Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 21:34:54 Player: PE-P51 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (178) 890 Value Destroyed (5576) 5576 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2061) 2061 TOTAL SCORE: 15507 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 1830 Met Data Miner 300 Friendly Fire -220 Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 90/100 System Corruption 1% Temperature Hot (236) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Coil Gun Railgun Railgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Transmission Jammer Reaction Control System Graphene Brace Improved Thermal Shield Hacking Suite System Shield Authchip [Armor] > --- WEAPON ----------- Tesla Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Nuclear Pulse Array Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Graphene Brace Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . 1 1 Utility 8 | . . 1 1 2 . . . . . . 2 . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 177 | . 7 28 33 27 5 4 1 1 . 1 27 . 12 5 2 5 16 3 Power 19 | . . 2 5 2 . 1 . 1 . . 2 . 3 . . 2 1 . Engine 8 | . . 2 4 . . . . 1 . . . . 1 . . . . . Core 11 | . . . 1 2 . 1 . . . . 2 . 2 . . 2 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 55 | . 2 14 12 9 1 . . . . . 9 . 4 . . 1 3 . Treads 17 | . . 10 7 . . . . . . . . . . . . . . . Leg 7 | . 2 1 4 . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . . . . . . . . Flight 27 | . . . . 9 1 . . . . . 9 . 4 . . 1 3 . Utility 54 | . 3 3 5 8 3 2 1 . . . 12 . 4 1 . 2 7 3 Device 23 | . 1 1 2 3 3 . . . . . 4 . 4 . . 2 3 . Storage 2 | . 1 1 . . . . . . . . . . . . . . . . Processor 15 | . . 1 1 1 . 2 . . . . 6 . . 1 . . . 3 Hackware 8 | . . . . 3 . . 1 . . . 1 . . . . . 3 . Protection 6 | . 1 . 2 1 . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | . 2 9 11 8 1 1 . . . 1 4 . 1 4 2 . 5 . Energy Gun 19 | . 1 7 5 2 . . . . . 1 1 . . 1 . . 1 . Energy Cannon 4 | . . . 3 . 1 . . . . . . . . . . . . . Ballistic Gun 7 | . . . 1 2 . . . . . . 1 . . 1 . . 2 . Ballistic Cannon 3 | . . . . 1 . . . . . . 1 . . . . . 1 . Launcher 6 | . 1 2 1 1 . . . . . . . . . 1 . . . . Special Weapon 5 | . . . 1 1 . . . . . . 1 . . . 2 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 2 1 1 1 . . . . 2 . . . 1 . . . Corrupted Parts 9 | . . 1 8 . . . . . . . . . . . . . . . System Corruption 51 | . . 3 48 . . . . . . . . . . . . . . . Parts Lost 56 | . . 5 16 2 . . . 1 . 3 9 . 4 . . 2 11 3 Power 8 | . . 1 3 . . . . . . . 1 . 1 . . . 2 . Propulsion 19 | . . 2 7 2 . . . 1 . . 2 . 1 . . 1 3 . Utility 15 | . . . 2 . . . . . . 1 4 . 1 . . 1 4 2 Weapon 14 | . . 2 4 . . . . . . 2 2 . 1 . . . 2 1 Highest Loss Streak 8 | . . 4 4 1 . . . 1 . 2 7 . 3 . . 2 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 7 13 14 5 5 5 5 5 5 4 5 5 4 5 5 4 4 4 Power . | . 1 . 1 . . . . . . . . . . 1 1 1 . . Propulsion 2 | . 3 4 5 . . . . . . . . . 1 1 1 . . . Utility 1 | . . 1 3 2 1 1 1 1 1 1 1 1 1 2 1 1 . . Weapon 3 | . 3 4 4 2 3 4 4 4 4 3 2 3 1 1 1 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 6 2 4 2 . . . . . . 1 . 2 1 . . 1 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . Propulsion 10 | . 4 1 3 . . . . . . . . . 2 . . . . . Utility 3 | . 2 . . 1 . . . . . . . . . . . . . . Weapon 6 | . . 1 1 1 . . . . . . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 87 97 100 99 100 96 92 86 92 83 94 100 99 99 84 18 Engine 4 | . 14 10 7 . . . . . . . . . 2 6 6 2 . . Core 3 | . . . . 7 7 7 7 7 7 7 5 6 3 . . 3 4 . Treads 7 | . . 29 18 . . . . . . . . . . . . . . . Leg 2 | . 28 1 7 . . . . . . . . . . . . . . . Flight 16 | . . . . 28 30 30 30 26 23 23 25 26 25 26 26 25 19 . Device 10 | . 1 15 6 7 13 11 7 7 7 7 7 3 10 13 13 17 20 . Storage 3 | . 14 11 9 . . . . . . . . . . . . . . . Processor 9 | . . 5 17 6 . 3 3 . . . 13 20 20 20 20 18 10 13 Hackware 14 | . . . . 21 23 23 26 30 30 29 22 20 20 20 20 16 13 . Protection 3 | . 9 . 1 7 7 6 7 7 7 7 3 . . . . . 1 . Energy Gun 7 | . 24 20 12 5 6 4 . . . 3 4 . 2 . . . . . Ballistic Gun 3 | . . . 1 1 . 3 14 15 15 5 1 . 2 6 5 6 3 . Impact Weapon 1 | . . . . . 6 5 . . . . 2 . 2 5 . . . . Peak Build Rating 88 | . 8 19 34 57 66 66 64 65 57 57 74 65 78 74 76 76 88 15 Average Rating 46 | . 6 15 21 40 61 63 63 60 57 51 66 61 69 72 73 73 80 13 On Entrance 47 | 6 6 8 19 34 57 64 63 64 57 57 47 65 60 71 73 73 76 2 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . 