Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 05:57:33 Player: laeb2 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1899) 1899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5521 Bonus ------- Follower Combat Kills 370 Friendly Fire -233 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Targeting Computer Ion Cannon High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Launcher Guidance Computer Cloaking Device Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- High-powered Shotgun Heavy Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads VTOL Module Coolant Injector Coolant Injector Structural Scanner Core Shielding Improved Power Shielding Improved Power Shielding Medium Reactive Plating Recalibrator Ion Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun EMP Blaster Proton Missile Launcher Improved Datajack Heavy Flail [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Cloaking Device Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 4 | . . 2 . 2 . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 79 | . 6 11 20 24 5 13 Power 7 | . 1 1 2 1 1 1 Engine 2 | . 1 1 . . . . Core 5 | . . . 2 1 1 1 Reactor . | . . . . . . . Propulsion 30 | . 2 3 11 12 . 2 Treads 11 | . 2 2 7 . . . Leg 19 | . . 1 4 12 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . . 6 2 5 2 6 Device 3 | . . 1 . . 1 1 Storage 1 | . . 1 . . . . Processor 2 | . . 1 . 1 . . Hackware 2 | . . 1 . . . 1 Protection 13 | . . 2 2 4 1 4 Artifact . | . . . . . . . Weapon 21 | . 3 1 5 6 2 4 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 11 | . 3 1 4 1 2 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 4 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 36 | . 1 . 9 10 2 14 Power 4 | . . . 2 . . 2 Propulsion 13 | . 1 . 3 5 1 3 Utility 14 | . . . 2 4 1 7 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 10 | . 1 . 5 7 1 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 44 69 82 80 82 70 Engine 2 | . 8 11 4 . . . Core 6 | . . . 3 7 13 10 Treads 7 | . 18 8 28 . . . Leg 19 | . . 6 3 37 23 19 Device 2 | . . 5 . . 4 4 Storage 6 | . . 2 9 7 6 5 Processor 3 | . . 6 . . 6 5 Hackware 4 | . . 3 9 3 . 3 Protection 6 | . . 3 5 6 13 7 Ballistic Gun 12 | . 17 22 17 12 5 4 Launcher 2 | . . . . 1 7 2 Peak Build Rating 59 | . 6 13 23 42 51 59 Average Rating 31 | . 3 11 17 32 48 49 On Entrance 17 | . . 5 12 22 39 43 Naked Turns 67 | . 67 . . . . . Heaviest Build 111 | . 9 91 97 108 111 106 Greatest Support 88 | 3 40 40 80 88 68 80 Greatest Overweight (x) 3 | . . 2 3 2 1 3 Average Overweight (x) 1 | . . . 1 1 1 . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 Average Capacity 22 | 5 5 9 25 25 25 24 Most Carried 25 | 5 5 8 21 25 24 25 Average Carried 17 | 3 2 5 13 21 22 23 Final Capacity 25 | 5 5 25 25 25 25 5 Final Carried 25 | 5 5 8 21 25 23 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1973 | 200 44 282 672 316 126 333 Remotely . | . . . . . . . Salvage Created 1821 | . 121 316 781 283 91 229 Parts 112 | . 5 21 57 14 4 11 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 44 | . 3 4 21 7 5 4 Guns 40 | . 3 4 21 7 5 . Cannons 2 | . . . . . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 13 | . 1 4 3 4 . 1 Worker 2 | . . . . 2 . . Builder 1 | . . . . . . 1 Hauler 3 | . . 2 1 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . 1 . . . 1 Swarmer 9 | . . . 5 . 4 . Grunt 17 | . 3 1 10 2 . 1 Brawler 2 | . . . 1 1 . . Duelist 4 | . . 1 2 . . 1 Sentry 6 | . . 2 3 . . 1 Hunter 3 | . . . . 2 . 1 Programmer 2 | . . . . 1 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 3 2 7 3 4 2 Combat Bots Only 7 | . 3 2 7 2 4 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 714 | . 51 17 110 90 43 403 Missed 230 | . 15 1 23 20 9 162 Damage Taken 6632 | . 404 267 1286 1484 618 2573 Core 1224 | . 45 73 222 19 54 811 Absorbed by Shields 128 | . . . . . . 128 Redirected to Shielding 242 | . . . . 107 . 135 Ignored by Resistances 147 | . . . . . . 147 Regen/Repaired (Parts) 8 | . . . . . 8 . Core Remaining (%) 83 | 100 82 81 59 97 . . Volleys Fired 168 | . 12 21 67 27 13 28 Largest 2 | . 2 2 2 2 2 2 Hottest 72 | . 40 46 50 50 72 60 Shots Fired 305 | . 