Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.26 @ 02:46:43 Player: CatPlusPlus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (186) 930 Value Destroyed (7157) 7157 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (3181) 3181 TOTAL SCORE: 21128 Bonus ------- High Alert Combat Kills 1281 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 100/100 System Corruption 62% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Large Storage Unit Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (15) --- Advanced Heat Sink Experimental Cooling System Structural Scanner Improved Energy Mantle Point Defense System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Precision Energy Filter Advanced Transmission Jammer Graphene Brace Improved Energy Mantle Advanced Hacking Suite System Mapper > --- WEAPON ----------- Heavy Neutron Cannon Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Heavy Treads Improved Heavy Treads Advanced Cryofiber Web Experimental Cooling System Structural Scanner Experimental Propulsion Shielding Point Defense System Transdimensional Reconstructor Vortex Rifle Heavy Neutron Cannon Improved Grenade Launcher [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Heavy Siege Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Makeshift Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 2 1 . . . 2 . . . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 426 | 3 36 56 72 32 1 1 2 15 4 8 1 5 14 1 11 9 3 26 1 1 25 5 94 Power 46 | . 3 6 10 1 . . . . . . . . 1 . . 2 . 5 . . 7 1 10 Engine 24 | . 3 6 4 . . . . . . . . . . . . . . 4 . . 5 1 1 Core 11 | . . . 6 1 . . . . . . . . 1 . . 1 . 1 . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 9 Propulsion 78 | 2 18 6 13 10 . . . 1 . . . . 1 . . . . 2 . . 6 1 18 Treads 33 | 1 10 2 10 . . . . . . . . . . . . . . . . . . . 10 Leg 9 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 7 Wheel 13 | 1 8 4 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Flight 20 | . . . 1 10 . . . 1 . . . . 1 . . . . 1 . . 4 1 1 Utility 161 | 1 6 29 30 8 . . 1 11 2 1 1 1 7 1 7 6 1 12 1 1 4 . 30 Device 108 | 1 3 18 16 5 . . 1 6 1 1 . 1 6 1 7 3 1 10 1 1 3 . 22 Storage 10 | . 3 2 . 1 . . . . . . . . . . . . . 1 . . . . 3 Processor 7 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . 3 Hackware 5 | . . . 1 . . . . 2 . . . . . . . 1 . . . . 1 . . Protection 31 | . . 8 13 1 . . . 2 1 . 1 . 1 . . 2 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | . 9 15 19 13 1 1 1 3 2 7 . 4 5 . 4 1 2 7 . . 8 3 36 Energy Gun 10 | . . . 3 . . . . . . . . . . . . . . . . . 1 . 6 Energy Cannon 33 | . . . . 5 . . . 1 . 2 . 2 2 . 2 . 1 3 . . 3 . 12 Ballistic Gun 9 | . 3 5 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 17 | . 5 6 6 . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 2 1 1 . 1 . 1 1 1 . . . . . 1 . . . . . . 4 Special Weapon 6 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 1 Impact Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 46 | . . . 8 5 1 . 1 1 1 3 . 2 3 . 2 . 1 1 . . 3 1 13 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 4 2 . . . . . . . . . . . 4 . 3 . 1 9 . 6 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 Parts Lost 60 | . 1 3 3 . . . . . . 1 . . . . . . . . . . . 7 45 Power 15 | . . 1 2 . . . . . . . . . . . . . . . . . . 3 9 Propulsion 18 | . 1 1 . . . . . . . . . . . . . . . . . . . 2 14 Utility 17 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 14 Weapon 10 | . . . . . . . . . . 1 . . . . . . . . . . . 1 8 Highest Loss Streak 19 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . 6 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 95 90 99 . 100 100 100 100 98 100 100 97 100 100 100 100 98 100 100 95 94 81 Engine 6 | . 13 13 3 5 . . . . . . . . . . . . . 3 5 5 6 8 . Core 2 | . . . 4 1 . 7 7 6 6 6 6 6 10 11 11 11 11 6 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 9 | . 15 14 16 . . . . . . . . . . . . . . . . . . . 12 Leg 1 | . . . 8 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 12 13 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 36 . 38 38 33 33 33 33 33 34 35 35 35 35 31 31 31 30 30 1 Device 13 | . 13 8 12 15 . 7 11 13 12 12 13 12 10 11 11 10 11 17 15 15 15 13 19 Storage 8 | . 14 10 8 7 . 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 Processor 4 | . . . . 