14 11 Heaviest Build 55 | 11 17 35 55 55 23 23 23 23 23 23 25 15 22 22 27 24 27 3 Greatest Support 80 | 20 20 60 80 80 24 24 24 24 17 17 36 24 36 22 22 23 31 3 Greatest Overweight (x) 3 | . . 2 3 1 . . . 1 1 1 1 . 2 . 1 1 . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 13 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 7 13 14 5 4 5 5 5 5 4 4 5 4 5 5 4 4 4 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 54% | Hacker-Sprinter 18% | Scavenger-Mutant 18% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Matter Collected 4776 | 193 140 630 584 635 121 228 307 245 . 230 371 . 500 187 30 225 96 54 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7063 | . 305 1327 1338 699 . 509 335 441 . 265 494 . 496 53 . 84 663 54 Parts 367 | . 17 91 62 38 . 17 19 23 . 12 22 . 16 . . 1 43 6 Haulers Intercepted 10 | . . 4 3 1 . . . . . . 1 . 1 . . . . . Recyclers Shooed 12 | . . 1 4 2 . . . . . . 2 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 34 34 . 16 . . . 3 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . 1 . . . . . . . . . . . . . . Broken 1 | . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 113 | . 11 30 25 6 . 4 8 7 . 4 10 . 1 . . 2 4 1 Melee 2 | . . . . . . . . . . . . . 1 . . . . 1 Guns 63 | . 5 18 9 3 . 4 4 7 . 4 7 . . . . 1 1 . Cannons 6 | . . . 4 . . . . . . . . . . . . . 2 . AOE 37 | . 6 12 11 3 . . 4 . . . . . . . . . 1 . Classes Destroyed 18 | . 2 7 4 1 . 2 . . . . . . . 1 . . 1 . Worker 12 | . 1 2 1 2 . 2 . . . . 1 . 1 . . . 2 . Builder 11 | . . 3 1 2 . . . . . . . . 1 . . . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . . 4 3 1 . . . . . . 1 . 1 . . . . . Recycler 13 | . . 2 1 5 . 1 . . . . . . 2 . . . 2 . Operator 5 | . . 2 1 1 . . . . . . . . . . . . 1 . Watcher 12 | . . 3 . 1 . 3 . . . . 2 . 2 . . . 1 . Swarmer 27 | . . 9 4 3 . . 4 . . 1 6 . . . . . . . Grunt 49 | . 11 14 12 1 . 2 2 4 . 1 . . . . . . 2 . Brawler 3 | . . . . . . 1 1 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 7 3 . . . 1 1 . 2 1 . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 6 | . . . 2 1 . . . 1 . . 1 . . . . 1 . . Programmer 9 | . . . . 1 . 1 . . . . 2 . 1 . . 1 2 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 3 9 8 6 . 2 6 2 . 3 4 . 1 . . 1 10 1 Combat Bots Only 8 | . 2 6 8 3 . 2 6 2 . 3 4 . 1 . . 1 2 1 Max Kills in Single Turn 5 | . 2 3 2 2 . 1 3 1 . 1 1 . 1 1 . 1 5 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . 1 2 2 2 . . 3 . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Hostile Shots Fired 959 | . 43 153 169 25 . 33 60 24 . 39 109 . 76 7 . 20 136 65 Missed 386 | . 13 42 63 7 . 19 26 12 . 17 50 . 34 4 . 9 69 21 Hits 573 | . 30 111 106 18 . 14 34 12 . 22 59 . 42 3 . 11 67 44 Melee 5 | . . . 1 . . . . . . . . . . . . . . 4 Projectile 568 | . 30 111 105 18 . 14 34 12 . 22 59 . 42 3 . 11 67 40 AOE 4 | . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 24 | . . 3 4 1 . 1 1 . . 1 3 . 2 . . 2 2 4 Actively Blocked 8 | . . . . . . 1 1 . . . . . 2 . . 2 2 . Damage Taken 10170 | . 403 1433 1910 285 . 226 285 167 . 430 1284 . 630 39 . 200 1624 1254 Core 3005 | . 129 202 240 32 . 58 16 47 . 138 253 . 185 27 . 20 480 1178 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . 28 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 577 | . . 57 . 6 56 133 41 62 . 35 55 . 36 . . . 96 . Core Remaining (%) 57 | 100 48 49 56 . . . . . . 58 . . . . . 42 52 . Volleys Fired 594 | . 58 112 107 53 . 44 18 23 . 31 60 . 23 10 1 20 34 . Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 . 2 1 1 1 2 . Hottest 120 | . 90 112 119 80 . 80 66 66 . 66 80 . 120 28 . 28 82 . Shots Fired 826 | . 61 195 171 66 . 58 33 46 . 37 60 . 24 11 1 20 43 . Gun 691 | . 44 184 121 46 . 58 30 46 . 37 44 . 20 11 . 20 30 . Cannon 69 | . . . 20 17 . . . . . . 15 . 4 . . . 13 . Launcher 48 | . 17 11 15 2 . . 3 . . . . . . . . . . . Special 18 | . . . 15 1 . . . . . . 1 . . . 1 . . . Kinetic 319 | . . . 11 41 . 45 30 46 . 37 38 . 3 11 . 20 37 . Thermal 340 | . 44 158 63 22 . 13 . . . . 21 . 19 . . . . . Explosive 42 | . 17 11 8 2 . . 3 . . . . . . . 1 . . . Electromagnetic 123 | . . 26 89 . . . . . . . . . 2 . . . 6 . Robot Hit Streak 20 | . 9 15 10 10 . 9 10 6 . 7 10 . 20 5 . 14 17 . Robot Miss Streak 6 | . 3 4 3 4 . 5 3 5 . 6 3 . 4 1 . 1 3 . Penetration Max 2 | . . . . 2 . 1 2 1 . 1 . . . . . . 1 . Secondary Targets 7 | . . 4 1 . