Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 16:28:26 Player: YA-B01 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2546) 2546 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 9624 Bonus ------- High Alert Combat Kills 68 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Makeshift Cloaking Device Advanced System Restoration Module Improved Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Sensor Array Transport Network Coupler Experimental Melee Analysis Suite Enhanced Scrap Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Power Sword > --- INVENTORY -------- Improved Coolant Injector Advanced Trap Scanner Enhanced Optical Array Advanced Terrain Scanner ECM Suite Makeshift Cloaking Device Makeshift Hacking Suite A0-MCA's Component Scanner High-powered Shock Rifle Heavy Plasma Cannon Assault Cannon Heavy Flak Cannon Mini Grenade Launcher Improved Remote Datajack Heavy Pick [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Leg Improved Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced System Shield Protection Enhanced Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . . 8 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 3 . . . . . . Utility 8 | . . . . . . 5 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 132 | 7 3 1 11 5 7 27 20 14 5 4 1 27 Power 10 | 2 1 . 1 . . 1 3 1 . . . 1 Engine 5 | 2 1 . . . . 1 . . . . . 1 Core 3 | . . . 1 . . . 1 1 . . . . Reactor 2 | . . . . . . . 2 . . . . . Propulsion 19 | 2 . . 2 2 3 4 1 . . . . 5 Treads 5 | 2 . . . . . 2 1 . . . . . Leg 1 | . . . . 1 . . . . . . . . Wheel 12 | . . . 2 1 3 2 . . . . . 4 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 55 | 1 2 1 3 1 3 15 10 4 . 4 1 10 Device 32 | . 1 1 3 . 1 10 5 3 . 2 1 5 Storage 5 | 1 1 . . 1 2 . . . . . . . Processor 3 | . . . . . . . . . . . . 3 Hackware 4 | . . . . . . . 2 . . 1 . 1 Protection 11 | . . . . . . 5 3 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 . . 5 2 1 7 6 9 5 . . 11 Energy Gun 3 | 1 . . . . . . . 1 . . . 1 Energy Cannon 10 | . . . 1 . . 2 1 1 1 . . 4 Ballistic Gun 4 | 1 . . 2 1 . . . . . . . . Ballistic Cannon 8 | . . . . . . 2 3 1 1 . . 1 Launcher 6 | . . . . . . . . 3 1 . . 2 Special Weapon 4 | . . . 2 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 2 2 . . 2 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 Special Melee Weapon 3 | . . . . . . 3 . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 . 2 . 1 Parts Lost 27 | . . . 4 . . 2 2 1 1 . . 17 Power 3 | . . . 1 . . . . . . . . 2 Propulsion 10 | . . . 2 . . . 1 . . . . 7 Utility 10 | . . . . . . 1 1 1 1 . . 6 Weapon 4 | . . . 1 . . 1 . . . . . 2 Highest Loss Streak 6 | . . . 3 . . 1 2 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 100 96 83 86 81 80 79 82 73 Engine 3 | . 14 14 7 . . 5 . . . . . 1 Core 6 | . . . 6 14 14 . . 4 5 5 5 4 Treads 6 | . 28 28 15 . . 3 3 5 5 5 5 3 Wheel 17 | . . . 12 23 24 20 17 17 17 17 17 14 Device 17 | . 11 14 14 14 14 24 29 22 21 17 17 13 Storage 9 | . 14 14 14 14 14 6 5 5 5 5 5 4 Hackware 2 | . . . . . . . 5 5 5 8 11 8 Protection 2 | . . . . . . 7 5 5 5 5 5 4 Energy Gun 3 | . 14 14 14 2 . . . . . . . . Energy Cannon 1 | . . . . . . 3 4 4 1 5 5 2 Ballistic Gun 6 | . 14 14 7 14 14 2 . . . . . . Special Weapon 5 | . . . 6 11 14 1 . . . . . . Slashing Weapon 1 | . . . . . . . 