Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 18:44:56 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (4097) 4097 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 10428 Bonus ------- Follower Combat Kills 329 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -288 Cogmind --------- Core Integrity 534/700 Matter 174/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Treading (162) Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Transmission Jammer Layered Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (28) --- Micro Nuclear Core Antimatter Reactor Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Armored Treads Heavy Treads Nuclear Pulse Array High-capacity Matter Pod (200) Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Damper Plating System Shield Dynamic Insulation System AWS/Thermal Faulty Enhanced Autogun Grenade Launcher Rocket Launcher Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Armored Treads Heavy Treads Nuclear Pulse Array High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Damper Plating System Shield Dynamic Insulation System AWS/Thermal Enhanced Autogun Grenade Launcher Rocket Launcher Improved Datajack Chainsword [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | . 11 1 25 5 . . 19 2 11 4 22 8 Power 9 | . 1 . 3 . . . 2 . 1 1 1 . Engine 5 | . 1 . 3 . . . . . . . 1 . Core 3 | . . . . . . . 2 . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 35 | . 2 . 10 2 . . 4 2 4 . 11 . Treads 29 | . 2 . 7 2 . . 4 2 3 . 9 . Leg 3 | . . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . 2 . Flight . | . . . . . . . . . . . . . Utility 17 | . 2 . 4 . . . 2 . 2 1 4 2 Device 1 | . . . . . . . . . 1 . . . Storage 7 | . 2 . 3 . . . . . 1 . 1 . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 1 . . . 2 . . 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 47 | . 6 1 8 3 . . 11 . 4 2 6 6 Energy Gun 4 | . 2 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 31 | . 2 . 5 2 . . 9 . 3 2 4 4 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 6 | . 2 . 1 . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . 3 . 1 2 Parts Lost 12 | . 2 . 5 . . . . 1 1 . 3 . Power 2 | . 1 . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . 2 . Utility 1 | . . . . . . . . . . . 1 . Weapon 5 | . 1 . 3 . . . . . 1 . . . Highest Loss Streak 1 | . 1 . 1 . . . . 1 1 . 1 . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 99 99 100 99 99 Engine 5 | . 13 14 11 11 11 11 1 . . . 2 7 Core 2 | . . . . . . . 7 9 7 4 . . Treads 31 | . 27 28 28 33 33 33 36 35 30 30 29 30 Device 2 | . . . . . . . . . 7 7 7 7 Storage 29 | . 27 28 30 33 33 33 27 27 30 30 30 30 Protection 4 | . . . 2 . . . 8 9 7 7 6 7 Energy Gun 2 | . 17 14 7 . . . . . . . . . Ballistic Gun 16 | . 8 13 14 21 22 22 17 18 14 15 14 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 11 41 41 62 62 62 62 65 63 82 94 97 86 Greatest Support 96 | 20 40 40 60 60 60 60 80 80 80 80 96 96 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 . 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 . . . 1 . . Largest Inventory Capacity 28 | 6 16 16 22 22 22 22 22 22 28 28 28 28 Average Capacity 22 | 6 15 16 19 22 22 22 22 22 28 28 28 28 Most Carried 28 | 6 16 16 21 22 22 22 22 22 28 28 28 28 Average Carried 22 | 6 11 15 18 21 21 22 21 22 26 27 27 28 Final Capacity 28 | 6 16 16 22 22 22 22 22 22 28 28 28 28 Final Carried 28 | 6 16 16 21 22 22 22 22 22 28 28 28 28 Class Distribution -------------------- 43% | Scavenger-Mutant 40% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Matter Collected 3159 | 200 116 134 600 111 . 135 650 121 284 62 746 . Remotely . | . . . . . . . . . . . . . Salvage Created 5318 | 89 468 147 1679 119 . 314 1079 192 323 . 879 29 Parts 336 | 4 27 8 108 7 . 20 72 15 26 . 47 2 Haulers Intercepted 7 | . 1 . 4 . . . 1 . . . 