Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 19:59:45 Player: Zen0110 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1718) 1718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 4138 Bonus ------- High Alert Combat Kills 215 Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Heavy Armor Plating Shield Generator > --- WEAPON ----------- Gatling Laser Mini Grenade Launcher > --- INVENTORY -------- Heat Sink Improved Targeting Computer Heavy Armor Plating Flak Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 56 | 6 18 . 16 16 Power 6 | 1 2 . 1 2 Engine 6 | 1 2 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 . 5 6 Treads 1 | . . . 1 . Leg 8 | . . . 3 5 Wheel 5 | 2 2 . 1 . Hover 2 | . 1 . . 1 Flight . | . . . . . Utility 16 | 1 4 . 6 5 Device 7 | 1 2 . 2 2 Storage 3 | . 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 18 | 2 9 . 4 3 Energy Gun 4 | . 2 . 1 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 4 | . 1 . 1 2 Launcher 3 | . 1 . 2 . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 27 | . 8 . 4 15 Power 4 | . 1 . . 3 Propulsion 8 | . 3 . 2 3 Utility 7 | . . . 1 6 Weapon 8 | . 4 . 1 3 Highest Loss Streak 8 | . 4 . 4 8 Average Slot Usage (%) 82 | . 88 100 80 70 Engine 12 | . 13 14 11 11 Leg 7 | . . . 12 20 Wheel 9 | . 14 28 6 . Hover 2 | . 5 . . . Device 10 | . 14 14 7 5 Storage 11 | . 13 14 10 7 Protection 3 | . . . 6 7 Energy Gun 3 | . 3 . 3 5 Energy Cannon 2 | . 4 14 1 . Ballistic Gun 6 | . 10 14 3 . Ballistic Cannon 2 | . . . 4 4 Launcher 6 | . 5 . 9 6 Special Weapon 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 44 | 8 20 20 33 44 Greatest Support 54 | 20 20 20 51 54 Greatest Overweight (x) 5 | . 4 . 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 10 6 6 6 Average Capacity 5 | 4 5 6 5 5 Most Carried 6 | 3 6 6 6 6 Average Carried 4 | . 4 6 4 3 Final Capacity 6 | 4 6 6 6 4 Final Carried 6 | . 6 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1230 | 260 341 39 361 229 Remotely . | . . . . . Salvage Created 1522 | 48 286 29 755 404 Parts 118 | 3 31 2 46 36 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 48 | 1 12 2 21 12 Melee 1 | . . . . 1 Guns 13 | 1 5 . 4 3 Cannons 5 | . 3 1 1 . AOE 29 | . 4 1 16 8 Classes Destroyed 9 | 1 4 . 4 . Worker 6 | . 3 . 1 2 Builder 9 | . . . 3 6 Recycler 5 | . . . 4 1 Operator 1 | . 1 . . . Watcher 8 | . 3 . 3 2 Swarmer 18 | . 9 2 4 3 Grunt 24 | 1 3 . 12 8 Brawler 2 | . . . 2 . Sentry 4 | . . . 3 1 Best Kill Streak 9 | 1 6 2 7 9 Combat Bots Only 6 | 1 4 2 6 3 Max Kills in Single Turn 4 | 1 2 1 3 4 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3693 | 22 792 10 702 2167 Core 936 | . 189 10 183 554 Absorbed by Shields 250 | . 24 4 84 138 Core Remaining (%) 58 | 100 . 20 54 . Volleys Fired 130 | 2 50 2 39 37 Largest 2 | 2 2 2 2 2 Hottest 200 | 40 200 79 86 124 Shots Fired 225 | 4 88 4 71 58 Gun 116 | 4 55 2 29 26 Cannon 39 | . 16 2 15 6 Launcher 62 | . 9 . 27 26 Special 8 | . 8 . . . Kinetic 90 | 4 51 2 27 6 Thermal 61 | . 23 . 12 26 Explosive 62 | . 9 . 27 26 Electromagnetic 12 | . 5 2 5 . Robot Hit Streak 7 | 2 6 5 7 6 Robot Miss Streak 7 | 1 3 1 6 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | 3 41 2 30 24 Core Hits 130 | 2 22 3 53 50 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5657 | 42 1042 82 2170 2321 Guns 945 | 42 335 . 261 307 Cannons 379 | . 141 37 159 42 Explosions 4085 | . 446 45 1750 1844 Melee . | . . . . . Ramming 128 | . . . . 128 Kinetic 642 | 42 298 . 260 42 Thermal 715 | . 276 45 87 307 Explosive 3992 | . 398 . 1750 1844 Electromagnetic 180 | . 70 37 73 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 176 | . 15 . 35 126 Projectiles 14 | . 14 . . . Explosions 162 | . 1 . 35 126 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 203 | . 53 . . 150 Shots 8 | . 2 . . 6 Rammed 10 | . . . 2 8 Targets Rammed 36 | . . . 2 34 Kicked 26 | . . . . 26 Crushed . | . . . . . Highest Temperature 487 | . 266 61 120 487 Average Temperature 144 | . 77 31 29 273 Received Heat Transfer 1003 | 12 32 . 119 840 Effects 21 | . . . . 21 Shutdowns 14 | . . . . 14 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1581 | . 559 100 222 700 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 735 | 20 172 112 707 735 Initial 284 | . 13 47 43 284 Average 258 | 4 79 87 446 476 Maximum Alert Level 3 | . . . 3 3 Low Security (%) 56 | 100 100 100 14 . Level 1 15 | . . . 31 34 Level 2 24 | . . . 47 57 Level 3 3 | . . . 6 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . 5 5 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | 1 19 4 32 34 Peak Tracking Total 10 | 1 6 3 9 10 Tactical Retreats 9 | . 