 4 . 5 . Utility 22 | . . . . 1 1 2 1 . . . 2 . 2 . . 2 2 2 6 1 Weapon 19 | . 1 . . . . 1 1 . 1 . . . 1 . . 1 3 6 4 . Highest Loss Streak 12 | . 1 . . 1 1 1 2 . 1 . 1 . 4 . . 1 4 6 12 1 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Average Backups 11 | 3 12 15 14 11 10 11 11 10 9 12 11 12 10 9 10 11 14 12 4 5 Power . | . 1 1 . . . . . 1 1 1 1 1 . . . . . . . 1 Propulsion 1 | 1 3 4 3 2 1 . 1 1 1 2 2 2 1 1 1 . . . . 2 Utility 6 | . 3 6 5 5 4 5 4 4 3 3 3 4 4 4 4 6 8 9 3 1 Weapon 4 | . 3 4 3 4 4 5 4 4 3 5 5 5 4 4 4 4 5 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 2 1 4 4 . . 1 . . 1 . . . 4 . . 7 3 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 1 . . . . . . . . . . . 1 . . 2 2 Utility 11 | . . . . . 1 2 . . 1 . . 1 . . . 2 . . 4 . Weapon 9 | . 1 . 1 . 3 2 . . . . . . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 99 96 99 99 99 100 93 100 97 98 95 76 75 95 62 27 27 25 Engine 4 | . 14 14 13 13 8 6 7 7 6 6 6 6 5 5 5 . . . . . Treads 17 | . 27 28 28 27 35 29 29 30 23 26 25 26 25 23 22 20 5 . . . Device 8 | . 14 14 14 3 8 6 7 7 15 16 18 18 11 5 5 16 8 . 2 . Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 . . Processor 7 | . . . . . . 6 7 7 6 6 6 6 6 5 5 9 11 11 10 25 Protection 3 | . . . . 7 9 6 6 7 6 9 5 6 10 5 5 5 . . 1 . Energy Gun 5 | . 28 28 28 28 26 . . . . . . . . . . . . . . . Ballistic Gun 15 | . . . . . . 29 29 30 25 26 25 26 25 23 11 22 22 9 5 . Peak Build Rating 94 | 7 10 10 13 23 40 59 58 57 64 64 64 69 69 55 55 94 86 51 87 32 Average Rating 47 | 5 9 10 10 14 26 53 57 57 59 62 62 66 61 55 53 85 58 34 50 31 On Entrance 43 | . 7 10 10 13 16 40 58 57 57 63 64 60 69 55 55 54 86 51 51 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 14 31 31 31 34 39 60 60 60 72 72 68 64 70 59 63 143 133 95 95 . Greatest Support 125 | 40 40 40 40 40 112 112 96 96 96 96 96 96 96 96 96 125 96 3 44 3 Greatest Overweight (x) 32 | . 1 . . 2 . . . . 1 . . . . . . 1 32 31 31 . Average Overweight (x) 1 | . . . . . . . . . . . . . . . . . 8 29 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 Average Capacity 18 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 7 5 Most Carried 21 | 5 15 15 15 15 15 15 15 13 15 15 15 15 15 12 15 18 21 18 13 5 Average Carried 14 | 3 12 15 14 14 13 14 14 13 12 14 14 15 13 12 14 15 18 15 5 5 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 5 5 Final Carried 18 | 5 15 15 15 15 15 15 13 13 15 15 15 15 12 12 15 18 18 13 5 5 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Gunner 15% | Skirmisher 13% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Matter Collected 9770 | 270 70 . 20 120 254 1910 369 . 552 142 236 237 454 . 863 2089 480 1153 551 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13427 | 160 606 195 . 113 1036 2265 283 . 1413 187 361 . 451 . 1457 3057 669 782 392 . Parts 533 | 12 44 10 . 7 35 93 8 . 54 1 14 . 20 . 7 131 26 42 29 . Haulers Intercepted 15 | . 1 . . . 3 4 . . 2 . . . . . . 5 . . . . Recyclers Shooed 11 | . . . . . 1 4 . . . . . . . . . 2 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 13 . . . 10 . 17 . . . 24 26 . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Combat Hostiles Destroyed 185 | . 18 4 . 6 22 25 4 . 17 3 8 . 11 . 6 33 9 10 9 . Guns 149 | . 17 4 . 6 22 17 4 . 14 3 5 . 8 . 2 28 9 7 3 . AOE 35 | . . . . . . 8 . . 3 . 3 . 3 . 4 5 . 3 6 . Classes Destroyed 22 | 2 6 1 . 1 2 3 2 . . . . . 2 . 1 . . 2 . . Worker 13 | . . 