Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 21:09:07 Player: Mbreton Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3470) 3470 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3031) 3031 TOTAL SCORE: 13036 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 1780 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -351 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 92/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Sentry] (26) Relay Coupler [Programmer] (88) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Micro-nuke Launcher Improved Remote Datajack Plasma Sword > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Programmer] Improved Datajack [Rating: 91] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Bomb Factory No. 2 Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Utility Shielding Weapon Remote Datajack Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . . 1 1 . Utility 6 | . . . . 2 2 . . . . . . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 129 | 5 10 8 21 12 9 6 5 5 9 . 5 20 11 3 Power 16 | . 2 . 2 2 1 2 1 1 . . . 2 3 . Engine 5 | . 2 . 2 . . 1 . . . . . . . . Core 9 | . . . . 2 1 1 1 1 . . . 2 1 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 42 | 2 3 3 10 4 2 2 2 . 5 . 1 4 4 . Treads . | . . . . . . . . . . . . . . . Leg 13 | 2 . . 5 . . . . . 5 . 1 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 29 | . 3 3 5 4 2 2 2 . . . . 4 4 . Utility 25 | 1 2 1 3 4 4 . . 3 . . 2 2 3 . Device 12 | . 2 1 1 2 3 . . 2 . . . . 1 . Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 2 . 1 . Hackware 5 | . . . 1 . . . . 1 . . . 2 1 . Protection 2 | . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 3 4 6 2 2 2 2 1 4 . 2 12 1 3 Energy Gun 10 | 1 1 1 2 . . . . . . . . 5 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . . . . . . . 2 . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 7 | . 2 1 . . . . . . 2 . 1 . 1 . Special Weapon 7 | . . . 1 . . 2 2 . . . . 1 . 1 Impact Weapon 7 | . . 1 3 1 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 3 . 1 Unidentified Prototypes 6 | . . . 2 2 . . . 1 . . . 1 . . Corrupted Parts 2 | . . . . . . . . . 2 . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . Parts Lost 68 | . . 4 7 2 4 11 7 . 4 . 6 9 2 12 Power 12 | . . 1 1 1 1 2 1 . 1 . . 1 1 2 Propulsion 26 | . . 2 4 . 1 6 2 . . . 4 2 . 5 Utility 12 | . . . 2 1 1 3 2 . 1 . . . 1 1 Weapon 18 | . . 1 . . 1 . 2 . 2 . 2 6 . 4 Highest Loss Streak 12 | . . 3 2 1 3 5 5 . 2 . 5 4 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 90 90 78 93 87 74 43 49 62 53 59 51 57 57 Engine 1 | . 12 9 6 1 . . 4 . . . . . . . Core 4 | . . . . 3 6 3 . 6 6 . . 2 . 2 Leg 4 | . 11 . 12 . . . . . 16 26 21 . . . Flight 6 | . 9 38 21 36 29 20 5 . . . . 5 10 12 Device 11 | . 13 10 1 8 19 22 10 12 11 6 5 . 1 3 Storage 2 | . 14 11 10 9 7 3 . . . . . . . . Processor 6 | . . . . . . 7 7 7 7 6 14 17 15 15 Hackware 5 | . . . 6 3 . . . 6 7 6 6 12 12 10 Energy Gun 1 | . 6 6 7 2 . . . . . . . . . . Ballistic Gun 1 | . 12 2 . . . . . . . . . 3 . . Launcher 1 | . 9 10 . . . . . . 1 . 2 . . 2 Special Weapon 4 | . . . . . . 3 6 7 3 . . . 5 . Impact Weapon 2 | . . 2 9 12 6 7 5 . . . . . . . Piercing Weapon 3 | . . . . . . . . 5 3 . . . . . Peak Build Rating 91 | 5 8 11 27 32 37 37 28 37 46 38 51 60 91 91 Average Rating 30 | 2 6 9 17 29 33 29 19 33 40 38 42 37 57 60 On Entrance 27 | . 