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 529 | . 34 122 113 34 . 36 18 23 . 21 43 . 26 10 . 19 24 6 Core Hits 337 | . 31 68 73 38 . 22 16 11 . 10 21 . 20 . . 3 21 3 Critical Kills 22 | . . . . 4 . 2 4 7 . 2 2 . . . . . 1 . Critical Parts Destroyed 30 | . . . . 5 . 4 4 7 . 3 5 . 1 . . . 1 . Critical Strikes 63 | . 1 5 1 9 . 6 10 14 . 6 7 . 1 . . . 2 1 Burn 5 | . 1 4 . . . . . . . . . . . . . . . . Destroy 52 | . . . . 9 . 5 10 14 . 6 6 . . . . . 2 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 102 | . . . . 1 . 2 . . . 1 28 . 31 8 . 1 14 16 Impact 71 | . . . . 1 . 2 . . . 1 28 . 31 8 . . . . Slashing 14 | . . . . . . . . . . . . . . . . 1 13 . Piercing 17 | . . . . . . . . . . . . . . . . . 1 16 Sneak Attacks 9 | . . . . . . 2 . . . . 2 . 1 1 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13161 | . 1046 2780 2867 904 . 661 358 185 . 154 1014 . 799 271 . 267 1625 230 Guns 6799 | . 365 1715 1302 693 . 441 182 185 . 154 537 . 440 118 . 267 400 . Cannons 665 | . . . 329 22 . . . . . . . . 63 . . . 251 . Explosions 3772 | . 672 1043 1063 189 . . 176 . . . . . . . . . 629 . Melee 1697 | . . . . . . 220 . . . . 477 . 293 153 . . 342 212 Ramming 113 | . 9 22 58 . . . . . . . . . 3 . . . 3 18 Kinetic 2093 | . . . 122 248 . 189 182 185 . 154 81 . 25 118 . 267 522 . Thermal 4594 | . 365 1539 887 467 . 252 . . . . 456 . 440 . . . 188 . Explosive 3081 | . 672 959 644 189 . . 176 . . . . . . . . . 441 . Electromagnetic 1583 | . . 260 1156 . . . . . . . . . 38 . . . 129 . Impact 1143 | . . . . . . 220 . . . . 477 . 293 153 . . . . Slashing 342 | . . . . . . . . . . . . . . . . . 342 . Piercing 212 | . . . . . . . . . . . . . . . . . . 212 Highest Corruption 53 | . . 3 53 3 3 . . . . . 12 20 21 21 21 . 3 1 Average Corruption 16 | . . 3 36 2 2 . . . . . 12 16 20 21 21 . 2 1 Corruption Purged 6 | . . . . . 3 . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 213 | . . 35 73 2 3 . . . . . 23 3 45 26 . . 3 . Message Errors 52 | . . 5 25 1 . . . . . . 7 . 10 4 . . . . Matter Fused 51 | . . 10 18 . 2 . . . . . 5 1 8 7 . . . . Heat Flow Errors 27 | . . 6 6 . . . . . . . 2 . 3 8 . . 2 . Energy Discharges 28 | . . 7 8 . . . . . . . 3 . 8 2 . . . . Parts Rejected 5 | . . . . . . . . . . . 2 1 1 . . . 1 . Data Loss (minor) 17 | . . 3 5 1 1 . . . . . 3 . 3 1 . . . . Data Loss (major) 4 | . . 1 1 . . . . . . . 1 . 1 . . . . . Misfires 6 | . . . 4 . . . . . . . . . 1 1 . . . . Alerts 6 | . . 1 2 . . . . . . . . . . 3 . . . . Misdirections 10 | . . . . . . . . . . . . 1 9 . . . . . Weapon Failures 7 | . . 2 4 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 941 | . . 28 12 . . 180 . . . . 259 . 121 149 . . 186 6 Projectiles 12 | . . . 12 . . . . . . . . . . . . . . . Explosions 39 | . . 28 . . . . . . . . . . . . . . 11 . Melee 890 | . . . . . . 180 . . . . 259 . 121 149 . . 175 6 Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . 39 99 70 . . . . . . . . . 1 . . . 273 9 Shots 13 | . 2 4 4 . . . . . . . . . . . . . 3 . Rammed 16 | . . 4 4 . . . . . . . . . 3 . . . 3 2 Targets Rammed 19 | . 1 4 6 . . . . . . . . . 3 . . . 3 2 Kicked 3 | . 1 . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 66 245 347 232 . 262 96 113 . 69 254 . 267 284 . 6 200 345 Average Temperature 65 | . 27 43 94 64 . 64 41 39 . 25 107 . 60 123 . 5 51 283 Received Heat Transfer 2485 | . 204 561 495 63 . 54 63 63 . 117 141 . 24 . . 27 213 460 Effects 2 | . . . . . . . . . . . 1 . . 1 . . . . Interference 2 | . . . . . . . . . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 . . 1 . . . . 4 . . 1 . . . . Combat Hostiles 4 | . . . 1 . . . . . . . 3 . . . . . . . Parts Fried 20 | . . . 10 . . 2 . . . . 7 . . 1 . . . . Impact Corruptions 26 | . . . . . . 3 . . . . 7 . 4 12 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . 1 9 1 2 . 1 . . . 5 2 . 4 . . 3 . . Heat Transferred 10224 | . 898 3737 1852 1037 . 525 . . . . 1000 . 1025 . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 4 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Maximum Alert Level 4 | . . 2 2 . . 4 . . . . 1 . 1 . . . 3 1 Low Security (%) 67 | . 100 58 38 100 100 54 . . . . 79 100 98 . . . 62 . Level 1 27 | . . 32 59 . . 13 . . . . 20 . 1 . . . 23 100 Level 2 3 | . . 8 1 . . 8 . . . . . . . . . . 11 . Level 3 . | . . . . . . 2 . . . . . . . . . . 3 . Level 4 1 | . . . . . . 20 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1583 | . 