Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 18:53:45 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (2902) 2902 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 60 Cogmind --------- Core Integrity 630/700 Matter 275/300 Energy 222/300 System Corruption 9% Temperature Cool (0) Movement Hovering (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY (6) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine High-capacity Storage Unit Advanced Signal Interpreter Powered Armor Powered Armor System Shield Advanced System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine High-capacity Storage Unit Advanced Signal Interpreter Powered Armor Powered Armor System Shield Advanced System Shield Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 99 | 6 2 9 21 40 18 . 3 Power 14 | 1 . 3 3 5 1 . 1 Engine 10 | 1 . 3 3 2 1 . . Core 4 | . . . . 3 . . 1 Reactor . | . . . . . . . . Propulsion 38 | 2 . 4 11 15 6 . . Treads 4 | . . . 3 1 . . . Leg 10 | . . . . 10 . . . Wheel 18 | 2 . 4 8 4 . . . Hover 5 | . . . . . 5 . . Flight 1 | . . . . . 1 . . Utility 21 | 1 1 . 4 4 9 . 2 Device 1 | . . . . . 1 . . Storage 8 | 1 1 . 4 1 1 . . Processor 2 | . . . . . 1 . 1 Hackware 5 | . . . . . 4 . 1 Protection 5 | . . . . 3 2 . . Artifact . | . . . . . . . . Weapon 26 | 2 1 2 3 16 2 . . Energy Gun 5 | . . . 3 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 1 . 4 . . . Ballistic Cannon 6 | . 1 . . 5 . . . Launcher 6 | . . 1 . 5 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 14 | . . 1 6 5 . . 2 Power 2 | . . . 1 1 . . . Propulsion 8 | . . 1 4 2 . . 1 Utility 2 | . . . . 1 . . 1 Weapon 2 | . . . 1 1 . . . Highest Loss Streak 2 | . . 1 2 1 . . 1 Average Slot Usage (%) 97 | . 99 99 97 97 96 100 99 Engine 7 | . 14 14 10 4 7 7 6 Core 1 | . . . . 4 . . . Leg 9 | . . . . 22 . . . Wheel 16 | . 28 27 31 11 7 . . Hover 5 | . . . . . 22 30 29 Device 1 | . . . . . 5 7 7 Storage 25 | . 27 28 32 28 11 7 7 Hackware 4 | . . . . . 17 23 23 Protection 3 | . . . . 6 3 . . Energy Gun 5 | . . . 17 4 1 . . Ballistic Gun 4 | . 21 13 2 3 . . . Ballistic Cannon 7 | . 6 14 2 9 1 . . Slashing Weapon 1 | . . . . . 5 7 7 Special Melee Weapon 1 | . . . . . 5 7 7 Naked Turns . | . . . . . . . . Heaviest Build 161 | 10 16 16 91 127 161 30 30 Greatest Support 88 | 26 26 26 66 88 48 33 33 Greatest Overweight (x) 28 | . . . 28 9 3 . . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 34 | 6 8 8 26 34 28 10 10 Average Capacity 20 | 5 7 8 22 28 14 10 10 Most Carried 28 | 4 3 8 26 28 28 9 9 Average Carried 18 | 2 2 7 18 26 12 8 8 Final Capacity 28 | 6 8 8 26 28 10 10 10 Final Carried 28 | 2 3 8 20 28 8 9 9 Class Distribution -------------------- 60% | Hauler-Mutant 19% | Mutant 16% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2731 | 260 60 282 335 1578 216 . . Remotely . | . . . . . . . . Salvage Created 3583 | . 78 446 1011 1781 241 . 26 Parts 209 | . 1 22 58 116 9 . 3 Haulers Intercepted 9 | . . . 4 4 1 . . Recyclers Shooed 4 | . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 2 5 14 42 1 . . Guns 22 | . 1 1 11 9 . . . Cannons 27 | . 1 1 2 23 . . . AOE 14 | . . 3 1 10 . . . Classes Destroyed 13 | . 1 4 4 3 1 . . Worker 11 | . . 5 1 4 . . 1 Builder 3 | . . . . 3 . . . Tunneler 2 | . . 1 . 1 . . . Hauler 9 | . . . 4 4 1 . . Recycler 8 | . . 3 2 2 1 . . Operator 3 | . . . . 3 . . . Watcher 8 | . . . 2 5 1 . . Swarmer 13 | . . 3 4 6 . . . Grunt 32 | . 2 2 2 26 . . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 1 . . . Sentry 15 | . . . 7 8 . . . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | . 2 3 4 9 1 . 1 Combat Bots Only 7 | . 2 3 4 7 1 . . Max Kills in Single Turn 3 | . 