5 8 5 27 31 34 20 7 37 38 38 20 50 91 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 8 15 12 17 19 22 21 18 51 54 33 49 28 36 36 Greatest Support 70 | 20 20 16 39 20 30 29 21 3 70 70 70 30 37 37 Greatest Overweight (x) 16 | 1 3 . 2 3 . 4 5 16 16 10 10 9 . 2 Average Overweight (x) 1 | . 1 . . . . . . 11 2 . 3 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 5 5 5 5 5 5 5 4 Average Carried 5 | 2 6 7 6 7 7 5 4 4 4 5 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 74% | Mutant 8% | Hacker-Mutant 5% | Sprinter 5% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Matter Collected 1798 | 171 112 200 380 90 68 67 65 72 119 . 55 82 317 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3800 | . 291 288 1020 807 514 247 75 . 244 . 96 176 . 42 Parts 169 | . 21 19 39 28 19 8 6 . 7 . 7 15 . . Haulers Intercepted 7 | . 1 2 1 3 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 4 8 . 31 . . . . . Prevented 11 | . . . . . . 3 1 . 7 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Combat Hostiles Destroyed 83 | . 13 9 19 10 11 7 3 . 3 . 2 5 . 1 Melee 29 | . . . 11 4 6 4 1 . 3 . . . . . Guns 13 | . 2 1 5 . . . . . . . . 5 . . Cannons 2 | . . . . 1 . . . . . . 1 . . . AOE 21 | . 11 8 . . . . . . . . 1 . . 1 Classes Destroyed 14 | . 5 1 3 2 2 . . . . . 1 . . . Worker 2 | . 1 1 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 7 | . 1 2 1 3 . . . . . . . . . . Recycler 4 | . . . 3 1 . . . . . . . . . . Operator 6 | . . 1 2 . 1 . . . . . . 2 . . Watcher 10 | . 1 1 2 3 1 . . . . . . 2 . . Swarmer 25 | . 6 4 2 . 3 2 2 . 1 . . 5 . . Grunt 42 | . 7 5 12 7 6 4 . . 1 . . . . . Brawler 3 | . . . 2 . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 5 | . . . 3 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 2 | . . . . 1 . . . . . . . . . 1 Programmer 3 | . . . . . 1 1 1 . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 5 5 9 7 4 1 . 1 . 2 5 . 1 Combat Bots Only 7 | . 4 4 4 4 7 4 1 . 1 . 2 5 . 1 Max Kills in Single Turn 3 | . 3 2 1 1 1 1 1 . 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . 1 . . 1 Melee 1 | . . . 1 1 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Hostile Shots Fired 963 | . 44 40 161 51 75 92 53 . 61 . 42 136 34 174 Missed 352 | . 8 20 55 21 32 35 20 . 16 . 11 58 14 62 Damage Taken 7702 | . 327 304 921 386 512 698 361 . 722 . 552 1083 384 1452 Core 2687 | . 78 111 272 86 99 193 122 . 147 . 89 338 66 1086 Absorbed by Shields 154 | . . . 17 . . . . . . . . 26 . 111 Redirected to Shielding 104 | . . . . 34 41 29 . . . . . . . . Ignored by Resistances 2288 | . 105 90 298 111 151 201 109 . 208 . 149 316 109 441 Regen/Repaired (Parts) 207 | . 16 . 191 . . . . . . . . . . . Core Remaining (%) 61 | 100 68 . 4 84 . . . . 19 . 89 66 . . Volleys Fired 117 | . 25 13 22 20 2 1 1 1 1 . 3 24 . 4 Largest 2 | . 2 2 1 1 1 1 1 1 1 . 2 2 . 1 Hottest 120 | . 70 70 65 68 68 5 5 5 36 . 96 120 . 49 Shots Fired 154 | . 46 23 22 20 2 1 1 1 2 . 4 28 . 4 Gun 98 | . 36 13 19 6 . . . . . . . 22 . 2 Cannon 24 | . . . . 14 2 . . . . . 2 6 . . Launcher 26 | . 10 10 . . . . . . 2 . 2 . . 2 Special 6 | . . . 3 . . 1 1 1 . . . . . . Kinetic 52 | . 23 . . . . . . . . . 2 25 . 2 Thermal 44 | . . . 22 20 2 . . . . . . . . . Explosive 24 | . 10 10 . . . . . . . . 2 . . 2 Electromagnetic 31 | . 13 13 . . . . . . 2 . . 3 . . Robot Hit Streak 17 | . 12 7 17 10 10 11 12 13 1 . 5 16 . 