Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 18:59:04 Player: Sixten Result: Destroyed by UR-M2R(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (986) 986 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 2810 Bonus ------- Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -73 Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Coil Gun Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Titanium Leg Titanium Leg Overtuned Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Enhanced Optical Array Improved Targeting Computer Hacking Suite System Shield Light Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Hypervelocity Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Ion Engine Light Treads Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Enhanced Optical Array Improved Targeting Computer Hacking Suite System Shield Coil Gun Light Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 8 3 1 9 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . . 4 Treads 6 | 2 2 . . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 2 . 4 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 1 . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . . 2 System Corruption 20 | . . . . 20 Parts Lost 9 | . 2 . 1 6 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 5 | . 2 . . 3 Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Backups 11 | . 6 11 11 14 Power 1 | . 1 2 1 1 Propulsion 3 | . 1 3 3 4 Utility 3 | . 2 3 3 4 Weapon 3 | . 1 3 4 4 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 94 100 100 99 Engine 13 | . 14 14 14 13 Treads 27 | . 27 28 28 27 Device 9 | . . 10 14 14 Storage 14 | . 14 14 14 14 Processor 3 | . 12 3 . . Energy Gun 4 | . 14 . . . Ballistic Gun 9 | . . 5 14 13 Ballistic Cannon 2 | . 5 8 . . Launcher 9 | . . 12 14 13 Special Weapon 1 | . 3 1 . . Peak Build Rating 34 | 6 9 19 19 34 Average Rating 19 | 4 8 15 18 26 On Entrance 10 | . 6 9 19 19 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 43 | 14 29 32 31 43 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 1 10 12 13 15 Average Carried 11 | . 6 11 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 1 10 12 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 719 | 242 114 81 115 167 Remotely . | . . . . . Salvage Created 1244 | . 386 63 116 679 Parts 76 | . 27 2 9 38 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 28 | . 10 2 4 12 Guns 11 | . 9 . . 2 Cannons 2 | . . 2 . . AOE 14 | . 1 . 4 9 Classes Destroyed 10 | . 5 . 1 4 Hauler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 8 | . 6 . 2 . Grunt 9 | . 4 2 2 1 Subdweller 2 | . . . 2 . Federalist 3 | . . . . 3 Ranger 2 | . . . . 2 Guru 1 | . . . . 1 Scrapper 6 | . . . . 6 Best Kill Streak 9 | . 3 2 2 9 Combat Bots Only 9 | . 3 2 2 9 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 147 | . 61 8 15 63 Missed 38 | . 19 3 4 12 Hits 109 | . 42 5 11 51 Projectile 109 | . 42 5 11 51 Critical Strikes 3 | . 1 . . 2 Damage Taken 1503 | . 460 70 158 815 Core 251 | . 66 18 16 151 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 108 | . 108 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 75 | . 43 7 8 17 Largest 2 | . 2 1 2 2 Hottest 130 | . 130 30 54 76 Shots Fired 105 | . 61 7 14 23 Gun 67 | . 48 . 8 11 Cannon 18 | . 11 7 . . Launcher 18 | . . . 6 12 Special 2 | . 2 . . . Kinetic 37 | . 11 7 8 11 Thermal 2 | . 2 . . . Explosive 10 | . . . 6 4 Electromagnetic 56 | . 48 . . 8 Robot Hit Streak 6 | . 6 6 5 6 Robot Miss Streak 7 | . 7 1 3 3 Penetration Max 2 | . . . . 2 Secondary Targets . | . . . . . Shots Hit Robots 63 | . 35 6 5 17 Core Hits 59 | . 19 3 16 21 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2139 | . 686 115 414 924 Guns 583 | . 413 . 58 112 Cannons 224 | . 119 105 . . Explosions 1322 | . 154 . 356 812 Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 394 | . 119 105 58 112 Thermal 254 | . 154 . . 100 Explosive 568 | . . . 356 212 Electromagnetic 913 | . 413 . . 500 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 18 | . . . . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 100 | . 28 . 16 56 Projectiles 7 | . 7 . . . Explosions 93 | . 21 . 16 56 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 251 | . 76 . 53 122 Shots 10 | . 2 . 2 6 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 241 | . 171 5 . 241 Average Temperature 58 | . 45 4 . 88 Received Heat Transfer 467 | . 81 42 6 338 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . 2 . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 537 | . 250 . . 287 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 3 . . 5 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 104 | . 104 50 . . Initial . | . . . . . Average 16 | . 20 8 . . Influence Increases 485 | . 298 108 79 . Destroy 0b10 Robot/C 340 | . 200 80 60 . Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 76 | . 46 20 10 . Allied During Kill 17 | . . 8 9 . Disable Machine 15 | . 15 . . . Destroy Structure 12 | . 12 . . . Influence Decreases 485 | . 298 108 79 . Time Decay 465 | . 288 108 69 . Lost Part 20 | . 10 . 10 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 17 4 6 16 Peak Tracking Total 9 | . 4 2 3 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 7 | . 4 . . 