24 39 129 54 26 33 Gun 278 | . 24 39 129 54 22 10 Cannon 12 | . . . . . . 12 Launcher 15 | . . . . . 4 11 Special . | . . . . . . . Kinetic 278 | . 24 39 129 54 22 10 Thermal 12 | . . . . . . 12 Explosive 13 | . . . . . 2 11 Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 10 | . 7 6 10 8 4 10 Robot Miss Streak 6 | . 1 5 6 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 1 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 246 | . 19 31 105 47 17 27 Core Hits 152 | . 7 19 57 27 9 33 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . Critical Strikes 4 | . 1 1 1 1 . . Destroy 4 | . 1 1 1 1 . . Melee Attacks 35 | . . . . . . 35 Impact 29 | . . . . . . 29 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4926 | . 163 486 1678 843 375 1381 Guns 3552 | . 161 483 1669 809 255 175 Cannons 209 | . . . . . . 209 Explosions 1068 | . . . . . 103 965 Melee . | . . . . . . . Ramming 97 | . 2 3 9 34 17 32 Kinetic 3552 | . 161 483 1669 809 255 175 Thermal 209 | . . . . . . 209 Explosive 1057 | . . . . . 92 965 Electromagnetic 11 | . . . . . 11 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 5 16 Message Errors 6 | . . . . . 1 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . 2 . Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . . . 10 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 10 | . . . . . . 10 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . . . 41 101 Shots 5 | . . . . . 2 3 Rammed 4 | . 2 1 1 . . . Targets Rammed 8 | . 2 1 1 1 1 2 Kicked 4 | . . . . 1 1 2 Crushed . | . . . . . . . Highest Temperature 275 | . 24 6 22 8 275 225 Average Temperature 58 | . 9 2 5 4 102 81 Received Heat Transfer 1446 | . 216 57 540 36 . 597 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . . . . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 317 | . 126 159 290 144 107 317 Initial 99 | . . 48 20 99 9 46 Average 91 | . 82 62 135 48 24 168 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 89 | 100 100 100 83 100 100 65 Level 1 10 | . . . 16 . . 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 7 3 1 3 Investigation 5 | . 1 . 1 . . 3 Extermination 2 | . . . . 1 1 . Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison 5 | . . . 5 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 5 | . 1 1 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 9 5 26 11 6 25 Peak Tracking Total 7 | . 4 2 4 2 3 7 Tactical Retreats 4 | . . . 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 6 | . . . 1 . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 17 | . 4 2 1 2 2 6 Terminals 15 | . 4 2 1 2 . 6 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 10 3 2 2 4 13 Successful 17 | . 7 2 1 . 2 5 Failed 17 | . 3 1 1 2 2 8 Catastrophic 8 | . 2 1 . 2 . 3 Database Lockouts . | . . . . . . . Manual 18 | . 10 3 2 2 . 1 Terminals 30 | . 10 3 2 2 . 13 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 1 . . . 5 Part Schematic 1 | . . . . . . 1 Robot Analysis 4 | . 2 1 . . . 1 Open Door 3 | . . . . . . 3 Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 1 1 . . . Terminals 7 | . 5 1 1 . . . Assimilate 2 | . 2 . . . . . Botnet 5 | . 3 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 2 1 2 1 3 Full Trace Events 4 | . 1 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 38 | . . . . . 38 . Total Robot Build Rating 3 | . . . . . 3 . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 9 | . 1 . . . 1 7 Largest Group 6 | . 1 1 . . 1 6 Highest-Rated Group 304 | . 10 10 . . 23 304 Highest-Rated Ally 159 | . 10 10 . . 23 159 Total Orders 7 | . . 3 . . 1 3 STAY 2 | . . 2 . . . . FOLLOW 1 | . . 1 . . . . GUARD 3 | . . . . . . 3 AID 1 | . . . . . 1 . Ally Attacks 65 | . . . . . . 65 Total Damage 1532 | . . . . . . 1532 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total 4 | . 2 1 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 5081 | 20 184 632 1115 1484 620 1026 Spaces Moved 1799 | 31 112 268 298 487 203 400 Core 123 | 31 68 . . . . 24 Treads 389 | . 44 89 256 . . . Legs 1287 | . . 