Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 09:48:35 Player: N00Bk1llr Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (238) 1190 Value Destroyed (8489) 8489 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2247) 2247 TOTAL SCORE: 19346 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 180 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 46/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Compact Battery (200) Advanced Targeting Computer Vortex Driver (30) Vortex Driver (29) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Experimental Phase Shifter Thermal Barrier Advanced Hacking Suite > --- WEAPON ----------- Vortex Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Cooling System Compact Battery Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Light Regenerative Plating Vortex Shotgun Vortex Shotgun Vortex Driver Vortex Driver Autogun Autogun Heavy Missile Launcher Heavy Missile Launcher [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . . . . Utility 8 | . . 1 1 . . . . . 1 1 . . . . 2 2 Weapon 2 | . . 1 . . . . . . 1 . . . . . . . Parts Attached 246 | 8 1 25 30 13 6 4 2 5 49 32 13 1 23 2 20 12 Power 29 | 3 . 4 1 1 1 1 . . 4 5 1 . 5 . 1 2 Engine 16 | 3 . 4 1 . 1 1 . . 2 2 . . 1 . . 1 Core 11 | . . . . 1 . . . . 2 3 1 . 3 . . 1 Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 60 | 2 . 4 11 5 1 . . 1 15 6 3 . 8 . 2 2 Treads 17 | 2 . 4 8 . . . . . . . 2 . 1 . . . Leg 37 | . . . 3 3 1 . . . 15 3 1 . 7 . 2 2 Wheel 6 | . . . . 2 . . . 1 . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 1 1 8 8 5 2 1 . . 18 8 5 1 6 . 10 5 Device 44 | . . 2 2 4 . 1 . . 12 5 3 1 5 . 6 3 Storage 5 | 1 . 2 1 . . . . . . 1 . . . . . . Processor 10 | . 1 . 1 . 1 . . . 1 1 2 . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 19 | . . 4 4 1 1 . . . 5 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | 2 . 9 10 2 2 2 2 4 12 13 4 . 4 2 7 3 Energy Gun 19 | 1 . 2 1 . . . . 1 1 7 . . 2 1 2 1 Energy Cannon 9 | . . 3 2 . . . . . . 1 1 . 1 . 1 . Ballistic Gun 36 | 1 . 4 6 . 2 . 1 2 7 4 3 . 1 1 4 . Ballistic Cannon 3 | . . . . 2 . . . . 1 . . . . . . . Launcher 11 | . . . 1 . . 2 1 1 3 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 4 1 . . . . . 1 1 . . 9 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . . 8 . . . . . . Parts Lost 86 | . . 2 3 3 5 1 . 2 17 19 2 1 . . 10 21 Power 13 | . . 1 1 1 1 . . . 2 4 . . . . . 3 Propulsion 19 | . . . . 1 . . . . 4 5 1 . . . 1 7 Utility 22 | . . 1 1 1 2 1 . 1 3 2 1 1 . . 3 5 Weapon 32 | . . . 1 . 2 . . 1 8 8 . . . . 6 6 Highest Loss Streak 14 | . . 1 2 2 2 3 . 2 6 5 2 1 . . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 97 94 83 83 75 81 92 87 94 99 88 100 89 88 Engine 6 | . 14 10 8 2 6 6 7 7 4 5 . . 3 5 2 1 Core 2 | . . . . 4 . . . . 1 4 11 11 6 5 2 1 Treads 7 | . 28 21 27 . . . . . . . 4 11 9 . . . Leg 12 | . . . . 29 6 7 7 . 28 16 5 5 14 29 25 21 Wheel 4 | . . . . 4 15 15 15 21 2 2 14 11 4 . . . Device 11 | . . 6 9 18 11 6 7 5 12 16 15 10 8 11 15 19 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 3 Processor 6 | . 12 5 1 . 2 7 7 7 5 6 12 17 16 11 10 15 Protection 5 | . . 9 14 3 7 7 7 7 5 3 . . . 5 4 3 Energy Gun 4 | . 14 8 . . . . . 1 4 8 5 5 10 11 5 1 Energy Cannon 4 | . . 10 8 7 7 7 7 1 . 3 4 5 2 . . 3 Ballistic Gun 10 | . 14 13 17 6 2 7 1 15 15 5 10 11 . 11 10 7 Ballistic Cannon 1 | . . . . 8 11 . . . 1 2 . . . . . . Naked Turns 12 | . . . . . . . . . . . . . . . . 