Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 21:07:03 Player: AnthonyDPS 2004 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (207) 207 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-164) -164 TOTAL SCORE: 2208 Bonus ------- Friendly Fire -164 Cogmind --------- Core Integrity 479/550 Matter 227/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (125) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Airjet > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Heat Sink Small Storage Unit Small Matter Pod (50) Sensor Array Signal Interpreter Terrain Scanner Seismic Detector ECM Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Small Storage Unit Small Matter Pod Sensor Array Signal Interpreter Terrain Scanner ECM Suite [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 33 | 7 3 1 4 13 5 Power 6 | 1 . 1 . 3 1 Engine 6 | 1 . 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 1 3 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 . . 1 3 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 12 | 2 2 . 3 4 1 Device 8 | 1 . . 3 4 . Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 1 . . 3 . Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | 1 . . . . . System Corruption 2 | 2 . . . . . Parts Lost 9 | . 1 1 . 5 2 Power 2 | . . . . 2 . Propulsion 3 | . . 1 . 1 1 Utility 1 | . . . . 1 . Weapon 3 | . 1 . . 1 1 Highest Loss Streak 3 | . 1 1 . 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 97 90 88 70 80 Engine 10 | . 14 14 11 9 9 Wheel 18 | . 28 19 12 15 16 Device 20 | . 14 14 31 23 17 Storage 11 | . 14 14 11 11 9 Energy Gun 8 | . 11 14 11 5 6 Ballistic Gun 6 | . 14 14 11 2 . Launcher 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 32 | 12 27 17 32 21 21 Greatest Support 32 | 26 26 26 32 20 30 Greatest Overweight (x) 5 | . 1 1 1 5 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 10 9 10 10 Average Carried 7 | 2 5 9 7 7 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 7 10 10 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 10% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 673 | 274 35 26 . 338 . Remotely . | . . . . . . Salvage Created 632 | 162 106 108 . 201 55 Parts 36 | 11 7 7 . 1 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . 2 3 . 8 3 Guns 12 | . 2 3 . 7 . AOE 4 | . . . . 1 3 Classes Destroyed 7 | 2 2 2 . 1 . Worker 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Recycler 3 | 1 . 1 . 1 . Watcher 1 | . 1 . . . . Swarmer 6 | . . 3 . . 3 Grunt 2 | . 2 . . . . Assembled 8 | . . . . 8 . Thug 1 | . . . . . 1 Best Kill Streak 6 | 4 2 5 . 6 3 Combat Bots Only 5 | . 2 3 . 5 3 Max Kills in Single Turn 2 | 2 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1115 | 37 138 126 68 501 245 Core 304 | . 14 42 25 152 71 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 20 | . . . 20 . . Core Remaining (%) 77 | 100 . 77 . 55 . Volleys Fired 85 | 4 13 20 . 45 3 Largest 2 | 2 2 2 . 1 1 Hottest 70 | 60 70 70 . 40 33 Shots Fired 119 | 8 23 40 . 45 3 Gun 113 | 8 23 40 . 42 . Cannon . | . . . . . . Launcher 6 | . . . . 3 3 Special . | . . . . . . Kinetic 65 | 4 13 20 . 28 . Thermal 37 | . 3 20 . 14 . Explosive 6 | . . . . 3 3 Electromagnetic 11 | 4 7 . . . . Robot Hit Streak 6 | 2 3 4 . 6 1 Robot Miss Streak 3 | 1 3 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 65 | 4 11 18 . 31 1 Core Hits 42 | 5 6 8 . 17 6 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 1 1 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1040 | 105 132 173 . 399 231 Guns 719 | 47 132 173 . 367 . Cannons . | . . . . . . Explosions 321 | 58 . . . 32 231 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 433 | 7 70 86 . 270 . Thermal 267 | 58 25 87 . 97 . Explosive 263 | . . . . 32 231 Electromagnetic 77 | 40 37 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | 2 2 2 . 8 . Average Corruption 4 | 2 2 2 . 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 2 1 . 9 . Message Errors 4 | . . 1 . 3 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . 1 . . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | 37 . . . 20 53 Shots 4 | 1 . . . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | 32 228 160 . 134 . Average Temperature 62 | 17 67 64 . 67 . Received Heat Transfer 121 | . 81 . . 40 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 682 | 50 74 333 . 225 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 199 | 20 89 149 57 81 199 Initial 57 | . 13 34 57 22 31 Average 46 | 5 47 96 57 21 135 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 4 6 3 17 17 Peak Tracking Total 12 | . 2 3 4 6 12 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 1 2 . . Successful 4 | . 1 1 2 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 40 | . . . . 40 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 20 | . . . 20 . . EXPLORE 3 | . . . 3 . . RETURN 17 | . . . 17 . . Ally Attacks 5 | . . . . 4 1 Total Damage 84 | . . . . 84 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 20 | . . . 