Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 08:26:22 Player: corey Result: Destroyed by as-55138 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2412) 2412 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5838 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 12% Temperature Cool (53) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Nuclear Core Light Nuclear Core Lightning Gun Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon Gauss Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Gauss Cannon Great Maul > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Lightning Gun Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility System Shield Device Drone Bay Storage Large Storage Unit Hackware System Shield Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 3 | . . 2 . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 95 | 6 10 20 6 33 5 15 Power 8 | 1 1 1 . 2 . 3 Engine 5 | 1 . 1 . 2 . 1 Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 35 | 2 3 11 . 12 2 5 Treads 1 | . . . . 1 . . Leg 26 | 2 3 6 . 11 2 2 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 5 | . . 5 . . . . Utility 17 | 1 2 2 3 4 3 2 Device 8 | . 1 . 1 3 2 1 Storage 5 | 1 1 1 1 . . 1 Processor . | . . . . . . . Hackware 4 | . . 1 1 1 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 35 | 2 4 6 3 15 . 5 Energy Gun 8 | 1 1 1 1 3 . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 7 | 1 1 2 . 2 . 1 Ballistic Cannon 4 | . . . . 1 . 3 Launcher 5 | . . 1 1 3 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 7 | . . 1 1 5 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . . Parts Lost 29 | . . 1 . 10 . 18 Power 4 | . . . . 1 . 3 Propulsion 16 | . . 1 . 7 . 8 Utility 5 | . . . . . . 5 Weapon 4 | . . . . 2 . 2 Highest Loss Streak 9 | . . 1 . 2 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 93 100 90 99 69 Engine 7 | . 9 4 9 8 7 4 Core 2 | . 4 6 . . . 1 Leg 23 | . 28 19 36 25 37 6 Wheel 1 | . . . . . . 9 Flight 4 | . . 18 . . . . Device 4 | . 2 4 9 6 6 . Storage 11 | . 24 10 9 9 7 9 Hackware 14 | . . 6 18 20 23 20 Energy Gun 5 | . 5 6 2 5 7 . Energy Cannon 2 | . 8 2 6 . . . Ballistic Gun 6 | . 12 10 . 5 . . Ballistic Cannon 1 | . . . . 1 . 4 Impact Weapon 3 | . . . 5 4 7 5 Peak Build Rating 48 | 6 11 24 22 33 39 48 Average Rating 23 | 4 8 18 20 26 37 36 On Entrance 17 | . 6 11 16 22 32 37 Naked Turns . | . . . . . . . Heaviest Build 46 | 13 34 32 35 41 41 46 Greatest Support 57 | 20 20 40 40 55 57 57 Greatest Overweight (x) 10 | 4 1 3 . 3 . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 14 11 11 15 15 15 Most Carried 15 | 4 15 15 11 15 15 15 Average Carried 12 | 1 10 11 9 13 13 12 Final Capacity 15 | 8 15 10 15 15 15 15 Final Carried 15 | 4 15 10 11 15 15 9 Class Distribution -------------------- 54% | Hacker-Mutant 24% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Matter Collected 1862 | 260 110 324 246 548 . 374 Remotely . | . . . . . . . Salvage Created 2827 | . 166 764 187 1096 . 614 Parts 125 | . 13 54 10 43 . 5 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 96 | . 4 20 5 21 . 46 Melee 32 | . . . 1 8 . 23 Guns 23 | . 3 14 . 6 . . Cannons 23 | . 1 2 1 1 . 18 AOE 11 | . . 4 3 4 . . Classes Destroyed 12 | . 2 4 1 4 . 1 Worker 3 | . . 1 . 2 . . Builder 2 | . . . . 2 . . Hauler 2 | . . 1 . 1 . . Recycler 4 | . . . . 4 . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 2 . 1 . . Swarmer 12 | . . 8 . 4 . . Grunt 27 | . 4 6 2 12 . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 14 | . . 6 2 4 . 2 Assembled 41 | . . . . . . 41 Best Kill Streak 16 | . 3 5 3 12 . 16 Combat Bots Only 16 | . 3 4 3 9 . 16 Max Kills in Single Turn 4 | . 1 4 1 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 2 . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Hostile Shots Fired 527 | . 47 70 16 151 . 243 Missed 150 | . 18 24 6 38 . 64 Damage Taken 5547 | . 432 510 151 1751 . 2703 Core 1087 | . 126 53 . 207 . 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . . . . 61 . . Core Remaining (%) 74 | 100 49 86 . 62 . . Volleys Fired 176 | . 26 43 8 50 . 49 Largest 2 | . 2 2 2 2 . 1 Hottest 126 | . 80 85 89 126 . 55 Shots Fired 255 | . 43 82 14 68 . 48 Gun 143 | . 20 73 2 44 . 4 Cannon 99 | . 23 8 6 18 . 44 Launcher 13 | . . 1 6 6 . . Special . | . . . . . . . Kinetic 156 | . 20 43 . 48 . 45 Thermal 71 | . 23 30 2 14 . 2 Explosive 13 | . . 1 6 6 . . Electromagnetic 15 | . . 8 6 . . 1 Robot Hit Streak 18 | . 4 18 10 11 . 8 Robot Miss Streak 5 | . 4 5 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 248 | . 19 54 14 81 . 80 Core Hits 137 | . 