Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.15 @ 17:20:42 Player: alira Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (3801) 3801 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 10896 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 57 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 779/850 Matter 300/300 Energy 164/240 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Improved Heat Sink Deep Structural Scanner Advanced Melee Analysis Suite ECM Suite Light Armor Plating Makeshift Light Armor Plating Hacking Suite Mapping Drone Bay (3/3) Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Fusion Compressor Improved Heat Sink Advanced Weight Redist. System ECM Suite Light Armor Plating Mapping Drone Bay Missile Launcher [Rating: 60] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 1 . . . 3 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | 6 5 28 1 . 2 19 . . 10 10 1 . . . Power 9 | 1 2 2 . . . 1 . . 1 1 1 . . . Engine 7 | 1 2 2 . . . 1 . . . 1 . . . . Core 2 | . . . . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 . 11 . . 1 10 . . 3 2 . . . . Treads 21 | 2 . 8 . . 1 10 . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . 1 . . . . . . 3 2 . . . . Utility 29 | 1 2 7 1 . . 6 . . 5 7 . . . . Device 10 | . 1 3 1 . . 1 . . 3 1 . . . . Storage 5 | 1 1 2 . . . . . . 1 . . . . . Processor 3 | . . 1 . . . . . . . 2 . . . . Hackware 4 | . . . . . . . . . 1 3 . . . . Protection 7 | . . 1 . . . 5 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 1 8 . . 1 2 . . 1 . . . . . Energy Gun 8 | 2 . 4 . . 1 1 . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . . . . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . . . . . . . . . Parts Lost 23 | . 2 6 . . 1 5 2 1 . 4 . 1 . 1 Power 3 | . 2 1 . . . . . . . . . . . . Propulsion 7 | . . 3 . . . 2 . . . 2 . . . . Utility 7 | . . 1 . . . 1 1 1 . 2 . . . 1 Weapon 6 | . . 1 . . 1 2 1 . . . . 1 . . Highest Loss Streak 3 | . 1 3 . . 1 2 1 1 . 3 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | . 5 18 25 25 25 23 23 23 19 8 8 9 10 10 Power . | . . . . . . 1 1 1 . . 1 1 1 1 Propulsion 5 | . . 3 9 9 9 7 8 8 6 . . . . . Utility 8 | . 3 7 9 9 9 9 11 12 10 5 6 7 8 8 Weapon 3 | . 1 6 7 7 6 5 3 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . 5 . . . 7 1 . 11 . . . . 7 Power 5 | . . 1 . . . 2 . . 1 . . . . 1 Propulsion 6 | . . 1 . . . 1 . . 4 . . . . . Utility 16 | . . 2 . . . 3 . . 6 . . . . 5 Weapon 4 | . . 1 . . . 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 92 100 100 99 98 95 85 83 88 86 81 73 73 Engine 9 | . 13 8 11 11 11 9 9 9 7 2 1 . . . Treads 29 | . 27 25 33 33 33 35 36 36 29 . . . . . Flight 2 | . . . . . . . . . 4 32 26 26 26 26 Device 10 | . 10 13 11 11 11 9 9 4 9 13 20 14 13 13 Storage 9 | . 14 11 11 11 11 9 9 9 8 6 6 6 6 6 Processor 2 | . . 2 11 11 11 3 . . . 1 6 6 6 6 Hackware 1 | . . . . . . . . . . 19 13 13 13 13 Protection 5 | . . 3 . . . 13 14 9 7 . . . . . Energy Gun 11 | . 26 12 22 22 21 14 6 . . . . . . . Energy Cannon 6 | . 1 . . . . 3 8 18 14 . . . . . Ballistic Gun 1 | . . 9 . . . . . . . . . . . . Peak Build Rating 60 | 6 8 20 21 21 21 34 34 30 37 60 57 56 44 44 Average Rating 23 | 4 7 15 20 21 20 27 32 28 28 54 56 52 44 43 On Entrance 28 | . 6 8 19 21 21 20 34 30 27 37 53 56 44 44 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 13 89 97 94 94 94 108 110 103 103 26 26 24 18 18 Greatest Support 88 | 40 40 60 60 60 60 88 80 80 80 31 31 31 31 31 Greatest Overweight (x) 4 | . 2 4 1 1 1 1 1 1 1 1 . . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 Average Capacity 21 | 6 13 21 25 25 25 25 25 25 21 10 10 10 10 10 Most Carried 25 | . 10 25 25 25 25 25 25 24 25 10 9 10 10 10 Average Carried 18 | . 