20 . . Drone Recoveries 20 | . . . 20 . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1144 | 80 232 114 101 518 99 Spaces Moved 806 | 56 181 52 40 359 118 Core 13 | 2 . . . 11 . Treads . | . . . . . . Legs . | . . . . . . Wheels 709 | 54 181 52 40 348 34 Hover 84 | . . . . . 84 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 80 61 Average Speed 91 | 89 90 102 109 97 69 Slowest Speed 300 | 100 105 115 115 300 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 36 10 19 79 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 79 | 5 . . . 29 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 79 | 5 . . . 29 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1092 | 76 228 76 96 483 133 Wait 133 | 3 25 2 53 49 1 Move 801 | 55 180 51 39 358 118 Hop . | . . . . . . Pick Up 26 | 6 6 1 . 12 1 Fast Attach 12 | 5 2 . . 5 . Attach 15 | 2 . . 3 7 3 Detach 4 | . . . . 1 3 Swap 6 | . 1 1 1 1 2 Drop 10 | 1 1 1 . 5 2 Fire 85 | 4 13 20 . 45 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 317 | -10/Mines | Found the Drone Emporium 324 | -10/Mines | Found Prototype Device 416 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Utility x2 427 | -9/Materials | Identified Sensor Drone Bay 475 | -9/Materials | Discovered new exit (range 28) 527 | -9/Materials | Repaired Com. Wheel? 528 | -9/Materials | Entered Mines 529 | -9/Mines | Assembled infested the area 530 | -9/Mines | Learned Materials stockpile data 534 | -9/Mines | Assisted by a Guerilla fighting off Assembled 743 | -9/Mines | Lost 3 parts (1p1n1u) 891 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1032 | -9/Mines | Received a Mining Laser from a helpful Derelict 1034 | -9/Mines | Discovered new exit (range 14) 1046 | -9/Mines | Entered Materials 1046 | -8/Materials | Accompanied by 1 ally 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -8/Materials | Build established: Scavenger-Mutant 1145 | -8/Materials | Self-destructed Last Messages --------------- Loading Materials stockpile data (x4)... 01055_ Acquired Airjet. 01070_ S-10 Pest destroyed. 01072_ KH-35X(g) destroyed. 01074_ S-10 Pest destroyed. 01075_ U-05 Engineer builds a Wall. 01078_ The unstable cave ceiling collapses. 01079_ U-05 Engineer lays Concrete. 01081_ Nuclear Reactor explodes. 01082_ The unstable cave ceiling collapses. 01084_ Dropped Wheel. 01089_ Dropped Lgt. Ion Engine. 01101_ W-25 Informer sends out distress signal. 01112_ K-01 Serf collects debris. 01116_ T-07 Excavator is excavating. 01116_ C-30 ARC bursts open, deploying its payload. 01116_ S-10 Pest unfolds itself. 01117_ Sml. Laser destroyed. 01117_ K-01 Serf collects debris. 01138_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????!???????????????????????????????????????#? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????????????# ## | | ????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? ![ " | | ????????????????????????????????????????# [[ | | ????????????????????????????????????????T | | ????????????????????????????????????????# | | ??????????????????????? ????????????????# | | ??????????????????????????? #?????????# | | ??????????????????????????# ??????? ?# == | | ???????????????????????? ?# #?????????# == | | ??????????????????????????+ #?????????# =[ | | ???????????????????????? ?# #???? ??"?# | | ??????????????????#???? ??# # ? ??? ?# | | ??????????????#???#???? ??# ########### | | ??????????????????????????# | | ?????????????????###??#???# | | ?????????????????# ######## """ | | ???????????? ????# # """"" " " | | ?????????????????# Y"" # """"" "R" | | ??????????#??????# G"@# """"" """ | | ?????????????????# "" # """ | | ?????????????????# ss# | | ???????????????#?# """ ss# ###### | | ?????????????????# """ ss# #### #??#?? | | ???????????"?????# """ s + #### #??## ##???#? | | ??????????"??"???# ] # #??# #???# ##??##? | | ?????????????????########## ##?# ##### #??#??? | | ???????????????#??????? ??# #??# #####/######? | | ?????????????#???????"????# ##?# ## #? | | ?????????????????#????????# #?## ## T """ #? | | ?????????????????? ???????# #### ## """ #? | | ???????????????????? ??? ?+ #?# ! # """ #? | | ???????????????#?? ????? ?# #?# # """ ## | | ???????????????????????? ?# #?# T + """ ## | | ?????????????????????"?"??# #?# # #? | | ??????????????????????? ??# #?# # #? | | ??????????????????????????# #?### ###+#########? | | ??????????????????????????? #?### ??????? ????? | | ??????????????????????????? ????# ????????????? | | ??????????????????????????????###?#+#??????##????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"??????????? | | ????????????????????????????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 52 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGuidanceAxe Manual? 0 Play Time 00:19:58 Cumulative 26.4 hours Start 2022.04.28 @ 20:49:09 End 2022.04.28 @ 21:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dff1730-aa3f-43be-9ec9-c07737013d5b