Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 14:06:47 // Winter2021/Sauler Player: 7604 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (4564) 4564 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1178) 1178 TOTAL SCORE: 8942 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 124/150 System Corruption 17% Temperature Cool (13) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Transport Network Coupler Particle Charger Weapon Cycler Utility Shielding Remote Shield Relay Coupler [NC] (21) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (24) Relay Coupler [Duelist] (21) Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Improved Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Remote Shield Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Heat Sink Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Utility Shielding Hardened Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Ion Cannon Mini Grenade Launcher Datajack Plasma Cutter [Rating: 33] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 139 | 7 24 5 35 16 32 20 Power 12 | 1 3 1 1 . 4 2 Engine 6 | 1 3 1 1 . . . Core 6 | . . . . . 4 2 Reactor . | . . . . . . . Propulsion 31 | 2 6 . 5 4 9 5 Treads 24 | 2 6 . 4 4 8 . Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 43 | 2 7 4 13 3 6 8 Device 26 | 1 4 2 8 2 1 8 Storage 4 | 1 1 1 1 . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 10 | . 2 1 4 1 2 . Artifact . | . . . . . . . Weapon 53 | 2 8 . 16 9 13 5 Energy Gun 14 | . 3 . 2 3 5 1 Energy Cannon 22 | . . . 8 5 7 2 Ballistic Gun 5 | 2 2 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 9 | . 3 . 4 1 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . Corrupted Parts 3 | . 1 . . . . 2 System Corruption 19 | . 4 . . . . 15 Parts Lost 25 | . 3 . 3 1 8 10 Power 4 | . 1 . 1 . 1 1 Propulsion 9 | . 1 . . . 2 6 Utility 5 | . . . 2 . 2 1 Weapon 7 | . 1 . . 1 3 2 Highest Loss Streak 5 | . 1 . 1 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 98 Engine 8 | . 14 14 11 11 2 . Core 2 | . . . . . 6 8 Treads 23 | . 27 28 22 22 26 7 Leg 1 | . . . . . . 17 Device 14 | . 9 4 21 20 9 14 Storage 11 | . 14 14 11 11 9 9 Processor 4 | . . . . . 12 18 Hackware 1 | . . . . . 7 . Protection 7 | . 4 9 10 12 5 3 Energy Gun 5 | . 11 28 1 . 1 5 Energy Cannon 13 | . . . 19 21 16 12 Ballistic Gun 3 | . 16 . . . . . Peak Build Rating 33 | 9 9 13 28 28 33 32 Average Rating 22 | 5 8 12 24 26 29 30 On Entrance 16 | . 9 9 13 26 28 28 Naked Turns . | . . . . . . . Heaviest Build 118 | 13 31 96 111 118 115 101 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 9 | . . 2 2 2 2 9 Average Overweight (x) 1 | . . 1 2 2 1 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 22 | 7 13 23 24 25 25 25 Most Carried 25 | 4 15 16 25 25 25 25 Average Carried 20 | 2 12 15 23 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 25 | 4 15 16 25 25 24 25 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1996 | 298 418 59 450 185 364 222 Remotely . | . . . . . . . Salvage Created 5473 | 141 610 93 2056 352 1675 546 Parts 361 | 19 57 1 140 31 91 22 Haulers Intercepted 10 | . 2 . 5 . 3 . Recyclers Shooed 7 | 1 . 1 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 120 | . 17 2 44 15 30 12 Guns 20 | . 9 1 . 6 2 2 Cannons 70 | . . . 33 5 24 8 AOE 25 | . 8 . 11 4 2 . Classes Destroyed 17 | 2 7 . 4 . 2 2 Worker 2 | . . . 1 . 1 . Builder 5 | . 1 . 2 . 2 . Tunneler 5 | 4 . . 1 . . . Hauler 10 | . 2 . 5 . 3 . Recycler 5 | 1 . . 4 . . . Mechanic 2 | . 1 . . . 1 . Operator 4 | . 1 . 1 . 2 . Watcher 11 | . 3 . 5 . 3 . Swarmer 40 | . 9 . 16 10 5 . Cutter 2 | . . . . . . 2 Grunt 58 | . 8 2 19 4 16 9 Brawler 3 | . . . 1 1 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . 1 . . . Sentry 12 | . . . 7 . 5 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 2 5 1 5 4 7 4 Combat Bots Only 5 | . 5 1 5 4 5 4 Max Kills in Single Turn 3 | 1 3 1 3 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 627 | . 97 13 183 55 169 110 Missed 190 | . 24 2 63 16 55 30 Damage Taken 5910 | . 786 179 1454 475 1759 1257 Core 946 | . 81 54 197 56 274 284 Absorbed by Shields 81 | . . . . . 9 72 Regen/Repaired (Parts) 328 | . 302 . . . 26 . Core Remaining (%) 60 | 100 . 46 . 36 . . Volleys Fired 380 | 16 66 8 114 23 118 35 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 100 100 136 120 120 120 Shots Fired 733 | 32 129 17 217 38 232 68 Gun 248 | 32 123 17 9 11 39 17 Cannon 467 | . . . 200 24 192 51 Launcher 18 | . 6 . 8 3 1 . Special . | . . . . . . . Kinetic 126 | 32 88 . 6 . . . Thermal 516 | . 16 17 199 24 192 68 Explosive 18 | . 6 . 8 3 1 . Electromagnetic 73 | . 19 . 