Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 12:19:52 Player: Nalzok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2577) 2577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 6138 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Friendly Fire -79 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 329/350 System Corruption 1% Temperature Hot (228) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Advanced Melee Analysis Suite > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Pick > --- INVENTORY (10) --- Angular Momentum Engine Improved Sensor Array Advanced Melee Analysis Suite Improved Propulsion Shielding Heavy Machine Gun Heavy Flak Cannon Improved Proton Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Advanced Melee Analysis Suite Improved Core Shielding > --- WEAPON ----------- Heavy Plasma Cannon Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Cryofiber Web Improved Sensor Array Advanced Melee Analysis Suite Improved Propulsion Shielding Heavy Ion Cannon Heavy Machine Gun Heavy Flak Cannon Improved Proton Missile Launcher Heavy Pick [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . . 1 Weapon 2 | . . . . 2 . Parts Attached 84 | . 1 21 20 10 32 Power 15 | . . 5 1 . 9 Engine 7 | . . 2 1 . 4 Core 8 | . . 3 . . 5 Reactor . | . . . . . . Propulsion 23 | . . 4 8 2 9 Treads 4 | . . . 3 1 . Leg 17 | . . 4 5 1 7 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 1 9 8 1 7 Device 12 | . . 6 3 . 3 Storage 2 | . . . 1 . 1 Processor 5 | . 1 2 . . 2 Hackware . | . . . . . . Protection 7 | . . 1 4 1 1 Artifact . | . . . . . . Weapon 20 | . . 3 3 7 7 Energy Gun . | . . . . . . Energy Cannon 6 | . . . 2 2 2 Ballistic Gun 8 | . . 3 1 3 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 32 | . . 3 5 1 23 Power 5 | . . 1 . . 4 Propulsion 15 | . . . 3 1 11 Utility 6 | . . 1 1 . 4 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 10 | . . 1 3 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 96 93 98 76 Engine 6 | . 14 3 8 7 5 Core 3 | . . 7 . . 5 Treads 8 | . . . 13 24 5 Leg 13 | . 28 22 18 4 5 Wheel 1 | . . . . . 3 Device 15 | . . 19 18 15 11 Storage 8 | . 14 11 9 7 6 Processor 4 | . 3 6 2 . 8 Protection 4 | . . 4 6 7 4 Energy Cannon 4 | . . . 8 7 6 Ballistic Gun 14 | . 28 21 8 19 5 Ballistic Cannon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 61 | 11 11 23 39 47 61 Greatest Support 82 | 20 20 23 60 82 62 Greatest Overweight (x) 9 | . . . 3 . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 8 | 6 6 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 7 8 10 10 8 Class Distribution -------------------- 47% | Scavenger-Mutant 24% | Mutant 9% | Skirmisher 9% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1928 | 200 . 580 391 194 563 Remotely 50 | . . . . . 50 Salvage Created 3125 | . . 828 1066 174 1057 Parts 161 | . . 62 52 11 36 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . . 20 20 5 16 Melee 3 | . . . . . 3 Guns 30 | . . 20 7 1 2 Cannons 21 | . . . 12 2 7 AOE 6 | . . . . 2 4 Classes Destroyed 14 | . . 7 4 . 3 Worker 4 | . . 1 1 . 2 Builder 1 | . . 1 . . . Hauler 2 | . . . 1 . 1 Recycler 3 | . . . 1 . 2 Operator 1 | . . . . . 1 Watcher 2 | . . 1 . 1 . Swarmer 14 | . . 6 4 3 1 Grunt 30 | . . 9 10 2 9 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 . . 1 Sentry 9 | . . 4 4 . 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Heavy 1 | . . . 1 . . Best Kill Streak 7 | . . 5 7 3 5 Combat Bots Only 6 | . . 4 6 3 4 Max Kills in Single Turn 3 | . . 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 541 | . 3 98 93 11 336 Missed 152 | . . 27 26 3 96 Damage Taken 6129 | . 27 879 1277 125 3821 Core 1172 | . 17 156 149 . 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Core Remaining (%) 85 | 100 93 61 72 100 . Volleys Fired 176 | . . 69 57 7 43 Largest 4 | . . 2 2 4 4 Hottest 193 | . . 50 143 148 193 Shots Fired 392 | . . 135 108 28 121 Gun 251 | . . 135 49 17 50 Cannon 137 | . . . 59 10 68 Launcher 4 | . . . . 1 3 Special . | . . . . . . Kinetic 276 | . . 135 49 21 71 Thermal 112 | . . . 59 6 47 Explosive 4 | . . . . 1 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . . 8 12 3 7 Robot Miss Streak 7 | . . 6 3 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 246 | . . 79 73 10 84 Core Hits 133 | . . 40 37 9 47 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 1 . . 4 Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Impale 3 | . . . . . 3 Melee Attacks 28 | . . . . . 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing 28 | . . . . . 28 Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6954 | . . 1081 1719 308 3846 Guns 2187 | . . 1081 494 100 512 Cannons 2668 | . . . 1225 103 1340 Explosions 1268 | . . . . 105 1163 Melee 828 | . . . . . 828 Ramming 3 | . . . . . 3 Kinetic 2536 | . . 1081 494 149 812 Thermal 2710 | . . . 1225 54 1431 Explosive 877 | . . . . 105 772 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 828 | . . . . . 828 Highest Corruption 2 | . 1 2 . . 1 Average Corruption 1 | . 1 2 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots 10 | . . . . . 10 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Overflow Damage 365 | . . . 5 . 360 Projectiles 106 | . . . 5 . 101 Explosions 101 | . . . . . 101 Melee 158 | . . . . . 158 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 269 | . . . . . 