1 Robot Miss Streak 3 | . 1 2 1 1 . . . . 1 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 284 | . 34 17 65 48 34 20 7 1 14 . 4 23 15 2 Core Hits 119 | . 25 20 21 10 8 3 1 . 12 . 4 11 3 1 Critical Kills 7 | . . . . 3 3 . 1 . . . . . . . Critical Parts Destroyed 12 | . . . 5 2 3 2 . . . . . . . . Critical Strikes 25 | . . . 6 6 6 2 1 . 2 . . . 2 . Burn 2 | . . . 1 1 . . . . . . . . . . Smash 19 | . . . 5 5 6 2 1 . . . . . . . Sever 4 | . . . . . . . . . 2 . . . 2 . Melee Attacks 212 | . . 1 59 32 39 36 9 . 16 . . . 19 1 Impact 176 | . . 1 59 32 39 36 9 . . . . . . . Slashing 33 | . . . . . . . . . 13 . . . 19 1 Piercing 3 | . . . . . . . . . 3 . . . . . Sneak Attacks 13 | . . 1 5 6 . . . . 1 . . . . . Combat Hostiles 3 | . . . 1 1 . . . . 1 . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . . . . . . Damage Inflicted 11547 | . 942 1184 2279 2005 1558 973 255 . 622 . 302 528 638 261 Guns 1404 | . 298 124 461 128 . . . . . . . 382 . 11 Cannons 505 | . . . . 266 42 . . . . . 51 146 . . Explosions 2260 | . 644 1010 . . . . . . 146 . 251 . . 209 Melee 7344 | . . 50 1784 1611 1516 973 255 . 476 . . . 638 41 Ramming . | . . . . . . . . . . . . . . . Kinetic 713 | . 161 . . . . . . . . . 51 490 . 11 Thermal 1034 | . . 103 495 394 42 . . . . . . . . . Explosive 2011 | . 644 907 . . . . . . . . 251 . . 209 Electromagnetic 445 | . 137 124 . . . . . . 146 . . 38 . . Impact 6189 | . . 50 1784 1611 1516 973 255 . . . . . . . Slashing 1086 | . . . . . . . . . 407 . . . 638 41 Piercing 69 | . . . . . . . . . 69 . . . . . Highest Corruption 6 | . 1 . . . . 1 1 1 3 . . 6 1 1 Average Corruption 1 | . 1 . . . . 1 1 1 2 . . 4 1 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . 2 . . . . . 3 . 16 . . 6 . . Message Errors 7 | . 1 . . . . . . . 5 . . 1 . . Matter Fused 8 | . . . . . . . 1 . 6 . . 1 . . Heat Flow Errors 4 | . . . . . . . 1 . 2 . . 1 . . Energy Discharges 2 | . . . . . . . 1 . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 2 | . 1 . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1356 | . 12 51 316 281 353 228 20 . . . . 31 24 40 Projectiles 31 | . . . . . . . . . . . . 31 . . Explosions 83 | . 12 31 . . . . . . . . . . . 40 Melee 1242 | . . 20 316 281 353 228 20 . . . . . 24 . Knockbacks 26 | . . 1 10 1 10 2 1 . . . 1 . . . Impact 23 | . . 1 10 1 8 2 1 . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 224 | . 45 129 . . . . . . 18 . . . . 32 Shots 8 | . 2 3 . . . . . . 2 . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 379 | . 56 44 120 379 67 . 129 . 139 . . 188 . . Average Temperature 60 | . 24 21 42 126 19 . 73 . 62 . . 66 . . Received Heat Transfer 1955 | . 123 75 449 306 234 369 . . 57 . 255 . 69 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 21 | . 1 . 4 6 5 3 2 . . . . . . . Combat Hostiles 18 | . . . 3 5 5 3 2 . . . . . . . Parts Fried 36 | . 4 . 11 5 12 1 2 . . . . 1 . . Impact Corruptions 59 | . . 2 15 14 16 9 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 2 . . . . . . . . . 1 Heat Transferred 1765 | . . 100 851 740 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Peak Influence 830 | . 259 519 830 781 680 . . . . 28 82 122 311 262 Initial 304 | . . 33 179 248 304 . . . . 28 17 23 5 191 Average 265 | . 88 291 463 471 500 . . . . 28 30 30 69 208 Maximum Alert Level 3 | . 1 2 3 3 2 . . . . . . . 1 1 Low Security (%) 49 | 100 98 46 2 . . . . . . 