3 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 10 . . 11 Successful 16 | . 5 . . 11 Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 . . 11 Record 4 | . . . . 4 Robot Analysis 7 | . . . . 7 Terminal Index 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . 5 10 1 Total Damage 187 | . . 79 93 15 Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted 7 | . . . . 7 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3458 | . . 479 516 2463 Sensors 3458 | . . 479 516 2463 Robot Analysis Total 7 | . . . . 7 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5037 | 121 1339 598 516 2463 Spaces Moved 2566 | 73 735 340 308 1110 Core 5 | 4 . . . 1 Treads 2548 | 69 735 340 308 1096 Legs 13 | . . . . 13 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 152 Average Speed 183 | 153 160 160 160 215 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 83 75 40 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed 92 | . 11 . 28 53 Melee . | . . . . . Projectile 3 | . 2 . . 1 AOE 89 | . 9 . 28 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2774 | 79 829 385 317 1164 Wait 77 | . 36 33 . 8 Move 2562 | 72 734 339 307 1110 Hop . | . . . . . Pick Up 18 | 1 6 2 1 8 Fast Attach 10 | 6 4 . . . Attach 4 | . . . 1 3 Detach . | . . . . . Swap 15 | . 5 3 . 7 Drop 10 | . 1 . . 9 Fire 75 | . 43 7 8 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 371 | -10/Materials | Repaired Lgt. Treads 402 | -10/Materials | Discovered new exit (range 3) 479 | -10/Materials | Discovered new exit (range 10) 782 | -10/Materials | Discovered new exit (range 5) 1461 | -10/Materials | Entered Mines 1520 | -10/Mines | Learned Materials emergency access door positions 1525 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1577 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1580 | -10/Mines | Found Prototype Device 1580 | -10/Mines | Identified Exp. Sensor Array 1612 | -10/Mines | Discovered new exit (range 9) 1637 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1805 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2037 | -10/Mines | Discovered new exit (range 5) 2059 | -10/Mines | Entered Subcaves 2059 | -10/Subcaves | Accompanied by 3 allies 2060 | -10/Subcaves | Approached by a straggling Scientist 2126 | -10/Subcaves | Discovered new exit (range 16) 2490 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2508 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2573 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2575 | -10/Subcaves | Entered Scraptown 2575 | -8/Scraptown | Accompanied by 1 ally 2657 | -8/Scraptown | Visited Cyclists 3797 | -8/Scraptown | Visited TADAMA 3851 | -8/Scraptown | Visited Spacefarers 4013 | -8/Scraptown | Visited UFD Registry 4066 | -8/Scraptown | Registered with UFD as "Phasetank" 4157 | -8/Scraptown | Visited Scrapoid Research Area 4242 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4259 | -8/Scraptown | Found DCF Scrap (28 items) 4398 | -8/Scraptown | Visited Scrapoid Pod Storage 4469 | -8/Scraptown | Visited Analyses Database 4530 | -8/Scraptown | Visited Supply Room 4618 | -8/Scraptown | Visited Science Testing Area 4756 | -8/Scraptown | Met Optimus 4756 | -8/Scraptown | Accepted into 0bPrime 4927 | -8/Scraptown | Civil war broke out across Scraptown 4945 | -8/Scraptown | Core integrity fell below 50% 4980 | -8/Scraptown | Discovered new exit (range 12) 4985 | -8/Scraptown | System corruption reached 10% 4996 | -8/Scraptown | Destroyed 9 combat bots 4999 | -8/Scraptown | Lost 10 allies 5025 | -8/Scraptown | Core integrity fell below 20% 5038 | -8/Scraptown | Destroyed by UR-M2R(p) with EM Pulse Gun Last Messages --------------- 05017_ Destroyed Angular Momentum Engine. 05017_ Destroyed Mak. Salvage Targeting Computer. 05018_ Imp. Proton Missile Launcher destroyed. 05018_ Penetrated by Bolt. 05018_ I1-ENO(j) suffers critical hit (Burn). 05018_ I1-ENO(j) critical meltdown. 05021_ Bolt penetrates Wall. 05021_ 1U-D5G(j) suffers critical hit (Burn). 05022_ RG-B3J(j) suffers critical hit (Burn). 05023_ 1U-D5G(j) destroyed. 05025_ System corrupted: Coil Gun jammed. 05026_ Penetrated by Bolt. 05028_ System corrupted: Grenade Launcher failed to launch. 05029_ System corrupted: Matter fused (-8). 05029_ Penetrated by Bolt. 05031_ T1-IQ4(h) destroyed. 05031_ Ovr. Titanium Leg destroyed. 05034_ Slug penetrates RG-B3J(j). 05034_ Mak. Salvage Targeting Computer melted. 05034_ RG-B3J(j) destroyed. 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"#?# #"" "" ?????????????????? | | [[[!= [#?#" "#?# #"" ????????????????????? | | !]!* #?#" "#?# # ?????????????????????? | | ! !*= #?#" "#?# #" ??????????????????????? | | ###*####?###### ###?# ## #??????????????????????? | | ### ########### ##### ## ##?????????????????????? | | """ """"""""""" """"" " "#########?????????????? | | "## """"#?????????????? | | "## """"#?????????????? | | "## " "#?????????????? | | "## ""#?????????????? | | "#?????????????? | | """"""""""""""""""""" "## X"#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed GravjetDisruptionDisplacer Manual? 0 Play Time 00:19:58 Cumulative 50.9 hours Start 2026.11.01 @ 07:31:36 End 2026.11.01 @ 18:59:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e777c42-c378-4cdd-a8e4-0716818ca325