Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.06 @ 12:02:00 Player: Pete K Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1540 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Hot (267) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (3) ------- Medium Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Large Storage Unit Light Armor Plating Medium Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Large Storage Unit Light Armor Plating Medium Laser Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 12 | 8 1 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 3 . . . Device 2 | 2 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 5 | 1 4 7 7 Power 1 | . 1 2 2 Propulsion . | . . . . Utility 1 | . . 2 2 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 89 Engine 13 | . 14 14 11 Leg 26 | . 28 28 23 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 4 | . . . 19 Launcher 11 | . 13 14 2 Peak Build Rating 10 | 9 7 7 10 Average Rating 7 | 4 6 7 8 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 14 16 16 17 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 7 8 7 Average Carried 5 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 7 8 7 Class Distribution -------------------- 77% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 463 | 280 72 23 88 Remotely . | . . . . Salvage Created 587 | 46 260 49 232 Parts 40 | 8 19 10 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 1 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 6 6 3 Guns 5 | . 1 1 3 AOE 10 | . 5 5 . Classes Destroyed 6 | 1 4 . 1 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 12 | . 6 6 . Grunt 3 | . . . 3 Best Kill Streak 6 | 3 6 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 62 | . 13 12 37 Missed 16 | . 3 4 9 Hits 46 | . 10 8 28 Projectile 46 | . 10 8 28 Critical Strikes 1 | . . . 1 Damage Taken 465 | . 101 67 297 Core 50 | . 24 6 20 Absorbed by Shields . | . . . . Ignored by Resistances 135 | . 31 20 84 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 49 | 4 16 11 18 Largest 3 | 2 2 2 3 Hottest 93 | 90 80 80 93 Shots Fired 98 | 8 23 13 54 Gun 89 | 8 16 11 54 Cannon . | . . . . Launcher 9 | . 7 2 . Special . | . . . . Kinetic 36 | . . . 36 Thermal 53 | 8 16 11 18 Explosive 9 | . 7 2 . Electromagnetic . | . . . . Robot Hit Streak 38 | 5 15 4 38 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 81 | 5 17 8 51 Core Hits 35 | 3 13 9 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 2 . 2 Burn 5 | 1 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1512 | 59 506 338 609 Guns 907 | 59 152 87 609 Cannons . | . . . . Explosions 601 | . 350 251 . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 399 | . . . 399 Thermal 508 | 59 152 87 210 Explosive 601 | . 350 251 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 45 . . Projectiles . | . . . . Explosions 45 | . 45 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 19 12 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 252 | 90 80 40 252 Average Temperature 57 | 40 29 15 97 Received Heat Transfer 207 | . . . 207 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1875 | 247 592 259 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 10 171 164 101 Initial 42 | . 2 42 34 Average 80 | 1 100 129 29 Influence Increases 559 | 15 261 152 131 Destroy 0b10 Robot/C 300 | . 120 120 60 Destroy 0b10 Robot/NC 40 | 15 20 . 5 Destroy Leader 64 | . 24 20 20 Disable Machine 18 | . 18 . . Destroy Structure 47 | . 34 12 1 Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 458 | 10 135 179 134 Entered New Map 162 | . 3 89 70 Time Decay 286 | 10 132 90 54 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 10 3 10 Peak Tracking Total 7 | . 7 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 45 | . . 45 14 Highest-Rated Ally 31 | . . 31 14 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 646 | 10 283 197 156 Terrain 5 | 5 . . . Seismic 641 | 5 283 197 156 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 735 | 99 283 197 156 Spaces Moved 460 | 55 197 140 68 Core 12 | 12 . . . Treads . | . . . . Legs 448 | 43 197 140 68 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 132 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 51 32 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 31 12 . Melee . | . . . . Projectile . | . . . . AOE 43 | . 31 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 550 | 69 220 156 105 Wait 20 | . . 5 15 Move 457 | 54 196 139 68 Hop . | . . . . Pick Up 8 | 2 5 1 . Fast Attach 11 | 8 1 . 2 Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop 3 | 1 1 . 1 Fire 49 | 4 16 11 18 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 572 | -10/Mines | Discovered new exit (range 9) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 1 ally 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. G-34 Mercenary suffers critical hit (Burn). Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Switching to secondary target: G-34 Mercenary. Sml. Laser melted. G-34 Mercenary destroyed. Acquired Aluminum Leg. Acquired 56 matter. Acquired 22 matter. Acquired 4 matter. Hadron Collector disabled. Acquired 4 matter. Aluminum Leg destroyed. Acquired 2 matter. Critical hit (Burn: +37). Aluminum Leg melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????#####??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ??????????????????????????????########### #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# !!! ## #??? | | ??????????????????????????????# !! ## #??? | | ??????????????????????????????# !! ## #??? | | ??????????????????????????????# ## ##?? | | ?????????????????##########???####+##### #?? | | ?????????????????# #######! #?? | | ?????????????????# ug ]%= T #?? | | ?????????????????# """ @####### #?? | | ?????????????????# "" =#?????# #### #?? | | ??????????????? + """ =%#?????# #??###+####? | | ???????????????### """ #?????# #??# #? | | ?????????????????# w #?????# #??# " #? | | ?????????????????#] #?????# #??# """ #? | | ?????????????????# #?????# #??# """ #? | | ?????????????????#####Y####?????# #??# """ #? | | ????????????????????? ????????? ??# "" #? | | ????????????????????? ????????? ??# """ #? | | ???????????????????? ????????? T ??# "" #? | | ???????????????????? ????????? ??#] "" #? | | ???????????????????# ????????## #?# " #? | | ???????????????????##??????????# #?##??# #? | | ???????????????????????????????????????# ! #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????########? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterTimingCloak Manual? 0 Play Time 00:09:56 Cumulative 10.2 hours Start 2026.06.06 @ 11:53:34 End 2026.06.06 @ 12:02:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e792eb6c-518f-4263-8d4d-2b57693aa628