12 Heaviest Build 107 | 14 12 34 67 69 72 71 71 70 75 88 80 77 103 93 107 104 Greatest Support 120 | 40 40 40 62 75 56 56 56 72 90 68 36 26 120 120 120 120 Greatest Overweight (x) 3 | 1 . . 1 2 1 1 1 1 1 3 2 2 3 . 1 . Average Overweight (x) . | . . . . . 1 . 1 . . 1 1 2 . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 9 17 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 5 10 20 20 20 19 20 20 20 20 20 16 20 20 20 16 Average Carried 15 | 1 3 9 11 19 19 17 19 19 18 18 16 16 19 19 18 12 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 5 10 16 20 18 19 19 19 16 20 16 16 20 20 17 5 Class Distribution -------------------- 28% | Scavenger-Gunner 21% | Gunner 19% | Scavenger-Tank 14% | Tank 7% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 6342 | 222 179 490 770 410 338 112 . 179 1423 775 319 17 245 225 327 311 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9898 | . 470 1021 1312 491 284 171 . 134 1905 2138 247 . 92 356 749 528 Parts 496 | . 36 77 63 15 23 7 . 13 85 72 9 . 3 15 40 38 Haulers Intercepted 8 | . . 4 1 . . . . . 2 1 . . . . . . Recyclers Shooed 19 | . . . 2 . . . . . 4 12 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . 25 3 . 10 . . 6 . . 12 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 171 | . 11 19 21 7 12 6 . 7 28 18 3 . 1 9 15 14 Guns 102 | . 11 12 11 2 2 1 . 3 23 6 1 . 1 9 15 5 Cannons 43 | . . 7 8 3 10 . . . 4 6 2 . . . . 3 AOE 22 | . . . . 2 . 5 . 4 1 5 . . . . . 5 Classes Destroyed 19 | . 6 5 2 1 . 1 . . 1 . 1 . 1 1 . . Worker 18 | . 2 . 1 . . . . . 3 3 . . . . 3 6 Builder 7 | . . 1 . . . . . . . 3 . . . . 1 2 Tunneler 3 | . . 1 . 1 . . . . 1 . . . . . . . Hauler 8 | . . 4 1 . . . . . 2 1 . . . . . . Recycler 18 | . 1 1 3 3 . . . . 2 8 . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 11 | . 1 3 2 1 . . . . 1 2 . . . . 1 . Swarmer 53 | . 3 8 3 . 8 . . 7 . 4 . . . 5 5 10 Grunt 52 | . 8 5 9 . 2 . . . 15 7 . . . 2 2 2 Brawler 3 | . . 1 2 . . . . . . . . . . . . . Duelist 4 | . . . 1 . 1 . . . 2 . . . . . . . Sentry 22 | . . 5 5 6 . . . . 3 2 . . . 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 11 | . . . 1 . 1 . . . 3 . . . . . 4 2 Programmer 17 | . . . . 1 . 1 . . 4 5 2 . . . 4 . Executioner 1 | . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . 4 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 6 11 3 4 4 4 . 4 5 10 1 . 1 5 8 9 Combat Bots Only 6 | . 5 4 3 3 4 4 . 4 5 5 1 . 1 5 5 6 Max Kills in Single Turn 5 | . 1 1 1 3 1 3 . 2 1 3 1 . 1 3 3 5 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . 1 . 3 . 2 1 2 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1642 | . 36 72 96 295 70 26 . 34 301 113 14 2 12 49 207 315 Missed 567 | . 8 14 21 128 17 13 . 8 93 33 3 . 2 17 89 121 Damage Taken 15611 | . 319 621 1173 1249 932 152 . 434 2608 1831 230 44 78 273 2163 3504 Core 2535 | . 56 89 69 156 92 . . 63 236 266 . . 17 54 124 1313 Absorbed by Shields 1422 | . . . . 196 . . . . 568 . . . 76 257 325 . Redirected to Shielding 107 | . . 2 . . . . . . 67 38 . . . . . . Ignored by Resistances 199 | . . . . . . . . . . . . . . . 120 79 Regen/Repaired (Parts) 787 | . . 89 375 . . . . . . . . . 15 9 215 84 Core Remaining (%) 77 | 100 77 77 87 . . . . 55 72 . . . . 66 89 . Volleys Fired 548 | . 35 60 87 26 26 13 . 12 97 60 10 18 1 21 47 35 Largest 4 | . 2 3 3 3 3 3 . 2 4 4 4 1 1 4 4 3 Hottest 250 | . 70 159 147 164 164 116 . 93 161 250 247 98 33 168 159 164 Shots Fired 1421 | . 68 178 223 78 67 33 . 20 284 186 28 18 1 54 122 61 Gun 1034 | . 68 135 148 22 7 13 . 15 258 136 20 6 1 54 122 29 Cannon 358 | . . 