100 100 100 82 51 Level 1 20 | . 1 29 35 38 25 . . . . . . . 17 48 Level 2 25 | . . 23 44 54 74 . . . . . . . . . Level 3 5 | . . . 17 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 8 . 3 . . . 1 1 2 2 3 . Investigation 11 | . 2 2 4 . . . . . . 1 . 1 1 . Extermination 3 | . . . . . 1 . . . . . . 1 1 . Reinforcement 5 | . . . 2 . 1 . . . . . 2 . . . Assault 4 | . . . 2 . 1 . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Distress Signals 6 | . 2 . 1 . 2 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 17 17 55 22 30 16 7 . 18 . 9 14 13 12 Peak Tracking Total 11 | . 6 5 8 4 11 7 4 . 6 . 6 7 4 10 Tactical Retreats 22 | . . 1 6 4 5 1 1 . 1 . 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Traps Triggered 16 | . 4 1 2 . . . . . . . 2 4 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . Disarmed 14 | . . . 9 . 5 . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Machines Disabled 5 | . . 3 . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Machines Accessed 41 | . 6 4 11 6 5 1 . . . 1 . 4 3 . Terminals 20 | . 3 2 8 2 2 1 . . . 1 . 1 . . Fabricators 2 | . . . . . . . . . . . . 1 1 . Repair Stations 5 | . 1 1 1 1 1 . . . . . . . . . Recycling Units 10 | . 2 1 2 1 2 . . . . . . 1 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 1 . Total Hacks 104 | . 12 10 32 12 13 3 . . . 3 . 8 11 . Successful 76 | . 9 9 20 11 10 3 . . . 1 . 5 8 . Failed 28 | . 3 1 12 1 3 . . . . 2 . 3 3 . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . . . . . . . . 4 . . . 10 . 9 Terminals 53 | . 7 7 20 5 7 3 . . . 3 . 1 . . Fabricators 8 | . . . . . . . . . . . . 2 6 . Repair Stations 14 | . 2 2 7 1 2 . . . . . . . . . Recycling Units 18 | . 3 1 5 1 4 . . . . . . 2 2 . Scanalyzers 4 | . . . . 4 . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . . . 3 3 . Terminal Hacks 40 | . 5 7 12 5 6 3 . . . 1 . 1 . . Record 8 | . . 5 . . . 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 6 | . . . 6 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Disarm Traps 3 | . . . 2 . 1 . . . . . . . . . Maintenance Status 3 | . 1 1 . 1 . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 2 5 . Load Schematic 3 | . . . . . . . . . . . . 1 2 . Build 4 | . . . . . . . . . . . . 1 3 . Repair Station Hacks 10 | . 2 1 6 . 1 . . . . . . . . . Scan Component 6 | . 1 1 3 . 1 . . . . . . . . . Repair 4 | . 1 . 3 . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 1 2 1 3 . . . . . . . 1 . Report Inventory 6 | . 1 1 1 1 2 . . . . . . . . . Retrieve Components 4 | . 1 . 1 . 1 . . . . . . . 1 . Scanalyzer 4 | . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . 2 2 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . Coupler Status 3 | . . . . 1 . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . . . . 1 . . Used 2 | . . 1 . . 1 . . . . . . . . . Hacking Detections 30 | . 3 4 7 6 3 1 . . . 1 . 2 3 . Full Trace Events 8 | . . 2 3 . . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . 1 . Time 93 | . . . . . . . . . . . . . 93 . Total Robot Build Rating 14 | . . . . . . . . . . . . . 14 . Part Schematics Acquired 17 | . . . . 2 . . . 15 . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 4 . Authchips 1 | . . . . . . . . . . . . . 1 . Time 178 | . . . . . . . . . . . . 84 94 . Total Part Build Rating 28 | . . . . . . . . . . . . 8 20 . Parts Repaired 4 | . 1 . 3 . . . . . . . . . . . Time 164 | . 26 . 