179 42 487 203 376 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 120 190 190 205 50 Average Speed 205 | 50 93 201 265 212 206 200 Slowest Speed 470 | 50 160 320 330 260 209 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 30 15 25 14 7 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 57 | . . . . . . 57 Terrain Destroyed 175 | . . . . . 36 139 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 174 | . . . . . 36 138 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 2824 | 35 171 324 492 884 377 541 Wait 618 | . 34 10 73 311 146 44 Move 1793 | 30 111 267 297 486 202 400 Hop . | . . . . . . . Pick Up 76 | 5 5 7 29 21 3 6 Fast Attach 13 | . 1 4 . 7 . 1 Attach 44 | . 5 3 15 10 3 8 Detach 2 | . . 1 . 1 . . Swap 22 | . . 4 5 7 2 4 Drop 30 | . 1 6 5 13 2 3 Fire 168 | . 12 21 67 27 13 28 Melee 35 | . . . . . . 35 Ram . | . . . . . . . Kick 4 | . . . . 1 1 2 Crush 4 | . 2 1 1 . . . Escape Stasis 15 | . . . . . 5 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Accompanied by 1 ally 205 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 550 | -9/Materials | Discovered new exit (range 18) 590 | -9/Materials | Discovered new exit (range 17) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x2 896 | -8/Materials | Build established: Scavenger-Mutant 1114 | -8/Materials | Garrison activated, responded to threat 1219 | -8/Materials | Garrison activated, responded to threat 1285 | -8/Materials | Destroyed 7 combat bots 1702 | -8/Materials | Garrison activated, responded to threat 1788 | -8/Materials | Lost 5 parts (1p2n2u) 1917 | -8/Materials | Discovered new exit (range 10) 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Propulsion x2 2247 | -7/Factory | Build established: Mutant 2821 | -7/Factory | Lost 7 parts (4n2u1w) 3038 | -7/Factory | Discovered new exit (range 11) 3043 | -7/Factory | Found Powered Armor 3047 | -7/Factory | Found Powered Armor 3285 | -7/Factory | Discovered new exit (range 10) 3436 | -7/Factory | Entered another Factory area 3436 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3921 | -6/Factory | Fabricated M-28 Smith (x1) 4021 | -6/Factory | Discovered new exit (range 16) 4056 | -6/Factory | Entered Extension 4136 | -6/Extension | Rescued a captive Derelict 4138 | -6/Extension | Rescued a captive Derelict 4665 | -6/Extension | Rescued A7 4836 | -6/Extension | Rescued a captive Derelict 4971 | -6/Extension | Spotted B-75 Beast 4991 | -6/Extension | Spotted B-75 Beast 5035 | -6/Extension | Allies destroyed B-75 Beast 5067 | -6/Extension | Core integrity fell below 50% 5068 | -6/Extension | Lost 6 allies 5077 | -6/Extension | Core integrity fell below 20% 5082 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired Imp. Power Shielding. Med. Reactive Plating destroyed. Lgt. Armored Exoskeleton destroyed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. Core Shielding destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 3 matter. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. W-25 Informer destroyed. Imp. Power Shielding destroyed. Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?##?????# ???????????????????????????????????????? | | ## ####?# /??????????????????????????????????????? | | # ### #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | % # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | #### [[!# #??????????????????????????????????????? | | ## ##!/*# ###????????????????????????????????????? | | ==!""%""#????????????????????????????????????? | | =!!="=" #????????????????????????????????????? | | $ ]!]*% #????????????????????????????????????? | | %* !*= ###??????????????????????????????????? | | =%= ""####################???????????????? | | = @ ????????? | | =%% ????????? | | ! % ????????? | | ?????????? | | R u % tRk k ?????????? | | ###########################??????????? | | % #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | % #????????????????????????????????????? | | #T#"""#######????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- System Guard | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 1234 Manual? 1 Play Time 00:35:22 Cumulative 41.2 hours Start 2024.10.10 @ 05:24:47 End 2024.10.10 @ 05:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1227609-15cf-4818-a507-69835a94d38a