5 18 25 25 24 24 24 24 20 7 8 9 10 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 Final Carried 25 | . 10 25 25 25 25 25 24 24 10 7 9 10 10 10 Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Commander-Mutant 29% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 1756 | 233 105 594 10 . 20 334 120 100 10 26 204 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4457 | . 752 1414 384 . 255 997 518 82 . . 55 . . . Parts 282 | . 51 90 25 . 15 60 37 4 . . . . . . Haulers Intercepted 9 | . 1 6 . . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . Prevented 2 | . . . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 109 | . 23 28 13 . 5 24 14 2 . . . . . . Guns 79 | . 18 28 13 . 5 13 2 . . . . . . . Cannons 12 | . 3 . . . . 4 3 2 . . . . . . AOE 16 | . 1 . . . . 7 8 . . . . . . . Classes Destroyed 12 | . 6 2 . . 3 1 . . . . . . . . Worker 8 | . 3 1 . . . 1 3 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 9 | . 1 6 . . . . 2 . . . . . . . Recycler 4 | . . 3 . . . 1 . . . . . . . . Mechanic 3 | . 1 1 . . . 1 . . . . . . . . Operator 8 | . 2 2 . . . 3 1 . . . . . . . Swarmer 35 | . 12 12 4 . . 3 4 . . . . . . . Grunt 51 | . 11 9 9 . 2 14 6 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 18 | . . 7 . . . 5 4 2 . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 6 10 4 . 2 7 11 2 . . . . . . Combat Bots Only 9 | . 3 9 4 . 2 4 9 2 . . . . . . Max Kills in Single Turn 3 | . 3 2 1 . 2 3 3 1 . . 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 1 . . . . 2 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 619 | . 97 182 31 . 20 109 80 2 2 52 2 35 . 7 Missed 217 | . 36 57 8 . 5 37 12 . . 36 1 21 . 4 Hits 402 | . 61 125 23 . 15 72 68 2 2 16 1 14 . 3 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 401 | . 61 125 23 . 14 72 68 2 2 16 1 14 . 3 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 13 | . . 4 1 . . 3 3 1 . 1 . . . . Damage Taken 5233 | . 674 1230 266 . 247 1093 1029 51 59 336 14 195 . 39 Core 733 | . 142 172 53 . 67 81 131 . 16 55 . 16 . . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . 57 . . . . . . . . . . . . . Core Remaining (%) 57 | 100 43 . . . 27 . . . 58 . . . . . Volleys Fired 302 | . 74 91 18 . 18 56 42 3 . . . . . . Largest 2 | . 2 2 2 . 2 2 2 2 . . . . . . Hottest 131 | . 90 126 126 . 126 131 131 128 . . . . . . Shots Fired 545 | . 138 179 36 . 35 96 55 6 . . . . . . Gun 460 | . 129 179 36 . 35 71 10 . . . . . . . Cannon 66 | . 9 . . . . 14 37 6 . . . . . . Launcher 19 | . . . . . . 11 8 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 84 | . . 84 . . . . . . . . . . . . Thermal 442 | . 138 95 36 . 35 85 47 6 . . . . . . Explosive 19 | . . . . . . 11 8 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 8 10 10 . 12 42 11 6 . . . . . . Robot Miss Streak 5 | . 5 4 2 . 2 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 6 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 365 | . 82 112 26 . 29 70 40 5 . . 1 . . . Core Hits 203 | . 41 53 16 . 11 55 24 3 . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 8 | . 2 2 1 . . 2 1 . . . . . . . Burn 6 | . 2 . 1 . . 2 1 . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . Melee Attacks 34 | . . . . . . . . . . 27 4 3 . . Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . 27 4 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8052 | . 1435 1698 447 . 541 2094 1642 94 . . 101 . . . Guns 4772 | . 950 1694 447 . 518 993 170 . . . . . . . Cannons 908 | . 87 . . . . 162 567 92 . . . . . . Explosions 2232 | . 388 . . . . 939 905 . . . . . . . Melee 101 | . . . . . . . . . . . 101 . . . Ramming 39 | . 10 4 . . 23 . . 2 . . . . . . Kinetic 863 | . . 863 . . . . . . . . . . . . Thermal 5205 | . 