10 34 10 46 . 37 Critical Kills 5 | . . . . 3 . 2 Critical Parts Destroyed 20 | . . 1 . 5 . 14 Critical Strikes 29 | . . 3 1 8 . 17 Burn 3 | . . 2 . . . 1 Destroy 1 | . . 1 . . . . Smash 25 | . . . 1 8 . 16 Melee Attacks 131 | . . 4 15 46 . 66 Impact 131 | . . 4 15 46 . 66 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 5 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8184 | . 284 1200 484 2908 . 3308 Guns 1412 | . 73 724 34 533 . 48 Cannons 1564 | . 211 156 125 224 . 848 Explosions 1267 | . . 313 250 704 . . Melee 3932 | . . . 75 1447 . 2410 Ramming 9 | . . 7 . . . 2 Kinetic 1946 | . 73 416 . 595 . 862 Thermal 796 | . 211 355 34 162 . 34 Explosive 1220 | . . 266 250 704 . . Electromagnetic 281 | . . 156 125 . . . Impact 3932 | . . . 75 1447 . 2410 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1294 | . . . . 468 . 826 Projectiles 41 | . . . . . . 41 Explosions . | . . . . . . . Melee 1253 | . . . . 468 . 785 Knockbacks 18 | . . . . 8 . 10 Impact 5 | . . . . 4 . 1 Kinetic 12 | . . . . 4 . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 70 | . . 24 6 40 . . Shots 3 | . . 1 1 1 . . Rammed 3 | . . 1 . . . 2 Targets Rammed 5 | . . 3 . . . 2 Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 430 | . 430 165 102 162 . 56 Average Temperature 69 | . 136 49 39 39 . 21 Received Heat Transfer 1845 | . 249 165 72 729 . 630 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 8 | . . . . 3 . 5 Combat Hostiles 7 | . . . . 2 . 5 Parts Fried 12 | . . . . 10 . 2 Impact Corruptions 39 | . . . . 15 . 24 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 3 . 1 . . Heat Transferred 1898 | . 444 975 74 333 . 72 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Peak Influence 414 | . 122 274 354 414 177 339 Initial 177 | . . 12 115 149 177 109 Average 169 | . 31 169 234 186 170 249 Maximum Alert Level 2 | . . 1 1 2 . 1 Low Security (%) 59 | 100 100 49 36 60 100 21 Level 1 38 | . . 50 63 34 . 78 Level 2 2 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 3 1 4 . . Investigation 3 | . . 1 . 2 . . Extermination . | . . . . . . . Reinforcement 5 | . . 2 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Distress Signals 4 | . . 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 7 25 5 36 . 80 Peak Tracking Total 16 | . 4 5 3 6 . 16 Tactical Retreats 16 | . . 1 1 3 . 11 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Disabled 7 | . 2 1 1 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Accessed 18 | . 1 5 1 10 1 . Terminals 13 | . 1 4 1 7 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 53 | . 3 18 3 26 3 . Successful 27 | . 1 13 2 10 1 . Failed 26 | . 2 5 1 16 2 . Catastrophic 5 | . . 2 . 3 . . Database Lockouts . | . . . . . . . Manual 8 | . . 2 . 6 . . Terminals 29 | . 3 6 3 17 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 12 | . . 12 . . . . Garrison Access 8 | . . . . 5 3 . Terminal Hacks 10 | . 1 2 2 5 . . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . 1 . . . Locate Traps 3 | . 1 1 1 . . . Patrol Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 11 | . . 11 . . . . Insert Component 6 | . . 6 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 . 6 . . Full Trace Events 4 | . . 2 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 5 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 50 | . . . . 50 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 21 | . . . . 16 5 . STAY 1 | . . . . . 1 . EXPLORE 18 | . . . . 14 4 . RETURN 2 | . . . . 2 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 21 | . . . . 15 4 2 Drone Recoveries 17 | . . . . 13 2 2 Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Turns Passed 4465 | 63 601 988 323 1723 223 544 Spaces Moved 2008 | 40 283 540 196 712 72 165 Core 18 | 12 . . . . . 6 Treads 59 | . . . . 59 . . Legs 1540 | 28 283 288 196 653 72 20 Wheels 139 | . . . . . . 139 Hover . | . . . . . . . Flight 252 | . . 252 . . . . Fastest Speed 50 | 50 120 106 120 112 114 100 Average Speed 144 | 127 180 135 120 153 114 118 Slowest Speed 550 | 250 190 292 120 330 114 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 43 56 14 93 7 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . 4 11 1 . . Terrain Destroyed 109 | . . 17 47 45 . . Melee 16 | . . 4 11 1 . . Projectile . | . . . . . . . AOE 93 | . . 13 36 44 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Total 3073 | 49 335 711 244 1196 213 325 Wait 541 | . 1 68 13 308 131 20 Move 2002 | 39 282 539 195 711 71 165 Hop . | . . . . . . . Pick Up 64 | 4 11 15 4 21 3 6 Fast Attach 35 | 6 2 8 1 15 . 3 Attach 23 | . 1 3 2 5 3 9 Detach 3 | . . 