43 73 56 60 8 . 1 23 44 8 12 . . . 30 Launcher 29 | . . . 2 . . 12 . 4 3 6 . . . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 832 | . 35 79 141 52 46 13 . 15 225 70 14 . 1 41 92 8 Thermal 455 | . 33 99 80 26 21 8 . 1 43 63 14 18 . 9 10 30 Explosive 29 | . . . 2 . . 12 . 4 3 6 . . . . . 2 Electromagnetic 60 | . . . . . . . . . 13 47 . . . . . . Entropic 45 | . . . . . . . . . . . . . . 4 20 21 Robot Hit Streak 19 | . 7 13 19 14 8 13 . 4 17 15 18 . 1 9 15 5 Robot Miss Streak 9 | . 7 8 9 3 5 1 . 1 5 7 3 1 . 5 4 9 Penetration Max 2 | . . . . . 1 . . . 2 1 . . 1 . 1 1 Secondary Targets 16 | . . . 1 . . . . . 6 2 . . . 4 3 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . . . 1 1 . Shots Hit Robots 854 | . 40 92 126 53 29 16 . 11 204 126 15 . 1 27 77 37 Core Hits 532 | . 25 40 44 21 14 19 . 9 139 99 6 . 2 18 45 51 Critical Kills 23 | . . . 2 1 . . . 2 2 4 1 . 1 5 3 2 Critical Parts Destroyed 25 | . . 1 . . . . . 1 3 2 1 . . 5 9 3 Critical Strikes 62 | . 1 3 2 3 3 . . 3 5 12 2 . 1 10 12 5 Burn 7 | . 1 2 . . . . . . . 4 . . . . . . Meltdown 5 | . . . 2 . . . . . . 2 . . . . . 1 Destroy 40 | . . 1 . 1 . . . 3 5 4 2 . 1 9 12 2 Blast 5 | . . . . 2 3 . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . Detonate 3 | . . . . . . . . . . . . . . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23115 | . 492 1395 2166 1770 805 904 . 345 4158 4346 447 . 13 527 2168 3579 Guns 12437 | . 489 975 1202 261 38 163 . 99 3399 2193 206 . 13 428 1820 1151 Cannons 5429 | . . 407 927 973 767 122 . . 513 958 241 . . . . 521 Explosions 4785 | . . . . 511 . 619 . 246 68 1132 . . . 99 276 1834 Melee . | . . . . . . . . . . . . . . . . . Ramming 464 | . 3 13 37 25 . . . . 178 63 . . . . 72 73 Kinetic 9176 | . 240 494 1151 925 601 163 . 99 2962 1215 76 . 13 144 833 260 Thermal 7744 | . 249 888 978 820 204 122 . . 941 1472 371 . . 49 471 1179 Explosive 3016 | . . . . . . 619 . 246 68 907 . . . . . 1176 Electromagnetic 797 | . . . . . . . . . 9 689 . . . 99 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1918 | . . . . . . . . . . . . . . 235 792 891 Highest Corruption 16 | . 1 7 . 3 3 3 3 3 4 16 16 10 10 . 5 4 Average Corruption 4 | . 1 6 . 1 3 3 3 3 2 11 9 10 10 . 3 3 Corruption Purged 12 | . . . . . . . . . 3 . 9 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 189 | . 1 23 . 8 20 15 2 14 26 45 15 11 4 . 5 . Message Errors 49 | . . 4 . 3 6 2 1 2 11 11 4 3 1 . 1 . Matter Fused 36 | . 1 4 . . 4 3 1 7 3 6 5 1 1 . . . Heat Flow Errors 20 | . . 2 . . 2 . . 3 2 3 2 2 2 . 2 . Energy Discharges 26 | . . 4 . 1 4 4 . 2 5 5 1 . . . . . Parts Fused 4 | . . 1 . . . . . . . 1 2 . . . . . Data Loss (minor) 20 | . . 2 . 1 2 3 . . 2 7 . 2 . . 1 . Data Loss (major) 16 | . . 3 . 3 1 1 . . 1 5 . 1 . . 1 . Misfires 6 | . . 1 . . . 1 . . 1 2 . 1 . . . . Alerts 3 | . . 1 . . . . . . 1 . 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 8 | . . 1 . . 1 1 . . . 4 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 649 | . . 13 . 200 16 14 . 5 28 177 27 . . . 40 129 Projectiles 83 | . . 13 . 2 16 14 . . . 9 27 . . . . 2 Explosions 562 | . . . . 198 . . . 5 28 168 . . . . 40 123 Melee 4 | . . . . . . . . . . . . . . . . 4 Knockbacks 23 | . . . . 6 6 . . . 9 1 . . . . . 1 Impact 3 | . . . . . . . . . 1 1 . . . . . 1 Kinetic 20 | . . . . 6 6 . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 834 | . . . . 148 . 14 . 33 148 259 . . . . 64 168 Shots 17 | . . . . 2 . 1 . 1 2 7 . . . . 2 2 Rammed 7 | . 