1 2 1 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 3605 | . 137 114 874 2191 127 . 162 Core 554 | . 28 27 147 282 38 . 32 Absorbed by Shields 4 | . . . . . . . 4 Core Remaining (%) 72 | 100 . 78 63 48 . . . Volleys Fired 238 | . 7 27 58 142 4 . . Largest 2 | . 2 2 2 2 2 . . Hottest 93 | . 55 55 90 93 93 . . Shots Fired 448 | . 14 52 114 260 8 . . Gun 208 | . 10 25 88 81 4 . . Cannon 227 | . 4 25 26 168 4 . . Launcher 13 | . . 2 . 11 . . . Special . | . . . . . . . . Kinetic 330 | . 14 50 48 214 4 . . Thermal 9 | . . . . 9 . . . Explosive 13 | . . 2 . 11 . . . Electromagnetic 96 | . . . 66 26 4 . . Robot Hit Streak 16 | . 13 6 16 14 9 . . Robot Miss Streak 6 | . . 2 3 6 2 . . Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 293 | . 13 32 88 145 14 . 1 Core Hits 182 | . 5 20 41 111 4 . 1 Critical Hits 16 | . 1 . . 14 1 . . Critical Kills 8 | . . . . 8 . . . Critical Parts Destroyed 8 | . 1 . . 6 1 . . Melee Attacks 43 | . . . . . 30 . 13 Impact . | . . . . . . . . Slashing 43 | . . . . . 30 . 13 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 4 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7861 | . 180 616 1587 4737 652 . 89 Guns 2265 | . 108 221 1021 832 83 . . Cannons 3315 | . 72 248 269 2686 40 . . Explosions 1663 | . . 147 297 1219 . . . Melee 618 | . . . . . 529 . 89 Ramming . | . . . . . . . . Kinetic 4222 | . 180 469 488 3045 40 . . Thermal 367 | . . . 241 126 . . . Explosive 1422 | . . 147 56 1219 . . . Electromagnetic 1232 | . . . 802 347 83 . . Impact . | . . . . . . . . Slashing 618 | . . . . . 529 . 89 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 1 7 9 Average Corruption 3 | . . . . . 1 5 8 Corruption Purged . | . . . . . . . . Effects 11 | . . . . . 2 1 8 Message Errors 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 2 | . . . . . 1 . 1 Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 311 | . . 2 17 132 160 . . Projectiles 113 | . . 2 13 98 . . . Explosions 38 | . . . 4 34 . . . Melee 160 | . . . . . 160 . . Knockbacks 43 | . 4 2 2 35 . . . Impact . | . . . . . . . . Kinetic 37 | . 2 2 2 31 . . . Secondary 6 | . 2 . . 4 . . . Self-Inflicted Damage 97 | . . . . 97 . . . Shots 2 | . . . . 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 18 25 159 305 216 . 213 Average Temperature 66 | . 10 14 42 74 106 . 95 Received Heat Transfer 1527 | . 75 60 309 981 24 . 78 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . . 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 415 | . . . 250 165 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 667 | . 75 133 268 667 424 110 578 Average Influence 258 | . 34 62 160 376 299 106 236 Maximum Alert Level 2 | . . . 1 2 2 . 2 Low Security (%) 44 | 100 100 100 62 25 . 100 74 Level 1 32 | . . . 37 27 94 . . Level 2 22 | . . . . 47 5 . 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . 7 . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . . 6 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 3 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 7 | . . . 2 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 3 7 29 72 10 5 10 Peak Tracking Total 9 | . 2 3 5 9 2 5 7 Tactical Retreats 17 | . . . 2 9 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 6 | . . . 2 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 2 | . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 11 | . . 1 3 5 2 . . Max in Single Turn 1 | . . 1 1 1 1 . . Garrison Access 3 | . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 35 | . 4 . 7 10 4 . 10 Terminals 30 | . 4 . 7 9 3 . 7 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 97 | . 12 . 16 26 11 . 32 Successful 53 | . 8 . 7 16 5 . 17 Failed 44 | . 4 . 9 10 6 . 