Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.21 @ 21:14:10 Player: DE3000 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (131) 655 Value Destroyed (4168) 4168 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7490 Bonus ------- High Alert Combat Kills 307 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 60/100 System Corruption 7% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Disposable Heat Sink Medium Matter Pod (100) Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Terrain Scan Processor Energy Filter Propulsion Shielding Component Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Storage Unit Advanced Weight Redist. System Seismic Analyzer High-powered Tractor Beam > --- WEAPON ----------- Lightning Gun Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Visual Processing Unit Advanced Terrain Scan Processor Energy Filter Maneuvering Thrusters Propulsion Shielding Component Analysis Suite Heavy EM Shotgun Lightning Gun Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 98 | 5 8 21 26 38 Power 16 | 1 2 4 2 7 Engine 10 | 1 1 2 1 5 Core 6 | . 1 2 1 2 Reactor . | . . . . . Propulsion 31 | 2 . 9 11 9 Treads 22 | 2 . 9 11 . Leg 8 | . . . . 8 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 17 | 1 2 1 2 11 Device 10 | . . 1 1 8 Storage 4 | 1 2 . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 1 4 7 11 11 Energy Gun 21 | 1 4 2 6 8 Energy Cannon . | . . . . . Ballistic Gun 8 | . . 3 4 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 49 | . 1 8 8 32 Power 10 | . . 1 2 7 Propulsion 14 | . . 2 4 8 Utility 8 | . . . 1 7 Weapon 17 | . 1 5 1 10 Highest Loss Streak 9 | . 1 2 5 9 Average Slot Usage (%) 92 | . 98 92 96 85 Engine 5 | . 1 4 8 8 Core 6 | . 12 6 8 2 Treads 19 | . 28 27 25 3 Leg 3 | . . . . 10 Device 9 | . . 11 8 14 Storage 20 | . 27 22 18 15 Processor 6 | . . . 8 13 Energy Gun 13 | . 27 10 8 7 Ballistic Gun 5 | . . 8 8 3 Naked Turns . | . . . . . Heaviest Build 69 | 9 41 47 54 69 Greatest Support 63 | 40 40 63 63 54 Greatest Overweight (x) 14 | . 1 11 1 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 Most Carried 16 | 3 11 16 16 16 Average Carried 11 | 2 7 13 15 13 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 3 11 16 13 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2190 | 205 170 594 458 763 Remotely 265 | . . . . 265 Salvage Created 4763 | . 494 1553 1507 1209 Parts 272 | . 28 105 77 62 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 102 | . 11 38 28 25 Guns 82 | . 11 33 20 18 Cannons 4 | . . . . 4 AOE 15 | . . 5 8 2 Classes Destroyed 14 | . 4 6 3 1 Worker 6 | . . 2 1 3 Builder 3 | . . 1 1 1 Hauler 4 | . . 2 2 . Recycler 4 | . 1 1 1 1 Mechanic 1 | . . . 1 . Watcher 11 | . 2 5 2 2 Swarmer 28 | . 3 10 3 12 Grunt 49 | . 8 18 16 7 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 1 . Protector 1 | . . . 1 . Sentry 16 | . . 8 6 2 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 12 | . 3 12 8 5 Combat Bots Only 9 | . 3 9 7 4 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6605 | . 394 1037 1775 3399 Core 1311 | . 55 150 401 705 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 78 62 27 . Volleys Fired 348 | . 35 108 94 111 Largest 2 | . 2 2 2 2 Hottest 115 | . 105 105 115 105 Shots Fired 601 | . 61 173 179 188 Gun 538 | . 61 153 170 154 Cannon 27 | . . . . 27 Launcher 36 | . . 20 9 7 Special . | . . . . . Kinetic 226 | . . 68 83 75 Thermal 149 | . 46 60 39 4 Explosive 36 | . . 20 9 7 Electromagnetic 190 | . 15 25 48 102 Robot Hit Streak 42 | . 14 42 29 23 Robot Miss Streak 4 | . 3 4 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . . 5 4 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 482 | . 47 141 143 151 Core Hits 250 | . 23 78 67 82 Critical Hits 10 | . . 1 1 8 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 6 | . . . 1 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10130 | . 597 2512 3656 3365 Guns 6651 | . 