4 3 1 5 5 3 Peak Build Rating 95 | 7 8 8 12 13 30 69 74 80 80 91 87 95 Average Rating 40 | 6 7 7 9 12 20 61 70 78 78 82 85 80 On Entrance 41 | . 7 8 8 11 13 30 65 74 78 79 85 87 Naked Turns 27 | . . . . . . . . . . . . 27 Heaviest Build 80 | 14 24 18 26 20 31 68 65 69 69 67 71 80 Greatest Support 40 | 40 40 40 40 26 24 36 36 36 36 36 36 36 Greatest Overweight (x) 10 | . . . 4 1 10 1 1 1 1 1 1 8 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 12 15 15 15 15 15 15 14 Most Carried 15 | 7 8 8 10 10 15 15 15 15 15 15 15 15 Average Carried 11 | 6 7 7 8 9 11 13 14 14 14 15 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 7 7 8 10 10 15 15 15 14 15 15 15 5 Class Distribution -------------------- 57% | Mutant 21% | Scrapper 9% | Hacker-Scrapper 8% | Infiltrator-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Infiltrator-Scrapper | -5/Factory Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Hacker-Scrapper | -5/Zhirov Hacker-Scrapper | -4/Proximity Caves Hacker-Scrapper | -4/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2145 | 270 110 3 147 40 90 326 252 361 50 131 19 346 Remotely . | . . . . . . . . . . . . . Salvage Created 3263 | 290 421 22 143 . . 653 473 166 34 229 . 832 Parts 180 | 24 19 3 10 . . 36 28 12 6 . . 42 Haulers Intercepted 5 | . 1 . . . . . 2 . . . . 2 Recyclers Shooed 5 | 1 3 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . 17 . . . . 14 4 . . . Prevented 2 | . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 50 | . 5 . 3 . . 6 6 8 4 . . 18 Melee 5 | . . . . . . 1 . 2 1 . . 1 Guns 9 | . 5 . 3 . . . . 1 . . . . Cannons 18 | . . . . . . 5 6 . . . . 7 AOE 18 | . . . . . . . . 5 3 . . 10 Classes Destroyed 15 | 3 4 . 1 . . 2 2 1 . . . 2 Worker 8 | 2 1 1 . . . . 1 . . . . 3 Builder 7 | . 1 . . . . 2 . . . . . 4 Tunneler 10 | 9 . 1 . . . . . . . . . . Hauler 5 | . 1 . . . . . 2 . . . . 2 Recycler 5 | 1 1 . . . . 3 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 5 | . 1 . . . . 3 1 . . . . . Swarmer 21 | . . . . . . . 2 6 4 . . 9 Saboteur 1 | . . . . . . 1 . . . . . . Grunt 10 | . 5 . 2 . . 2 . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 13 | . . . . . . 3 4 . . . . 6 Subdweller 1 | . . . 1 . . . . . . . . . Best Kill Streak 7 | 5 2 1 2 . . 5 2 5 3 . . 7 Combat Bots Only 6 | . 1 . 2 . . 1 2 5 3 . . 6 Max Kills in Single Turn 4 | 1 1 1 1 . . 4 1 3 1 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 1 . . 3 Melee 1 | . . . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 577 | . 42 . 25 . . 96 40 34 14 . 19 307 Missed 202 | . 11 . 4 . . 32 9 13 3 . 11 119 Damage Taken 6783 | . 334 . 410 . . 1082 964 402 170 . 140 3281 Core 1542 | . 47 . 32 . . 87 167 . . . 36 1173 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 342 | . . . . . . 10 263 31 18 . 10 10 Core Remaining (%) 84 | 100 . . . . 68 89 . . . . 79 . Volleys Fired 274 | 42 33 1 56 7 2 31 17 33 8 . . 44 Largest 2 | 1 2 2 2 1 1 2 2 1 2 . . 2 Hottest 150 | 50 70 70 100 100 5 143 134 98 142 . . 150 Shots Fired 384 | 42 66 2 72 7 2 48 26 35 14 . . 70 Gun 157 | 42 66 2 39 . . . . 5 . . . 3 Cannon 165 | . . . 2 . . 48 26 23 10 . . 56 Launcher 22 | . . . . . . . . 7 4 . . 11 Special 40 | . . . 31 7 2 . . . . . . . Kinetic 113 | . 33 1 19 . . 17 13 . 6 . . 24 Thermal 239 | 42 33 1 53 7 . 31 13 23 4 . . 32 Explosive 22 | . . . . . . . . 7 4 . . 