1 . . . 3 . . 3 . . . . . . 3 . . 3 . Builder 8 | . 1 . . . . . . . . . . . . . . 5 . . 2 . Tunneler 6 | 4 . 1 . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 1 . . . 3 4 . . 2 . . . . . . 5 . . . . Recycler 22 | 1 1 . . . 3 11 . . 1 . . . . . . 4 . . 1 . Operator 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 5 | . 1 . . . 1 1 . . 1 . . . . . . 1 . . . . Swarmer 27 | . 9 . . . 6 3 . . . . 1 . 4 . . . . . 4 . Grunt 73 | . 9 4 . 3 9 10 . . 11 2 5 . 2 . . 12 3 3 . . Brawler 6 | . . . . . 1 . . . . 1 . . 1 . . 2 . 1 . . Duelist 5 | . . . . . . . 2 . 1 . . . . . . 1 1 . . . Sentry 20 | . . . . . 6 4 . . 4 . 1 . . . . 5 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . Hunter 9 | . . . . . . 1 1 . . . . . 2 . . . 3 2 . . Programmer 27 | . . . . . . 5 . . 1 . . . . . . 13 2 1 5 . Heavy 2 | . . . . . . 2 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . 6 . . Tinkerer 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 3 2 . 3 4 4 3 . 5 3 4 . 4 . 4 8 3 4 11 . Combat Bots Only 6 | . 3 2 . 3 4 4 3 . 4 3 4 . 4 . 4 6 3 4 6 . Max Kills in Single Turn 5 | 1 1 1 . 1 2 3 1 . 3 1 3 . 4 . 1 2 2 1 5 . Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . 1 . . . Exploded 4 | . . . . . . 3 . . 3 . 3 . 3 . 1 2 . 1 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Hostile Shots Fired 1061 | . 85 6 . 30 45 157 56 . 70 14 32 . 37 . . 118 105 69 230 7 Missed 308 | . 17 1 . 5 15 55 19 . 20 4 6 . 8 . . 31 27 13 86 1 Hits 753 | . 68 5 . 25 30 102 37 . 50 10 26 . 29 . . 87 78 56 144 6 Melee 10 | . . . . 3 . . 2 . . . . . . . . 2 1 2 . . Projectile 743 | . 68 5 . 22 30 102 35 . 50 10 26 . 29 . . 85 77 54 144 6 AOE 4 | . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 33 | . 1 . . 1 1 3 1 . 3 3 2 . 1 . . 7 4 2 4 . Part Disruptions 5 | . . . . 1 . 1 . . . . . . . . . 1 . 2 . . Damage Taken 13331 | . 620 72 . 338 547 1574 743 . 767 192 617 . 504 . 89 1609 1389 1179 2963 128 Core 2240 | . 123 18 . 32 102 99 41 . 78 . 52 . . . . 128 92 324 1073 78 Absorbed by Shields 559 | . . . . . . . . . . . . . . . . 559 . . . . Ignored by Resistances 48 | . . . . . . . . . . . . . . . . . . . 48 . Regen/Repaired (Parts) 252 | . . . . . . . . . . . . . . . . 252 . . . . Core Remaining (%) 70 | 100 . . . 30 81 . . 80 . . . . 84 . . . . 45 . . Volleys Fired 587 | 11 67 10 . 19 49 78 18 . 40 10 13 1 19 . 21 120 33 45 33 . Largest 4 | 2 2 2 . 2 3 4 4 . 4 4 4 1 4 . 4 4 4 4 3 . Hottest 195 | 90 115 115 . 130 195 128 112 . 112 112 120 28 128 . 128 128 122 122 60 . Shots Fired 1818 | 22 134 20 . 37 147 300 71 . 154 41 50 1 74 . 70 430 118 93 56 . Gun 1753 | 22 134 20 . 37 147 293 71 . 152 41 46 1 72 . 40 419 118 89 51 . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 65 | . . . . . . 7 . . 2 . 4 . 2 . 30 11 . 4 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1393 | . . . . . . 293 71 . 152 41 46 1 72 . 40 419 118 89 51 . Thermal 360 | 22 134 20 . 37 147 . . . . . . . . . . . . . . . Explosive 65 | . . . . . . 7 . . 2 . 4 . 2 . 30 11 . 4 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 71 | 5 7 5 . 5 17 19 46 . 28 29 38 . 11 . 12 71 21 9 10 . Robot Miss Streak 18 | 2 9 3 . 11 18 5 2 . 1 2 . . 4 . 1 1 5 3 6 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 1 1 . . Secondary Targets 24 | . 4 . . . 1 . 1 . 2 2 1 . 3 . . 6 4 . . . Max Gunslinging Chain 2 | . 1 . . . 1 . 1 . 2 1 1 . 1 . . 1 1 . . . Shots Hit Robots 1250 | 14 89 15 . 