1 1 5 . . . . . . . . . . . . . Targets Rammed 39 | . 2 2 5 1 . . . . 11 6 . . . . 6 6 Kicked 30 | . . . . 1 . . . . 11 6 . . . . 6 6 Crushed 2 | . 1 1 . . . . . . . . . . . . . . Highest Temperature 504 | . 99 305 504 146 231 159 . 254 364 264 234 233 247 19 341 135 Average Temperature 84 | . 26 93 127 53 84 61 . 68 57 78 132 47 134 12 183 40 Received Heat Transfer 2191 | . 141 159 435 328 108 54 . . 460 273 . 9 8 37 62 117 Effects 16 | . . 1 8 . . . . . 5 . 2 . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . Interference 10 | . . 1 2 . . . . . 5 . 2 . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . 2 . . . . . . 2 . . . . . 1 Combat Hostiles 4 | . . . 2 . . . . . . 1 . . . . . 1 Parts Melted 24 | . 2 4 2 1 1 . . . 2 9 1 . . . . 2 Heat Transferred 12673 | . 814 1961 1776 855 370 222 . . 2125 2345 485 . . 74 446 1200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Peak Influence 785 | . 207 434 488 361 . . . . 433 637 . . . . 673 785 Initial 564 | . . 87 183 86 . . . . 44 212 . . . . 564 353 Average 251 | . 97 227 143 230 . . . . 232 293 . . . . 567 482 Maximum Alert Level 3 | . 1 2 2 1 . . . . 2 2 . . . . 2 3 Low Security (%) 41 | 100 80 48 78 34 . . . . 41 5 . . . . . . Level 1 44 | . 19 40 12 65 . . . . 57 87 . . . . 6 46 Level 2 13 | . . 11 8 . . . . . 1 6 . . . . 93 36 Level 3 . | . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 3 3 4 . . . . 13 5 . . . . 4 5 Investigation 11 | . 2 1 2 2 . . . . 2 1 . . . . 1 . Extermination 9 | . . . . 1 . . . . 4 2 . . . . 2 . Reinforcement 13 | . 1 2 1 1 . . . . 5 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . . . . . . 2 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . 1 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . . 1 3 1 . . . . . 1 . . . . 1 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . . . . 21 Times Spotted 287 | . 18 26 27 18 11 7 . 6 51 27 3 1 11 11 24 46 Peak Tracking Total 15 | . 3 6 4 4 4 4 . 4 9 6 2 1 5 5 6 15 Tactical Retreats 24 | . . 2 . 3 . 1 . . 5 2 . . 2 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . 1 . . . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 19 | . . . 2 . . . . . 2 . . . 15 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 30 | . 1 2 . 5 . . . . 5 12 1 . . 1 2 1 Max in Single Turn 4 | . 1 1 . 3 . . . . 2 4 1 . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 71 | . 8 9 10 5 1 . 4 . 12 6 1 . 6 . 5 4 Terminals 39 | . 6 6 7 1 . . . . 7 5 1 . . . 3 3 Fabricators 3 | . . . . 1 . . . . 1 1 . . . . . . Repair Stations 7 | . . 1 1 2 . . . . 3 . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 1 Total Hacks 203 | . 21 32 38 12 1 . 27 . 30 17 1 . 6 . 13 5 Successful 120 | . 14 17 25 2 1 . 27 . 13 9 1 . 6 . 4 1 Failed 83 | . 7 15 13 10 . . . . 17 8 . . . . 9 4 Catastrophic 14 | . 1 1 1 . . . . . 5 2 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 17 14 5 . . . . . 10 3 . . 1 . 8 2 Terminals 113 | . 17 22 25 3 . . . . 19 13 1 . . . 9 4 Fabricators 10 | . . . . 3 . . . . 3 4 . . . . . . Repair Stations 21 | . . 3 9 3 . . . . 6 . . . . . . . Recycling Units 6 | . 4 1 1 . . . . . . . . . . . . . Scanalyzers 14 | . . 6 3 3 . . . . 2 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 4 1 Terminal Hacks 75 | . 6 7 14 . 1 . 27 . 4 5 1 . 6 . 3 1 Record 15 | . . . 1 . . . 7 . . . 1 . 5 . . 1 Part Schematic 14 | . . 1 . . . . 13 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 2 1 . . . 3 . 1 . . . . . 1 . Open Door 2 | . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . Locate Traps 7 | . 