11 Electromagnetic 8 | . . . . . . . . 5 . . . 3 Robot Hit Streak 15 | 10 9 7 9 . 2 15 4 8 1 . . 7 Robot Miss Streak 4 | 4 4 . 2 . . 4 4 . 4 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 233 | 31 44 2 28 . 2 29 23 8 3 3 . 60 Core Hits 139 | 12 19 1 8 . . 20 15 14 7 2 . 41 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 17 | 6 2 . 3 . . 2 1 . . . . 3 Burn 10 | 6 2 . 2 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . Sever 4 | . . . . . . . 1 . . . . 3 Melee Attacks 85 | . . . . . . . 21 10 5 3 1 45 Impact . | . . . . . . . . . . . . . Slashing 77 | . . . . . . . 21 9 4 3 1 39 Piercing 8 | . . . . . . . . 1 1 . . 6 Sneak Attacks 17 | . . . . . . . 5 1 . . . 11 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8583 | 388 615 37 348 . . 1422 929 755 350 271 . 3468 Guns 1487 | 388 593 24 348 . . . . 109 . . . 25 Cannons 2450 | . . . . . . 907 434 . 44 . . 1065 Explosions 2356 | . . . . . . 506 . 488 270 . . 1092 Melee 2246 | . . . . . . . 495 158 36 271 . 1286 Ramming 44 | . 22 13 . . . 9 . . . . . . Kinetic 1417 | . 275 12 149 . . 278 195 . 44 . . 464 Thermal 2892 | 388 318 12 199 . . 1135 239 . . . . 601 Explosive 1846 | . . . . . . . . 488 270 . . 1088 Electromagnetic 138 | . . . . . . . . 109 . . . 29 Impact . | . . . . . . . . . . . . . Slashing 1954 | . . . . . . . 495 90 36 271 . 1062 Piercing 292 | . . . . . . . . 68 . . . 224 Highest Corruption 8 | . . . . . . 8 4 4 4 4 4 5 Average Corruption 4 | . . . . . . 4 3 4 4 4 4 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 91 | . . . . . . 7 13 31 17 1 12 10 Message Errors 21 | . . . . . . 1 3 10 3 . 3 1 Matter Fused 21 | . . . . . . 4 3 6 4 . 2 2 Heat Flow Errors 13 | . . . . . . . 1 3 5 . 1 3 Energy Discharges 10 | . . . . . . . 2 2 2 1 2 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . 1 2 5 1 . 3 . Data Loss (major) 7 | . . . . . . 1 . 3 . . 1 2 Misfires 6 | . . . . . . . 1 2 2 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 651 | . . . . . . 99 77 . 18 77 . 380 Projectiles 102 | . . . . . . 13 47 . 10 . . 32 Explosions 161 | . . . . . . 86 . . 8 . . 67 Melee 388 | . . . . . . . 30 . . 77 . 281 Knockbacks 25 | . . . . . . 9 8 . 1 . . 7 Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . . . . 9 8 . 1 . . 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . 4 152 57 . . . 45 Shots 6 | . . . . . . . 2 2 . . . 2 Rammed 9 | . 7 1 . . . 1 . . . . . . Targets Rammed 11 | . 8 2 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . Highest Temperature 657 | 116 90 9 8 94 . 264 657 344 224 . 173 321 Average Temperature 72 | 42 24 6 5 40 . 65 106 101 104 . 93 107 Received Heat Transfer 850 | . 144 . 96 . . 144 18 72 . . 18 358 Effects 5 | . . . . . . . 3 . . . . 2 Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | 1 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 19 | 9 2 . . . . 5 1 . . . . 2 Heat Transferred 5778 | 1591 1110 37 740 . . 1200 300 . . . . 800 Parts Sabotaged 2 | . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Peak Influence 586 | 50 191 47 . 26 . 290 205 . . . . 586 Initial 100 | . . 37 . . . . 100 . . . . . Average 92 | 14 81 34 . 12 . 118 75 . . . . 190 Maximum Alert Level 2 | . . . . . . 1 1 . . . . 2 Low Security (%) 84 | 100 100 100 . 100 . 74 99 . . . . 51 Level 1 12 | . . . . . . 25 . . . . . 34 Level 2 3 | . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . 4 3 . . . . 7 Investigation 3 | . 1 . . . . 1 . . . . . 1 Extermination 7 | . . . . . . 2 2 . . . . 3 Reinforcement 7 | . 2 . . . . 1 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 1 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . . . 2 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 13 . 6 . . 28 19 16 5 . 2 64 Peak Tracking Total 22 | . 3 . 2 . . 16 6 6 5 . 1 22 Tactical Retreats 34 | . 3 . . . . 5 6 8 2 . 2 8 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . 1 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 75 | . . . . . . 75 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 7 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . 3 . . 1 . . 1 . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . . . . . 4 2 . . . . 2 Max in Single Turn 3 | . . . . . . 3 2 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 56 | . 5 . 1 8 5 10 9 2 1 6 . 9 Terminals 25 | . 3 . . 5 . 8 5 . . . . 4 Fabricators 3 | . . . . . . 1 1 . . . . 1 Repair Stations 3 | . 1 . . . . . 2 . . . . . Recycling Units 8 | . 1 . . 3 . 1 . . . . . 3 Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 164 | . 18 . 5 18 25 26 21 5 1 19 . 26 Successful 105 | . 8 . 5 11 25 6 9 5 1 19 . 16 Failed 59 | . 10 . . 7 . 20 12 . . . . 10 Catastrophic 11 | . . . . 1 . 5 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 5 . . 7 . 21 13 . . . . 14 Terminals 75 | . 12 . . 14 . 21 13 . . . . 15 Fabricators 7 | . . . . . . 2 1 . . . . 4 Repair Stations 8 | . 4 . . . . . 4 . . . . . Recycling Units 15 | . 2 . . 4 . 3 . . . . . 6 Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 76 | . 4 . 5 6 25 2 3 5 1 19 . 6 Record 42 | . . . 5 1 25 . . 4 . 7 . . Part Schematic 7 | . . . . 2 . 1 . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 2 . . 1 . 1 . . . 4 . . Open Door 2 | . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . 1 . . 1 . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . 2 . . . . . . . 2 Retrieve Components 5 | . 1 . . 2 . . . . . . . 2 Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 3 . . 3 . 4 1 . . . . 6 Terminals 13 | . 3 . . 3 . 3 1 . . . . 3 Botnet 11 | . 3 . . 3 . 3 . . . . . 2 Operators 2 | . . . . . . . 1 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 . . 7 . 9 8 . . . . 6 Full Trace Events 2 | . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 2 . 1 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . 6 . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 2 . . 2 1 . . 3 Non-combat . | . . . . . . . . . . . . . Combat 8 | . . . . . 2 . . 2 1 . . 3 Robot Hacks Applied 2 | . . . . . 2 . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 Autooverrided 6 | . . . . . . . . 2 1 . . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total Allies 7 | . . . . . 1 . . 2 1 . . 3 Largest Group 3 | . . . . . 1 1 . 1 . . . 3 Highest-Rated Group 155 | . . . . . 45 45 . 29 . . . 155 Highest-Rated Ally 54 | . . . . . 45 45 . 29 . . . 54 Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 17 . 6 . . . 2 Total Damage 686 | . . . . . . 564 . 74 . . . 48 Kills 4 | . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . . 3 . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Turns Passed 16721 | 1014 495 523 3090 324 4114 1270 1217 1888 692 164 608 1322 Spaces Moved 12751 | 314 185 102 1347 318 3395 1216 1079 1883 806 185 744 1177 Core 142 | 5 . . 