1 1 4 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . 3 . 6 4 Max in Single Turn 2 | . 2 . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 7 . 2 1 Terminals 9 | . 7 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 22 . 5 2 Successful 23 | . 16 . 5 2 Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 6 . . 1 Terminals 25 | . 22 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 19 | . 16 . 1 2 Record 13 | . 11 . . 2 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Dispatch Records 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 8 | . 6 . 1 1 Full Trace Events 5 | . 4 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2397 | 56 1166 43 552 580 Spaces Moved 1590 | 55 858 45 323 309 Core 101 | 19 43 . 7 32 Treads 21 | . . . 21 . Legs 401 | . . . 126 275 Wheels 839 | 36 589 45 169 . Hover 228 | . 226 . . 2 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 113 | 69 111 80 118 127 Slowest Speed 300 | 80 250 80 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 99 14 29 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 357 | . 74 8 179 96 Melee . | . . . . . Projectile . | . . . . . AOE 357 | . 74 8 179 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1956 | 68 977 48 436 427 Wait 24 | . . . 13 11 Move 1586 | 54 857 44 322 309 Hop . | . . . . . Pick Up 71 | 6 31 1 22 11 Fast Attach . | . . . . . Attach 54 | 6 18 . 15 15 Detach 10 | . 5 . 4 1 Swap 2 | . . . 1 1 Drop 43 | . 16 1 18 8 Fire 130 | 2 50 2 39 37 Melee . | . . . . . Ram 2 | . . . 2 . Kick 34 | . . . . 34 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Lost 4 parts (1p2n1w) 255 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Lost 4 parts (1n3w) 829 | -10/Materials | Discovered new exit (range 9) 950 | -10/Materials | Discovered new exit (range 5) 1223 | -10/Materials | Entered Mines 1240 | -10/Mines | Discovered new exit (range 10) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Lost 4 parts (2n1u1w) 1722 | -9/Materials | Discovered new exit (range 13) 1818 | -9/Materials | Entered another Materials area 1818 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2072 | -8/Materials | Garrison activated, responded to threat 2250 | -8/Materials | Lost 3 parts (1p1u1w) 2368 | -8/Materials | Core integrity fell below 50% 2385 | -8/Materials | Core integrity fell below 20% 2398 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02231_ Y-45 Defender destroyed. 02250_ U-05 Engineer builds a Wall. 02251_ U-05 Engineer lays Concrete. 02282_ Acquired Reactive Plating. 02289_ U-05 Engineer lays Concrete. 02291_ U-05 Engineer builds a Wall. 02303_ Gatling Laser destroyed. 02313_ Acquired 9 matter. 02321_ Imp. Carbon-fiber Leg destroyed. 02328_ Sml. Storage Unit destroyed. 02339_ Imp. Carbon-fiber Leg destroyed. 02341_ S-10 Pest knocked back. 02364_ Heat Sink destroyed. 02367_ Reactive Plating destroyed. 02369_ S-10 Pest destroyed. 02369_ Flak Cannon destroyed. 02372_ Identified Hvy. Ion Engine. [Achievement: Risk Taker] 02379_ R-06 Scavenger collects Lgt. Ion Engine. 02395_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# +????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????#### | | ????????????????????????? ???????????????# | | ????????????????????????? ????########???# | | ????????????????????????# #???# ! #???# | | ????????????????????????# #???#""" #???? | | ????????????????????????# #???#"Y !!#???# "" | | ????????????????????????# #???#""" ! #???? "" | | ????????????????????????# #???# #??????" | | ????????????????????????# #?????= ???????? | | ?????????????######?##### ########+########## | | ?????????????# """?# Y | | ?????????????# """ # k gg | | ?????????????# """ # s | | ?????????????# @ ###+#############+### | | ?????????????# # g # ?????????? ? | | ?????????????# ]# g # ""?????????#""" | | ?????????????##+###?# # """"????????#""" | | ???????????????????? # """"????????#""" | | ??????????????????? # """""???????# | | ?????????????????? # """????????? ! | | ?????????????????######## ?????????????##### | | ????????????????????????# ??????????????????? | | ????????????????????????#???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 440 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Librarian Novice Programmer One Hack Too Far Oops Remodeling Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed CoolantMagneticShifter Manual? 0 Play Time 01:16:58 Cumulative 3.2 hours Start 2021.10.14 @ 19:27:38 End 2021.10.16 @ 19:59:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f5b7b9-b4a4-458e-b717-59d1099b3d06