197 438 412 98 16 1583 . . . . 260 77 228 . . . 735 350 Initial 350 | . . 61 174 98 16 . . . . . 18 77 32 . . . . 350 Average 165 | . 125 174 230 28 1 454 . . . . 128 69 82 . . . 192 283 Influence Increases 8484 | . 364 1004 767 330 . 1859 580 663 . 311 736 . 523 15 . 192 1081 59 Destroy 0b10 Robot/C 3400 | . 220 620 500 120 . 680 300 320 . 200 200 . 20 . . 100 100 20 Destroy 0b10 Robot/NC 360 | . 5 80 35 60 . 70 . . . . 20 . 35 . . . 55 . Destroy Leader 696 | . 40 174 126 34 . 128 20 30 . . 66 . 16 . . 20 32 10 Allied During Kill 1378 | . . 3 . . . 679 260 268 . 81 . . . . . 72 15 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . . Successful Hack 224 | . 16 4 8 62 . 23 . . . . 24 . 32 . . . 55 . Disable Machine 330 | . 45 15 60 . . 45 . . . . 15 . 15 . . . 120 15 Anti-Garrison Action 300 | . . . . . . 150 . . . . . . . . . . 150 . Destroy Structure 406 | . 38 63 38 9 . 69 . . . . 21 . 20 . . . 134 14 Partial Spotted 225 | . . . . 45 . 15 . . . . 60 . 30 . . . 75 . Lose Combat Pursuer 1155 | . . 45 . . . . . 45 . 30 330 . 345 15 . . 345 . Influence Decreases 8275 | . 218 735 966 500 46 284 802 736 1280 281 546 173 342 243 . 192 364 567 Entered New Map 3218 | . . 85 241 118 30 . 584 258 1280 . 12 143 15 85 . . . 367 Time Decay 4053 | . 218 570 565 362 16 244 198 428 . 83 344 10 297 158 . 132 258 170 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . Lost Part 510 | . . 50 160 20 . . . 10 . 20 90 . 30 . . 20 80 30 Lost Ally 394 | . . 30 . . . 40 20 40 . 178 . 20 . . . 40 26 . Squads Dispatched 64 | . 1 6 10 4 . 11 . . . . 8 . 5 . . . 17 2 Investigation 15 | . 1 1 1 1 . 3 . . . . 3 . 1 . . . 4 . Extermination 11 | . . . . 2 . 1 . . . . 3 . 2 . . . 2 1 Reinforcement 28 | . . 5 6 1 . 4 . . . . 2 . 2 . . . 7 1 Assault 7 | . . . 2 . . 2 . . . . . . . . . . 3 . Garrison 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . . 3 . Construction Impeded 6 | . . 2 . . . 1 . . . . . . 1 . . . 2 . Haulers Reinforced 4 | . . . . 1 . 2 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Distress Signals 18 | . 1 3 5 . . 4 . . . . 1 . 3 . . . 1 . Communications Jammed 36 | . . . . . . . . . . . . . 15 . . . 21 . Distress Signals 36 | . . . . . . . . . . . . . 15 . . . 21 . Times Spotted 328 | . 18 56 37 15 . 29 15 16 . 15 38 6 22 3 . 5 46 7 Peak Tracking Total 12 | . 5 8 7 4 . 6 8 7 . 6 9 6 9 1 . 2 12 6 Tactical Retreats 32 | . . 2 . . . . . 2 . 1 6 . 9 1 . . 11 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Traps Triggered 10 | . . 1 2 1 . . . . . . 1 . 3 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . 2 . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Machines Disabled 29 | . 4 1 4 . . 4 . 2 . 1 1 . 1 1 . . 9 1 Max in Single Turn 4 | . 2 1 1 . . . . . . 1 1 . 1 1 . . 4 1 Garrison Access 6 | . . . 1 2 . 1 . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Machines Accessed 82 | . 7 9 2 14 . 9 . 1 4 1 12 . 13 . . . 9 1 Terminals 44 | . 5 7 1 6 . 4 . 1 . 1 5 . 9 . . . 5 . Fabricators 8 | . . . . 2 . 2 . . . . 3 . . . . . 1 . Repair Stations 11 | . . 1 . 2 . 3 . . . . 2 . 1 . . . 2 . Recycling Units 9 | . 2 1 . 2 . . . . . . 2 . 1 . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . 1 . . . 1 . Total Hacks 252 | . 20 22 7 38 . 27 . 7 28 4 42 . 33 . . . 22 2 Successful 134 | . 12 5 4 25 . 9 . 7 28 4 13 . 17 . . . 10 . Failed 118 | . 8 17 3 13 . 18 . . . . 29 . 16 . . . 12 2 Catastrophic 26 | . 1 5 1 3 . 2 . . . . 4 . 6 . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 116 | . 20 19 3 14 . 18 . . . . 21 . 9 . 1 . 11 . Terminals 146 | . 13 18 3 21 . 17 . 7 . 4 26 . 22 . . . 15 . Fabricators 21 | . . . . 5 . 3 . . . . 10 . . . . . 3 . Repair Stations 21 | . . 1 . 5 . 7 . . . . 3 . 2 . . . 3 . Recycling Units 21 | . 7 3 . 4 . . . . . . 3 . 2 . . . . 2 Scanalyzers 10 | . . . 4 . . . . . . . . . 6 . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . 1 . . . 1 . Terminal Hacks 69 | . 4 . . 8 . 1 . 7 28 4 7 . 7 . . . 3 . Record 22 | . . . . . . . . 7 11 4 . . . . . . . . Part Schematic 10 | . . . . 1 . . . . 8 . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . 2 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . 1 . 1 . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . 1 . . . . . . 2 . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . 4 . 1 . . . . 2 . . . . . 2 . Network Status 3 | . . . . 1 . 1 . . . . . . . . . . 1 . Load Schematic 4 | . . . . 