2 . 82 . . . . . . 53 Treads 1136 | 309 185 102 540 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 11473 | . . . 805 318 3313 1216 1079 1883 806 185 744 1124 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 85 80 80 80 80 80 80 80 50 Average Speed 94 | 158 160 160 118 90 101 80 80 80 80 80 80 84 Slowest Speed 550 | 160 160 160 250 95 550 80 80 80 80 80 80 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 16 40 12 49 64 95 32 26 94 87 62 71 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . . . 1 . 2 . . 2 . 3 1 . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 13 | . . . . . 6 . . 2 2 . 3 . Spaces Dug 83 | . . . 1 5 . 6 13 13 2 . 1 42 Terrain Destroyed 298 | . . . 2 7 . 13 55 73 37 . 1 110 Melee 38 | . . . . . . . 10 4 2 . 1 21 Projectile 65 | . . . 2 7 . 11 6 22 3 . . 14 AOE 195 | . . . . . . 2 39 47 32 . . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total 16843 | 786 313 459 2706 334 4061 1459 1373 2212 830 195 755 1360 Wait 3405 | 416 83 353 1281 . 621 93 218 264 6 1 7 62 Move 12739 | 313 184 101 1346 317 3394 1215 1078 1882 805 184 743 1177 Hop . | . . . . . . . . . . . . . Pick Up 58 | 7 . . 8 1 19 9 9 2 1 . 1 1 Fast Attach 35 | 6 2 1 1 2 2 3 4 2 . 4 1 7 Attach 21 | . . . 3 . . 6 3 1 . . . 8 Detach 9 | . 1 1 . . . 1 1 1 . . . 4 Swap 76 | 1 1 . 7 3 5 18 13 11 5 . . 12 Drop 55 | 1 1 . 4 4 18 7 9 6 . 3 2 . Fire 274 | 42 33 1 56 7 2 31 17 33 8 . . 44 Melee 85 | . . . . . . . 21 10 5 3 1 45 Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . 8 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 75 | . . . . . . 75 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1015 | -11/Scrapyard | Entered Materials 1016 | -10/Materials | Build established: Mutant 1352 | -10/Materials | Discovered new exit (range 9) 1510 | -10/Materials | Entered Mines 1993 | -10/Mines | Discovered new exit (range 4) 2033 | -10/Mines | Entered Subcaves 2061 | -10/Subcaves | Visited Clippyterm 2065 | -10/Subcaves | Identified exit to Materials 2065 | -10/Subcaves | Identified exit to Recycling 2065 | -10/Subcaves | Learned location of Extension (-4) 3771 | -10/Subcaves | Lost 3 parts (1p2n) 3955 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3956 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4031 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4761 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5123 | -10/Subcaves | Entered Recycling 5283 | -9/Recycling | Discovered new exit (range 9) 5397 | -9/Recycling | Scanned before Scraplab entrance 5439 | -9/Recycling | Entered Scraplab 5446 | -9/Recycling | Discovered new exit (range 2) 5447 | -9/Recycling | Entered Scraptown 5717 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5718 | -9/Scraptown | Learned location of Warlord (-4) 5719 | -9/Scraptown | Learned location of 1 exit from Research 5749 | -9/Scraptown | Visited The Evicted 5771 | -9/Scraptown | Visited Cyclists 5798 | -9/Scraptown | Visited Comm Corps 5853 | -9/Scraptown | Visited UFD Registry 5859 | -9/Scraptown | Visited Red Mages 5902 | -9/Scraptown | Registered with UFD as "Phasebox" 5913 | -9/Scraptown | Visited Science Testing Area 5925 | -9/Scraptown | Visited Awakened 6002 | -9/Scraptown | Entered Cyclist Reading Room 6042 | -9/Scraptown | Discovered new exit (range 11) 6063 | -9/Scraptown | Guru changed UFD alias to "Wirebay" 6510 | -9/Scraptown | Visited Research Penetration Think Tank 6529 | -9/Scraptown | Visited LU-1G1's Boring Crew 6735 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6743 | -9/Scraptown | Found DCF Scrap (29 items) 7057 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7328 | -9/Scraptown | Visited Science Guys 7367 | -9/Scraptown | Visited Infowarlord's Domain 7440 | -9/Scraptown | Visited A0-MCA Data Center 7446 | -9/Scraptown | Given an A rating by A0-MCA 7466 | -9/Scraptown | Visited Modified Component R&D 7513 | -9/Scraptown | Visited Junk Repository 7534 | -9/Scraptown | Visited Curators Association 7574 | -9/Scraptown | Visited Botcube Research 7822 | -9/Scraptown | Found A0-MCA's Component Scanner 7952 | -9/Scraptown | Found Lrg. Botcube 8022 | -9/Scraptown | Lrg. Botcube activated 8044 | -9/Scraptown | Lrg. Botcube completed mutation into flying form, armed with 3 guns, 1 cannon. 8206 | -9/Scraptown | Discovered new exit (range 5) 8233 | -9/Scraptown | Found Scrap Suit 9561 | -9/Scraptown | Entered Factory 9561 | -6/Factory | Accompanied by 1 ally 9561 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9857 | -6/Factory | Build established: Scrapper 10693 | -6/Factory | Cargo convoy interrupted 10821 | -6/Factory | Discovered new exit (range 8) 10831 | -6/Factory | Entered another Factory area 10831 | -5/Factory | Evolved 2 slots: Utility x2 10996 | -5/Factory | Build established: Infiltrator-Scrapper 11000 | -5/Factory | Repaired Imp. Medium Armor Plating 11764 | -5/Factory | Spotted B-75 Beast 11832 | -5/Factory | Identified exit to Upper Caves 12048 | -5/Factory | Entered Upper Caves 12050 | -5/Upper Caves | UFD Scientist delivered a prototype 12052 | -5/Upper Caves | Found Prototype Protection 12052 | -5/Upper Caves | Identified Enh. Scrap Shield 12484 | -5/Upper Caves | Learned Factory emergency access door positions 12503 | -5/Upper Caves | Encountered a Warlord checkpoint 12649 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12732 | -5/Upper Caves | Build established: Scrapper 13096 | -5/Upper Caves | Learned Armory garrison access intel 13570 | -5/Upper Caves | Discovered new exit (range 6) 13936 | -5/Upper Caves | Entered another Upper Caves area 13984 | -5/Upper Caves | Discovered new exit (range 6) 14101 | -5/Upper Caves | Learned 4 Factory zone layouts 14421 | -5/Upper Caves | Discovered new exit (range 13) 14628 | -5/Upper Caves | Entered Zhirov 14628 | -5/Zhirov | Discovered new exit (range 3) 14643 | -5/Zhirov | Met Zhirov 14658 | -5/Zhirov | Learned location of Quarantine (-3) 14658 | -5/Zhirov | Learned location of Testing (-2) 14658 | -5/Zhirov | Learned location of Command (-1) 14673 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14792 | -5/Zhirov | Entered Proximity Caves 14885 | -4/Proximity Caves | Learned location of Armory (-4) 15006 | -4/Proximity Caves | Build established: Hacker-Scrapper 15033 | -4/Proximity Caves | Learned 8 Research zone layouts 15174 | -4/Proximity Caves | Spotted B-86 Titan 15389 | -4/Proximity Caves | Discovered new exit (range 15) 15400 | -4/Proximity Caves | Entered Factory 15400 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15401 | -4/Factory | Identified exit to Armory 15508 | -4/Factory | Found Prototype Processor 15508 | -4/Factory | Identified Exp. Melee Analysis Suite 16258 | -4/Factory | Lost 3 parts (1n1u1w) 16458 | -4/Factory | Lost 3 parts (1n2u) 16623 | -4/Factory | Scrapoids reinforcements arrived? 