1425 831 447 . 518 1155 737 92 . . . . . . Explosive 1844 | . . . . . . 939 905 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . . . . . 101 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 312 | . 215 . . . . . 11 . . . 86 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 226 | . 215 . . . . . 11 . . . . . . . Melee 86 | . . . . . . . . . . . 86 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . 76 . . . . . 60 . . . . . . . Shots 4 | . 1 . . . . . 3 . . . . . . . Rammed 7 | . 5 . . . 1 . . 1 . . . . . . Targets Rammed 8 | . 5 1 . . 1 . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 282 | . 282 139 168 . 99 254 231 70 8 2 . . . . Average Temperature 71 | . 88 50 53 . 37 78 91 26 8 1 . . . . Received Heat Transfer 1713 | . 192 303 108 . 45 468 486 36 21 42 . 12 . . Effects 3 | . 1 . . . . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . . . Parts Melted 24 | . 6 1 2 . . 8 6 1 . . . . . . Heat Transferred 11199 | . 2942 1856 1036 . 1110 2590 1480 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 2 1 . . . 1 . . 1 . . . . Low Security (%) 65 | 100 45 16 36 . 100 100 41 100 . 91 . . . . Level 1 30 | . 54 63 63 . . . 58 . . 8 . . . . Level 2 3 | . . 20 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 425 | . 290 425 270 . 59 189 287 187 . 232 . . . . Initial 161 | . . 107 161 . . . 72 99 . . . . . . Average 138 | . 163 308 200 . 9 68 179 45 . 96 . . . . Influence Increases 4196 | . 778 944 315 . 150 747 448 233 . 386 . 135 . 60 Destroy 0b10 Robot/C 2200 | . 460 560 260 . 100 480 280 60 . . . . . . Destroy 0b10 Robot/NC 170 | . 35 65 . . 5 35 30 . . . . . . . Destroy Leader 518 | . 102 152 40 . 30 130 64 . . . . . . . Allied During Kill 47 | . . . . . . . 5 42 . . . . . . Successful Hack 131 | . 30 30 . . . 18 12 11 . 30 . . . . Select Force Hacks 210 | . 60 30 . . . . . 120 . . . . . . Disable Machine 75 | . 15 30 . . . 15 . . . 15 . . . . Destroy Structure 155 | . 31 2 . . . 39 57 . . 26 . . . . Partial Spotted 60 | . . 15 . . . . . . . 45 . . . . Lose Combat Pursuer 630 | . 45 60 15 . 15 30 . . . 270 . 135 . 60 Influence Decreases 4156 | . 524 784 523 206 150 576 365 487 . 283 103 40 95 20 Entered New Map 994 | . . 147 253 206 . . 99 155 . . 39 . 95 . Time Decay 2822 | . 504 577 270 . 140 526 246 322 . 133 64 30 . 10 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . Lost Part 230 | . 20 60 . . 10 50 20 10 . 40 . 10 . 10 Lost Ally 10 | . . . . . . . . . . 10 . . . . Squads Dispatched 21 | . 6 3 . . . 4 1 . . 6 . 1 . . Investigation 10 | . 4 1 . . . . . . . 4 . 1 . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 10 | . 2 2 . . . 4 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 19 | . 7 6 . . . 3 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 240 | . 45 59 13 . 6 43 18 1 6 30 2 11 . 6 Peak Tracking Total 11 | . 4 6 4 . 3 6 4 1 4 11 . 7 . 4 Tactical Retreats 20 | . 2 2 1 . 1 2 . . . 8 . 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 6 | . 3 . . . . 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 7 | . 1 2 . . . 1 . . 1 1 . 1 . . Max in Single Turn 1 | . 1 1 . . . 1 . . . 1 . 1 . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 61 | . 9 8 . 1 . 9 4 10 3 11 1 2 3 . Terminals 35 | . 6 6 . . . 6 4 6 . 6 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . Recycling Units 10 | . 2 1 . . . . . 4 . 3 . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Total Hacks 170 | . 19 26 . 1 . 24 8 15 30 22 1 4 20 . Successful 120 | . 11 16 . 1 . 9 3 11 30 14 1 4 20 . Failed 49 | . 8 10 . . . 14 5 4 . 8 . . . . Catastrophic 7 | . 1 1 . . . 2 1 . . 2 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 98 | . 17 19 . . . 18 9 15 . 20 . . . . Terminals 94 | . 15 22 . . . 