6 . 7 7 6 6 6 6 6 5 5 5 5 5 7 10 10 10 10 13 Hackware 8 | . . . 8 7 . 7 7 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 9 Protection 2 | . . 5 7 . . 7 3 . . . . . . . . . . . . . . . . Energy Gun 1 | . 3 . 6 . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . 1 . 5 2 5 5 . . 5 Ballistic Gun 4 | . 9 12 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 15 13 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 6 . 7 7 5 6 5 6 4 4 5 3 4 5 5 5 5 5 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 92 94 103 96 25 28 25 28 28 26 25 27 30 29 32 33 32 44 43 43 63 37 92 Greatest Support 225 | 20 40 20 55 55 25 25 25 26 26 26 26 26 35 32 32 32 32 44 44 44 50 41 225 Greatest Overweight (x) 7 | . 5 5 6 1 . 1 . 1 1 . . 1 . . . 1 . 1 . . 1 . 7 Average Overweight (x) . | . 3 3 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 17 | 8 22 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 Most Carried 25 | 8 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 14 11 12 15 15 15 Average Carried 16 | 4 17 20 24 10 10 10 10 9 9 9 9 10 9 10 10 9 10 10 11 11 14 14 13 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 25 | 4 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 11 12 15 14 6 Class Distribution -------------------- 31% | Mutant 26% | Hacker-Scout 15% | Hacker-Mutant 10% | Scavenger-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 6263 | 230 642 1145 1125 224 . . 66 215 34 . 28 89 225 93 47 171 23 236 78 34 234 46 1278 Remotely 654 | . 60 139 455 . . . . . . . . . . . . . . . . . . . . Salvage Created 8171 | 104 604 456 1612 410 . . 33 277 . 42 . 48 268 58 . 198 . 376 95 27 . 63 3500 Parts 401 | 4 35 22 83 13 . . 1 14 . 5 . 1 26 1 . 1 . 11 . . . 5 179 Haulers Intercepted 14 | . 2 . 5 1 . . . 1 . . . . . . . . . 1 . . . . 4 Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 14 . . . . . . . 3 4 . . . . 1 . . . 7 . 4 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 125 | . 12 16 25 . . . . . . 4 . . 2 . . . . . . . . 1 65 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Guns 27 | . 6 7 12 . . . . . . . . . . . . . . . . . . . 2 Cannons 69 | . 6 8 13 . . . . . . . . . 2 . . . . . . . . . 40 AOE 24 | . . 1 . . . . . . . 4 . . . . . . . . . . . . 19 Classes Destroyed 20 | 2 5 2 4 . . . 1 . . . . 1 1 . . . . . . . . . 4 Worker 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 7 Builder 14 | . 2 . 1 . . . . . . . . . 4 . . . . . . . . . 7 Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . 5 1 . . . 1 . . . . . . . . . 1 . . . . 4 Recycler 14 | 1 2 . 3 4 . . . 1 . . . . . . . . . 2 . . . . 1 Operator 6 | . . . 1 1 . . . 2 . . . . 1 . . . . . . . . . 1 Watcher 9 | . 3 . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 Swarmer 14 | . 6 . . . . . . . . 4 . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 40 | . 6 . 13 . . . . . . . . . . . . . . . . . . . 21 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . 1 8 . . . . . . . . . . . . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 Programmer 23 | . . . . . . . . . . . . . 2 . . . . . . . . 1 20 Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . 2 . 3 . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Best Kill Streak 14 | 1 4 3 4 2 . . . 2 . 4 . . 3 . . . . 1 . . . 1 14 Combat Bots Only 11 | . 3 3 3 . . . . . . 4 . . 2 . . . . . . . . 1 11 Max Kills in Single Turn 5 | 1 2 1 2 1 . . 1 1 . 1 . 1 1 1 . . . 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1101 | . 48 70 135 . . . . . 2 22 4 1 9 . . . . 16 2 3 . 49 740 Missed 287 | . 12 21 34 . . . . . 2 13 2 . 3 . . . . 7 1 2 . 22 168 Damage Taken 16790 | . 347 1090 1592 . . . . . . 171 34 19 123 . . . . 180 22 21 . 740 12451 Core 1969 | . 31 134 177 . . . . . . 12 . . 21 . . . . 21 22 . . 250 1301 Absorbed by Shields 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 Reduced by Siege Mode 2538 | . . . . . . . . . . . . . . . . . . . . . . . 2538 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . . . 153 Regen/Repaired (Parts) 1431 | . 82 . . . . . . . . . 81 . 41 . . . . . . . 22 . 1205 Core Remaining (%) 81 | 100 . 34 67 . . . 100 . . . . 98 . . . . 97 . . . . 74 . Volleys Fired 632 | 8 44 110 107 13 . . . 1 . 27 . 40 7 . 8 . 26 36 5 6 7 1 186 Largest 2 | 2 2 2 2 1 . . . 1 . 1 . 1 1 . 1 . 