15 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 36 | . 2 . 4 11 8 . 11 Terminals 86 | . 12 . 16 23 10 . 25 Fabricators 6 | . . . . . . . 6 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 1 . 1 Terminal Hacks 39 | . 7 . 6 11 4 . 11 Part Schematic 3 | . . . . . 1 . 2 Prototype ID Bank 6 | . 2 . 2 . . . 2 Branch Access Points 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 15 | . 2 . 3 4 2 . 4 Recall Reinforcements 2 | . . . . 2 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 4 | . 1 . . 1 1 . 1 Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 Seal Access 3 | . . . . 1 1 . 1 Unauthorized Hacks 21 | . 3 . 2 9 2 . 5 Terminals 8 | . 1 . 1 4 . . 2 Assimilate 1 | . . . . 1 . . . Botnet 7 | . 1 . 1 3 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 3 . 6 8 3 . 8 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 Parts Built 2 | . . . . . . . 2 Matter 146 | . . . . . . . 146 Time 36 | . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 2 | . . 1 . 1 . . . Largest Group 1 | . . 1 1 1 . . . Highest-Rated Group 31 | . . 31 31 10 . . . Highest-Rated Ally 31 | . . 31 31 10 . . . Total Orders 1 | . . . . . . 1 . GOTO 1 | . . . . . . 1 . Ally Attacks 7 | . . 4 3 . . . . Total Damage 123 | . . 81 42 . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 5504 | 43 192 731 1021 2391 807 63 256 Spaces Moved 4531 | 42 160 693 687 1311 1125 122 391 Core 19 | 18 . . 1 . . . . Treads 45 | . . . 3 42 . . . Legs 670 | . . . . 670 . . . Wheels 2304 | 24 160 693 683 599 145 . . Hover 1493 | . . . . . 980 122 391 Flight . | . . . . . . . . Fastest Speed 48 | 50 90 90 93 110 48 48 48 Average Speed 93 | 72 90 90 106 139 56 48 48 Slowest Speed 1450 | 90 90 100 1450 270 120 48 48 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 33 96 68 97 29 97 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 35 | . . 7 . 3 14 . 11 Terrain Destroyed 207 | . . 15 16 150 15 . 11 Melee 25 | . . . . . 14 . 11 Projectile 49 | . . . . 48 1 . . AOE 133 | . . 15 16 102 . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 5307 | 52 193 749 868 1624 1257 125 439 Wait 194 | . 24 3 28 78 43 2 16 Move 4525 | 41 159 692 686 1310 1125 121 391 Hop . | . . . . . . . . Pick Up 94 | 5 1 9 42 26 7 1 3 Fast Attach 32 | 3 1 1 6 16 5 . . Attach 33 | 3 . . 8 8 12 . 2 Detach 1 | . . . . 1 . . . Swap 34 | . 1 8 7 16 1 . 1 Drop 97 | . . 9 30 27 30 . 1 Fire 238 | . 7 27 58 142 4 . . Melee 43 | . . . . . 30 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . . . 12 Rewire . | . . . . . . . . Trap 3 | . . . 3 . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Entered Mines 238 | -10/Mines | Discovered new exit (range 7) 278 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 278 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Found a hidden stash of uninstalled traps 300 | -10/Mines | Build established: Mutant 518 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -10/Mines | Escorted by a lone wolf Derelict 897 | -10/Mines | Learned location of 1 exit from Materials 934 | -10/Mines | Discovered new exit (range 6) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Accompanied by 1 ally 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Discovered exit to Materials (range 16) 1576 | -9/Materials | Build established: Hauler-Mutant 1623 | -9/Materials | Discovered new exit (range 12) 1874 | -9/Materials | Discovered exit to Materials (range 9) 1988 | -9/Materials | Entered another Materials area 1988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -8/Materials | Identified exit to Storage 2365 | -8/Materials | Discovered new exit (range 16) 2924 | -8/Materials | Destroyed 7 combat bots 3042 | -8/Materials | Garrison activated, responded