18 8 11 . 17 . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 2 . . . . 1 . . . . . . . . Recycling Units 10 | . 2 1 . . . . . 4 . 3 . . . . Scanalyzers 5 | . . 3 . . . 2 . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . 2 . . . . Terminal Hacks 63 | . 1 5 . 1 . 1 . . 30 . 1 4 20 . Record 34 | . . . . 1 . . . . 24 . . 3 6 . Part Schematic 8 | . . . . . . . . . . . . . 8 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Robot Analysis 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . . 1 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . 2 . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 2 . . . . Seal Access 3 | . . . . . . 1 . . . 2 . . . . Unauthorized Hacks 48 | . 8 8 . . . 6 3 11 . 12 . . . . Terminals 38 | . 6 7 . . . 6 3 7 . 9 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 8 | . 1 1 . . . 1 . 2 . 3 . . . . Operators 1 | . . 1 . . . . . . . . . . . . Skim 28 | . 5 5 . . . 5 3 5 . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . . . . 4 . 3 . . . . Tunnel 7 | . 2 1 . . . . . 4 . . . . . . Fedlink 3 | . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 7 . . . 8 5 6 . 6 . 1 . . Full Trace Events 2 | . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . 1 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 11 | . . . . . . . 10 . . 1 . . . . Largest Group 10 | . . . . . . . 10 10 10 1 . . . . Highest-Rated Group 173 | . . . . . . . 173 173 173 10 . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 29 10 . . . . Total Orders 6 | . . . . . . . . . 6 . . . . . STAY 3 | . . . . . . . . . 3 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . AID 1 | . . . . . . . . . 1 . . . . . Ally Attacks 64 | . . . . . . . . 12 52 . . . . . Total Damage 811 | . . . . . . . . 197 614 . . . . . Kills 6 | . . . . . . . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 4005 | . . 455 597 286 815 787 . . 233 419 218 82 24 89 Sensors 820 | . . . . . . . . . . 407 218 82 24 89 Structural 292 | . . . . . . . . . 233 36 22 1 . . T.N.C. 2940 | . . 455 597 286 815 787 . . . . . . . . Machine Analysis 55 | . . . . . . . . . . 55 . . . . Robot Analysis Total 6 | . . . . . . . . . 6 . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 13284 | 85 2041 1778 597 286 815 2243 534 1258 2811 419 218 82 24 93 Spaces Moved 7486 | 49 753 640 266 144 372 864 163 493 1828 1098 315 228 77 196 Core 6 | 1 . 3 . . . . . . 2 . . . . . Treads 4578 | 48 753 548 266 144 372 864 163 493 927 . . . . . Legs 89 | . . 89 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2813 | . . . . . . . . . 899 1098 315 228 77 196 Fastest Speed 28 | 50 160 120 200 200 200 200 250 250 31 28 31 31 31 31 Average Speed 149 | 157 190 213 200 200 200 207 250 250 150 28 31 31 31 31 Slowest Speed 320 | 160 320 320 200 200 200 250 250 250 250 103 31 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 4 9 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 98 63 59 53 83 64 32 91 84 34 50 55 69 39 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 21 | . 3 3 . 1 . 3 . 5 4 1 . . 1 . Known Exits Taken 10 | . 1 1 . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . . 1 . . . . . . Scrap Searched 7 | . . . . . 2 . . . 4 . 1 . . . Spaces Dug 56 | . . . . . . 10 15 . . 26 3 2 . . Terrain Destroyed 186 | . 28 . . . . 54 73 . . 26 3 2 . . Melee 31 | . . . . . . . . . . 26 3 2 . . Projectile . | . . . . . . . . . . . . . . . AOE 155 | . 28 . . . . 54 73 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 8965 | 54 1219 872 297 143 407 1231 233 512 1894 1140 426 233 76 228 Wait 890 | . 367 51 12 . 15 244 20 16 25 6 102 . . 32 Move 7447 | 48 752 639 265 143 371 863 162 492 1820 1079 314 227 76 196 Hop 12 | . . . . . . . . . 