597 1843 2292 1919 Cannons 455 | . . . . 455 Explosions 3024 | . . 669 1364 991 Melee . | . . . . . Ramming . | . . . . . Kinetic 3092 | . . 831 1115 1146 Thermal 2642 | . 409 935 653 645 Explosive 1904 | . . 499 1088 317 Electromagnetic 2492 | . 188 247 800 1257 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 17 | . . . . 17 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Targeting Errors 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 144 | . . 5 48 91 Projectiles 8 | . . . . 8 Explosions 136 | . . 5 48 83 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 612 | . . 45 165 402 Shots 22 | . . 4 6 12 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 525 | . 270 241 525 404 Average Temperature 117 | . 84 66 171 107 Received Heat Transfer 2094 | . 198 489 882 525 Effects 18 | . 2 . 14 2 Shutdowns 5 | . . . 4 1 Energy Bleed 5 | . . . 5 . Interference 4 | . 2 . 2 . Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 11 | . 1 . . 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 4751 | . 969 2146 1175 461 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . . 3 4 5 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 775 | . 165 605 775 458 Average Influence 225 | . 41 251 386 291 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 48 | 100 100 52 11 18 Level 1 34 | . . 16 52 70 Level 2 16 | . . 31 28 10 Level 3 1 | . . . 8 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 7 4 7 Investigation 7 | . 1 3 1 2 Extermination 4 | . . . . 4 Reinforcement 6 | . . 4 1 1 Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . 1 4 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 15 51 44 38 Peak Tracking Total 10 | . 3 10 8 4 Tactical Retreats 10 | . 2 2 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 1 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 22 | . . 1 7 14 Max in Single Turn 4 | . . 1 3 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 2 1 4 Terminals 7 | . 3 1 1 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 30 | . 5 9 1 15 Successful 25 | . 1 9 1 14 Failed 5 | . 4 . . 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 16 | . 5 1 1 9 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . 8 . 3 Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 1 8 Record 6 | . . . . 6 Alert Level 1 | . . . 1 . Patrol Status 1 | . . . . 1 Zone Layout 3 | . 1 1 . 1 Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 8 . 3 Insert Component 5 | . . 4 . 1 Analyze 6 | . . 4 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 1 1 3 Full Trace Events 2 | . . 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 4 . 1 Parts Built 2 | . . . . 2 Matter 124 | . . . . 124 Time 62 | . . . . 62 Total Part Build Rating 4 | . . . . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 4 . 1 Part Schematics Acquired 5 | . . 4 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5923 | 369 1267 1520 964 1803 Spaces Moved 2507 | 110 665 660 371 701 Core 11 | 6 . 1 . 4 Treads 2014 | 104 665 659 371 215 Legs 444 | . . . . 444 Wheels . | . . . . . Hover . | . . . . . Flight 38 | . . . . 38 Fastest Speed 50 | 50 160 160 160 120 Average Speed 174 | 154 169 169 164 191 Slowest Speed 750 | 160 180 600 180 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 44 | 10 96 58 40 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 270 | . . 96 82 92 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 263 | . . 96 82 85 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3494 | 307 740 889 569 989 Wait 455 | 190 20 81 59 105 Move 2503 | 109 664 659 370 701 Hop . | . . . . . Pick Up 53 | 3 9 11 8 22 Fast Attach 27 | 5 2 10 1 9 Attach 35 | . 2 4 6 23 Detach 3 | . 1 1 . 1 Swap 36 | . 4 7 19 6 Drop 29 | . 3 8 12 6 Fire 348 | . 