1 1 1 1 1 1 2 Hottest 220 | 90 78 78 94 90 . . . 30 . 36 . 90 90 . 90 . 90 90 90 90 110 . 220 Shots Fired 885 | 16 84 160 193 13 . . . 1 . 27 . 40 7 . 8 . 26 36 5 6 7 1 255 Gun 305 | 16 51 101 118 . . . . . . . . . . . . . . . . . . . 19 Cannon 545 | . 33 57 75 12 . . . 1 . 16 . 40 7 . 8 . 26 36 5 6 7 . 216 Launcher 31 | . . 2 . . . . . . . 11 . . . . . . . . . . . . 18 Special 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Kinetic 330 | . 67 158 105 . . . . . . . . . . . . . . . . . . . . Thermal 509 | 16 17 . 88 12 . . . 1 . 16 . 40 7 . 8 . 26 36 5 6 7 . 224 Explosive 22 | . . 2 . . . . . . . 11 . . . . . . . . . . . 1 8 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 38 | 3 7 15 15 11 . . . . . . . . 2 . . . . . . . . . 38 Robot Miss Streak 3 | 3 3 3 3 . . . . . . . . . 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 557 | 8 49 74 149 10 . . 1 5 3 . . 2 11 3 . 7 . 10 1 1 . 10 213 Core Hits 284 | 3 27 29 57 3 . . 1 3 . 8 . 1 6 2 . 3 . 4 . 1 . 3 133 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 19 | . 2 3 7 . . . . 1 . . . . 1 . . . . 1 . . . . 4 Burn 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Sever 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 Melee Attacks 327 | . . . 12 44 . . 1 31 6 22 1 10 31 6 10 7 1 46 10 5 6 27 51 Thermal 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Impact 13 | . . . . . . . . . . 3 . 1 4 1 4 . . . . . . . . Slashing 301 | . . . 12 44 . . 1 31 6 19 1 9 27 5 6 7 1 44 10 5 6 17 50 Piercing 10 | . . . . . . . . . . . . . . . . . . 2 . . . 8 . Sneak Attacks 38 | . . . 6 5 . . 1 3 . . . 2 6 3 . . . 4 1 1 . 1 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . Damage Inflicted 25310 | 94 776 1615 3274 547 . . 70 364 108 254 . 144 738 265 . 469 . 843 153 127 . 402 15067 Guns 3182 | 94 367 678 1567 . . . . . . . . . . . . . . . . . . . 476 Cannons 10537 | . 405 743 1213 . . . . . . . . . 170 . . . . . . . . . 8006 Explosions 5707 | . . 194 . . . . . . . 254 . . . . . . . . . . . . 5259 Melee 5754 | . . . 494 547 . . 70 364 108 . . 144 568 265 . 469 . 843 153 127 . 402 1200 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3663 | . 672 1421 1570 . . . . . . . . . . . . . . . . . . . . Thermal 11566 | 94 100 . 1210 . . . . . . . . . 170 . . . . . . . . . 9992 Explosive 2416 | . . 194 . . . . . . . 254 . . . . . . . . . . . . 1968 Electromagnetic 1451 | . . . . . . . . . . . . . . . . . . . . . . . 1451 Impact 60 | . . . . . . . . . . . . . 60 . . . . . . . . . . Slashing 5585 | . . . 494 547 . . 70 364 108 . . 144 508 265 . 469 . 812 153 127 . 198 1326 Piercing 235 | . . . . . . . . . . . . . . . . . . 31 . . . 204 . Entropic 330 | . . . . . . . . . . . . . . . . . . . . . . . 330 Highest Corruption 62 | . . . 1 1 . . . . . . . . 3 3 3 3 3 2 2 2 2 . 62 Average Corruption 9 | . . . 1 1 . . . . . . . . 2 3 3 3 3 1 2 2 2 . 16 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . 4 . . . . . . . . . 3 4 1 2 4 . 1 2 . . 95 Message Errors 26 | . . . 2 . . . . . . . . . . . . 1 3 . . . . . 20 Matter Fused 25 | . . . . . . . . . . . . . 1 . . 1 . . 1 2 . . 20 Heat Flow Errors 13 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 10 Energy Discharges 13 | . . . . . . . . . . . . . 1 1 . . . . . . . . 11 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . 2 . . . . . . . . . . 1 1 . . . . . . . 11 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Overload Shots 28 | . . . . 2 . . . . . . . 4 4 . 4 . 3 8 1 2 . . . Effects 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2132 | . . 3 67 145 . . . 31 28 . . 65 158 71 . 59 . 203 144 . . . 1158 Projectiles 439 | . . 3 31 . . . . . . . . . . . . . . . . . . . 405 Explosions 630 | . . . . . . . . . . . . . . . . . . . . . . . 630 Melee 1063 | . . . 36 145 . . . 31 28 . . 65 158 71 . 59 . 203 144 . . . 123 Knockbacks 26 | . 3 6 16 . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 24 | . 3 6 15 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 702 | . . . . . . . . . . 54 . . . . . . . . . . . . 648 Shots 14 | . . . . . . . . . . 1 . . . . . . . . . . . . 13 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 603 | 150 66 . 423 96 . 19 42 . . 3 . 80 366 309 120 168 167 8 4 8 176 323 603 Average Temperature 72 | 67 22 . 82 40 . 10 17 . . 3 . 29 62 108 41 86 46 4 3 5 76 129 97 Received Heat Transfer 2628 | . 