1 . . . . . . 2 . . . . . 1 . Build 2 | . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . 2 . . . . . . . . . . . . Scan Component 3 | . . . . 2 . 1 . . . . . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 1 . 1 . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . 3 . . . . . . . . . 6 . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . Retrieve Study 6 | . . . 3 . . . . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . . . . 1 . . . . . Seal Access 3 | . . . . 2 . . . . . . . . 1 . . . . . Unauthorized Hacks 34 | . 6 4 1 7 . 5 . . . . 3 . 3 . . . 5 . Terminals 22 | . 4 3 1 5 . 3 . . . . 2 . 2 . . . 2 . Assimilate 3 | . 2 . . 1 . . . . . . . . . . . . . . Botnet 18 | . 2 3 1 3 . 3 . . . . 2 . 2 . . . 2 . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . 1 . . . . . . . . . . 1 . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . 1 . . . 1 . . . . 1 . 1 . . . 2 . Patch 6 | . . 1 . . . 1 . . . . 1 . 1 . . . 2 . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 62 | . 6 8 1 11 . 7 . 1 . 1 10 . 10 . . . 6 1 Full Trace Events 9 | . 1 1 1 1 . 2 . . . . 2 . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 8 . . . 1 . . . 1 . Parts Built 4 | . . . . 4 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 164 | . . . . 164 . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . 24 . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . . . . . . . 3 . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . . . . . . Time 57 | . . . . 43 . 14 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 2 . 1 . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . 1 . . . . . . . Non-combat 2 | . . . . 1 . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . 1 . . . . . . . find_chute 2 | . . . . 1 . . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . 2 . . 3 . . . . . . . . . . 2 . Machine Destruction 7 | . . . 2 . . 3 . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . 1 . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Total Allies 33 | . 1 1 . . 20 . 2 . . . . 1 . . 8 . . . Largest Group 20 | . 1 1 . . 20 20 13 13 11 11 . 1 . . 8 8 6 . Highest-Rated Group 571 | . 10 16 . . 571 571 381 381 319 319 . 31 . . 214 214 155 . Highest-Rated Ally 35 | . 10 16 . . 35 35 32 32 32 32 . 31 . . 31 31 31 . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 356 | . . 9 . . . 129 31 63 . 66 . 10 . . . 32 16 . Total Damage 7702 | . . 74 . . . 4014 564 945 . 1208 . 124 . . . 405 368 . Kills 67 | . . 1 . . . 40 7 9 . 6 . . . . . 3 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Active Infowar (turns) 4883 | . . . 1 1094 227 . . . . . 611 10 633 549 625 345 454 334 Optics 1373 | . . . . 996 43 . . . . . . . . . . . . 334 Sensors 4414 | . . . . 1068 227 . . . . . 611 10 525 549 625 345 454 . Terrain 25 | . . . . . . . . . . . . . 25 . . . . . Traps 78 | . . . 1 77 . . . . . . . . . . . . . . Jamming 331 | . . . . . . . . . . . . . 108 . . . 223 . ECM 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis Total 3 | . 2 . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 1 . . . 1 1 1 . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Turns Passed 12517 | . 501 2014 1690 1123 360 550 419 1049 111 298 1075 35 799 549 625 345 627 347 Spaces Moved 17355 | 1 298 1053 683 2057 539 989 1001 1445 94 556 1933 124 1922 1123 1330 717 1278 212 Core 236 | . . . . . . . . . . . . . 1 . . . 23 212 Treads 1497 | . . 931 554 12 . . . . . . . . . . . . . . Legs 474 | 1 298 62 113 . . . . . . . . . . . . . . . Wheels 16 | . . . 16 . . . . . . . . . . . . . . . Hover 60 | . . 60 . . . . . . . . . . . . . . . . Flight 15072 | . . . . 2045 539 989 1001 1445 94 556 1933 124 1921 1123 1330 717 1255 . Fastest Speed 14 | 120 120 52 120 28 28 28 28 28 100 30 14 26 20 26 26 23 26 50 Average Speed 45 | 120 120 151 179 30 28 28 28 48 100 38 29 26 26 26 27 26 29 50 Slowest Speed 330 | 120 120 200 330 165 28 28 28 100 100 100 109 26 150 26 98 99 50 50 Overloaded Moves 88 | . . . . . . . . . . . 52 . 9 . . 27 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 128 | . . . . 70 . 13 . 1 . . 15 6 11 . . . 12 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 2 54 81 56 40 92 24 98 99 69 69 47 83 44 66 82 72 38 6 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . 1 . 1 1 . . . . 2 . . . Known Exits Taken 8 | . . . . . . 1 . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . 1 . . . . . . . . . Scrap Searched 19 | . . . . . . . 9 4 . . . . . 2 1 3 . . Spaces Dug 97 | . 7 17 6 5 . . . . . . 21 . 19 7 . . 8 7 Terrain Destroyed 345 | . 39 68 46 15 . . 7 3 . 1 26 . 20 7 20 . 86 7 Melee 54 | . . . . 1 . . . . . . 14 . 19 7 . . 6 7 Projectile 33 | . . . . 11 . . . . . . 12 . 1 . 1 . 8 . AOE 251 | . 39 68 46 2 . . 5 . . . . . . . 19 . 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Fac Total 20716 | . 381 1271 949 2414 746 1184 1106 1740 111 612 2304 120 2120 1357 1585 846 1450 420 Wait 2250 | . 5 25 83 293 192 151 71 271 18 18 229 1 84 201 245 97 85 181 Move 17104 | . 297 1052 682 1929 538 963 1000 1442 93 555 1907 114 1900 1122 1329 716 1253 212 Hop 107 | . . . . 58 . 12 . 1 . . 11 3 10 . . . 12 . Pick Up 87 | . 7 20 14 11 2 . 1 . . 1 6 1 8 2 2 2 7 3 Fast Attach 72 | . 1 3 13 6 2 2 1 . . . 15 . 6 3 2 1 14 3 Attach 47 | . . 7 6 12 2 . . . . 2 3 . 7 . . 1 5 2 Detach 10 | . . . . 3 1 . . . . 1 . . 3 . . . 2 . Swap 154 | . 6 30 21 23 5 8 2 2 . 3 28 . 10 5 2 5 4 . Drop 130 | . 6 17 16 25 4 2 2 1 . . 17 1 8 6 4 3 17 1 Fire 594 | . 58 112 107 53 . 44 18 23 . 31 60 . 23 10 1 20 34 . Melee 102 | . . . . 1 . 2 . . . 1 28 . 31 8 . 1 14 16 Ram 8 | . . . . . . . . . . . . . 3 . . . 3 2 Kick 3 | . 1 . 2 . . . . . . . . . . . . . . . Crush 8 | . . 4 4 . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . 27 . . . . . Rewire 12 | . . 1 . . . . 11 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 11) 84 | -10/Materials | Discovered new exit (range 13) 230 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Core integrity fell below 50% 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Accompanied by 1 ally 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Lost 4 parts (1p2n1w) 941 | -9/Materials | Discovered new exit (range 14) 1139 | -9/Materials | Build established: Scavenger-Mutant 1428 | -9/Materials | Discovered new exit (range 8) 1861 | -9/Materials | Discovered new exit (range 16) 1867 | -9/Materials | Build established: Mutant 2311 | -9/Materials | Discovered new exit (range 16) 2321 | -9/Materials | Core integrity fell below 50% 2516 | -9/Materials | Entered another Materials area 2516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -8/Materials | Build established: Scavenger-Mutant 2761 | -8/Materials | Garrison activated, responded to threat 2883 | -8/Materials | Lost 3 parts (1n2w) 2914 | -8/Materials | Destroyed 8 combat bots 2918 | -8/Materials | System corruption reached 10% 2934 | -8/Materials | System corruption reached 30% 3129 | -8/Materials | Lost 4 parts (1p3n) 3323 | -8/Materials | Discovered new exit (range 15) 3820 | -8/Materials | Lost 3 parts (1n1u1w) 4073 | -8/Materials | Discovered new exit (range 10) 4084 | -8/Materials | Lost 3 parts (1p1n1u) 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Utility x2 4499 | -7/Factory | Identified exit to Lower Caves 4516 | -7/Factory | Fabricated Hyp. Gauss Rifle? 4532 | -7/Factory | Build established: Hacker-Sprinter 4603 | -7/Factory | Repaired Corrupted Graphene Brace? 5202 | -7/Factory | Fabricated Impulse Thruster (x2) 5251 | -7/Factory | Discovered new exit (range 18) 5329 | -7/Factory | Manually triggered Chute Trap 5329 | -7/Factory | Sucked down chute 5329 | -7/Factory | Entered Waste 5330 | -7/Waste | Joined by Warlord forces that had cleared the area 5376 | -7/Waste | Found Prototype Processor 5396 | -7/Waste | Discovered new exit (range 12) 5689 | -7/Waste | Entered Factory 5689 | -7/Factory | Accompanied by 20 allies 5929 | -7/Factory | Discovered new exit (range 14) 5948 | -7/Factory | Repaired Lyr. Light Armor Plating 5994 | -7/Factory | Identified Exp. Targeting Computer 6016 | -7/Factory | Identified exit to Factory 6152 | -7/Factory | Discovered exit to Lower Caves (range 15) 6239 | -7/Factory | Entered Lower Caves 6239 | -7/Lower Caves | Accompanied by 12 allies 6252 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6287 | -7/Lower Caves | Learned Factory stockpile data 6334 | -7/Lower Caves | Learned location of Zion (-6) 6545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6567 | -7/Lower Caves | Discovered new exit (range 4) 6582 | -7/Lower Caves | Encountered a Warlord checkpoint 6658 | -7/Lower Caves | Entered another Lower Caves area 6658 | -7/Lower Caves | Accompanied by 13 allies 6673 | -7/Lower Caves | Discovered exit to Factory (range 5) 6862 | -7/Lower Caves | Attracted