1 . Recyclers Shooed 9 | 1 1 1 4 . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 109 | . 10 5 32 3 . 10 19 8 6 . 16 . Guns 95 | . 8 5 25 3 . 10 16 8 6 . 14 . AOE 14 | . 2 . 7 . . . 3 . . . 2 . Classes Destroyed 12 | 2 4 . 3 . . 1 . . 1 . 1 . Tunneler 3 | 1 1 . . . . . . . . . 1 . Hauler 7 | . 1 . 4 . . . 1 . . . 1 . Recycler 6 | 1 1 . 3 . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 14 | . 3 . 2 . . . 5 . . . 3 1 Swarmer 36 | . 6 3 12 . . 6 3 6 . . . . Grunt 42 | . 4 2 13 3 . 3 10 . 2 . 5 . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . Sentry 16 | . . . 6 . . . 5 1 2 . 2 . Hunter 6 | . . . . . . 1 1 1 . . 3 . Programmer 7 | . . . . . . . . . 2 . 5 . Thug 2 | . . . 2 . . . . . . . . . Best Kill Streak 8 | 1 4 3 8 1 . 3 5 8 1 . 4 1 Combat Bots Only 8 | . 3 3 8 1 . 3 3 8 1 . 4 . Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 2 2 1 . 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 4 | . 2 . 4 . . . 2 . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Damage Taken 4876 | . 247 349 850 43 . 214 583 436 700 . 1354 100 Core 541 | . 21 140 104 . . 21 36 53 32 . 112 22 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 35 . . . 68 . 83 . . . . Volleys Fired 375 | 10 26 22 91 8 . 23 71 16 31 . 71 6 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 90 | 90 90 65 90 46 . 46 51 50 50 . 66 50 Shots Fired 728 | 20 48 41 175 15 . 46 138 32 62 . 139 12 Gun 716 | 20 44 41 173 15 . 46 134 32 62 . 137 12 Cannon . | . . . . . . . . . . . . . Launcher 12 | . 4 . 2 . . . 4 . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 577 | . 11 22 106 15 . 46 134 32 62 . 137 12 Thermal 27 | 10 17 . . . . . . . . . . . Explosive 12 | . 4 . 2 . . . 4 . . . 2 . Electromagnetic 112 | 10 16 19 67 . . . . . . . . . Robot Hit Streak 22 | 5 13 8 22 7 . 9 16 9 9 . 9 8 Robot Miss Streak 6 | 1 3 6 6 1 . 2 3 3 3 . 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 15 | . 2 2 2 . . 1 3 4 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . 1 . Shots Hit Robots 513 | 15 28 26 127 12 . 32 92 24 46 . 104 7 Core Hits 256 | 3 23 12 75 4 . 16 50 11 15 . 45 2 Critical Hits 4 | . . . 1 . . . 3 . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . Melee Attacks 18 | . . 1 . 12 . . 2 . 2 . 1 . Impact 13 | . . 1 . 12 . . . . . . . . Slashing 3 | . . . . . . . . . 2 . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9590 | 181 584 322 2352 204 . 401 1692 389 815 . 2543 107 Guns 8403 | 181 389 314 1850 190 . 383 1445 389 815 . 2340 107 Cannons . | . . . . . . . . . . . . . Explosions 1122 | . 195 . 479 . . . 247 . . . 201 . Melee . | . . . . . . . . . . . . . Ramming 65 | . . 8 23 14 . 18 . . . . 2 . Kinetic 6636 | . 44 79 844 190 . 383 1445 389 815 . 2340 107 Thermal 482 | 89 152 . 241 . . . . . . . . . Explosive 881 | . 195 . 238 . . . 247 . . . 201 . Electromagnetic 1526 | 92 193 235 1006 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . . 1 1 4 4 Average Corruption 2 | . . . 2 2 2 2 . . 1 1 2 4 Corruption Purged . | . . . . . . . . . . . . . Effects 98 | . . . 11 13 5 15 . . . 2 50 2 Message Errors 28 | . . . 4 5 1 5 . . . 1 12 . Matter Fused 16 | . . . . . . . . . . . 16 . Heat Flow Errors 12 | . . . 2 3 1 2 . . . . 3 1 Energy Discharges 16 | . . . 1 2 2 5 . . . 1 5 . Data Loss (minor) 15 | . . . 1 2 1 2 . . . . 8 1 Targeting Errors 9 | . . . 3 . . 1 . . . . 5 . Weapon Failures 2 | . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 81 | . 3 . 57 . . . 10 . . . 11 . Projectiles . | . . . . . . . . . . . . . Explosions 81 | . 3 . 57 . . . 10 . . . 11 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 85 | . 23 . . . . . . . . . 62 . Shots 3 | . 1 . . . . . . . . . 2 . Rammed 9 | . . 3 3 1 . 1 . . . . 1 . Targets Rammed 10 | . . 3 4 1 . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 451 | 190 150 233 130 280 150 278 249 49 451 . 