Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 15:42:44 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1850) 1850 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5595 Bonus ------- None Cogmind --------- Core Integrity 678/850 Matter 381/500 Energy 21/100 System Corruption 4% Temperature Cool (9) Movement Flying (97) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Long-range Missile Launcher Great Maul > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Great Maul > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Long-range Missile Launcher Long-range Missile Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 119 | 6 14 4 . 10 59 11 15 Power 10 | 1 1 . . 2 3 . 3 Engine 9 | 1 1 . . 2 3 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 1 . . 3 25 5 4 Treads 1 | . . . . 1 . . . Leg 30 | 2 1 . . 2 25 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . . . . . 5 4 Utility 26 | 1 6 1 . . 9 5 4 Device 3 | . . . . . . 2 1 Storage 7 | 1 4 . . . 1 1 . Processor 3 | . . . . . 1 . 2 Hackware 2 | . . . . . . 2 . Protection 11 | . 2 1 . . 7 . 1 Artifact . | . . . . . . . . Weapon 43 | 2 6 3 . 5 22 1 4 Energy Gun 8 | 1 2 . . . 5 . . Energy Cannon . | . . . . . . . . Ballistic Gun 23 | 1 3 2 . 3 14 . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 1 . 2 . 1 4 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 32 | . . 2 . 5 16 1 8 Power 7 | . . . . 2 3 . 2 Propulsion 9 | . . . . 1 5 . 3 Utility 6 | . . 1 . 1 1 1 2 Weapon 10 | . . 1 . 1 7 . 1 Highest Loss Streak 6 | . . 2 . 4 5 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 96 90 88 89 Engine 11 | . 14 14 14 13 8 7 5 Leg 26 | . 28 28 28 27 35 3 . Flight 3 | . . . . . . 25 32 Device 1 | . . . . . . 11 13 Storage 11 | . 14 14 14 14 9 7 6 Processor 2 | . . . . . 7 7 15 Protection 12 | . 13 13 14 12 11 2 5 Energy Gun 1 | . 3 . . . 1 . . Ballistic Gun 20 | . 24 27 28 26 15 1 . Peak Build Rating 51 | 6 8 8 8 11 31 37 51 Average Rating 14 | 4 7 7 8 8 24 33 40 On Entrance 12 | . 6 8 8 8 11 28 33 Naked Turns . | . . . . . . . . Heaviest Build 73 | 13 52 53 52 53 73 67 30 Greatest Support 72 | 20 20 20 20 30 72 53 28 Greatest Overweight (x) 3 | 2 2 2 2 2 1 3 1 Average Overweight (x) . | . . 2 2 1 . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 5 Average Capacity 16 | 6 13 20 20 20 20 7 5 Most Carried 20 | 4 15 18 18 18 20 20 5 Average Carried 14 | 2 10 16 18 17 18 7 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 4 15 18 18 17 20 5 3 Class Distribution -------------------- 89% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2316 | 249 537 252 . 161 930 116 71 Remotely . | . . . . . . . . Salvage Created 2335 | 64 628 169 . 23 1173 85 193 Parts 123 | 2 44 13 . . 58 . 6 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed 8 | . 2 . . . 6 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 8 4 . 3 23 . 3 Melee 1 | . . . . . 1 . . Guns 35 | . 8 2 . 3 22 . . AOE 5 | . . 2 . . . . 3 Classes Destroyed 14 | 1 8 . . 2 2 . 1 Worker 3 | . 2 1 . . . . . Builder 3 | . 1 1 . . . . 1 Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 . . . . 1 . Recycler 4 | 1 2 . . . 1 . . Operator 6 | . 2 . . . 1 2 1 Watcher 6 | . 2 . . . 1 . 3 Swarmer 7 | . 3 . . . 4 . . Grunt 22 | . 5 4 . . 11 . 2 Duelist 1 | . . . . . . . 1 Sentry 7 | . . . . . 7 . . Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . 1 . . Assembled 2 | . . . . 2 . . . Best Kill Streak 5 | 1 3 2 . 1 3 1 5 Combat Bots Only 3 | . 3 2 . 1 3 . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 417 | . 35 45 . 19 278 16 24 Missed 104 | . 8 8 . 5 66 9 8 Damage Taken 5113 | . 341 507 . 337 3149 143 636 Core 798 | . 31 74 . 87 380 54 172 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . . . 23 30 92 . Volleys Fired 227 | 3 68 15 . 15 122 . 4 Largest 2 | 2 2 2 . 2 2 . 1 Hottest 134 | 60 80 50 . 53 134 . 43 Shots Fired 438 | 6 133 32 1 25 237 . 4 Gun 420 | 6 129 28 1 19 237 . . Cannon . | . . . . . . . . Launcher 18 | . 4 4 . 6 . . 4 Special . | . . . . . . . . Kinetic 351 | 3 96 28 1 19 204 . . Thermal 63 | . 30 . . . 33 . . Explosive 18 | . 4 4 . 6 . . 4 Electromagnetic 6 | 3 3 . . . . . . Robot Hit Streak 21 | 5 21 9 . 4 18 . 4 Robot Miss Streak 5 | . 