99 150 666 . . . . . . 6 . 9 . . . . . . . . . 445 1253 Effects 10 | . . . 5 . . . . . . . . . 1 . . . . . . . . . 4 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Interference 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Total Turns 423 | . . . . . . . . . . . . . . . . . . . . . . . 423 Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 10 Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4845 | 248 296 . 2553 . . . . . . . . . 137 . . . . . . . . . 1611 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1240 | 10 220 . 274 284 . . . 127 . . . . 150 . . . . 135 . . . . 1240 Initial 119 | . 6 . . 119 . . . . . . . . . . . . . . . . . . 111 Average 206 | 6 75 . 152 146 . . . 31 . . . . 44 . . . . 47 . . . . 497 Maximum Alert Level 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 4 Low Security (%) 65 | 100 92 . 68 84 . . . 100 . . . . 100 . . . . 100 . . . . 13 Level 1 21 | . 7 . 31 15 . . . . . . . . . . . . . . . . . . 40 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . 29 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 3 2 . . . 1 . . . . 2 . . . . 1 . . . . 18 Investigation 7 | . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . . . Extermination 10 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 7 Reinforcement 8 | . . . . 1 . . . . . . . . . . . . . . . . . . 7 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 6 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 . 1 Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 Times Spotted 229 | . 19 16 38 7 . . . 1 1 8 1 5 11 . . . . 4 1 5 . 15 97 Peak Tracking Total 9 | . 4 3 3 5 . . . 1 1 4 1 5 7 . . . . 3 1 4 . 8 9 Tactical Retreats 21 | . 2 . 1 2 . . . . 1 2 . . 1 . . . . . . 1 . 5 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . 3 1 1 1 . . . . . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . . . 7 . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 5 . . . . . . . . 1 . . . 5 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 10 | . . 1 3 1 . . . 1 . . . . . . . . . . . 1 . . 3 Max in Single Turn 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 67 | . 9 2 9 11 . 3 . 9 . 1 1 . 3 . . 9 . 3 . 1 2 . 4 Terminals 32 | . 6 . 8 7 . . . 6 . . . . . . . . . 2 . . . . 3 Fabricators 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 Recycling Units 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 222 | . 26 4 37 24 . 24 . 26 . 1 5 . 6 . . 48 . 7 . 1 2 . 11 Successful 158 | . 12 4 17 9 . 24 . 17 . 1 5 . 6 . . 48 . 6 . 1 2 . 6 Failed 63 | . 14 . 19 15 . . . 9 . . . . . . . . . 1 . . . . 5 Catastrophic 11 | . 2 . 3 5 . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 58 | . 12 . 22 5 . . . 9 . . . . . . . . . 6 . . 1 . 3 Terminals 95 | . 18 . 33 15 . . . 20 . . . . . . . . . 4 . . . . 5 Fabricators 10 | . . . . 8 . . . 2 . . . . . . . . . . . . . . . Repair Stations 13 | . 2 . . . . . . . . . . . 5 . . . . . . . . . 6 Recycling Units 15 | . 6 . 4 . . . . 2 . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . Terminal Hacks 122 | . 4 4 13 6 . 24 . 12 . 1 5 . . . . 48 . 2 . 1 2 . . Record 46 | . . 3 . . . 6 . . . . . . . . . 36 . . . 1 . . . Part Schematic 21 | . . . 1 . . 9 . 2 . . 5 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . 2 . 1 1 . 3 . 2 . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 2 3 . . . 2 . . . . . . . . . . . . . . . Disarm Traps 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . . . . . . 5 . . . . . . . . . 6 Scan Component 7 | . 1 . . . . . . . . . . . 3 . . . . . . . . . 3 Repair 6 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 3 Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 3 1 . . . 3 . . . . . . . . . 3 . . . . . Terminals 6 | . 2 . 1 1 . . . 1 . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . 2 . . . . 2 . . . . . . . . . 2 . . . . . Reject 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Mask 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 45 | . 9 . 8 10 . . . 9 . . . . 2 . . . . 3 . . . . 4 Full Trace Events 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . . 9 . 2 . . 19 . . . . 4 . . . . . . . Parts Built 5 | . . . . 4 . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 364 | . . . . 212 . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 29 | . . . . 24 . . . 