269 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 420 | . . 14 201 18 420 Average Temperature 83 | . . 4 47 8 129 Received Heat Transfer 1146 | . . 348 279 36 483 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 5 . 1 Heat Transferred 3488 | . . . 1887 74 1527 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 536 | . . 353 536 290 266 Initial 175 | . . . 130 175 71 Average 190 | . . 189 287 191 137 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 50 | 100 100 46 26 47 68 Level 1 46 | . . 53 58 52 31 Level 2 3 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 4 4 2 3 Investigation 4 | . . 2 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 2 3 1 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 5 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 3 39 30 9 31 Peak Tracking Total 7 | . 3 6 7 3 6 Tactical Retreats 10 | . . 4 2 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 3 | . . . . . 3 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 1 7 4 4 3 Terminals 13 | . 1 6 2 2 2 Fabricators 3 | . . . . 2 1 Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 46 | . 2 18 7 11 8 Successful 15 | . . 5 2 4 4 Failed 31 | . 2 13 5 7 4 Catastrophic 11 | . 2 5 1 2 1 Database Lockouts . | . . . . . . Manual 25 | . 2 10 5 7 1 Terminals 38 | . 2 16 5 8 7 Fabricators 4 | . . . . 3 1 Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . . 3 1 1 2 Record 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Unreport Threat 4 | . . 2 1 . 1 Fabricator Hacks 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 4 | . . 1 . 2 1 Terminals 4 | . . 1 . 2 1 Assimilate 2 | . . 1 . 1 . Botnet 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 7 3 4 2 Full Trace Events 4 | . . 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 81 | . . . . 81 . Total Robot Build Rating 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 16 | . . . . 16 13 Highest-Rated Ally 10 | . . . . 10 7 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3283 | 6 106 1021 700 554 896 Spaces Moved 1662 | 6 84 518 303 323 428 Core 6 | . . . . . 6 Treads 574 | . . . 152 323 99 Legs 851 | 6 84 518 151 . 92 Wheels 231 | . . . . . 231 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 120 120 155 90 Average Speed 139 | 120 120 120 148 158 145 Slowest Speed 500 | 120 120 120 330 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 2 19 38 31 11 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 87 | . . . 6 4 77 Melee 4 | . . . . . 4 Projectile 17 | . . . 6 . 11 AOE 66 | . . . . 4 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2281 | 5 89 812 459 353 563 Wait 231 | . . 171 48 1 11 Move 1657 | 5 83 517 302 322 428 Hop . | . . . . . . Pick Up 40 | . 3 11 14 6 6 Fast Attach 35 | . 1 6 8 2 18 Attach 14 | . . 2 4 2 6 Detach 3 | . . 1 2 . . Swap 35 | . . 13 8 6 8 Drop 61 | . 2 22 16 7 14 Fire 176 | . . 69 57 7 43 Melee 28 | . . . . . 28 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 12) 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 893 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Discovered new exit (range 4) 1132 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x2 1222 | -8/Materials | Garrison activated, responded to threat 1413 | -8/Materials | Lost 3 parts (2n1u) 1806 | -8/Materials | Discovered new exit (range 10) 1834 | -8/Materials | Entered Factory 1834 | -7/Factory | Evolved 2 slots: Weapon x2 1937 | -7/Factory | Identified exit to Lower Caves 1969 | -7/Factory | Fabricated K-01 Serf? 2151 | -7/Factory | Build established: Scavenger-Tank 2357 | -7/Factory | Discovered new exit (range 9) 2388 | -7/Factory | Entered another Factory area 2388 | -6/Factory | Accompanied by 2 allies 2388 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2693 | -6/Factory | Build established: Skirmisher 2805 | -6/Factory | Lost 8 parts (2p3n1u2w) 3021 | -6/Factory | Core integrity fell below 50% 3051 | -6/Factory | Lost 3 parts (1p1n1w) 3129 | -6/Factory | Build established: Scavenger-Mutant 3239 | -6/Factory | Fabricated Energy Well? 3254 | -6/Factory | Core integrity fell below 20% 3284 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03245_ VSS Leg destroyed. 03253_ Destroyed VTOL Module. 03256_ S-27 Virus destroyed. 03265_ Slug penetrates Wall. 03265_ Cryofiber Web destroyed. 03266_ G-50 Soldier destroyed. 03268_ Slug penetrates Wall. 03270_ System corrupted: IFF burst signal emitted. 03271_ Slug penetrates Y-54 Guardian. 03271_ Slug penetrates Wall. 03271_ Titanium Leg destroyed. 03275_ Slug penetrates Wall. 03276_ Wall collapses. 03278_ Penetrated by Slug. 03278_ VSS Leg destroyed. 03278_ Y-54 Guardian destroyed. 03281_ Penetrated by Slug. 03281_ Slug penetrates Wall. 03282_ Destroyed VTOL Module. 03284_ Penetrated by Slug. 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"" #???? #??????? | | ?????????# ???# """ #?? #??##### | | ?????????# ???# "" # #??# | | ?????????# ????# ""F" # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Energy Well | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionParticlePod Manual? 0 Play Time 00:38:03 Cumulative 348.8 hours Start 2024.05.10 @ 22:09:37 End 2024.05.23 @ 12:19:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 488 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d8db1700-3009-4a29-9cd8-2b2345fe5dd9