138 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . 9 . 1 . . . . . . . 1 . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 1 1 . . . . . . Non-combat 2 | . . . . . . 1 . 1 . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 1 1 . . . . . . parse_system 3 | . . . . . . 1 1 1 . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . 3 . 5 Machine Destruction 8 | . . . . . . . . . . . . 3 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Total Allies 16 | . . . 2 . . . . 9 . . . 1 2 2 Largest Group 9 | . . . 2 . . . . 9 9 1 1 1 2 2 Highest-Rated Group 286 | . . . 62 . . . . 286 286 37 37 28 136 192 Highest-Rated Ally 96 | . . . 31 . . . . 51 51 37 37 28 68 96 Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 180 | . . . 47 . . . . . 100 . 1 . 19 13 Total Damage 4962 | . . . 741 . . . . . 2065 . 20 . 1470 666 Kills 50 | . . . 14 . . . . . 19 . . . 14 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 1 . 1 Emergency Access 1 | . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Turns Passed 13899 | 78 954 226 1271 397 412 596 524 6768 1484 24 186 567 284 128 Spaces Moved 7859 | 58 493 495 1072 546 793 975 777 1080 619 15 77 493 256 110 Core 1805 | 9 . . . 8 . 79 392 1080 86 1 14 95 . 41 Treads . | . . . . . . . . . . . . . . . Legs 1405 | 49 281 . 465 . . . . . 533 14 63 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4649 | . 212 495 607 538 793 896 385 . . . . 398 256 69 Fastest Speed 28 | 50 117 31 31 29 29 29 37 50 120 120 120 30 28 28 Average Speed 153 | 114 167 32 74 32 29 45 59 625 227 148 175 92 34 49 Slowest Speed 850 | 120 280 37 210 200 34 250 300 850 850 550 550 500 40 197 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . 9 2 2 1 1 . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 75 21 86 43 25 60 78 80 71 1 62 13 4 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . 2 2 2 . . . . . . Spaces Dug 9 | . . . . . 1 8 . . . . . . . . Terrain Destroyed 278 | . 59 154 1 1 1 8 . . . . 25 1 . 28 Melee 9 | . . . . . 1 8 . . . . . . . . Projectile 3 | . . . 1 1 . . . . . . . 1 . . AOE 266 | . 59 154 . . . . . . . . 25 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac DSF Fac Fac Gar Total 9197 | 69 580 529 1432 699 905 1073 825 1096 668 16 124 579 423 179 Wait 614 | . 31 4 212 80 49 50 24 2 7 2 1 4 123 25 Move 7811 | 57 492 477 1067 541 790 972 776 1079 618 14 76 487 255 110 Hop 16 | . . 8 2 2 1 1 . . . . . 2 . . Pick Up 152 | 7 15 10 26 11 10 5 6 7 11 . 6 24 11 3 Fast Attach . | . . . . . . . . . . . . . . . Attach 107 | 5 4 7 16 6 8 6 5 6 5 . 4 20 12 3 Detach 9 | . 1 2 . 1 . 1 1 . . . . 2 1 . Swap 25 | . 6 1 5 6 1 . . . 4 . 1 . . 1 Drop 56 | . 6 6 8 7 5 1 3 1 6 . 3 8 2 . Fire 117 | . 25 13 22 20 2 1 1 1 1 . 3 24 . 4 Melee 205 | . . 1 59 25 39 36 9 . 16 . . . 19 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 84 | . . . 15 . . . . . . . 30 7 . 32 Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 5) 765 | -10/Materials | Discovered new exit (range 12) 1000 | -10/Materials | Repaired Propulsion Shielding 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x2 1224 | -9/Materials | Discovered new exit (range 13) 1259 | -9/Materials | Entered Storage 1285 | -9/Storage | Lost 3 parts (1p1n1w) 1662 | -9/Storage | Core integrity fell below 50% 2031 | -9/Storage | Build established: Hacker-Mutant 2096 | -9/Storage | Core integrity fell below 20% 2123 | -9/Storage | Met a pair of Derelict thieves 2203 | -9/Storage | Discovered new exit (range 16) 2268 | -9/Storage | Repaired Sml. Storage Unit 2307 | -9/Storage | Repaired Flail 2389 | -9/Storage | Repaired Imp. Heavy Laser 2493 | -9/Storage | Build established: Hacker-Sprinter 2530 | -9/Storage | Entered Materials 2530 | -8/Materials | Evolved 2 slots: Utility x2 2922 | -8/Materials | Discovered new exit (range 6) 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Utility x2 3091 | -7/Factory | Discovered new exit (range 9) 3094 | -7/Factory | Destroyed 7 combat bots 3168 | -7/Factory | Lost 3 parts (1p1n1w) 3211 | -7/Factory | Identified exit to Lower Caves 3327 | -7/Factory | First assault squad dispatched 3339 | -7/Factory | Entered Lower Caves 3408 | -7/Lower Caves | Learned 8 Factory zone layouts 3649 | -7/Lower Caves | Lost 5 parts (3n2u) 3868 | -7/Lower Caves | Discovered new exit (range 9) 3894 | -7/Lower Caves | Attracted the attention of an 0b10 base 3900 | -7/Lower Caves | Build established: Mutant 3918 | -7/Lower Caves | Learned 8 Research zone layouts 3934 | -7/Lower Caves | Identified exit to Lower Caves 3935 | -7/Lower Caves | Entered another Lower Caves area 3949 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4318 | -7/Lower Caves | Core integrity fell below 50% 4335 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4424 | -7/Lower Caves | Discovered new exit (range 10) 4438 | -7/Lower Caves | Learned Factory stockpile data 4458 | -7/Lower Caves | Identified exit to Zion 4459 | -7/Lower Caves | Entered Zion 4474 | -7/Zion | System corruption cleaned by Quarantine Array 4498 | -7/Zion | Found Relay Coupler [Programmer] 4503 | -7/Zion | Found Relay Coupler [Programmer] 4536 | -7/Zion | Found Relay Coupler [Programmer] 4606 | -7/Zion | Received a hallucinogenic algorithm 4819 | -7/Zion | Learned Factory emergency access door positions 5345 | -7/Zion | Found CR-A16's Pointy Stick 5526 | -7/Zion | Found Prototype Device 5527 | -7/Zion | Identified Bomb Factory No. 2 5920 | -7/Zion | Gained Derelict followers 9169 | -7/Zion | Met Imprinter 9313 | -7/Zion | Imprinted 9322 | -7/Zion | Declared Zion's savior 10938 | -7/Zion | Given A8's code to call for help 11133 | -7/Zion | Discovered new exit (range 12) 11218 | -7/Zion | Identified exit to Proximity Caves 11227 | -7/Zion | Entered Proximity Caves 11227 | -6/Proximity Caves | Accompanied by 9 allies 11911 | -6/Proximity Caves | Identified exit to Factory 12021 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12059 | -6/Proximity Caves | Lost 5 allies 12352 | -6/Proximity Caves | Build established: Scavenger-Mutant 12531 | -6/Proximity Caves | Core integrity fell below 20% 12711 | -6/Proximity Caves | Entered Factory 12711 | -6/Factory | Accompanied by 1 ally 12711 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12712 | -6/Factory | Identified exit to Factory 12730 | -6/Factory | Identified exit to DSF 12735 | -6/Factory | Entered DSF 12735 | -6/DSF | Accompanied by 1 ally 12836 | -6/DSF | Additional patrols routed to DSF 12890 | -6/DSF | Discovered exit to Factory (range 15) 12921 | -6/DSF | Entered Factory 12921 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12945 | -5/Factory | Lost 5 parts (3n2w) 13215 | -5/Factory | Build established: Hacker-Mutant 13320 | -5/Factory | Retrieved Zion intel report: Emergency Access 13321 | -5/Factory | Zion Offense Resupply teleported in 13329 | -5/Factory | P-70 Sage assimilated allied U4-EW3(A) 13337 | -5/Factory | Lost 4 parts (4w) 13429 | -5/Factory | Fabricated Remote Datajack? 