the attention of an 0b10 base 6882 | -7/Lower Caves | Identified exit to Data Miner 6882 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 6882 | -7/Lower Caves | Learned Extension emergency access door positions 6882 | -7/Lower Caves | Learned Extension stockpile data 6882 | -7/Lower Caves | Learned Factory security intel 6921 | -7/Lower Caves | Learned Factory security intel 6939 | -7/Lower Caves | Learned Factory garrison access intel 7043 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7469 | -7/Lower Caves | Build established: Hacker-Mutant 7707 | -7/Lower Caves | Entered Data Miner 7707 | -7/Data Miner | Accompanied by 11 allies 7707 | -7/Data Miner | Discovered new exit (range 6) 7726 | -7/Data Miner | Met Data Miner 7747 | -7/Data Miner | Learned location of Section 7 (-2) 7747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7761 | -7/Data Miner | Received God Mode back door access code from Data Miner 7818 | -7/Data Miner | Entered Proximity Caves 7818 | -6/Proximity Caves | Accompanied by 11 allies 7820 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7891 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7957 | -6/Proximity Caves | Lost 9 allies 7958 | -6/Proximity Caves | Learned Factory terminal intel 7958 | -6/Proximity Caves | Learned Armory stockpile data 7958 | -6/Proximity Caves | Learned Research stockpile data 7958 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 8019 | -6/Proximity Caves | Spotted B-75 Beast 8101 | -6/Proximity Caves | Learned location of Extension (-4) 8116 | -6/Proximity Caves | Entered Factory 8116 | -6/Factory | Evolved 2 slots: Utility x2 8117 | -6/Factory | Identified exit to Factory 8120 | -6/Factory | Loaded intel: 26 terminal locations 8121 | -6/Factory | Loaded intel: 4 garrison access locations 8343 | -6/Factory | Found Exp. Targeting Computer 8414 | -6/Factory | Discovered exit to Factory (range 9) 8478 | -6/Factory | Identified exit to Lower Caves 8539 | -6/Factory | Build established: Hacker-Sprinter 8624 | -6/Factory | Crushed by falling debris 8624 | -6/Factory | System corruption reached 10% 8692 | -6/Factory | Lost 7 parts (1p1n4u1w) 8816 | -6/Factory | Search patrols dispatched 8955 | -6/Factory | Incoming investigation squad redirected 9191 | -6/Factory | Sucked down chute 9191 | -6/Factory | Entered Waste 9192 | -6/Waste | Met a frightened Derelict 9200 | -6/Waste | Spotted C-40 Crusher 9206 | -6/Waste | EMP discharged 9212 | -6/Waste | Spotted C-40 Crusher 9216 | -6/Waste | Spotted C-40 Crusher 9217 | -6/Waste | Spotted C-40 Crusher 9217 | -6/Waste | Spotted C-40 Crusher 9221 | -6/Waste | Spotted C-40 Crusher 9222 | -6/Waste | Discovered new exit (range 12) 9226 | -6/Waste | Identified exit to Factory 9226 | -6/Waste | Entered Factory 9493 | -6/Factory | Discovered exit to Lower Caves (range 8) 9665 | -6/Factory | Lost 3 parts (1n1u1w) 9755 | -6/Factory | Spotted B-75 Beast 9935 | -6/Factory | Core integrity fell below 50% 10015 | -6/Factory | Discovered exit to Lower Caves (range 6) 10025 | -6/Factory | Entered Lower Caves 10026 | -6/Lower Caves | Identified exit to Lower Caves 10158 | -6/Lower Caves | Encountered a Warlord checkpoint 10167 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 10355 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10558 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10561 | -6/Lower Caves | Identified exit to Zion 10574 | -6/Lower Caves | Entered Zion 10587 | -6/Zion | System corruption cleaned by Quarantine Array 10605 | -6/Zion | Found Prototype Special Weapon 10605 | -6/Zion | Identified RU-N14's Throwing Claymores 10640 | -6/Zion | Found RU-N14's Throwing Claymores 10682 | -6/Zion | Gained Derelict followers 10712 | -6/Zion | Discovered new exit (range 15) 10716 | -6/Zion | Gained Derelict followers 10848 | -6/Zion | Given the Hacking Drone Bay 10857 | -6/Zion | Learned 4 Factory zone layouts 10905 | -6/Zion | Learned location of Armory (-4) 10907 | -6/Zion | Received a hallucinogenic algorithm 10907 | -6/Zion | Ran a hallucination algorithm 11026 | -6/Zion | Found CR-A16's Pointy Stick 11048 | -6/Zion | Identified exit to Proximity Caves 11199 | -6/Zion | Entered Proximity Caves 11199 | -5/Proximity Caves | Accompanied by 8 allies 11323 | -5/Proximity Caves | Learned 4 Factory zone layouts 11459 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11464 | -5/Proximity Caves | Found DCF Scrap (13 items) 11544 | -5/Proximity Caves | Entered Factory 11544 | -5/Factory | Accompanied by 6 allies 11544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11750 | -5/Factory | Lost 3 parts (1p2u) 11784 | -5/Factory | Garrison activated, responded to threat 11949 | -5/Factory | Discovered new exit (range 15) 12025 | -5/Factory | Discovered new exit (range 4) 12026 | -5/Factory | Identified exit to Factory 12073 | -5/Factory | Incoming investigation squad redirected 12144 | -5/Factory | First assault squad dispatched 12149 | -5/Factory | Incoming assault squad redirected 12151 | -5/Factory | Released all parts (8) 12152 | -5/Factory | Allied Derelicts emerged from ambush trap array 12159 | -5/Factory | Incoming assault squad redirected 12159 | -5/Factory | P-70 Sage assimilated allied SB-5KS(g) 12171 | -5/Factory | Entered another Factory area 12171 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12194 | -4/Factory | Lost 8 parts (1p3n2u2w) 12198 | -4/Factory | Discovered new exit (range 9) 12236 | -4/Factory | Spotted B-86 Titan 12449 | -4/Factory | Spotted B-86 Titan 12450 | -4/Factory | Build established: Mutant 12508 | -4/Factory | Core integrity fell below 50% 12515 | -4/Factory | Core integrity fell below 20% 12518 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 12510_ Penetrated by Slug. 12511_ B-86 Titan suffers critical hit (Impale). 12511_ U-05 Engineer lays Concrete. 12512_ K-01 Serf collects debris. 12512_ CR-A16's Pointy Stick severed. 12514_ B-86 Titan activates siege mode. 12514_ Critical hit (Meltdown: +370). 12514_ U-05 Engineer lays Concrete. 12514_ Penetrated by Slug. 12514_ Slug penetrates C-35 Carver. 12514_ C-35 Carver destroyed. 12515_ K-01 Serf collects debris. 12515_ Acquired CR-A16's Pointy Stick. 12515_ U-05 Engineer lays Concrete. 12516_ K-01 Serf collects debris. 12516_ Enh. Optical Array destroyed. 12517_ U-05 Engineer builds a Wall. 12517_ CR-A16's Pointy Stick destroyed. 12517_ Critical hit (Blast). 12518_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????????### ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?? #???????????????? | | ?????????????????????????? """ #???????????????? | | ?????????????##########?? "F" #???????????????? | | ? ???????????# * ### " #????? ?????????? | | ? ??????????# # B p""" ##??? ?????????? | | ###+########??# # B """ +?? ??????????? | | #??# ##; #?""???????????? | | ! #??# ##; # "????????????? | | #??# + A/??????????????? | | """ """ #??# # !!! #???????????????? | | """ """ #??# # !! #???????????????? | | """ """%#??# ?+ !! #???????????????? | | *##### ## k #???????????????? | | """ """!=!# u * #???????????????? | | """ """!+ %c%=k! #???????????????? | | """ """[### c@= ##???????????????? | | #?## " BB % ###??????????????? | | #??## "" %BB % !!] #??????????????? | | ############??##u G !!! !]] #??????????????? | | ???????????????#u "" !]! !]]###??????????????? | | ???????#####???# " !!! #????????????????? | | ########! ##### #????????????????? | | ! #?##?????????????? | | # T#### ##### ############+####"#?????????????? | | ########+###### #???????# ##?????????????? | | #??# ## #???????# "#?????????????? | | #??# ## #???????# ! ##?????????????? | | #??# ## ######### #??????????????? | | #??# "# + """""" #??????????????? | | #??# ! ##### # """""" #??????????????? | | #??# / #???# # """""" #??????????????? | | #??# #???# + """""" #??????????????? | | #??# #???######## #??????????????? | | ##??###########??????????#########"#?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 20 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 33 Authchip Count 1 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Biomechanical Wings | -6/Factory | Scanalyzed Hellfire Missile Launcher | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory Impulse Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Graphene Brace | 96% | -7/Factory | Corrupted Lyr. Light Armor Plating | 51% | -7/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Angular Momentum Engine | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeSchematicMatter Manual? 0 Play Time 02:34:19 Cumulative 312.9 hours Start 2026.01.13 @ 18:00:34 End 2026.01.13 @ 21:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 373 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 731a5ac6-eff7-4b13-9e47-f02e07cc6acf