Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 03:26:05 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (803) 803 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 3495 Bonus ------- Follower Combat Kills 273 Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 139/400 Matter 154/300 Energy 5/100 System Corruption 3% Temperature Cool (14) Movement Core (1400) Ox27 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Field Laser > --- INVENTORY (25) --- Improved Ion Engine Flying Fortress v7 Improved Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Field Laser Light EM Pulse Cannon Assault Cannon Mini Grenade Launcher Axe Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Field Laser Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Combat Airjet Combat Airjet Flying Fortress v7 Improved Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Field Laser Field Laser Field Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Axe Axe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 41 | 8 10 1 10 5 7 Power 8 | 1 4 1 1 1 . Engine 7 | 1 4 . 1 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 4 . 2 Treads 8 | 2 . . 4 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 3 . 2 1 . Device 5 | 2 1 . 2 . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 3 . 3 3 5 Energy Gun 5 | 1 1 . 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 7 | . 2 . 2 2 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . 1 . . 1 11 Power 2 | . . . . 1 1 Propulsion 4 | . . . . . 4 Utility 2 | . 1 . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 11 | . 1 . . 1 11 To Critical Strikes 4 | . . . . . 4 Average Slot Usage (%) 99 | . 99 100 99 99 97 Engine 8 | . 14 1 9 10 10 Core 4 | . . 12 1 . . Treads 29 | . 28 28 32 33 31 Device 3 | . 9 . 11 . . Storage 12 | . 14 14 11 11 11 Processor 10 | . 4 14 11 11 11 Protection 3 | . . . . 10 10 Energy Gun 12 | . 14 14 10 11 10 Ballistic Cannon 11 | . 11 14 10 10 11 Naked Turns . | . . . . . . Heaviest Build 94 | 14 91 90 94 94 93 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 30 | 4 2 2 2 1 30 Average Overweight (x) 1 | 1 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 24 | 3 11 12 21 24 24 Average Carried 12 | 1 6 11 14 22 20 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 23 | 3 11 12 21 23 17 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1089 | 325 300 129 154 181 . Remotely . | . . . . . . Salvage Created 1390 | 172 671 172 152 195 28 Parts 89 | 15 50 8 8 8 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 4 | 1 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 33 | . 15 5 2 6 5 Guns 14 | . 8 3 1 . 2 Cannons 19 | . 7 2 1 6 3 Classes Destroyed 10 | 2 5 . 1 2 . Worker 1 | . . . . 1 . Builder 2 | . 1 . . 1 . Tunneler 6 | 6 . . . . . Hauler 4 | . 2 . 2 . . Recycler 4 | 1 1 1 . 1 . Watcher 3 | . 3 . . . . Swarmer 7 | . 3 3 1 . . Grunt 14 | . 12 2 . . . Sentry 1 | . . . 1 . . Assembled 11 | . . . . 6 5 Thug 1 | . . . . 1 . Best Kill Streak 5 | 2 5 3 2 4 5 Combat Bots Only 5 | . 4 3 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2555 | . 511 241 211 394 1198 Core 382 | . 82 39 31 32 198 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . . . . 8 17 Regen/Repaired (Parts) 78 | . 16 . 62 . . Core Remaining (%) 75 | 100 . 51 . . . Volleys Fired 144 | 15 57 15 15 20 22 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 60 85 85 107 107 107 Shots Fired 287 | 30 114 30 30 41 42 Gun 178 | 30 80 15 15 21 17 Cannon 109 | . 34 15 15 20 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 144 | 15 57 15 15 20 22 Thermal 140 | 15 57 15 15 21 17 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 11 | 4 9 6 6 5 11 Robot Miss Streak 5 | 2 4 4 3 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 166 | 16 77 14 16 20 23 Core Hits 74 | 7 30 9 4 13 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 1 . 2 2 Burn 4 | . . . . 2 2 Blast 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2674 | 187 1041 237 316 442 451 Guns 1439 | 187 603 126 168 170 185 Cannons 1230 | . 438 106 148 272 266 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1457 | 67 598 106 148 272 266 Thermal 1212 | 120 443 126 168 170 185 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . 3 3 Average Corruption 1 | . 1 1 . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 1 21 . 13 19 Message Errors 13 | . . 5 . 3 5 Matter Fused 13 | . 1 7 . 4 1 Heat Flow Errors 4 | . . 1 . . 3 Energy Discharges 8 | . . 2 . 1 5 Parts Fused 1 | . . 1 . . . Data Loss (minor) 8 | . . 3 . 1 4 Data Loss (major) 3 | . . 2 . 1 . Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . 8 . . 2 4 Impact . | . . . . . . Kinetic 14 | . 8 . . 2 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 168 200 180 264 420 Average Temperature 93 | . 59 77 47 92 175 Received Heat Transfer 396 | . 273 54 69 . . Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 3142 | 275 1036 370 370 518 573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 335 | 35 231 158 335 147 . Initial 122 | . 22 33 . 122 . Average 65 | 17 100 21 116 72 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 95 | 100 96 100 77 100 . Level 1 4 | . 4 . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 6 | . 3 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 25 5 21 9 9 Peak Tracking Total 10 | . 4 3 7 2 10 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 5 | . 2 . 2 . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 16 | . 7 1 4 . 4 Terminals 9 | . 6 1 2 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 19 3 12 . 19 Successful 38 | . 11 1 7 . 19 Failed 15 | . 8 2 5 . . Catastrophic 4 | . 2 1 1 . . Database Lockouts . | . . . . . . Manual 16 | . 8 3 4 . 1 Terminals 25 | . 16 3 6 . . Fabricators . | . . . . . . Repair Stations 5 | . 3 . 2 . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 6 1 1 . 19 Record 18 | . . . . . 18 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . . 1 1 . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 1 4 . . Full Trace Events 4 | . 3 . 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 1 . Highest-Rated Group 85 | . . 85 85 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 81 | . . . 81 . . Total Damage 1023 | . . . 1023 . . Kills 15 | . . . 15 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 6505 | 323 1700 1956 754 759 1013 Spaces Moved 2130 | 138 473 596 261 280 382 Core 60 | 59 . . . . 1 Treads 2070 | 79 473 596 261 280 381 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 Average Speed 275 | 190 307 320 240 240 244 Slowest Speed 1550 | 250 320 320 320 240 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 8 90 99 35 70 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . 5 6 5 Melee . | . . . . . . Projectile 16 | . . . 5 6 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 2496 | 164 605 614 361 329 423 Wait 110 | 1 45 . 42 17 5 Move 2125 | 137 472 595 260 279 382 Hop . | . . . . . . Pick Up 40 | 3 11 1 20 4 1 Fast Attach 22 | 7 7 1 6 1 . Attach 15 | . 1 . 3 4 7 Detach 4 | . 1 . . 2 1 Swap 4 | 1 2 . 1 . . Drop 31 | . 9 1 14 2 5 Fire 144 | 15 57 15 15 20 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 324 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 986 | -10/Materials | Discovered new exit (range 9) 1060 | -10/Materials | Repaired Mining Laser 1165 | -10/Materials | Discovered new exit (range 8) 1536 | -10/Materials | Discovered new exit (range 10) 1562 | -10/Materials | Identified exit to Materials 1807 | -10/Materials | Discovered exit to Materials (range 15) 1949 | -10/Materials | Discovered new exit (range 9) 2021 | -10/Materials | Identified exit to Mines 2024 | -10/Materials | Entered Mines 2044 | -10/Mines | Learned location of Zion (-7) 2087 | -10/Mines | Met a Derelict bent on vengeance 2363 | -10/Mines | Learned Materials emergency access door positions 2417 | -10/Mines | Discovered exit to Materials (range 5) 2491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2497 | -10/Mines | Found Prototype Device 2930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3016 | -10/Mines | Discovered exit to Materials (range 6) 3980 | -10/Mines | Entered Materials 3980 | -9/Materials | Accompanied by 5 allies 3980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3982 | -9/Materials | Identified Exp. Sensor Array 3985 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4233 | -9/Materials | Discovered new exit (range 13) 4284 | -9/Materials | Identified exit to Storage 4441 | -9/Materials | Identified exit to Mines 4590 | -9/Materials | Repaired Lgt. Treads 4611 | -9/Materials | Build established: Scavenger-Mutant 4734 | -9/Materials | Entered Mines 4734 | -9/Mines | Accompanied by 1 ally 4735 | -9/Mines | Assembled infested the area 4740 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4773 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4806 | -9/Mines | Identified exit to Zion 5478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5481 | -9/Mines | Discovered new exit (range 5) 5488 | -9/Mines | Identified exit to Exiles 5493 | -9/Mines | Entered Exiles 5534 | -9/Exiles | Discovered new exit (range 15) 5567 | -9/Exiles | Met 8R-AWN 5603 | -9/Exiles | Met EX-HEX 5738 | -9/Exiles | Met EX-DEC 5902 | -9/Exiles | Visited The Gauntlet 6201 | -9/Exiles | Met EX-BIN 6239 | -9/Exiles | Aligned with FarCom system 6242 | -9/Exiles | Given EX-Vault access code 6335 | -9/Exiles | Opened EX-Vault 6352 | -9/Exiles | Found Flying Fortress v7 6401 | -9/Exiles | Attacked by the Exiles 6487 | -9/Exiles | Core integrity fell below 50% 6506 | -9/Exiles | Self-destructed Last Messages --------------- 06493_ Penetrated by HV Slug. 06493_ HV Slug penetrates EX-Generator. 06493_ Penetrated by HV Slug. 06493_ Critical hit (Destroy). 06493_ Lgt. EM Pulse Cannon destroyed. 06493_ HV Slug penetrates EX-Generator. 06495_ Penetrated by HV Slug. 06495_ HV Slug penetrates EX-Generator. 06496_ EX-Generator explodes. 06496_ 8R-AWN knocked back. 06497_ Penetrated by HV Slug. 06497_ HV Slug penetrates Components. 06497_ Components damaged. 06497_ HV Slug penetrates Earth. 06500_ HV Slug penetrates Wall. 06500_ Penetrated by HV Slug. 06502_ Critical hit (Destroy). 06502_ Assault Cannon destroyed. 06504_ HV Slug penetrates Wall. 06504_ Penetrated by HV Slug. 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