150 231 Average Temperature 55 | 92 56 94 43 114 77 100 56 25 60 . 30 60 Received Heat Transfer 1164 | . 81 144 270 24 . 36 180 9 147 . 273 . Effects 1 | . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 1 1 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 903 | 259 444 . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Peak Influence 389 | 10 212 90 389 205 . 185 190 223 117 12 338 192 Initial 144 | . 6 40 13 115 . . 13 53 116 12 . 144 Average 88 | 4 90 56 250 62 . 53 36 112 50 7 117 161 Maximum Alert Level 1 | . 1 . 1 1 . . . 1 . . 1 . Low Security (%) 85 | 100 84 100 24 97 . 100 100 68 100 100 82 100 Level 1 14 | . 15 . 75 2 . . . 31 . . 17 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 3 . . . 2 . 3 . 8 . Investigation 2 | . . 1 1 . . . . . . . . . Extermination 8 | . . . . . . . . . 2 . 6 . Reinforcement 7 | . . . 2 . . . 2 . 1 . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Distress Signals 5 | . 1 . 3 . . . 1 . . . . . Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 170 | . 19 5 45 7 . 11 29 9 10 . 33 2 Peak Tracking Total 8 | . 4 2 7 1 . 3 3 8 1 . 5 1 Tactical Retreats 7 | . . . 1 3 . 2 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Traps Triggered 6 | . . . . . . . . . 2 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . 15 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . Reused 2 | . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Disabled 2 | . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Accessed 41 | . 6 2 8 . 2 . 9 . 2 . 10 2 Terminals 27 | . 5 1 6 . . . 5 . 1 . 7 2 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 4 | . . . 1 . . . 2 . 1 . . . Recycling Units 3 | . 1 . . . . . 1 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 116 | . 17 6 34 . 2 . 22 . 3 . 28 4 Successful 74 | . 11 3 28 . 2 . 14 . 2 . 12 2 Failed 41 | . 5 3 6 . . . 8 . 1 . 16 2 Catastrophic 3 | . . . 1 . . . 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 61 | . 10 4 13 . 1 . 10 . 1 . 22 . Terminals 78 | . 15 5 18 . . . 15 . 1 . 20 4 Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations 8 | . . . 2 . . . 4 . 2 . . . Recycling Units 5 | . 2 . . . . . 1 . . . 2 . Scanalyzers 14 | . . . 14 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . 1 . Terminal Hacks 21 | . 4 3 6 . 2 . 2 . . . 2 2 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 1 1 3 . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 2 Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 5 | . 2 . 1 . . . 1 . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 2 . . . 4 . 2 . . . Scan Component 4 | . . . 1 . . . 2 . 1 . . . Repair 4 | . . . 1 . . . 2 . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . 1 . Report Inventory 3 | . 1 . . . . . 1 . . . 1 . Scanalyzer 14 | . . . 14 . . . . . . . . . Insert Component 7 | . . . 7 . . . . . . . . . Analyze 7 | . . . 7 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 24 | . 6 . 6 . . . 6 . . . 6 . Terminals 23 | . 6 . 6 . . . 6 . . . 5 . Track 6 | . 2 . 2 . . . . . . . 2 . Assimilate 2 | . . . . . . . 2 . . . . . Botnet 14 | . 4 . 3 . . . 4 . . . 3 . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 6 1 7 . . . 7 . 2 . 8 1 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Matter 102 | . . . . . . . . . . . 102 . Time 51 | . . . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . . . 1 . Parts Repaired 4 | . . . 1 . . . 2 . 1 . . . Time 162 | . . . 26 . . . 76 . 60 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total Allies 5 | . . 2 . . . . . . . . 3 . Largest Group 3 | . . 2 2 . . . . . . . 3 . Highest-Rated Group 93 | . . 42 42 . . . . . . . 93 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . 3 3 . . . . . . . 47 . Total Damage 730 | . . 41 41 . . . . . . . 648 . Kills 12 | . . 1 . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Robot Analysis Total 6 | . 