24 116 183 58 . 107 21 37 . 45 . 56 313 86 55 31 . Core Hits 700 | 6 45 16 . 28 166 80 13 . 52 9 22 . 23 . 18 129 29 38 26 . Critical Kills 6 | . . . . . . 2 . . 1 1 . . . . . 1 . 1 . . Critical Parts Destroyed 12 | . . . . . . 3 2 . . . . . . . . 1 6 . . . Critical Strikes 36 | 1 15 . . 1 1 5 2 . 1 1 . . . . . 2 6 1 . . Burn 18 | 1 15 . . 1 1 . . . . . . . . . . . . . . . Destroy 18 | . . . . . . 5 2 . 1 1 . . . . . 2 6 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30775 | 178 1137 192 . 279 1648 4656 1059 . 2695 475 1185 . 1059 . 3069 7480 1851 1956 1856 . Guns 24141 | 178 1137 192 . 279 1648 3790 1059 . 2378 475 735 . 888 . 709 6576 1851 1428 818 . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 6592 | . . . . . . 866 . . 317 . 450 . 171 . 2360 904 . 528 996 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . . . . . . . . . . . 42 . Kinetic 20707 | . . . . . . 3790 1059 . 2378 475 735 . 888 . 709 6576 1851 1428 818 . Thermal 3434 | 178 1137 192 . 279 1648 . . . . . . . . . . . . . . . Explosive 6592 | . . . . . . 866 . . 317 . 450 . 171 . 2360 904 . 528 996 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . 1 . 4 4 4 1 1 1 1 . . 22 28 32 42 13 13 Average Corruption 22 | . . . . 1 . 1 4 4 1 1 1 1 . . 12 24 30 40 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 777 | . . . . 6 . 25 18 1 1 4 9 1 . . 16 182 121 371 17 5 Message Errors 205 | . . . . 2 . 7 2 . 1 . 4 . . . 2 40 36 106 4 1 Matter Fused 167 | . . . . . . 8 6 1 . . 1 1 . . 4 40 24 76 5 1 Heat Flow Errors 102 | . . . . 2 . 3 5 . . . . . . . . 17 17 57 1 . Energy Discharges 84 | . . . . . . 1 3 . . . . . . . 2 22 8 47 . 1 Parts Rejected 7 | . . . . . . 1 . . . . . . . . 1 . 1 2 2 . Parts Fused 8 | . . . . . . . . . . . . . . . . 3 2 3 . . Data Loss (minor) 84 | . . . . . . 2 2 . . 1 2 . . . 1 24 13 36 2 1 Data Loss (major) 38 | . . . . 2 . 2 . . . 1 1 . . . . 9 3 18 2 . Misfires 31 | . . . . . . . . . . 1 1 . . . . 10 5 14 . . Alerts 12 | . . . . . . 1 . . . 1 . . . . 1 . 2 6 . 1 Misdirections 5 | . . . . . . . . . . . . . . . 1 2 1 . 1 . Weapon Failures 34 | . . . . . . . . . . . . . . . 4 15 9 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . . . . . . . . 8 . . . 45 . . 7 . 53 70 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 183 | . . . . . . . . . 8 . . . 45 . . 7 . 53 70 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . 43 . . . . . 41 . . . 91 37 . 169 9 . Shots 13 | . . . . . 1 . . . . . 3 . . . 3 2 . 4 . . Rammed 13 | . . . . . . . . . . . . . . . . . . . 13 . Targets Rammed 21 | . . . . . . . . . . . . . . . . . . . 21 . Kicked 8 | . . . . . . . . . . . . . . . . . . . 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 240 414 189 . 343 452 237 239 . 171 451 297 5 336 . 284 305 251 258 261 . Average Temperature 107 | 102 112 60 . 141 129 66 106 . 55 181 125 5 127 . 118 96 95 90 59 . Received Heat Transfer 2324 | . 132 42 . 194 162 273 60 . 333 144 189 . 90 . . 192 72 162 261 18 Effects 22 | . 3 . . 3 7 . . . . 2 . . 3 . 1 1 . 2 . . Shutdowns 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Interference 9 | . . . . 3 . . . . . . . . 3 . . 1 . 2 . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 2 9 1 . . 1 . . . . . . . . . . . . . . . Heat Transferred 7841 | 557 4120 411 . 541 2212 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Maximum Alert Level 3 | . . . . . 1 2 . . 1 . . . . 1 . 3 . . 