to threat 3474 | -8/Materials | Discovered new exit (range 4) 3892 | -8/Materials | Discovered new exit (range 16) 4319 | -8/Materials | Core integrity fell below 50% 4379 | -8/Materials | Entered Factory 4379 | -7/Factory | Evolved 2 slots: Utility x2 4879 | -7/Factory | Build established: Hacker-Mutant 4893 | -7/Factory | Found Powered Armor 4894 | -7/Factory | Found Powered Armor 5036 | -7/Factory | Discovered new exit (range 13) 5186 | -7/Factory | Sucked down chute 5186 | -7/Factory | Entered Waste 5191 | -7/Waste | Spotted C-40 Crusher 5196 | -7/Waste | Spotted C-40 Crusher 5197 | -7/Waste | Spotted C-40 Crusher 5201 | -7/Waste | EMP discharged 5205 | -7/Waste | Spotted C-40 Crusher 5232 | -7/Waste | Spotted C-40 Crusher 5233 | -7/Waste | Spotted C-40 Crusher 5242 | -7/Waste | Discovered new exit (range 10) 5246 | -7/Waste | Identified exit to Factory 5249 | -7/Waste | Entered Factory 5294 | -7/Factory | Discovered new exit (range 15) 5440 | -7/Factory | Local fabrication network quarantined 5468 | -7/Factory | Fabricated Adv. Signal Interpreter? 5505 | -7/Factory | Self-destructed Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. 05460_ Connecting with Terminal... 05466_ DSEZC U=5IRU0TE3OW2MJZ%2 DRBHGXBRQYP V 05468_ >> FABRICATOR: Completed Adv. Signal Interpreter? 05475_ Acquired Adv. Signal Interpreter. 05476_ Discarded Imp. Signal Interpreter. 05477_ U-05 Engineer builds a Wall. 05478_ Acquired Enh. Nuclear Core. 05479_ Dropped Imp. Deuterium Engine. 05481_ Acquired Adv. Signal Interpreter. 05484_ U-05 Engineer builds a Wall. 05492_ System corrupted: Component data lost. 05496_ R-06 Scavenger collects Imp. Deuterium Engine. 05496_ C-30 ARC bursts open, deploying its payload. 05496_ G-50 Soldier unfolds itself. 05496_ G-47 Trooper unfolds itself. 05498_ Imp. Hover Unit destroyed. 05500_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+###########????????????????? | | ??????????????????# ^ #????????????????? | | ??????????????????# """ """ #????????????????? | | ??????????????????#"" """ """ #????????????????? | | ??????????????????#"T """ """ #????????????????? | | ??????????????????#"" ] #????????????????? | | ??????????????????# = #????????????????? | | ??????????????????#########+#####????????????????? | | ?????????????# ] #????????????????? | | ?????????????????"" """" """" #????????????????? | | ?????????????????????""" """" #????????????????? | | ??????????????????" """" """" #????????????????? | | ??????????????????" """" """" #????????######### | | ????????????????????"""" """" #????????# | | ?????????????????"" """" """" #????????# || | | ?????????????# ##???????# || | | ???????????????????####################### | ! [ | | ??????????????????????# !@! # | | ??????????????????????# !! """ # | | ??????????????????????# !! **""" # """" " | | ??????????????????????# g r " # """" " | | ??????????????????????# """ g """**"F" # """" " | | ??????????????????????# """"" """""gr""" # """" " | | ??????????????????????#g""""" """"" # | | ??????????????????????# g% w r # | | ??????????????????????####/#################/##### | | ????????????????????????? u??? | | ????????????????????????? ??? | | ?????????????????????????? ??? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????????###+############## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Cld. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcCombatField Manual? 0 Play Time 00:59:51 Cumulative 654.4 hours Start 2020.02.16 @ 17:48:53 End 2020.02.16 @ 18:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/2/12/5/1/1/2 Lore% 89 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 221093c9-f5d9-4e70-898b-b7c5d3adff42