1 2 2 . . . . . . 1 . . . . 1 . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 6 | . 1 1 2 . . . . . 1 1 . . . . . . Registered Components 5 | . 1 1 1 . . . . . . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 3 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 13 | . . 2 8 1 . . . . 2 . . . . . . . Scan Component 8 | . . 1 4 1 . . . . 2 . . . . . . . Repair 5 | . . 1 4 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 4 1 1 . . . . 1 . . . . . . . Insert Component 5 | . . 2 1 1 . . . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 8 4 2 . . . . . 4 1 . . . . 1 . Terminals 16 | . 6 3 1 . . . . . 4 1 . . . . 1 . Botnet 14 | . 5 3 1 . . . . . 3 1 . . . . 1 . Operators 2 | . 1 . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . . . . . . . Tunnel 4 | . 2 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 7 8 5 . . . . 12 6 . . . . 5 4 Full Trace Events 8 | . 1 . 1 2 . . . . 2 1 . . . . 1 . Feedback Events 2 | . 1 . . 1 . . . . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 16 | . . 3 . . . . 13 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . Parts Repaired 5 | . . 1 4 . . . . . . . . . . . . . Time 167 | . . 26 141 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 6 | . . . . . . . . . . 1 . . 5 . . . Largest Group 5 | . . . . . . . . . . 1 . . 5 2 2 . Highest-Rated Group 261 | . . . . . . . . . . 26 . . 261 130 130 . Highest-Rated Ally 65 | . . . . . . . . . . 26 . . 65 65 65 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . 23 . . . Total Damage 979 | . . . . . . . . . . . . . 979 . . . Kills 4 | . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . 1 . . . . . . 2 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 2 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 14193 | 65 686 1553 1701 944 996 689 95 713 2155 1453 540 319 776 318 792 398 Spaces Moved 8809 | 36 354 789 711 681 786 559 79 492 1399 665 419 233 524 234 582 266 Core 30 | 6 . . . . . . . . . . . . . . . 24 Treads 1883 | 30 354 789 710 . . . . . . . . . . . . . Legs 3552 | . . . 1 482 . . . . 1193 509 . . 309 234 582 242 Wheels 3344 | . . . . 199 786 559 79 492 206 156 419 233 215 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 115 115 100 115 100 100 101 101 120 100 104 104 50 Average Speed 130 | 144 160 160 186 119 115 114 115 102 116 173 115 120 129 104 104 101 Slowest Speed 265 | 160 160 160 240 190 115 115 115 115 120 265 120 120 182 104 175 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 67 70 50 20 83 76 69 56 37 20 57 44 60 44 18 13 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 1 . . . 1 1 . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . 4 . . 3 . . 3 . . 1 . . Spaces Dug 90 | . . . 7 1 . . . . 21 45 . 12 . . . 4 Terrain Destroyed 455 | . . . 17 78 9 74 . 23 60 80 5 12 . 1 63 33 Melee . | . . . . . . . . . . . . . . . . . Projectile 69 | . . . . 6 9 . . . . 12 4 12 . . 16 10 AOE 382 | . . . 17 72 . 74 . 23 60 68 . . . . 45 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Total 10442 | 46 404 964 927 758 826 577 83 685 1727 827 454 255 625 266 684 334 Wait 482 | . 10 45 53 13 5 . . 165 102 37 4 4 20 5 4 15 Move 8793 | 35 353 788 710 680 785 558 78 491 1398 664 418 232 523 233 581 266 Hop . | . . . . . . . . . . . . . . . . . Pick Up 138 | 2 3 15 21 13 4 2 1 5 36 16 3 . 6 2 9 . Fast Attach 87 | 6 1 12 5 5 . 1 1 3 9 18 4 . 14 1 6 1 Attach 90 | . . 6 10 5 6 1 1 1 21 10 6 . 3 . 9 11 Detach 22 | . . 6 2 . . . . . 