2 . Low Security (%) 79 | 100 100 100 . 100 63 61 . . 90 . . . . . 100 69 . . 96 . Level 1 12 | . . . . . 36 21 . . 9 . . . . 100 . 11 . . 1 . Level 2 6 | . . . . . . 16 . . . . . . . . . 9 . . 2 . Level 3 2 | . . . . . . . . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 806 | 10 135 87 . 50 333 531 . . 227 . . . . 300 98 806 . . 494 . Initial 300 | . . 40 . . . 135 . . . . . . . 300 98 19 . . 63 . Average 121 | 2 44 16 . 2 175 179 . . 134 . . . . 290 72 182 . . 31 . Influence Increases 6587 | 25 503 123 . 70 853 1006 100 . 570 70 180 . 220 300 90 1311 270 210 686 . Destroy 0b10 Robot/C 3600 | . 360 80 . 60 560 500 80 . 340 60 160 . 180 . . 660 180 200 180 . Destroy 0b10 Robot/NC 385 | 25 25 10 . . 40 110 . . 35 . . . 10 . . 95 5 . 30 . Destroy Leader 822 | . 74 20 . 10 110 160 20 . 96 10 20 . 30 . . 182 40 10 40 . Allied During Kill 42 | . . 13 . . 29 . . . . . . . . . . . . . . . Successful Hack 95 | . 13 . . . 39 36 . . 7 . . . . . . . . . . . Disable Machine 405 | . . . . . 60 120 . . 60 . . . . . . 150 . . 15 . Destroy Structure 413 | . 1 . . . . 35 . . 17 . . . . . 90 194 . . 76 . Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 495 | . 30 . . . 15 45 . . 15 . . . . . . 30 45 . 315 . Influence Decreases 6329 | 25 397 229 . 70 554 775 630 . 390 250 180 . 220 20 342 547 1032 140 296 232 Entered New Map 1204 | . . 66 . . . 164 197 . . 67 . . . . 182 9 294 6 37 182 Time Decay 4571 | 25 377 163 . 60 514 564 403 . 370 183 170 . 190 20 140 508 628 60 156 40 Lost Part 514 | . 20 . . 10 20 47 30 . 20 . 10 . 30 . . 30 110 74 103 10 Lost Ally 40 | . . . . . 20 . . . . . . . . . 20 . . . . . Squads Dispatched 55 | . 4 . . . 2 14 . . 7 . . . . . . 23 . . 5 . Investigation 6 | . 1 . . . 1 1 . . 1 . . . . . . 2 . . . . Extermination 15 | . . . . . . 4 . . 2 . . . . . . 7 . . 2 . Reinforcement 16 | . 3 . . . 1 5 . . 1 . . . . . . 3 . . 3 . Assault 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Garrison 15 | . . . . . . 3 . . 3 . . . . . . 9 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 5 | . . . . . . 1 . . 1 . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Distress Signals 16 | . 4 . . . 1 3 . . 1 . . . . . . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 34 4 . 7 34 41 4 . 14 3 8 . 12 . 6 39 13 10 44 3 Peak Tracking Total 15 | . 4 2 . 3 4 4 2 . 4 3 4 . 5 . 3 5 6 4 15 8 Tactical Retreats 20 | . 2 . . 1 1 3 . . 1 . . . . . . 2 2 . 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Traps Triggered 14 | . 1 . . . 2 4 . . 1 . . . . 1 . 4 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Machines Disabled 30 | . . . . . 4 8 . . 4 . 1 . . . . 10 . 2 1 . Max in Single Turn 4 | . . . . . 2 2 . . 3 . 1 . . . . 4 . 2 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Machines Accessed 37 | . 4 . 5 . 9 7 . . 2 1 . . . . . 8 . . 1 . Terminals 24 | . 4 . . . 8 5 . . 1 . . . . . . 5 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . 1 . . . . . . 1 . . . . Total Hacks 116 | . 13 . 28 . 29 18 . . 7 1 . . . . . 18 . . 2 . Successful 59 | . 5 . 28 . 13 5 . . 3 1 . . . . . 4 . . . . Failed 57 | . 8 . . . 16 13 . . 4 . . . . . . 14 . . 2 . Catastrophic 13 | . 2 . . . 1 1 . . . . . . . . . 9 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 11 . 1 . 26 12 . . 2 . . . . . . 10 . . 2 . Terminals 70 | . 13 . . . 26 12 . . 5 . . . . . . 12 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 6 . . 2 . . . . . . 