Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:00:42 Player: SelfCookedBird Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (769) 769 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3234 Bonus ------- None Cogmind --------- Core Integrity 328/700 Matter 28/300 Energy 77/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Weight Redist. System Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Particle Charger Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Plasma Cannon Improved Datajack > --- INVENTORY -------- Machine Analyzer Particle Charger Particle Gun Pulse Rifle Shock Bomb Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Weight Redist. System Storage Compact Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 48 | 5 10 17 9 7 Power 8 | 1 2 2 2 1 Engine 8 | 1 2 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 9 1 3 Treads . | . . . . . Leg 9 | 2 . 5 1 1 Wheel 2 | . . 2 . . Hover 2 | . . . . 2 Flight 4 | . 2 2 . . Utility 10 | . 2 4 3 1 Device 5 | . 1 1 2 1 Storage 2 | . . 1 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 4 2 3 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 2 14 7 12 Power 7 | . 1 2 1 3 Propulsion 15 | . . 8 3 4 Utility 4 | . . 2 1 1 Weapon 9 | . 1 2 2 4 Highest Loss Streak 12 | . 2 4 4 12 To Critical Strikes 1 | . . 1 . . Average Backups 4 | 2 4 4 4 4 Power . | . . . . . Propulsion . | 1 2 . . . Utility . | . . . . 1 Weapon 2 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 7 | . 3 . . 4 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 66 | . 78 63 66 66 Engine 10 | . 13 8 8 13 Leg 9 | . 4 8 15 8 Flight 6 | . 24 9 . . Device 6 | . 7 1 4 13 Storage 1 | . . 1 2 . Processor 14 | . 3 16 18 15 Protection 1 | . . 2 . . Energy Cannon 2 | . . . 4 6 Ballistic Gun 6 | . 17 7 6 . Launcher 3 | . 4 5 5 . Special Melee Weapon 1 | . . . . 5 Peak Build Rating 28 | 5 10 15 21 28 Average Rating 13 | 4 7 8 18 21 On Entrance 9 | . 5 10 12 19 Avg Prop Armor Cover (%) 6 | . . 4 . 14 Naked Turns . | . . . . . Heaviest Build 23 | 7 8 16 23 23 Greatest Support 39 | 20 20 36 36 39 Greatest Overweight (x) 5 | . 1 5 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 3 5 3 Class Distribution -------------------- 80% | Mutant 15% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 686 | 265 182 47 154 38 Remotely 125 | . 125 . . . Salvage Created 723 | 45 152 280 208 38 Parts 60 | 1 13 19 24 3 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 21 | 1 5 9 6 . Guns 10 | 1 3 2 4 . Cannons 1 | . . . 1 . AOE 10 | . 2 7 1 . Classes Destroyed 8 | 1 3 3 1 . Worker 2 | . . 1 1 . Builder 3 | . . 1 2 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 1 2 1 1 Swarmer 8 | . 3 2 3 . Grunt 9 | 1 2 6 . . Sentry 4 | . . 1 3 . Best Kill Streak 6 | 1 4 6 4 1 Combat Bots Only 4 | 1 3 4 3 . Max Kills in Single Turn 5 | 1 3 5 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 491 | 8 22 113 60 288 Missed 189 | 4 8 25 18 134 Hits 302 | 4 14 88 42 154 Projectile 302 | 4 14 88 42 154 Critical Strikes 8 | . 1 5 2 . Damage Taken 3057 | 44 278 1141 498 1096 Core 787 | 10 49 219 137 372 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 96 76 45 75 . Volleys Fired 75 | 5 14 21 24 11 Largest 2 | 2 2 2 2 2 Hottest 116 | 70 50 60 80 116 Shots Fired 113 | 10 20 37 34 12 Gun 73 | 10 14 24 24 1 Cannon 12 | . . . 3 9 Launcher 28 | . 6 13 7 2 Special . | . . . . . Kinetic 67 | 5 14 24 24 . Thermal 18 | 5 . . 3 10 Explosive 26 | . 6 13 7 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 12 | 2 8 12 12 7 Robot Miss Streak 5 | 2 5 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | 6 10 25 27 12 Core Hits 49 | 2 8 20 18 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 5 | . . . 3 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1979 | 89 294 704 656 236 Guns 479 | 89 95 129 148 18 Cannons 230 | . . . 50 180 Explosions 1257 | . 199 575 451 32 Melee . | . . . . . Ramming 13 | . . . 7 6 Kinetic 412 | 40 95 129 148 . Thermal 297 | 49 . . 50 198 Explosive 1225 | . 199 575 451 . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . 34 25 . . Projectiles . | . . . . . Explosions 59 | . 34 25 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 263 | . 113 150 . . Shots 11 | . 4 7 . . Rammed . | . . . . . Targets Rammed 6 | . . . 4 2 Kicked 6 | . . . 4 2 Crushed . | . . . . . Highest Temperature 188 | 42 20 61 93 188 Average Temperature 36 | 17 10 19 38 75 Received Heat Transfer 843 | 24 78 363 108 270 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 709 | 222 . . 100 387 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 89 100 100 Level 1 3 | . . 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 20 138 213 152 42 Initial 53 | . 