3 9 . . . . Pick Up 81 | . 10 29 . . . 18 1 . 17 3 3 . . . Fast Attach 42 | 6 5 16 . . . 2 . . 7 5 1 . . . Attach 26 | . 1 5 . . 1 8 1 . 3 5 1 1 . . Detach 2 | . . . . . . . . . . . . 2 . . Swap 50 | . 4 16 1 . 1 18 6 . 1 3 . . . . Drop 71 | . 1 24 1 . . 22 1 . 18 3 1 . . . Fire 302 | . 74 91 18 . 18 56 42 3 . . . . . . Melee 34 | . . . . . . . . . . 27 4 3 . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush 7 | . 5 . . . 1 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Repaired Lgt. Treads 1025 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Discovered exit to Mines (range 8) 1055 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Learned location of 1 exit from Storage 1087 | -10/Materials | Learned 2 Mines zone layouts 1097 | -10/Materials | Learned Storage emergency access door positions 1116 | -10/Materials | Learned location of 1 exit from Storage 1224 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Discovered exit to Materials (range 6) 2127 | -10/Materials | Entered another Materials area 2127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2240 | -9/Materials | Lost 3 parts (2n1w) 2464 | -9/Materials | Destroyed 9 combat bots 2468 | -9/Materials | Lost 3 parts (1p1n1u) 2474 | -9/Materials | Discovered new exit (range 14) 2765 | -9/Materials | Build established: Scavenger-Mutant 2825 | -9/Materials | Identified exit to Mines 3368 | -9/Materials | Learned Storage stockpile data 3459 | -9/Materials | Learned location of 1 exit from Storage 3468 | -9/Materials | Learned 4 Recycling zone layouts 3488 | -9/Materials | Loaded intel: 12 trap records 3520 | -9/Materials | Identified exit to Materials 3905 | -9/Materials | Entered Mines 3979 | -9/Mines | Discovered exit to Materials (range 8) 4176 | -9/Mines | Core integrity fell below 50% 4252 | -9/Mines | Discovered exit to Materials (range 6) 4412 | -9/Mines | Learned 2 Materials zone layouts 4429 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4494 | -9/Mines | Discovered new exit (range 5) 4502 | -9/Mines | Entered Exiles 4532 | -9/Exiles | Discovered new exit (range 15) 4556 | -9/Exiles | Met 8R-AWN 4584 | -9/Exiles | Met EX-HEX 4668 | -9/Exiles | Met EX-DEC 4702 | -9/Exiles | Learned location of Zion (-7) 4772 | -9/Exiles | Discovered new exit (range 10) 4788 | -9/Exiles | Entered Mines 5511 | -8/Mines | Discovered exit to Materials (range 12) 5603 | -8/Mines | Entered Materials 5603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5659 | -8/Materials | Central database locked down 6057 | -8/Materials | Discovered new exit (range 6) 6353 | -8/Materials | Discovered new exit (range 16) 6565 | -8/Materials | Discovered new exit (range 4) 6876 | -8/Materials | Build established: Mutant 7012 | -8/Materials | Identified exit to Storage 7064 | -8/Materials | Learned Factory emergency access door positions 7106 | -8/Materials | Learned Factory security intel 7137 | -8/Materials | Learned Factory stockpile data 7160 | -8/Materials | Identified exit to Factory 7180 | -8/Materials | Learned Storage security intel 7181 | -8/Materials | Learned 2 Storage zone layouts 7194 | -8/Materials | Learned location of Lower Caves (-6) 7846 | -8/Materials | Entered Storage 7848 | -8/Storage | Identified exit to Recycling 8070 | -8/Storage | Destroyed 9 combat bots 8287 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8365 | -8/Storage | Used back door to open Recycling access 8380 | -8/Storage | Entered Recycling 8380 | -8/Recycling | Accompanied by 10 allies 8381 | -8/Recycling | Met a Zionite searching for Scraptown 8381 | -8/Recycling | Identified exit to Factory 8587 | -8/Recycling | Build established: Commander-Mutant 9276 | -8/Recycling | Learned Storage