1 . . . . Terminal Hacks 35 | . 1 . 28 . 2 . . . 2 1 . . . . . 1 . . . . Record 28 | . . . 27 . . . . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . . . 11 5 . . . . . . . . . . . . . . Terminals 20 | . 4 . . . 11 5 . . . . . . . . . . . . . . Botnet 11 | . 3 . . . 5 3 . . . . . . . . . . . . . . Skim 9 | . 1 . . . 6 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 8 7 . . 2 . . . . . . 7 . . 1 . Full Trace Events 7 | . 2 . . . 1 1 . . 1 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 16 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Total Allies 7 | . . 3 . 3 . . . . . . . . . . 1 . . . . . Largest Group 3 | . . 3 2 3 3 . . . . . . . . . 1 . . . . . Highest-Rated Group 69 | . . 69 38 40 40 . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . 31 . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 47 | . . 1 . . 35 . . . . . . . . . 11 . . . . . Total Damage 688 | . . 20 . . 480 . . . . . . . . . 188 . . . . . Kills 8 | . . . . . 8 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Active Infowar (turns) 7235 | 48 1385 922 663 265 660 . . . . . . . . . . 3153 139 . . . Structural 3292 | . . . . . . . . . . . . . . . . 3153 139 . . . Seismic 3943 | 48 1385 922 663 265 660 . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 1 3 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Turns Passed 31229 | 144 1385 922 663 1192 1627 3464 1024 68 912 538 930 1835 1455 56 290 3413 2166 7462 1585 98 Spaces Moved 11616 | 63 627 550 368 548 783 1686 575 42 382 291 546 982 865 36 140 1347 336 483 800 166 Core 1097 | 4 . . . . . . . . . . . . . . . . 83 483 361 166 Treads 10068 | 59 627 550 368 536 783 1686 575 42 382 291 546 982 865 36 140 1347 253 . . . Legs 171 | . . . . . . . . . . . . . . . . . . . 171 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 280 | . . . . 12 . . . . . . . . . . . . . . 268 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 147 155 160 165 165 162 160 160 160 160 160 160 160 242 1450 48 50 Average Speed 229 | 153 162 160 160 164 157 160 165 165 165 161 160 160 160 160 160 194 606 1518 109 50 Slowest Speed 1650 | 160 240 160 160 240 160 165 166 165 246 165 160 160 160 160 160 253 1650 1600 1600 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 92 99 63 86 75 47 65 13 10 42 56 87 90 2 88 37 45 53 27 28 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 . 1 . 1 1 1 1 . . 1 1 . 1 . Scrap Searched 15 | . . 1 . 2 . . 3 . . 2 1 2 1 . . . 1 1 . 1 Spaces Dug 1 | . . . . . . . . . . . . . . . . 1 . . . . Terrain Destroyed 421 | . . . . . . 41 . . 17 . 37 . 8 . 99 102 12 65 40 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 48 | . . . . . . 4 . . . . 4 . . . . 3 12 25 . . AOE 372 | . . . . . . 37 . . 17 . 33 . 8 . 99 98 . 40 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Upp Total 15094 | 86 858 572 444 798 1067 2264 606 41 565 336 577 1246 900 36 169 1931 404 550 1463 181 Wait 2473 | . 139 13 70 211 168 418 8 . 120 25 8 261 5 . 2 401 28 11 570 15 Move 11597 | 62 626 549 367 547 782 1685 574 41 381 290 545 981 864 36 139 1346 335 482 799 166 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 6 14 . 1 3 12 18 1 . 7 1 1 1 . . 3 14 2 3 10 . Fast Attach 80 | 6 1 . . 6 11 15 . . 1 . 4 1 2 . 1 11 2 2 17 . Attach 53 | 1 2 . 1 2 8 9 3 . 5 1 . . 3 . . 5 3 4 6 . Detach 3 | . . . . . . . . . . . . . . . . . 1 1 1 . Swap 82 | . 4 . 1 4 14 17 1 . 6 5 4 . 5 . 2 19 . . . . Drop 101 | . 5 . 