2 . 1 . . Swap 37 | . 7 9 3 13 2 3 Drop 56 | . 5 17 3 26 3 2 Fire 176 | . 26 43 8 50 . 49 Melee 131 | . . 4 15 46 . 66 Ram 3 | . . 1 . . . 2 Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 457 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Build established: Scavenger-Mutant 1465 | -9/Materials | Discovered new exit (range 4) 1653 | -9/Materials | Entered another Materials area 1653 | -8/Materials | Evolved 2 slots: Utility x2 1837 | -8/Materials | Identified exit to Factory 1916 | -8/Materials | Discovered new exit (range 16) 1976 | -8/Materials | Entered Storage 2213 | -8/Storage | Build established: Hacker-Mutant 3044 | -8/Storage | Repaired Drone Bay 3409 | -8/Storage | Destroyed 9 combat bots 3571 | -8/Storage | Discovered exit to Factory (range 16) 3699 | -8/Storage | Entered Factory 3699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3921 | -7/Factory | Identified exit to Garrison 3922 | -7/Factory | Entered Garrison 3948 | -7/Garrison | Triggered checkpoint 3988 | -7/Garrison | Assembled breached garrison interior 4015 | -7/Garrison | Lost 4 parts (4n) 4091 | -7/Garrison | Garrison Relay disabled 4229 | -7/Garrison | Lost 3 parts (1p2u) 4248 | -7/Garrison | Destroyed 8 combat bots 4332 | -7/Garrison | Core integrity fell below 50% 4373 | -7/Garrison | Core integrity fell below 20% 4382 | -7/Garrison | System corruption reached 10% 4412 | -7/Garrison | Lost 9 parts (1p3n3u2w) 4417 | -7/Garrison | Destroyed 16 combat bots 4466 | -7/Garrison | Destroyed by as-55138 with Assembled Rifle Last Messages --------------- 04423_ as-75330 destroyed. 04431_ as-80520 knocked back. 04435_ Slug penetrates as-80520. 04435_ Destroyed Asb. Hover Unit. 04435_ as-80520 destroyed. 04437_ as-57971 knocked back. 04437_ as-72910 destroyed. 04440_ System corrupted: Matter fused (-8). 04445_ Destroyed Asb. Hover Unit. 04445_ as-64514 knocked back. 04447_ as-74101 destroyed. 04449_ Slug penetrates as-64514. 04449_ as-64514 destroyed. 04452_ Acquired 68 matter. 04459_ Slug penetrates as-51560. 04459_ as-51560 destroyed. 04460_ System corrupted: Substantial component data lost. 04461_ as-57971 knocked back. 04465_ as-00398 destroyed. 04466_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????%= = ???????????????????????? | | ??????????????????? ?#a[% ???????????????????????? | | ???????????????????*## * #??????????????????????? | | ??????????????# ???? =a =%??????????????????????? | | ??????????????#%%??? % % !??????????????????????? | | ??????????????#!![??? ??????????????????????? | | ???????????????=%=!?? ??????????????????????? | | ????????????????#[ ?# #??????????????????????? | | ????????????????# ## #?????????????####?????? | | ????????????????? % ????????????? #?????? | | ?????????????????? ????????????? #?????? | | ???????????????????? %a% ?????????????# #?????? | | ?????????????????????# %a#?###?????????# #?????? | | ??????????????????????? a%#?# #?????????# #?????? | | ????????????????????????#a#?#%#?????????# #?????? | | ????????????????????????#@### #?????????# #?????? | | ????????????????????????# % #?????????# #?????? | | ????????????????????????#####%#?????????# #?????? | | ????????????????????????????# #?????????# %#?????? | | ????????????????????????????# #?????????# ####### | | ????????????????????????????# #?????????#%%% | | ????????????????????????????# #### ###### | | ????????????????????????????# !+% % ####### | | ????????????????????????????# ###### #####"#?????? | | ????????????????????????????# #????# #???# #?????? | | ????????????????????????????# #????#[###?# #?????? | | ??????????????????????????###"######% ### #?????? | | ??????????????????????????# [%" #?????? | | ?????????????????????????##%######## #####?????? | | ?????????????????????????#[ #?????# ###?????????? | | ?????????????????????????#[ ]#?????# #???????????? | | ?????????????????????????# [#?????# #???????????? | | ?????????????????????????#[ ]#?????# #???????????? | | ?????????????????????????## ##???### #???????????? | | ??????????????????????????# ##???#"# #???????????? | | ?????????????????????????## ##??#"! #???????????? | | ?????????????????????????# #??# ! #???????????? | | ?????????????????????????# #??#"! #???????????? | | ?????????????????????????## ##??#"###???????????? | | ??????????????????????????####???##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyReactiveShredder Manual? 0 Play Time 01:13:10 Cumulative 38.0 hours Start 2024.11.03 @ 18:53:36 End 2024.11.04 @ 08:26:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfad040d-9d7b-430b-a6fb-f2396c2ef314