1 2 1 . 6 . 4 . Swap 69 | 2 . 7 15 3 . 2 . 1 19 4 3 1 6 1 5 . Drop 147 | 1 . 23 19 12 . . 2 7 33 10 5 . 22 3 10 . Fire 548 | . 35 60 87 26 26 13 . 12 97 60 10 18 1 21 47 35 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 30 | . . . . 1 . . . . 11 6 . . . . 6 6 Crush 9 | . 2 2 5 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . Rewire 25 | . . . . . . . . . . . . . 24 . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 985 | -9/Materials | Discovered new exit (range 13) 1075 | -9/Materials | Build established: Gunner 1144 | -9/Materials | Repaired Lgt. Treads 1764 | -9/Materials | Build established: Scavenger-Tank 2252 | -9/Materials | Build established: Tank 2305 | -9/Materials | Entered another Materials area 2305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2590 | -8/Materials | Build established: Scavenger-Tank 2858 | -8/Materials | Discovered new exit (range 16) 3530 | -8/Materials | Discovered new exit (range 15) 3621 | -8/Materials | Repaired Hrd. Light Armor Plating 3655 | -8/Materials | Repaired Autogun 3707 | -8/Materials | Repaired Imp. Assault Rifle 3734 | -8/Materials | Repaired Aluminum Leg 3818 | -8/Materials | Discovered new exit (range 13) 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Propulsion x2 4035 | -7/Factory | Discovered new exit (range 15) 4608 | -7/Factory | Build established: Tank 4950 | -7/Factory | Entered Lower Caves 5002 | -7/Lower Caves | Encountered a Warlord checkpoint 5686 | -7/Lower Caves | Learned Factory trap positions 5831 | -7/Lower Caves | Build established: Gunner 5942 | -7/Lower Caves | Discovered new exit (range 5) 5946 | -7/Lower Caves | Entered another Lower Caves area 5983 | -7/Lower Caves | Lost 3 parts (2u1w) 6151 | -7/Lower Caves | Encountered a Warlord checkpoint 6164 | -7/Lower Caves | Spotted B-75 Beast 6300 | -7/Lower Caves | Ambushed by wild Derelicts 6614 | -7/Lower Caves | Discovered new exit (range 4) 6627 | -7/Lower Caves | Learned Factory terminal intel 6635 | -7/Lower Caves | Entered Data Miner 6635 | -7/Data Miner | Discovered new exit (range 6) 6657 | -7/Data Miner | Met Data Miner 6680 | -7/Data Miner | Learned location of Section 7 (-2) 6680 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6700 | -7/Data Miner | Received God Mode back door access code from Data Miner 6730 | -7/Data Miner | Entered Proximity Caves 6778 | -6/Proximity Caves | Spotted B-75 Beast 7171 | -6/Proximity Caves | Discovered new exit (range 10) 7305 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7443 | -6/Proximity Caves | Entered Factory 7443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7444 | -6/Factory | Identified exit to Extension 7445 | -6/Factory | Loaded intel: 102 trap records 7446 | -6/Factory | Loaded intel: 28 terminal locations 7513 | -6/Factory | Discovered exit to Extension (range 16) 7763 | -6/Factory | Lost 5 parts (1p1n2u1w) 8259 | -6/Factory | Garrison activated, responded to threat 8284 | -6/Factory | Build established: Scavenger-Tank 8509 | -6/Factory | Garrison activated, responded to threat 8542 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8547 | -6/Factory | Cargo convoy interrupted 8648 | -6/Factory | Discovered new exit (range 12) 8839 | -6/Factory | Build established: Scavenger-Gunner 9148 | -6/Factory | Lost 6 parts (1p1n4w) 9262 | -6/Factory | Identified exit to Lower Caves 9521 | -6/Factory | Build established: Scavenger-Mutant 9578 | -6/Factory | Discovered new exit (range 13) 9598 | -6/Factory | Entered another Factory area 9598 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9625 | -5/Factory | Lost 3 parts (2n1w) 9805 | -5/Factory | Fabricated O-24 Administrator? 