terminal intel 9300 | -8/Recycling | Learned 4 Recycling zone layouts 9316 | -8/Recycling | Learned Storage emergency access door positions 9322 | -8/Recycling | Learned Storage emergency access door positions 9323 | -8/Recycling | Learned Factory recycling unit intel 9327 | -8/Recycling | Learned 4 Recycling zone layouts 9343 | -8/Recycling | Learned Factory scanalyzer intel 9565 | -8/Recycling | Scanned before Scraplab entrance 9603 | -8/Recycling | Entered Scraplab 9625 | -8/Recycling | Discovered new exit (range 3) 9638 | -8/Recycling | Entered Scraptown 9638 | -8/Scraptown | Accompanied by 10 allies 10347 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10384 | -8/Scraptown | Discovered exit to Factory (range 13) 10564 | -8/Scraptown | Visited Spacefarers 10582 | -8/Scraptown | Visited Comm Corps 10629 | -8/Scraptown | Visited The Evicted 10664 | -8/Scraptown | Visited Assassins FH 10789 | -8/Scraptown | Visited Junk Repository 10879 | -8/Scraptown | Visited UFD Registry 10879 | -8/Scraptown | Registered with UFD as "Cargoshaft" 10912 | -8/Scraptown | Visited SPCMW 11042 | -8/Scraptown | Visited Cartography Club 11094 | -8/Scraptown | Visited Derelict Rescue Squad 11111 | -8/Scraptown | Found DRS Beacon 11165 | -8/Scraptown | Visited Scrap Suit Storage 11200 | -8/Scraptown | Visited Chapter 10 11232 | -8/Scraptown | Visited Infowarlord's Domain 11267 | -8/Scraptown | Visited Supply Room 11310 | -8/Scraptown | Visited Abandonware Association 11335 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 11744 | -8/Scraptown | Visited Analyses Database 11809 | -8/Scraptown | Visited Supply Room 11849 | -8/Scraptown | Visited Junk Repository 12022 | -8/Scraptown | Learned location of Extension (-6) 12022 | -8/Scraptown | Learned location of Cetus (-6) 12022 | -8/Scraptown | Learned 16 Materials zone layouts 12022 | -8/Scraptown | Learned 12 Factory zone layouts 12022 | -8/Scraptown | Learned 24 Factory zone layouts 12022 | -8/Scraptown | Learned 4 Storage zone layouts 12022 | -8/Scraptown | Learned 4 Recycling zone layouts 12022 | -8/Scraptown | Learned 16 Lower Caves zone layouts 12022 | -8/Scraptown | Learned 20 Lower Caves zone layouts 12022 | -8/Scraptown | Learned 16 Upper Caves zone layouts 12022 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 12022 | -8/Scraptown | Learned Materials emergency access door positions 12022 | -8/Scraptown | Learned location of 2 exits from Factory 12022 | -8/Scraptown | Learned location of 3 exits from Factory 12022 | -8/Scraptown | Learned location of 2 exits from Lower Caves 12043 | -8/Scraptown | Found Deep Structural Scanner 12090 | -8/Scraptown | Discovered exit to Factory (range 3) 12316 | -8/Scraptown | Found Exp. Sensor Array 12359 | -8/Scraptown | Met Optimus 12359 | -8/Scraptown | Accepted into 0bPrime 12428 | -8/Scraptown | Civil war broke out across Scraptown 12449 | -8/Scraptown | Entered Factory 12449 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12450 | -6/Factory | Identified exit to Lower Caves 12451 | -6/Factory | Identified exit to Factory 12451 | -6/Factory | Identified exit to Extension 12456 | -6/Factory | Loaded intel: 8 recycling unit locations 12457 | -6/Factory | Loaded intel: 4 scanalyzer locations 12476 | -6/Factory | Lost 6 allies 12609 | -6/Factory | Loaded intel: 8 recycling unit locations 12625 | -6/Factory | Learned location of Protoforge (-3) 12793 | -6/Factory | Build established: Hacker-Sprinter 12799 | -6/Factory | Search patrols dispatched 12868 | -6/Factory | Entered Lower Caves 12869 | -6/Lower Caves | Identified exit to Lower Caves 12883 | -6/Lower Caves | Lost 3 parts (2n1u) 12903 | -6/Lower Caves | Found DCF Scrap (14 items) 13083 | -6/Lower Caves | Learned Factory security intel 13086 | -6/Lower Caves | Entered another Lower Caves area 13088 | -6/Lower Caves | Identified exit to Data Miner 13091 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13164 | -6/Lower Caves | Learned 4 Factory zone layouts 13168 | -6/Lower Caves | Entered Data Miner 13168 | -6/Data Miner | Discovered new exit (range 6) 13174 | -6/Data Miner | Met Data Miner 13180 | -6/Data Miner | Learned location of Section 7 (-3) 13180 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13184 | -6/Data Miner | Received God Mode back door access code from Data Miner 13192 | -6/Data Miner | Identified exit to Proximity Caves 13192 | -6/Data Miner | Entered Proximity Caves 13196 | -5/Proximity Caves | Learned Factory garrison access intel 13285 | -5/Proximity Caves | Self-destructed Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Imp. KE Penetrator Rocket Array >>Prototype ID Bank Downloading prototype IDs... Cld. Aerolev Unit Tesla Bomb Launcher Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\6HAA to gain control via the back door I've installed. Now off with you. 13192_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 20 Proximity Caves zones... 13196_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 13281_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ### #??????## # # | | #???????#### ###++### | | #??????????# ### # # | | ##??????????# ##?# # # | | #### ##???????????# ##??# #""""""# | | ##??## #????????????# ##### ######## | | #### ##????####????????????# # | | #??#####????????????????????## ###### | | #######????????????????????## #????## | | #???????????????????## ##????## | | #???????????????????# ##?????# | | ###??????????????#### #?###??## | | ##?#????###???## ### ##??## | | ### ##" #### ###?# ## #???## | | ##?# ## ### ##???# | | #?## # ;;#"### #??## | | ?## ## # #?# ### #??# | | ?# ##### ## ### #?# ##?### | | ## #??## ### #; #?# #### ###?# | | # #?## #?####### #####?####??# ### | | #?# ##??????# #???????##### ### | | #?# ###????# ##?????## ##?# | | ### ##???# ##???## #??# | | ### ### ##?## ##### ##?# | | #### #?# ### ### | | #?####?# @ ## | | #??????# sss ##########???????????????? | | ##????## ####### ##????????????????????????? | | ###### #####??####?????????????????????????? | | ### #???????????????????????????????? | | ##?# ## ####????????????????????????????? | | #??# " ## ##???????????????????????????? | | #??# " ## #???????????????????????????? | | ###?## "" #???????????????????????????? | | ??### " ###???????????????????????????? | | ?## """ " ##?????????????????????????????? | | ## "" "" #??????????????????????????????? | | ## " "" ##?????????????????????????????? | | "" #?????????????????????????????? | | "" #?????????????????????????????? | | ## "" #?????????????????????????????? | | ?## " #?????????????????????????????? | | ??## #?????????????????????????????? | | ???### #?????????????????????????????? | | ?????### #### #?????????????????????????????? | | ???????# ###?## #?????????????????????????????? | | ???????# ###### ##????????????????????????????? | | #??????# ### #????????????????????????????? | | ##?????# ## #????????????????????????????? | | #?????# # ######????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Uncivil War Challenges ------------ None Game ------ Seed BehemothEtherialStorm Manual? 0 Play Time 01:17:23 Cumulative 686.5 hours Start 2025.10.15 @ 15:39:01 End 2025.10.15 @ 17:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 678 Rogue 669 Adventurer 8 Explorer 1 Win Type - Total 17 Types 5/3/6/0/0/0/2/0/0/1 Lore% 89 Gallery% 82 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b41c0c-9a56-47b1-95c2-9e6b293189b2