1 1 3 . . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Turns Passed 16466 | 43 1125 983 1981 1079 591 1197 4068 347 1442 662 2696 252 Spaces Moved 6581 | 11 637 565 932 557 328 579 699 129 539 356 1175 74 Core . | . . . . . . . . . . . . . Treads 6480 | . 623 565 856 557 328 579 699 129 539 356 1175 74 Legs 101 | 11 14 . 76 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 150 180 180 180 160 162 162 182 162 162 Average Speed 170 | 120 159 160 164 180 180 180 161 162 179 182 171 162 Slowest Speed 200 | 120 180 180 200 180 180 180 162 183 182 182 183 162 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 70 99 77 99 70 97 53 38 13 97 27 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 4 | . . 1 . . . . . . 2 . 1 . Terrain Destroyed 86 | . 25 1 21 . . . 24 . 2 . 13 . Melee 4 | . . 1 . . . . . . 2 . 1 . Projectile 1 | . . . . . . . 1 . . . . . AOE 81 | . 25 . 21 . . . 23 . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total 11188 | 20 701 603 1218 593 330 687 3509 248 972 379 1730 198 Wait 3935 | . 9 6 129 7 . 85 2675 102 376 . 443 103 Move 6569 | 10 636 564 931 556 327 578 698 127 539 355 1174 74 Hop . | . . . . . . . . . . . . . Pick Up 60 | . 14 3 17 1 1 . 10 . 6 6 2 . Fast Attach 34 | . 2 . 7 . . . 6 1 5 1 5 7 Attach 16 | . 1 . 7 . . . 2 . 3 . 3 . Detach 7 | . . . 3 . . . . . 3 . 1 . Swap 59 | . 8 1 11 5 . . 11 1 4 3 14 1 Drop 90 | . 5 3 18 3 2 . 19 1 3 14 15 7 Fire 375 | 10 26 22 91 8 . 23 71 16 31 . 71 6 Melee 18 | . . 1 . 12 . . 2 . 2 . 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . 3 4 1 . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 15 | . . . . . . . 15 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Central database locked down 270 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 11) 1078 | -10/Materials | Discovered new exit (range 14) 1169 | -10/Materials | Entered Mines 1323 | -10/Mines | Discovered new exit (range 9) 1339 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1618 | -10/Mines | Discovered new exit (range 6) 1752 | -10/Mines | Learned Materials security intel 1766 | -10/Mines | Core integrity fell below 50% 2152 | -10/Mines | Entered Materials 2152 | -9/Materials | Accompanied by 2 allies 2152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2225 | -9/Materials | Destroyed 8 combat bots 2462 | -9/Materials | Repaired Lgt. Treads 2771 | -9/Materials | Discovered new exit (range 16) 2826 | -9/Materials | Build established: Hauler-Mutant 3076 | -9/Materials | Discovered new exit (range 16) 3370 | -9/Materials | Build established: Scavenger-Mutant 3705 | -9/Materials | Discovered new exit (range 7) 3915 | -9/Materials | Discovered new exit (range 15) 4133 | -9/Materials | Entered Mines 4142 | -9/Mines | Excavation squad dispatched 4142 | -9/Mines | A large section of the Mines collapsed 4147 | -9/Mines | Met a Derelict bent on vengeance 4235 | -9/Mines | Build established: Hauler-Mutant 4392 | -9/Mines | Excavation squad dispatched 4454 | -9/Mines | Discovered new exit (range 10) 4461 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4511 | -9/Mines | Learned location of 1 exit from Lower Caves 4563 | -9/Mines | Identified exit to Exiles 4640 | -9/Mines | Discovered new exit (range 3) 4780 | -9/Mines | Build established: Scavenger-Mutant 5201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5212 | -9/Mines | Entered Exiles 5259 | -9/Exiles | Met 8R-AWN 5290 | -9/Exiles | Met EX-HEX 5376 | -9/Exiles | Met EX-DEC 5493 | -9/Exiles | Learned location of Zion (-7) 5531 | -9/Exiles | Met EX-BIN 5567 | -9/Exiles | Aligned with FarCom system 5569 | -9/Exiles | Given EX-Vault access code 5612 | -9/Exiles | Opened EX-Vault 5624 | -9/Exiles | Found AWS/Thermal 5664 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5783 | -9/Exiles | Discovered new exit (range 14) 5803 | -9/Exiles | Left Exiles lab with AWS/Thermal 5803 | -9/Exiles | Entered Mines 6324 | -8/Mines | Discovered new exit (range 11) 6757 | -8/Mines | Discovered new exit (range 5) 7000 | -8/Mines | Entered Materials 7000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7728 | -8/Materials | Repaired Arm. Treads 8183 | -8/Materials | Discovered new exit (range 10) 8713 | -8/Materials | Repaired Imp. Light Armor Plating 10935 | -8/Materials | Discovered new exit (range 16) 10969 | -8/Materials | Identified exit to Garrison 11068 | -8/Materials | Entered Garrison 11128 | -8/Garrison | Triggered checkpoint 11178 | -8/Garrison | Build established: Hauler-Mutant 11330 | -8/Garrison | Destroyed 8 combat bots 11379 | -8/Garrison | Discovered new exit (range 10) 11407 | -8/Garrison | Installed Relay Interface Framework 11415 | -8/Garrison | Entered Factory 11415 | -7/Factory | Evolved 2 slots: Utility x2 11416 | -7/Factory | Identified exit to Storage 11504 | -7/Factory | Repaired Enh. Autogun 12857 | -7/Factory | Sucked down chute 12857 | -7/Factory | Entered Waste 12857 | -7/Waste | The area was eerily silent 13411 | -7/Waste | Discovered new exit (range 13) 13447 | -7/Waste | Found Damper Plating 13519 | -7/Waste | Entered Factory 14479 | -7/Factory | Discovered new exit (range 10) 14842 | -7/Factory | Discovered new exit (range 7) 15653 | -7/Factory | Allied Derelicts emerged from ambush trap array 15779 | -7/Factory | Discovered exit to Storage (range 15) 16016 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 16215 | -7/Factory | Entered Storage 16305 | -7/Storage | Found Prototype Launcher 16305 | -7/Storage | Identified Gui. Missile Launcher 16467 | -7/Storage | Self-destructed Last Messages --------------- 16285_ Acquired Enh. Autogun. 16301_ Triggered Proton Bomb Trap. 16301_ A bubble of electromagnetic force engulfs the area. 16304_ Dropped Enh. Autogun. 16305_ Acquired Prototype Launcher. 16305_ Identified Gui. Missile Launcher. 16307_ Dropped Gui. Missile Launcher. 16309_ Acquired Enh. Autogun. 16310_ Triggered Heavy Explosive Trap. 16310_ An explosion rips through the floor. 16311_ U-05 Engineer lays Concrete. 16312_ U-05 Engineer builds a Wall. 16312_ Acquired Enh. Autogun. 16316_ U-05 Engineer builds a Wall. 16325_ U-05 Engineer lays Concrete. 16367_ System corrupted: Component data lost. 16430_ R-06 Scavenger collects Mni. Assault Cannon. 16441_ Destroyed Lgt. Deuterium Engine. 16442_ R-06 Scavenger collects Gui. Missile Launcher. 16445_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ?????????????????????????s?# #?????????????????? | | ??????????????????????????s+ +?????????????????? | | ???????????????????????????#s #?????????????????? | | ?????????????????????????s?# #?????????????????? | | ???????????????????????????# = #?????????????????? | | ???????????????????????????# % #?????????????????? | | ???????????????????????????# ! #?????????????????? | | ???????????????????Y???????# #?????????????????? | | ???????????????????????????# #??????########???? | | ???????????????????????????# ######?#!!! !!#???? | | ??????????o?????????????#### # # ###!!! !!#???? | | ???????????????????######T## # ##! !!#???? | | ???????????????????#]]] @ # # ]] ##! #???? | | ???????????????????# # # ]]# ## ###???? | | ???????????????????#[[[[ + + ]### T#????? | | ???????????????????######### ###### # ##????? | | ???????????????????????????# # ## ######+######? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????#######+##############? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalGlidesysRailgun Manual? 0 Play Time 01:09:04 Cumulative 152.5 hours Start 2020.12.14 @ 22:09:52 End 2020.12.16 @ 18:44:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93470b76-81cb-453d-abb3-e6cda67d0bc4