6 53 40 42 Average 74 | 2 68 139 96 6 Influence Increases 852 | 20 188 383 254 7 Destroy 0b10 Robot/C 420 | 20 100 180 120 . Destroy 0b10 Robot/NC 60 | . 10 20 25 5 Destroy Leader 100 | . 22 34 42 2 Successful Hack 2 | . . . 2 . Disable Machine 60 | . 15 45 . . Destroy Structure 180 | . 41 74 65 . Partial Spotted 30 | . . 30 . . Influence Decreases 852 | 10 70 413 258 101 Entered New Map 189 | . 4 75 58 52 Time Decay 433 | 10 46 198 130 49 Lost Part 230 | . 20 140 70 . Squads Dispatched 6 | . . 2 1 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | 1 7 15 12 7 Peak Tracking Total 6 | 1 4 6 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 3 . . Max in Single Turn 2 | . 1 2 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 1 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 6 | . . 3 3 . Successful 4 | . . 2 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 5 | . . 3 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 3 | . . 2 1 . Retrieve Study 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 2 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 2 1 Non-combat 3 | . . . 2 1 Combat . | . . . . . Robot Hacks Applied 3 | . . . 2 1 parse_system 3 | . . . 2 1 Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1032 | . 29 400 275 328 Optics 1032 | . 29 400 275 328 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1271 | 109 137 400 275 350 Spaces Moved 960 | 77 179 288 136 280 Core 44 | 15 . 9 . 20 Treads . | . . . . . Legs 621 | 62 9 178 136 236 Wheels 29 | . . 29 . . Hover 24 | . . . . 24 Flight 242 | . 170 72 . . Fastest Speed 26 | 50 32 26 105 50 Average Speed 98 | 106 36 110 143 100 Slowest Speed 300 | 120 125 300 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 6 31 23 17 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 193 | . 42 69 82 . Melee . | . . . . . Projectile . | . . . . . AOE 193 | . 42 69 82 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1167 | 92 227 331 181 336 Wait 42 | . 14 . . 28 Move 956 | 76 178 287 135 280 Hop . | . . . . . Pick Up 19 | 6 5 1 5 2 Fast Attach 25 | 4 2 10 4 5 Attach 14 | 1 2 6 3 2 Detach 1 | . . 1 . . Swap 16 | . 7 5 3 1 Drop 8 | . 5 . . 3 Fire 75 | 5 14 21 24 11 Melee 5 | . . . 3 2 Ram . | . . . . . Kick 6 | . . . 4 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 17) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 259 | -9/Materials | Central database locked down 334 | -9/Materials | Lost 4 parts (1p3n) 395 | -9/Materials | Lost 4 parts (1p1n1u1w) 462 | -9/Materials | Lost 3 parts (1n1u1w) 604 | -9/Materials | Discovered new exit (range 17) 625 | -9/Materials | Core integrity fell below 50% 647 | -9/Materials | Entered another Materials area 647 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 668 | -8/Materials | Lost 3 parts (3n) 733 | -8/Materials | Lost 4 parts (1p2n1w) 813 | -8/Materials | Lost 3 parts (1n1u1w) 854 | -8/Materials | Discovered new exit (range 16) 920 | -8/Materials | Build established: Mutant 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Utility x2 1209 | -7/Factory | Garrison activated, responded to threat 1272 | -7/Factory | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F003. [Achievement: Troublemaker] Y-54 Guardian emerges from the garrison. Carbon-fiber Leg+ destroyed. Imp. Datajack destroyed. ALERT: Garrison Access compromised, dispatching multiple assault carriers. Lgt. Deuterium Engine destroyed. Plasma Cannon destroyed. Hardlight Generator destroyed. Ion Engine destroyed. Acquired Imp. Hover Unit. Y-54 Guardian misfires. Imp. Carbon-fiber Leg destroyed. Shock Bomb Launcher destroyed. Imp. Hover Unit destroyed. Acquired Lgt. Ion Engine+. Pulse Rifle destroyed. Lgt. Ion Engine+ destroyed. 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""" #??????? | | ??????????????????# # """ #??????? | | ??????????????????# # #??????? | | ?????????##########^ + """ """ """ #??????? | | ?????????# = # # """ """ """ #??????? | | ?????????# """ # # """ """ """ ! #??????? | | ?????????# """ # # #??????? | | ?????????#= """ !# #########+##########??##? | | ?????????# # #???????# #???# ? ?? | | ?????????# """ # #???????# #???# ! ? ? | | ?????????# """ + #???????# #???# ?? | | ?????????#| """ # #???????# #???# """ """?? | | ?????????# ! # #???????# #???# """ """?? | | ?????############## ######### ##### """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Junior Dev Let's See Who's Tougher One Hack Too Far Oops Overwhelming Resistances Are Futile Spot Them First Troublemaker Use The Force Challenges ------------ None Game ------ Seed OpticalTerrainKatana Manual? 0 Play Time 00:34:16 Cumulative 1.4 hours Start 2026.02.23 @ 20:16:20 End 2026.02.24 @ 20:00:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e9556ce5-f2f7-49fe-b725-df31649173af