13470 | -5/Factory | Discovered new exit (range 6) 13472 | -5/Factory | Identified exit to Factory 13488 | -5/Factory | Entered another Factory area 13488 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13489 | -4/Factory | Identified exit to Research 13515 | -4/Factory | Lost 3 parts (2n1w) 13602 | -4/Factory | Fabricated X-77 Beamer (x2) 13650 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 13695 | -4/Factory | Garrison activated, responded to threat 13702 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 13761 | -4/Factory | Identified exit to Garrison 13772 | -4/Factory | Entered Garrison 13772 | -4/Garrison | Accompanied by 1 ally 13818 | -4/Garrison | Spotted B-86 Titan 13838 | -4/Garrison | Triggered checkpoint 13850 | -4/Garrison | Triggered checkpoint 13853 | -4/Garrison | Triggered checkpoint 13860 | -4/Garrison | Triggered checkpoint 13866 | -4/Garrison | Garrison Relay disabled 13867 | -4/Garrison | Core integrity fell below 50% 13883 | -4/Garrison | Retrieved Zion intel report: Component Stockpiles 13887 | -4/Garrison | Core integrity fell below 20% 13888 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 13890 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 13900 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates S-27 Virus. S-27 Virus destroyed. Acquired Relay Coupler [NC]. Slug penetrates Reinforced Barrier. Penetrated by Slug. Relay Coupler [NC] fries itself. Slug penetrates Wall. [Achievement: Help From High Places] S-27 Virus destroyed. Penetrated by Slug. Acquired Relay Coupler [Sentry]. S-27 Virus destroyed. Slug penetrates Enhanced Grunt. Slug penetrates Wall. Penetrated by Slug. Acquired Autogun. Slug penetrates Enhanced Grunt. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????????????????????????## ##""""# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | | ?????????????????????????????????????### ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ??????????????????????#######????????# | | ??????????????????????# ""#????????### ## | | ????????????????#####?## @ ############# ## % | | ????????????????#"T"###!!!%h=%[% | | ????????????????#" =!!^h=%==*= h | | ????????????????############# ######## | | ????????????????????????????#%CC#??????## ## " # | | ????????????????????????????#####???????# ## "%"# | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# #????## | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????? #????# | | ????????????????????????????????????????? #????## | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Phase Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Remote Datajack | x2 | -5/Factory X-77 Beamer | x2 | -4/Factory | Preloaded, Authchip Nuclear Pulse Thruster | x2 | -4/Factory | Authchip Nuclear Pulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Batter Up Close Call Dynamic Key Hehehe Help From High Places My Command Is Your Wish Challenges ------------ None Game ------ Seed DimensionalThermicCannon Manual? 0 Play Time 02:42:42 Cumulative 13.1 hours Start 2024.09.01 @ 15:44:48 End 2024.09.02 @ 21:09:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c578faf-0fb7-44a0-bfb2-2671efead652