5 . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 3 Time 281 | . 26 . . . . . . . . . . . 51 . . . . . . . . . 204 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 7 . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 1 . . . . . . 3 3 . . . . . . . . . . . Highest-Rated Group 82 | . . . . 10 . . . . . . 82 82 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 10 . . . . . . 31 31 . . . . . . . . . . . Total Orders 6 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . EXPLORE 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 2 5 . . . . . . . . . . . Total Damage 169 | . . . . . . . . . . . 33 136 . . . . . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . 3 3 . 1 . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 16862 | 68 1795 3856 2602 861 3 22 103 678 200 606 480 344 491 138 190 74 171 642 245 178 327 230 2558 Spaces Moved 16150 | 24 869 2251 1003 1658 2 80 388 922 533 1039 1200 422 562 337 590 176 299 1047 334 388 732 450 844 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 791 | 18 63 . 2 . . . . . . . . . . . . . . . . . . . 708 Legs 950 | 5 . . 917 11 . . . . . . . . . . . . . . . . . . 17 Wheels 3142 | 1 806 2251 84 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11266 | . . . . 1647 2 80 388 922 533 1039 1200 422 562 337 590 176 299 1047 334 388 732 450 118 Fastest Speed 17 | 100 100 100 175 25 25 25 25 24 24 24 24 24 17 20 20 20 20 20 20 20 20 17 26 Average Speed 67 | 149 164 151 199 27 25 25 25 24 24 24 24 25 20 20 20 20 20 24 20 20 20 20 161 Slowest Speed 480 | 160 480 175 320 200 25 95 25 96 96 24 24 96 24 20 20 90 20 94 20 20 92 26 400 Overloaded Moves 20 | . . . . . . . . . . . . . 17 . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 3 . . . 3 . . . . 3 . . . . 9 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 94 90 70 47 3 70 50 25 66 70 86 52 14 54 67 62 48 21 56 59 85 68 30 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 9 | . 1 2 . . . 1 . . 1 . 1 . . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 11 . . . . 2 . 2 1 . 3 . 2 1 . 1 . 2 1 . 4 . Spaces Dug 278 | . . 1 2 35 . . . 24 3 20 . 13 21 2 9 . 6 42 11 6 7 31 45 Terrain Destroyed 540 | . 1 11 2 39 . . . 24 3 85 . 29 22 2 15 . 20 48 12 6 9 31 181 Melee 194 | . . . 2 32 . . . 23 3 12 . 7 20 2 8 . 1 33 9 3 2 13 24 Projectile 135 | . 1 1 . 7 . . . 1 . 13 . 22 2 . 7 . 19 15 3 3 7 1 33 AOE 211 | . . 10 . . . . . . . 60 . . . . . . . . . . . 17 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 20745 | 42 1145 2544 1413 1983 3 80 390 1323 593 1337 1390 602 881 398 637 202 380 1315 490 474 895 545 1683 Wait 2826 | . 156 40 125 199 1 . . 340 49 242 185 127 255 56 19 . 52 151 141 70 90 64 464 Move 16090 | 23 868 2250 1002 1651 1 79 387 915 532 1038 1199 421 555 336 589 175 298 1030 333 387 728 449 844 Hop 17 | . . . . 3 . . . 3 . . . . 3 . . . . 7 . . 1 . . Pick Up 172 | 2 27 46 41 9 . . . 6 1 1 2 . 2 . . 2 . 5 . 2 3 2 21 Fast Attach 102 | 1 6 8 9 5 . . . 4 . 1 . . 3 . 2 7 . 8 . 1 20 . 27 Attach 73 | 2 3 6 9 6 . . . 3 . 1 . . 2 . . . . 3 . 1 3 3 31 Detach 34 | 2 1 1 2 4 . . . 3 . 1 . . . . . . . 4 . 1 9 . 6 Swap 253 | . 27 42 54 21 1 1 2 8 4 6 1 5 9 1 9 3 3 15 1 . 2 2 36 Drop 214 | 4 12 38 52 28 . . . 9 1 1 2 . . . 2 8 . 12 . 1 26 1 17 Fire 632 | 8 44 110 107 13 . . . 1 . 27 . 40 7 . 8 . 26 36 5 6 7 1 186 Melee 310 | . . . 12 44 . . 1 31 6 19 1 9 27 5 8 7 1 44 10 5 6 23 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Repaired Assault Rifle 937 | -10/Materials | Discovered new exit (range 5) 1471 | -10/Materials | Discovered new exit (range 6) 1852 | -10/Materials | Discovered new exit (range 7) 1864 | -10/Materials | Entered Subcaves 2190 | -10/Subcaves | Discovered new exit (range 12) 2311 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2352 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2589 | -10/Subcaves | Build established: Subdweller-Mutant 2686 | -10/Subcaves | Discovered new exit (range 5) 3643 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3652 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3660 | -10/Subcaves | Build established: Scavenger-Mutant 3913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3924 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4608 | -10/Subcaves | Visited Clippyterm 4614 | -10/Subcaves | Learned