4 6 23 24 1 . 5 4 2 1 2 . 1 15 . 2 6 . Fire 587 | 11 67 10 . 19 49 78 18 . 40 10 13 1 19 . 21 120 33 45 33 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . . 13 . Kick 8 | . . . . . . . . . . . . . . . . . . . 8 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 1091 | -10/Materials | Discovered new exit (range 15) 1319 | -10/Materials | Discovered new exit (range 15) 1530 | -10/Materials | Entered Mines 1573 | -10/Mines | Core integrity fell below 50% 1604 | -10/Mines | Learned Materials emergency access door positions 1656 | -10/Mines | Discovered new exit (range 9) 1848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1849 | -10/Mines | Discovered new exit (range 5) 1926 | -10/Mines | Discovered new exit (range 7) 1928 | -10/Mines | Received a Mining Laser from a helpful Derelict 2011 | -10/Mines | Found a hidden stash of uninstalled traps 2452 | -10/Mines | Entered Exiles 2452 | -10/Exiles | Accompanied by 2 allies 2482 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2535 | -10/Exiles | Met 8R-AWN 2587 | -10/Exiles | Met EX-HEX 2637 | -10/Exiles | Met EX-BIN 2656 | -10/Exiles | Aligned with FarCom system 2657 | -10/Exiles | Given EX-Vault access code 2809 | -10/Exiles | Met EX-DEC 2824 | -10/Exiles | Learned location of Zion (-6) 2918 | -10/Exiles | Opened EX-Vault 2938 | -10/Exiles | Found XL Autogun Array 2973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3102 | -10/Exiles | Discovered new exit (range 10) 3115 | -10/Exiles | Left Exiles lab with XL Autogun Array 3115 | -10/Exiles | Entered Mines 3170 | -9/Mines | Met a Derelict bent on vengeance 3171 | -9/Mines | Assembled infested the area 3176 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3693 | -9/Mines | Discovered new exit (range 10) 3700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3925 | -9/Mines | Identified exit to Materials 4248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4307 | -9/Mines | Entered Materials 4307 | -8/Materials | Accompanied by 3 allies 4307 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4406 | -8/Materials | Discovered new exit (range 16) 4547 | -8/Materials | Lost 3 allies 4636 | -8/Materials | Build established: Skirmisher 5637 | -8/Materials | Discovered new exit (range 4) 5720 | -8/Materials | Learned Storage security intel 5752 | -8/Materials | Learned location of 2 exits from Lower Caves 5772 | -8/Materials | Identified exit to Factory 5787 | -8/Materials | Learned 2 Storage zone layouts 5934 | -8/Materials | Entered Factory 5934 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6079 | -7/Factory | Discovered new exit (range 15) 7270 | -7/Factory | Cargo convoy interrupted 9061 | -7/Factory | Garrison activated, responded to threat 9134 | -7/Factory | First assault squad dispatched 9398 | -7/Factory | Entered Lower Caves 9399 | -7/Lower Caves | Identified exit to Lower Caves 9560 | -7/Lower Caves | Spotted B-75 Beast 9632 | -7/Lower Caves | Destroyed B-75 Beast 9686 | -7/Lower Caves | Build established: Scavenger-Gunner 9876 | -7/Lower Caves | Encountered a Warlord checkpoint 10422 | -7/Lower Caves | Entered another Lower Caves area 10423 | -7/Lower Caves | Identified exit to Data Miner 10487 | -7/Lower Caves | Discovered new exit (range 3) 10490 | -7/Lower Caves | Entered Factory 10490 | -6/Factory | Evolved 2 slots: Utility x2 10506 | -6/Factory | Identified exit to Lower Caves 10506 | -6/Factory | Identified exit to Extension 10773 | -6/Factory | Garrison activated, responded to threat 11402 | -6/Factory | Entered Lower Caves 11922 | -6/Lower Caves | Discovered new exit (range 9) 11940 | -6/Lower Caves | Entered another Lower Caves area 12035 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12180 | -6/Lower Caves | Found Alien Artifact 12180 | -6/Lower Caves | Identified Dimensional Node Initializer 12180 | -6/Lower Caves | Initialized slip node 12390 | -6/Lower Caves | Spotted B-75 Beast 12665 | -6/Lower Caves | Destroyed B-75 Beast 12758 | -6/Lower Caves | Discovered new exit (range 11) 12870 | -6/Lower Caves | Entered Zion 12942 | -6/Zion | System corruption cleaned by Quarantine Array 13050 | -6/Zion | Discovered new exit (range 10) 13189 | -6/Zion | Learned location of Quarantine (-2) 13227 | -6/Zion | Learned Factory emergency access door positions 13325 | -6/Zion | Given the Hacking Drone Bay 13348 | -6/Zion | Found Prototype Device 13348 | -6/Zion | Identified Hacking Drone Bay 14170 | -6/Zion | Given A8's code to call for help 14261 | -6/Zion | Rebuked by Imprinter 14705 | -6/Zion | Entered Proximity Caves 14707 | -5/Proximity Caves | Spotter reported a threat 14708 | -5/Proximity Caves | Spotter reported a threat 15011 | -5/Proximity Caves | Learned Factory interactive machine intel 15107 | -5/Proximity Caves | Learned Factory stockpile data 15191 | -5/Proximity Caves | Learned 4 Factory zone layouts 15767 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 15787 | -5/Proximity Caves | Discovered new exit (range 13) 16160 | -5/Proximity Caves | Entered Factory 16160 | -5/Factory | Evolved 2 slots: Utility x2 16164 | -5/Factory | Loaded intel: 53 interactive machine locations 16216 | -5/Factory | Sucked down chute 16216 | -5/Factory | Entered Waste 16217 | -5/Waste | Met a frightened Derelict 16231 | -5/Waste | EMP discharged 16279 | -5/Waste | Found Broken Adv. Powered Armor 16282 | -5/Waste | Spotted C-40 Crusher 16289 | -5/Waste | Spotted C-40 Crusher 16290 | -5/Waste | Destroyed C-40 Crusher 16302 | -5/Waste | Destroyed C-40 Crusher 16304 | -5/Waste | Spotted C-40 Crusher 16321 | -5/Waste | Destroyed C-40 Crusher 16329 | -5/Waste | Spotted C-40 Crusher 16331 | -5/Waste | EMP discharged 16331 | -5/Waste | System corruption reached 10% 16341 | -5/Waste | Destroyed C-40 Crusher 16341 | -5/Waste | Spotted C-40 Crusher 16355 | -5/Waste | Spotted C-40 Crusher 16367 | -5/Waste | Destroyed C-40 Crusher 16384 | -5/Waste | Destroyed C-40 Crusher 16431 | -5/Waste | EMP discharged 16487 | -5/Waste | Discovered new exit (range 13) 16506 | -5/Waste | Entered Factory 17305 | -5/Factory | Repaired Broken Adv. Powered Armor 17441 | -5/Factory | Build established: Scavenger-Tank 18163 | -5/Factory | Discovered new exit (range 15) 18380 | -5/Factory | Identified exit to Factory 18659 | -5/Factory | Discovered exit to Factory (range 10) 18870 | -5/Factory | Garrison activated, responded to threat 19080 | -5/Factory | Build established: Scavenger-Gunner 19293 | -5/Factory | Garrison activated, responded to threat 19368 | -5/Factory | Discovered exit to Factory (range 9) 19527 | -5/Factory | Build established: Scavenger-Tank 19899 | -5/Factory | Build established: Scavenger-Gunner 19905 | -5/Factory | Discovered new exit (range 6) 19919 | -5/Factory | Entered Upper Caves 20417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20481 | -5/Upper Caves | Lost 3 parts (1n2w) 20704 | -5/Upper Caves | System corruption reached 30% 20739 | -5/Upper Caves | Lost 4 parts (1p2n1w) 20994 | -5/Upper Caves | Build established: Gunner 21074 | -5/Upper Caves | Discovered new exit (range 5) 22085 | -5/Upper Caves | Entered another Upper Caves area 22128 | -5/Upper Caves | Lost 6 parts (2u4w) 22386 | -5/Upper Caves | Build established: Mutant 23909 | -5/Upper Caves | Discovered exit to Factory (range 14) 27199 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 27901 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 28037 | -5/Upper Caves | Core integrity fell below 50% 28217 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 28340 | -5/Upper Caves | Build established: Gunner 29547 | -5/Upper Caves | Entered Factory 29547 | -4/Factory | Evolved 2 slots: Propulsion x2 30729 | -4/Factory | Lost 3 parts (2u1w) 30934 | -4/Factory | System corruption reached 10% 31001 | -4/Factory | Core integrity fell below 50% 31006 | -4/Factory | Lost 12 parts (1p5n3u3w) 31035 | -4/Factory | Core integrity fell below 20% 31130 | -4/Factory | Discovered new exit (range 4) 31132 | -4/Factory | Entered Upper Caves 31133 | -4/Upper Caves | Encountered a Warlord checkpoint 31212 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31227 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31230 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 31120_ W-44 Eye sends out distress signal. 31122_ Drone sends a signal. 31130_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 31133_ IN-108(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 31145_ System corrupted: Component data lost. 31162_ =D4GXD7HD=#0%F/5PZGW>IR 31179_ System corrupted: Matter fused (-8). 31205_ System corrupted: Energy discharge (-40). 31211_ Penetrated by Slug. 31212_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 31225_ System corrupted: IFF burst signal emitted. 31226_ Imp. Target Analyzer destroyed. 31227_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 31230_ Searching scrap... 31230_ Found Com. Battery. 31230_ Found 56 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????# @% s #######???????????? | | ????????????????????# ######## #????????###? | | ?????????????????????????????# #???????## ## | | ?????????????????????????????# #??###?## # | | ?????????????????????????????# #### ### | | ?????????????????????????????# | | ??????????????????????????# ## | | ??????????????????????????# #### ### | | ??????????????????????????## #??# #?# | | ?????????????????????????? ??# #?## | | ????????????????????????? ?? #??# | | ???????????????????????? ?? ??# | | ??????????????????????? ? ??# | | ?????????????????????? #######??## | | ????????????????????? ######??????????# | | ????????????????????? ????????????????## | | ??????????????????????? ?????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#### ### | | ????????????????????????????????????????????# ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Imp. Recalibrator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Powered Armor | 16% | -5/Factory | Broken Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterScanThermoblaster Manual? 0 Play Time 01:47:38 Cumulative 207.8 hours Start 2025.07.25 @ 00:14:22 End 2025.07.25 @ 02:36:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f2fd3d4-3b3b-4084-a34a-09a95c99810d