5 3 . 2 4 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 312 | 5 78 20 . 14 184 4 7 Core Hits 131 | 2 34 11 . 7 66 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . 3 . . . 1 . 2 Burn 4 | . 3 . . . 1 . . Smash 2 | . . . . . . . 2 Melee Attacks 46 | . . . . . 4 24 18 Impact 46 | . . . . . 4 24 18 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5254 | 59 1139 401 . 180 2239 276 960 Guns 3540 | 59 906 243 . 135 2197 . . Cannons . | . . . . . . . . Explosions 1229 | . 224 158 . 45 . . 802 Melee 476 | . . . . . 42 276 158 Ramming 9 | . 9 . . . . . . Kinetic 2860 | 16 599 243 . 135 1867 . . Thermal 683 | . 353 . . . 330 . . Explosive 1165 | . 160 158 . 45 . . 802 Electromagnetic 61 | 43 18 . . . . . . Impact 476 | . . . . . 42 276 158 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 3 3 3 3 . 1 4 Average Corruption 2 | . 2 3 3 3 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . 12 30 9 14 . 1 . Message Errors 16 | . 2 6 3 5 . . . Matter Fused 13 | . 3 6 2 2 . . . Heat Flow Errors 5 | . 1 2 1 1 . . . Energy Discharges 9 | . 2 4 1 2 . . . Data Loss (minor) 10 | . 2 4 1 3 . . . Data Loss (major) 4 | . 2 1 . . . 1 . Misfires 4 | . . 3 1 . . . . Alerts 4 | . . 3 . 1 . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 386 | . 18 . . . . 146 222 Projectiles . | . . . . . . . . Explosions 140 | . 18 . . . . . 122 Melee 246 | . . . . . . 146 100 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 296 | . . 19 . . . . 277 Shots 5 | . . 1 . . . . 4 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 385 | 20 335 140 169 247 385 . 13 Average Temperature 75 | 15 86 38 88 120 82 . 2 Received Heat Transfer 2190 | . 216 312 . 141 1458 9 54 Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . 5 2 Impact Corruptions 8 | . . . . . . 5 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . Heat Transferred 2061 | . 1173 . . . 888 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 239 | 5 177 68 . 41 166 239 228 Initial 46 | . 3 5 . . 15 46 40 Average 52 | 2 52 18 . 4 80 119 90 Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 99 | 100 100 100 . 100 100 87 98 Level 1 . | . . . . . . 12 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 3 1 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 . . . 3 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . . . 3 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 29 4 . 7 37 12 13 Peak Tracking Total 9 | . 5 2 . 9 8 5 9 Tactical Retreats 8 | . 2 . . 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 2 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . 2 . . . . . 2 Max in Single Turn 1 | . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 16 | . 4 . 1 . 4 2 5 Terminals 8 | . 2 . . . 2 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 3 | . . . . . 1 . 2 Total Hacks 33 | . 5 . 1 . 8 11 8 Successful 19 | . 4 . 1 . 5 5 4 Failed 14 | . 1 . . . 3 6 4 Catastrophic 3 | . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . . . . 5 1 Terminals 20 | . 2 . . . 4 11 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 5 | . . . . . 2 . 3 Garrison Access 4 | . . . . . 2 . 2 Terminal Hacks 8 | . 1 . 1 . 3 3 . Record 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . Alert Level 3 | . 1 . . . 2 . . Locate Traps 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 3 | . 3 . . . . . . Scanalyzer 3 | . . . . . 1 . 2 Insert Component 2 | . . . . . 1 . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 2 Seal Access 3 | . . . . . 1 . 2 Unauthorized Hacks 2 | . . . . . . 2 . Terminals 2 | . . . . . . 2 . Assimilate 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used . | . . . . . . . . Hacking Detections 11 | . 3 . . . 3 2 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events 2 | . . . . . . . 2 Corruption 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 43 | . . . . 43 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 42 | . . . . 42 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7659 | 67 2087 1654 497 711 1822 425 396 Spaces Moved 4631 | 43 1060 616 192 259 745 873 843 Core 11 | 11 . . . . . . . Treads 5 | . . . . 5 . . . Legs 2922 | 32 1060 616 192 254 745 23 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1693 | . . . . . . 