location of Extension (-5) 4681 | -10/Subcaves | Learned location of Zion (-6) 4681 | -10/Subcaves | Met a Zionite searching for "candidates" 4774 | -10/Subcaves | Disturbed a concealed Subdweller 4859 | -10/Subcaves | Learned Materials emergency access door positions 4862 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5020 | -10/Subcaves | Build established: Mutant 5312 | -10/Subcaves | Visited 4L-MR0's lab 5334 | -10/Subcaves | Found Powered Cannon 5570 | -10/Subcaves | A Subdweller sparked back to life 5570 | -10/Subcaves | A Subdweller sparked back to life 5570 | -10/Subcaves | A Subdweller sparked back to life 5579 | -10/Subcaves | Core integrity fell below 50% 5593 | -10/Subcaves | Found Cargo Legs 5720 | -10/Subcaves | Entered Materials 5720 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5722 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 6048 | -8/Materials | Build established: Derelict-Mutant 6112 | -8/Materials | Central database locked down 6112 | -8/Materials | Identified exit to Factory 6514 | -8/Materials | Build established: Mutant 6872 | -8/Materials | Discovered new exit (range 8) 8322 | -8/Materials | Entered Factory 8322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8540 | -7/Factory | Discovered new exit (range 15) 8550 | -7/Factory | Identified exit to Factory 8647 | -7/Factory | Build established: Scavenger-Scout 8696 | -7/Factory | Fabricated Imp. Corruption Screen? 8813 | -7/Factory | Identified exit to Lower Caves 9047 | -7/Factory | Fabricated Mic. Fission Core (x2) 9084 | -7/Factory | Build established: Scout 9183 | -7/Factory | Entered Lower Caves 9184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9186 | -7/Lower Caves | Identified exit to Data Miner 9186 | -7/Lower Caves | Entered Data Miner 9186 | -7/Data Miner | Discovered new exit (range 6) 9191 | -7/Data Miner | Met Data Miner 9199 | -7/Data Miner | Learned location of Section 7 (-2) 9199 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9201 | -7/Data Miner | Received God Mode back door access code from Data Miner 9206 | -7/Data Miner | Identified exit to Proximity Caves 9208 | -7/Data Miner | Entered Proximity Caves 9242 | -6/Proximity Caves | Learned location of 1 exit from Factory 9280 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9311 | -6/Proximity Caves | Entered Factory 9311 | -6/Factory | Evolved 2 slots: Utility x2 9312 | -6/Factory | Identified exit to Lower Caves 9480 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9607 | -6/Factory | Build established: Hacker-Scout 9985 | -6/Factory | Discovered new exit (range 15) 9989 | -6/Factory | Entered Lower Caves 10015 | -6/Lower Caves | Encountered a Warlord checkpoint 10080 | -6/Lower Caves | Learned Factory garrison access intel 10164 | -6/Lower Caves | Spotted B-75 Beast 10180 | -6/Lower Caves | Learned Factory emergency access door positions 10183 | -6/Lower Caves | Discovered new exit (range 10) 10185 | -6/Lower Caves | Identified exit to Lower Caves 10189 | -6/Lower Caves | Entered another Lower Caves area 10215 | -6/Lower Caves | Discovered new exit (range 14) 10224 | -6/Lower Caves | Identified exit to Factory 10251 | -6/Lower Caves | Learned location of 1 exit from Factory 10426 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10442 | -6/Lower Caves | Learned Factory terminal intel 10517 | -6/Lower Caves | Learned 4 Factory zone layouts 10520 | -6/Lower Caves | Encountered a Warlord checkpoint 10682 | -6/Lower Caves | Discovered new exit (range 11) 10794 | -6/Lower Caves | Identified exit to Zion 10795 | -6/Lower Caves | Entered Zion 10815 | -6/Zion | Discovered new exit (range 15) 10818 | -6/Zion | Identified exit to Proximity Caves 10839 | -6/Zion | Given the Hacking Drone Bay 10839 | -6/Zion | Found Prototype Device 10889 | -6/Zion | Gained Derelict followers 10927 | -6/Zion | Visited the Megawrench Repair Shop 10927 | -6/Zion | Megawrench repaired 6 parts 11060 | -6/Zion | Given A8's code to call for help 11093 | -6/Zion | Found CR-A16's Pointy Stick 11275 | -6/Zion | Entered Proximity Caves 11275 | -5/Proximity Caves | Accompanied by 3 allies 11319 | -5/Proximity Caves | Learned Factory terminal intel 11382 | -5/Proximity Caves | Spotted B-75 Beast 11616 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11619 | -5/Proximity Caves | Entered Factory 11619 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11620 | -5/Factory | Identified exit to Factory 11623 | -5/Factory | Loaded intel: 28 terminal locations 11624 | -5/Factory | Loaded intel: 4 garrison access locations 11817 | -5/Factory | Discovered new exit (range 6) 11818 | -5/Factory | Identified exit to Extension 11856 | -5/Factory | Repaired Structural Scanner 12033 | -5/Factory | Discovered new exit (range 5) 12057 | -5/Factory | Discovered new exit (range 14) 12057 | -5/Factory | Identified exit to Upper Caves 12105 | -5/Factory | Repaired Adv. Sensor Array 12110 | -5/Factory | Entered Upper Caves 12204 | -5/Upper Caves | Discovered new exit (range 16) 12207 | -5/Upper Caves | Identified exit to Upper Caves 12248 | -5/Upper Caves | Entered another Upper Caves area 12271 | -5/Upper Caves | Discovered exit to Factory (range 2) 12433 | -5/Upper Caves | Discovered new exit (range 8) 12436 | -5/Upper Caves | Identified exit to Zhirov 12438 | -5/Upper Caves | Entered Zhirov 12438 | -5/Zhirov | Discovered new exit (range 3) 12439 | -5/Zhirov | Identified exit to Proximity Caves 12442 | -5/Zhirov | Met Zhirov 12446 | -5/Zhirov | Learned location of Quarantine (-2) 12446 | -5/Zhirov | Learned location of Testing (-3) 12446 | -5/Zhirov | Learned location of Command (-1) 12450 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12454 | -5/Zhirov | Found Alien Artifact 12454 | -5/Zhirov | Identified Integrated Dissipator 12454 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12460 | -5/Zhirov | Found Alien Artifact 12512 | -5/Zhirov | Entered Proximity Caves 12670 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12683 | -4/Proximity Caves | Entered Factory 12683 | -4/Factory | Evolved 2 slots: Utility x2 12684 | -4/Factory | Loaded intel: 25 terminal locations 12688 | -4/Factory | Found Prototype Slashing Weapon 12688 | -4/Factory | Identified Molecular Scythe 12821 | -4/Factory | Identified exit to Upper Caves 13325 | -4/Factory | Entered Upper Caves 13387 | -4/Upper Caves | Spotted B-86 Titan 13502 | -4/Upper Caves | Discovered new exit (range 8) 13509 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13569 | -4/Upper Caves | Identified exit to Upper Caves 13570 | -4/Upper Caves | Entered another Upper Caves area 13584 | -4/Upper Caves | Found Alien Artifact 13584 | -4/Upper Caves | Identified Dimensional Node Initializer 13584 | -4/Upper Caves | Initialized slip node 13642 | -4/Upper Caves | Discovered new exit (range 10) 13728 | -4/Upper Caves | Discovered new exit (range 5) 13748 | -4/Upper Caves | Identified exit to Warlord 13748 | -4/Upper Caves | Entered Warlord 13764 | -4/Warlord | System corruption cleaned by Quarantine Array 13801 | -4/Warlord | Visited the Vortex Lab 13801 | -4/Warlord | Found Prototype Energy Gun 13801 | -4/Warlord | Identified Vortex Rifle 13804 | -4/Warlord | Warlord's base attacked by MAIN.C 13804 | -4/Warlord | Found Vortex Rifle 13855 | -4/Warlord | Found Prototype Special Weapon 13855 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 13867 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13886 | -4/Warlord | Met Warlord 13892 | -4/Warlord | Opened Warlord's prototype stash 13909 | -4/Warlord | Found Prototype Reactor 13909 | -4/Warlord | Identified Vortex Chain Reactor 13950 | -4/Warlord | Found Prototype Hackware 13950 | -4/Warlord | Identified System Mapper 13953 | -4/Warlord | Found Prototype Device 13953 | -4/Warlord | Identified Exp. Focal Shield 14032 | -4/Warlord | Opened side exit 14067 | -4/Warlord | Discovered new exit (range 15) 14074 | -4/Warlord | Identified exit to Proximity Caves 14075 | -4/Warlord | Entered Proximity Caves 14254 | -3/Proximity Caves | Spotted B-86 Titan 14292 | -3/Proximity Caves | Discovered new exit (range 21) 14296 | -3/Proximity Caves | Identified exit to Research 14305 | -3/Proximity Caves | Entered Research 14305 | -3/Research | Evolved 2 slots: Utility x2 14306 | -3/Research | Identified exit to Armory 14317 | -3/Research | Lost 6 parts (2p2n1u1w) 14376 | -3/Research | Spotted B-86 Titan 14676 | -3/Research | Build established: Hacker-Mutant 15055 | -3/Research | Repaired Imp. Heavy Siege Treads 15160 | -3/Research | Repaired Imp. Heavy