16628 | -4/Factory | Lost 6 parts (1p2n2u1w) 16678 | -4/Factory | Lost 3 parts (2n1u) 16695 | -4/Factory | Released all parts (8) 16696 | -4/Factory | Core integrity fell below 50% 16707 | -4/Factory | Core integrity fell below 20% 16722 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 16702_ G-67 Veteran unfolds itself. 16704_ >> MONITOR: Recycling Unit F005 accepting Imp. Phase Shifter (8%). 16705_ >> MONITOR: Recycling Unit F006 accepting Imp. Target Analyzer (100%). 16706_ G-67 Veteran suffers critical hit (Burn). 16707_ >> MONITOR: Recycling Unit F005 accepting Myomer Leg (91%). 16708_ >> MONITOR: Recycling Unit F006 accepting Wheel (75%). 16710_ >> MONITOR: Recycling Unit F005 accepting Imp. Targeting Computer (40%). 16711_ >> MONITOR: Recycling Unit F006 accepting Lgt. Ion Engine (80%). 16713_ >> MONITOR: Recycling Unit F005 accepting Wheel (77%). 16716_ >> MONITOR: Recycling Unit F005 accepting Welding Torch (90%). 16719_ >> MONITOR: Recycling Unit F005 accepting Corrupted Imp. Phase Shifter (97%). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????###??# | | ?????????????????????????????????###### #### | | ?????????????????????????????????# # | | ??????????????????????##########?# """ """# | | ??????????????????????"#"""" #?# """ """# | | ??????????????????????"# " #?# """ R"# ! | | ??????????????????????"# #?# """# | | ??????????????????????"# #?# # | | ????????????????????#### """ #?# # | | ????????????????????# ##" #?# # | | ????????????????????# Y #" ####+#############+ | | ????????????????????# #" # | | ????????????????????# + | | ????????????????????+ >@ Y + | | ????????????????????# + | | ????????????????????# #" # | | ????????????????????# Y #" ###########+####### | | ????????#???????????# ##" #????# ??? | | ?????????#???#??????#### """ #????# """"""??? | | ??????????????????????"# #????# """"""??? | | ?????????????#?????????# #?????????????????? | | ???????#???????????????# " #?????????????????? | | ???????????????????????#"""" #?????????????????? | | ##??????#????#?????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??????#?##?####???#????##????????????????????????? | | ????????#################????????????????????????? | | ?????????# ! ##????????????????????????? | | ?#???##### """ #?????????????????????????? | | ?????# # """ !!! #??????????#??????????????? | | ###### + """ !! #???#?????#???????????????? | | ## # !! #?????????????????????????? | | ### ## ! #??????#??????????????????? | | #?# #####"##########??????###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Evasion (%) 50 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Recycling | Hacked Plasma Cutter | -9/Recycling | Hacked Hacking Suite | -6/Factory | Hacked System Restoration Module | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelWeaponSpoofer Manual? 0 Play Time 02:29:25 Cumulative 128.5 hours Start 2024.10.03 @ 13:17:41 End 2024.10.03 @ 16:28:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 86 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50aca7c3-ebd0-4800-8f6c-adf19c28dbf0