9935 | -5/Factory | Build established: Scavenger-Gunner 10098 | -5/Factory | Lost 3 parts (2n1w) 10412 | -5/Factory | System corruption reached 10% 10475 | -5/Factory | Identified exit to Upper Caves 10694 | -5/Factory | Lost 5 parts (1u4w) 10965 | -5/Factory | Garrison activated, responded to threat 10966 | -5/Factory | Spotted B-75 Beast 11051 | -5/Factory | Entered Upper Caves 11061 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 11361 | -5/Upper Caves | Learned location of 1 exit from Factory 11504 | -5/Upper Caves | Discovered new exit (range 5) 11510 | -5/Upper Caves | Identified exit to Upper Caves 11541 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11591 | -5/Upper Caves | Entered another Upper Caves area 11591 | -5/Upper Caves | Discovered new exit (range 6) 11592 | -5/Upper Caves | Identified exit to Warlord 11597 | -5/Upper Caves | Identified exit to Factory 11897 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11910 | -5/Upper Caves | Entered Warlord 11957 | -5/Warlord | Discovered new exit (range 9) 11965 | -5/Warlord | Identified exit to Proximity Caves 12003 | -5/Warlord | System corruption cleaned by Quarantine Array 12162 | -5/Warlord | Met Warlord 12173 | -5/Warlord | Opened Warlord's prototype stash 12179 | -5/Warlord | Found Prototype Reactor 12179 | -5/Warlord | Identified Vortex Chain Reactor 12187 | -5/Warlord | Warlord's base attacked by MAIN.C 12187 | -5/Warlord | Found Prototype Device 12187 | -5/Warlord | Identified Exp. Phase Shifter 12206 | -5/Warlord | Found Prototype Device 12206 | -5/Warlord | Identified Thermal Barrier 12233 | -5/Warlord | Build established: Scavenger-Mutant 12305 | -5/Warlord | Found Prototype Energy Gun 12305 | -5/Warlord | Identified Vortex Rifle 12309 | -5/Warlord | Found Vortex Rifle 12314 | -5/Warlord | Found Prototype Energy Cannon 12314 | -5/Warlord | Identified Vortex Driver 12317 | -5/Warlord | Found Vortex Driver 12320 | -5/Warlord | Found Prototype Energy Gun 12320 | -5/Warlord | Identified Vortex Shotgun 12324 | -5/Warlord | Found Vortex Shotgun 12531 | -5/Warlord | Spotted B-86 Titan 12537 | -5/Warlord | Warlord forces counterattacked 12545 | -5/Warlord | Spotted B-86 Titan 12545 | -5/Warlord | Spotted B-75 Beast 12578 | -5/Warlord | Destroyed Executioner 12618 | -5/Warlord | Build established: Scavenger-Gunner 12620 | -5/Warlord | Spotted B-86 Titan 12621 | -5/Warlord | Spotted B-75 Beast 12672 | -5/Warlord | Lost 3 allies 12686 | -5/Warlord | Entered Proximity Caves 12686 | -4/Proximity Caves | Accompanied by 2 allies 12689 | -4/Proximity Caves | Spotter reported a threat 12689 | -4/Proximity Caves | Spotter reported a threat 12857 | -4/Proximity Caves | Spotter reported a threat 12895 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12993 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13004 | -4/Proximity Caves | Entered Factory 13004 | -4/Factory | Accompanied by 2 allies 13004 | -4/Factory | Evolved 2 slots: Utility x2 13005 | -4/Factory | Identified exit to Research 13039 | -4/Factory | Spotted B-86 Titan 13280 | -4/Factory | Search patrols dispatched 13623 | -4/Factory | Lost 6 parts (1n2u3w) 13754 | -4/Factory | First assault squad dispatched 13772 | -4/Factory | Discovered exit to Research (range 13) 13796 | -4/Factory | Entered Research 13796 | -3/Research | Evolved 2 slots: Utility x2 13978 | -3/Research | Garrison activated, responded to threat 14033 | -3/Research | Lost 4 parts (1p1n2u) 14152 | -3/Research | Lost 3 parts (1n1u1w) 14163 | -3/Research | Spotted Striker 14164 | -3/Research | Cargo convoy interrupted 14182 | -3/Research | Released all parts (8) 14184 | -3/Research | Core integrity fell below 50% 14188 | -3/Research | Core integrity fell below 20% 14192 | -3/Research | Incoming assault squad redirected 14194 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14184_ U-05 Engineer lays Concrete. 14185_ K-01 Serf collects debris. 14185_ H-77 Assassin knocked back. 14185_ U-05 Engineer knocked back. 14185_ Knocked back. 14185_ U-05 Engineer lays Concrete. 14187_ The unstable cave ceiling collapses. 14187_ Slug penetrates Wall. 14187_ M-36 Artificer repairs Striker. 14187_ U-05 Engineer lays Concrete. 14187_ Penetrated by Slug. 14188_ K-01 Serf collects debris. 14188_ U-05 Engineer lays Concrete. 14188_ Slug penetrates Wall. 14188_ U-05 Engineer lays Concrete. 14189_ Slug penetrates Wall. 14190_ U-05 Engineer lays Concrete. 14192_ ALERT: Higher priority target reported, redirecting assault. 14194_ Slug penetrates Wall. 14194_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ###???#??????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?##?###??#???????????????????????????????????????? | | ##????#??????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ##?#?###?#?##????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????? ???????????????????????????? | | ""?????? ???????????????????????????? | | ""#????? ???????????????????????????? | | ] ""#??#?? ? ??????????????????????????? | | S??#?#?? ??????????????????????????? | | ! ""#?#???? ??????????????????????????? | | ""##?#???? ??????????????????????????? | | ""#?##? ? ??????????????????????????? | | ##?##???? ??????????????????????????? | | ####### ???? ??????????????????????????? | | #+### ###########+#/############??????????????? | | ### # #######T # + #??????????????? | | # #??????????????? | | #@ #???"??????????? | | ## # ########??## + !! #???????? ?????? | | # ######?###?# # ! =#???""???? ?#??? | | ## # ####??###### # #???"" ??? ????? | | ## ############ # ! #???"?? #??#???# | | # # ############ # #? ???? ##?##? | | # ####### # ###########?? ??###### | | ########### # ##?##??##?#????#/#???????# | | #"#########[ # #?##########??## ? ?##?## | | # ##!!!!!# ###== #??#? ? #?#?#? | | | # ##!!!!=# ###== #??## ?##?### | | !%=# ## !!=# ### ##?#??? ?#???## | | # ## % # ### /? ? ? ? ? | | # ## ! # ### = ############### | | =[%= ## # #?# #??# ### | | %%%" ## " ### #?## ### | | !%= #" % " ### ! ??## " ## | | %! [= #?# ] #### """ | | #############+ ######+######## G | | = # """ | | !=%% # " | | |[= # # | | % + | | ##+######### # # ########^##### ##+######## | | ? # ###?#?#+##?## # ??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 50 Core Shielding 20 Utility Shielding 66 Point Defense Rating 80 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory O-24 Administrator | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Reappropriation Challenges ------------ None Game ------ Seed AntimatterSiegeClaws Manual? 0 Play Time 02:21:20 Cumulative 61.2 hours Start 2024.05.18 @ 10:08:55 End 2024.05.19 @ 09:48:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 80 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4621a620-d1b7-4eee-9312-6ff949d423e1