35 108 94 111 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 370 | -11/Scrapyard | Entered Materials 371 | -10/Materials | Build established: Mutant 915 | -10/Materials | Discovered new exit (range 4) 1076 | -10/Materials | Discovered new exit (range 13) 1293 | -10/Materials | Discovered new exit (range 15) 1538 | -10/Materials | Discovered new exit (range 16) 1637 | -10/Materials | Entered another Materials area 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -9/Materials | Destroyed 9 combat bots 2876 | -9/Materials | Discovered new exit (range 15) 3033 | -9/Materials | Discovered new exit (range 16) 3144 | -9/Materials | Discovered new exit (range 4) 3157 | -9/Materials | Entered another Materials area 3157 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3957 | -8/Materials | First assault squad dispatched 3969 | -8/Materials | Garrison activated, responded to threat 3985 | -8/Materials | Core integrity fell below 50% 4021 | -8/Materials | Build established: Scavenger-Mutant 4068 | -8/Materials | Destroyed 7 combat bots 4071 | -8/Materials | Lost 5 parts (1p3n1u) 4076 | -8/Materials | Discovered new exit (range 16) 4121 | -8/Materials | Entered Factory 4121 | -7/Factory | Evolved 2 slots: Utility x2 4473 | -7/Factory | Build established: Mutant 4620 | -7/Factory | Lost 5 parts (2p2n1w) 4960 | -7/Factory | Discovered new exit (range 15) 5165 | -7/Factory | Lost 4 parts (1p2u1w) 5401 | -7/Factory | Core integrity fell below 50% 5438 | -7/Factory | Lost 4 parts (1p1n2u) 5558 | -7/Factory | Lost 4 parts (1n1u2w) 5764 | -7/Factory | Fabricated Disposable Heat Sink (x2) 5910 | -7/Factory | Core integrity fell below 20% 5917 | -7/Factory | Crushed by falling debris 5924 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05915_ U-05 Engineer lays Concrete. 05916_ Destroyed Gatling Laser. 05916_ Mni. Grenade Launcher destroyed. 05916_ Destroyed Mni. Grenade Launcher. 05917_ The unstable cave ceiling collapses. 05917_ Crushed by falling debris. 05917_ Disposable Heat Sink destroyed. 05917_ U-05 Engineer lays Concrete. 05917_ K-01 Serf collects debris. 05917_ Penetrated by Slug. 05919_ U-05 Engineer lays Concrete. 05920_ K-01 Serf collects debris. 05921_ U-05 Engineer lays Concrete. 05922_ K-01 Serf collects debris. 05923_ U-05 Engineer lays Concrete. 05924_ The unstable cave ceiling collapses. 05924_ U-05 Engineer lays Concrete. 05924_ R-06 Scavenger collects Lgt. Ion Engine. 05924_ Critical hit. 05924_ Carbon-fiber Leg destroyed. 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"""" #### #?????????????????????? | | ??????# """" #%#?????????????????????? | | ??????# ^"""" #r############??????????? | | ??????# %k u % #??????????? | | ??????# ""k% @= #??????????? | | ??????# """% # | #??????????? | | ??????# """" p Y #??????????? | | ??????# h #??????????? | | ??????# ^"""" r + ??????? | | ??????#### """" # "" "" # ???????? | | ??????#### """" #### "" "" #??????????? | | ??????+ + """ """ !#??????????? | | ??????#### """" ## """ """ #??????????? | | ?????????# """" ## """ """ ??????????????? | | ?????????# """" ## ???????????????? | | ?????????# ############?????????????? | | ????###### """" ## """ ]#?????????????? | | ????# """" % # F " #?????????????? | | ????# """" + % ] #?????????????? | | ????# # = #?????????????? | | %%"%" #######+###?????????????? | | ?######### """" ####### #???????????????? | | ?????????# """" #???????????????? | | ?????????# ^ #???????????????? | | ?????????# """" #???????????????? | | ?????????# """" #???????????????? | | ?????????# """" #####?########### | | ?????????# ### | | ?????????# """" ! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 29 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 60 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disposable Heat Sink | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed AbsorptionShieldInterpreter Manual? 0 Play Time 01:03:54 Cumulative 8.1 hours Start 2019.11.19 @ 15:18:59 End 2019.11.21 @ 21:14:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8fb8dad-d7f7-4699-81b7-a14d0bccb56e