Siege Treads 15237 | -3/Research | Repaired Imp. Heavy Siege Treads 15467 | -3/Research | Found Prototype Processor 15467 | -3/Research | Identified Exp. Signal Interpreter 15562 | -3/Research | System corruption reached 10% 15709 | -3/Research | Assembled infested ambush trap array 15761 | -3/Research | Destroyed 11 combat bots 15961 | -3/Research | Lost 3 parts (2n1w) 16498 | -3/Research | Lost 3 parts (1p1n1u) 16585 | -3/Research | First assault squad dispatched 16607 | -3/Research | System corruption reached 30% 16705 | -3/Research | Destroyed 10 combat bots 16762 | -3/Research | Core integrity fell below 50% 16835 | -3/Research | Incoming assault squad redirected 16845 | -3/Research | Lost 19 parts (3p6n5u5w) 16846 | -3/Research | Core integrity fell below 20% 16863 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16857_ System corrupted: IFF burst signal emitted. 16857_ Penetrated by Slug. 16857_ Enh. Optical Array destroyed. 16858_ U-05 Engineer lays Concrete. 16858_ U-05 Engineer builds a Wall. 16859_ Slug penetrates B-74 Champion. 16859_ Backup Power III destroyed. 16859_ System Mapper destroyed. 16859_ System corrupted by crushing effect (+4). 16859_ System corrupted by crushing effect (+1). 16859_ U-05 Engineer lays Concrete. 16860_ Penetrated by Slug. 16860_ U-05 Engineer destroyed. 16861_ Acquired 27 matter. 16861_ Slug penetrates Wall. 16861_ Penetrated by Slug. 16861_ Slug penetrates Wall. 16861_ Flexi-carbon Leg destroyed. 16863_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ????????????????????????????????????????# / | | ????????????????????????????????????????# """# | | ????????????????????????????????????????# """# | | ????????????????????????????????????????? """# | | ??????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????############## | | ????????????????????????????????????# / # | | ????????????????????????????????????# # | | ????????????????????????????????????# """ """ !# | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????#= + | | ??????????????????????##########????# # | | ??????????????????????# #????# """ """ # | | ??????????????????????# #????# """ """ # | | ??????????????????????# #????# """ """ # | | ??????????????????????# #????# # | | ??????????????????????# #????# ] * # | | ??????????????????????# #????############## | | ??????????????? ?????# #??????????###%#?## | | ????????????????# ???# ????????####"#+#### | | ????????????????# ?# ??????????# ! %=# | | ????????????????# ###u#############?# !=# | | ????????????????+ % h @!* # # # = ]# | | ????????????????# % hbll % ! u # # %%+ | | ????????????????# % ! * # # =[# | | ????????????????# R !% # ## "" " # | | ????????????????#########/##### % %# ## "F "" # | | ?????????????????# # % # ## """"" # | | ?????????????????# # ############# | | ?????????????????# # # ##?????????## | | ?????????????????# # ###?????????### | | ?????????????????# # #???????????# " | | ?????????????????# # #???######### " | | ?????????????????# # ############# # | | ?????????????????# # #"""""""""""# # | | ?????????????????# # # """"T"""" #"# | | ?????????????????# # ! | | ?????????????????# ?# | | ?????????????????# ?# | | ?????????????????####?#/#####?# = | | ??????????????????????# ??????# | | ?????????????????????? ?? ! | | ????????????????????? ? | | | ????????????????????? ? ######+######## ####### | | ??????????????????????# ??????? ##### ####### | | ??????????????????????# ????????? ?????## ####### | | ??????????????????????#?????????? ????### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 700 Matter Stores 546 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 800 Propulsion Shielding 90 Evasion (%) 66 Target Analysis 12 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 45 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Hardcell Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Imp. Corruption Screen | x2 | -7/Factory | Preloaded Mic. Fission Core | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Overkill The Science Guy Watch This! Challenges ------------ None Game ------ Seed WardroneZioniteDrive Manual? 0 Play Time 05:47:45 Cumulative 67.8 hours Start 2024.02.25 @ 19:36:43 End 2024.02.26 @ 02:46:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e93f5ddd-0d70-448a-9fa6-b5c3076609a7