850 843 Fastest Speed 23 | 50 120 260 260 200 120 26 23 Average Speed 137 | 106 170 260 260 254 173 30 23 Slowest Speed 320 | 150 260 260 260 320 190 254 99 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . 4 2 Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 55 | 4 95 98 58 60 68 25 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 43 | . 14 . . . 3 14 12 Terrain Destroyed 140 | . 30 17 . 48 3 14 28 Melee 29 | . . . . . 3 14 12 Projectile . | . . . . . . . . AOE 111 | . 30 17 . 48 . . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5418 | 55 1214 640 191 284 1050 984 1000 Wait 268 | . 40 . . . 67 56 105 Move 4612 | 42 1059 615 191 258 744 864 839 Hop 6 | . . . . . . 4 2 Pick Up 59 | 4 20 5 . . 23 2 5 Fast Attach 33 | 6 3 . . 2 13 3 6 Attach 43 | . . 3 . 3 23 6 8 Detach 23 | . . 1 . 1 12 4 5 Swap 43 | . 11 1 . 5 23 2 1 Drop 57 | . 12 . . . 19 19 7 Fire 227 | 3 68 15 . 15 122 . 4 Melee 46 | . . . . . 4 24 18 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Discovered new exit (range 14) 2155 | -10/Materials | Entered Mines 3016 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3157 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3236 | -10/Mines | Identified exit to Materials 3260 | -10/Mines | Discovered exit to Materials (range 6) 3796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3799 | -10/Mines | Discovered new exit (range 5) 3809 | -10/Mines | Entered Exiles 3809 | -10/Exiles | Found Exiles lab abandoned 4278 | -10/Exiles | Discovered new exit (range 10) 4306 | -10/Exiles | Entered Mines 4307 | -9/Mines | Assembled infested the area 4312 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4427 | -9/Mines | Learned 8 Materials zone layouts 4916 | -9/Mines | Core integrity fell below 50% 4957 | -9/Mines | Lost 4 parts (1p1n1u1w) 5003 | -9/Mines | Discovered new exit (range 8) 5017 | -9/Mines | Entered Materials 5017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5018 | -8/Materials | Identified exit to Factory 5321 | -8/Materials | Lost 5 parts (1p1u3w) 5616 | -8/Materials | Discovered exit to Factory (range 15) 5720 | -8/Materials | Core integrity fell below 50% 6047 | -8/Materials | Discovered exit to Factory (range 13) 6839 | -8/Materials | Entered Factory 6839 | -7/Factory | Evolved 2 slots: Utility x2 6982 | -7/Factory | Identified exit to Factory 7178 | -7/Factory | Crushed by falling debris 7264 | -7/Factory | Entered another Factory area 7264 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7389 | -6/Factory | Hacking Suite fried by hacking feedback 7474 | -6/Factory | Build established: Scout 7526 | -6/Factory | Discovered new exit (range 5) 7527 | -6/Factory | Identified exit to Factory 7660 | -6/Factory | Self-destructed Last Messages --------------- 07653_ Hrd. Light Armor Plating destroyed. 07653_ Destroyed Hrd. Light Armor Plating. 07653_ Nuclear Pulse Thruster destroyed. 07653_ Destroyed Nuclear Pulse Thruster. 07653_ G-50 Soldier destroyed. 07653_ W-25 Informer destroyed. 07654_ U-05 Engineer lays Concrete. 07654_ Nuclear Pulse Thruster destroyed. 07655_ L-41 Fighter destroyed. 07655_ G-50 Soldier destroyed. 07655_ U-05 Engineer destroyed. 07655_ K-01 Serf collects debris. 07657_ Destroyed Mic. Nuclear Core. 07657_ Destroyed Unknown Hover Unit. 07657_ Lrn. Missile Launcher destroyed. 07657_ Destroyed Lrn. Missile Launcher. 07657_ U-05 Engineer builds a Wall. 07658_ K-01 Serf collects debris. 07659_ R-10 Processor collects Wheel. 07660_ The unstable cave ceiling collapses. 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T" ##?????????????????????"???"""" | | ????????? "" ##?????????????? ??"???"""" | | ??????????? ##??????????????##+#### | | ????????????## ########??????#### ############ | | ????????????### ################### ### # | | ?????????????## ########## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackNodeTendrils Manual? 0 Play Time 01:02:18 Cumulative 43.9 hours Start 2024.11.02 @ 14:29:40 End 2024.11.02 @ 15:42:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 52 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43994ce3-13fd-404b-a59d-dfbc6336236a