4 11 39 . Robot Hit Streak 32 | 5 7 14 15 10 32 18 Robot Miss Streak 5 | 2 4 1 5 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 467 | 18 70 15 132 21 165 46 Core Hits 234 | 11 47 5 71 16 65 19 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . 5 1 . . 2 Burn 5 | . . 5 . . . . Meltdown 2 | . . . 1 . . 1 Smash 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10868 | 160 1099 198 3666 576 4048 1121 Guns 1807 | 158 670 189 100 82 377 231 Cannons 6970 | . . . 2770 273 3151 776 Explosions 1918 | . 426 . 776 220 496 . Melee 103 | . . . . . . 103 Ramming 70 | 2 3 9 20 1 24 11 Kinetic 738 | 158 476 . 104 . . . Thermal 7860 | . 67 189 2729 273 3595 1007 Explosive 1445 | . 397 . 776 220 52 . Electromagnetic 652 | . 156 . 37 82 377 . Impact 103 | . . . . . . 103 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . 4 4 . . 2 17 Average Corruption 5 | . 4 4 . . 2 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 107 | . 27 20 . . 21 39 Message Errors 31 | . 12 4 . . 3 12 Matter Fused 26 | . 6 2 . . 8 10 Heat Flow Errors 11 | . 1 3 . . 3 4 Energy Discharges 10 | . 2 2 . . 4 2 Data Loss (minor) 10 | . 1 3 . . . 6 Data Loss (major) 5 | . . 3 . . . 2 Misfires 5 | . 3 1 . . . 1 Alerts 8 | . 2 2 . . 3 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 340 | . 10 . 72 30 162 66 Projectiles 72 | . . . 23 . 36 13 Explosions 215 | . 10 . 49 30 126 . Melee 53 | . . . . . . 53 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 252 | . 68 . 24 66 94 . Shots 10 | . 4 . 1 2 3 . Rammed 10 | 1 1 2 5 1 . . Targets Rammed 13 | 1 1 2 5 1 1 2 Kicked 2 | . . . . . . 2 Crushed 1 | . . . . . 1 . Highest Temperature 386 | . 202 386 328 252 248 225 Average Temperature 68 | . 37 151 74 91 64 39 Received Heat Transfer 2080 | . 228 57 441 108 774 472 Effects 9 | . . 3 2 2 2 . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . 3 . 2 . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . 1 . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 7 | . 2 . . . 4 1 Impact Corruptions 2 | . . . . . . 2 Robots Melted 4 | . . 1 1 . 1 1 Combat Hostiles 3 | . . 1 . . 1 1 Parts Melted 20 | . 1 1 5 . 10 3 Heat Transferred 13298 | . 211 925 4513 444 5619 1586 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . . 1 3 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 818 | 25 206 65 818 497 533 605 Initial 315 | . 16 2 . 304 91 315 Average 259 | 9 60 16 331 352 291 474 Maximum Alert Level 3 | . 1 . 3 2 2 2 Low Security (%) 51 | 100 99 100 50 . 44 . Level 1 21 | . . . 12 83 23 18 Level 2 22 | . . . 18 16 32 81 Level 3 4 | . . . 18 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 5 1 6 . 8 . Investigation 6 | . 3 . 1 . 2 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . 3 . 3 . Assault 3 | . . 1 2 . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 8 | . 1 1 2 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 195 | . 32 6 71 15 53 18 Peak Tracking Total 10 | . 5 2 6 4 5 10 Tactical Retreats 7 | . 2 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 6 | . 3 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 9 | . . . 3 . 4 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 28 | . 8 1 10 . 8 1 Terminals 18 | . 6 . 7 . 4 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 28 1 21 . 29 1 Successful 49 | . 15 1 11 . 22 . Failed 28 | . 12 . 9 . 6 1 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts 3 | . 1 . 1 . 1 . Manual 40 | . 15 . 13 . 11 1 Terminals 48 | . 15 . 15 . 17 1 Fabricators . | . . . . . . . Repair Stations 16 | . 11 . . . 5 . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 10 | . . . 4 . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 3 1 4 . 5 . Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 10 . . . 4 . Scan Component 7 | . 5 . . . 2 . Repair 7 | . 5 . . . 2 . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 10 | . . . 4 . 6 . Insert Component 5 | . . . 2 . 3 . Analyze 5 | . . . 2 . 3 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 2 . 2 . 6 . Terminals 10 | . 2 . 2 . 6 . Track 1 | . . . . . 1 . Botnet 7 | . 2 . 2 . 3 . Operators 1 | . . . . . 1 . Skim 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 24 | . 8 . 9 . 6 1 Full Trace Events 5 | . 2 . 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 2 . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 5 . . . 2 . Time 261 | . 130 . . . 131 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 5 | . . . 2 . 3 . Part Schematics Acquired 5 | . . . 2 . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . . 6 Machine Destruction 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 19 | . . 7 . . 12 . Total Damage 218 | . . 106 . . 112 . Kills 3 | . . 1 . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 11248 | 204 2141 811 3008 1484 2497 1103 Spaces Moved 3643 | 95 1008 274 772 425 798 271 Core 4 | 4 . . . . . . Treads 3471 | 91 1008 274 772 425 798 103 Legs 168 | . . . . . . 168 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 320 320 240 240 Average Speed 251 | 155 160 276 320 320 240 328 Slowest Speed 750 | 160 160 320 320 320 320 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 6 96 40 68 89 57 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 188 | . 36 . 61 38 53 . Melee . | . . . . . . . Projectile 31 | . . . 10 3 18 . AOE 157 | . 36 . 51 35 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 5005 | 122 1425 309 1096 508 1158 387 Wait 614 | . 293 18 82 35 148 38 Move 3637 | 94 1007 273 771 424 797 271 Hop . | . . . . . . . Pick Up 116 | 4 21 1 52 3 29 6 Fast Attach 30 | 7 5 . 7 . 5 6 Attach 29 | . 4 . 8 1 13 3 Detach 11 | . 2 . 5 . 4 . Swap 80 | . 15 5 20 15 14 11 Drop 84 | . 11 2 32 6 29 4 Fire 380 | 16 66 8 114 23 118 35 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 11 | 1 1 2 5 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 9 | . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 7) 742 | -10/Materials | Discovered new exit (range 5) 1051 | -10/Materials | Discovered new exit (range 16) 1651 | -10/Materials | Discovered new exit (range 15) 1778 | -10/Materials | Central database locked down 2073 | -10/Materials | Discovered new exit (range 16) 2123 | -10/Materials | Repaired Lgt. Treads 2151 | -10/Materials | Repaired Lgt. Armor Plating 2181 | -10/Materials | Repaired Seismic Detector 2208 | -10/Materials | Repaired Lgt. Treads 2235 | -10/Materials | Repaired Lgt. Treads 2346 | -10/Materials | Entered Mines 2347 | -10/Mines | Met a Derelict testing a Signal Generator 2384 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2679 | -10/Mines | Assembled infested the area 2962 | -10/Mines | Core integrity fell below 50% 3008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3039 | -10/Mines | Discovered new exit (range 6) 3084 | -10/Mines | Learned location of Storage (-8) 3157 | -10/Mines | Entered Materials 3157 | -9/Materials | Evolved 2 slots: Utility x2 4473 | -9/Materials | Discovered new exit (range 6) 4729 | -9/Materials | Build established: Scavenger-Mutant 5157 | -9/Materials | First assault squad dispatched 5342 | -9/Materials | Central database locked down 5508 | -9/Materials | Discovered new exit (range 8) 6165 | -9/Materials | Entered Mines 6354 | -9/Mines | Learned location of Zion (-6) 6382 | -9/Mines | Discovered new exit (range 4) 6595 | -9/Mines | Core integrity fell below 50% 6687 | -9/Mines | Found a hidden stash of uninstalled traps 7071 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7214 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7649 | -9/Mines | Entered Materials 7649 | -8/Materials | Accompanied by 3 allies 7649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8340 | -8/Materials | Discovered new exit (range 11) 8581 | -8/Materials | Central database locked down 8855 | -8/Materials | Discovered new exit (range 14) 9085 | -8/Materials | Repaired Broken Remote Shield 9234 | -8/Materials | Discovered new exit (range 3) 9413 | -8/Materials | Garrison activated, responded to threat 9588 | -8/Materials | Identified exit to Garrison 9913 | -8/Materials | Repaired Broken Weapon Cycler 10146 | -8/Materials | Entered Garrison 10170 | -8/Garrison | Triggered checkpoint 10226 | -8/Garrison | Core integrity fell below 50% 10327 | -8/Garrison | Phase Generator disabled 10489 | -8/Garrison | Installed Relay Interface Framework 10566 | -8/Garrison | Triggered checkpoint 10570 | -8/Garrison | System corruption reached 10% 10582 | -8/Garrison | Core integrity fell below 20% 10583 | -8/Garrison | Lost 5 parts (1p2n1u1w) 10849 | -8/Garrison | Garrison Relay disabled 11249 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11061_ System corrupted: Heat flow error (+207). 11076_ System corrupted: Matter fused (-5). 11082_ Acquired 5 matter. 11090_ Acquired Aluminum Leg. 11091_ EMG27:1Q|CZ2 11249_ Aluminum Leg destroyed. 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Y g@g#????#????????????????? | | ??????????# ######!!!!## ##????????????????????? | | ???????????????????#####?# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????#???# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Remote Shield | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldTimingRecalibrator Manual? 0 Play Time 01:26:53 Cumulative 175.5 hours Start 2025.01.03 @ 11:55:30 End 2025.01.03 @ 14:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 91 Rogue 28 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b62a0d66-25bd-45ff-a101-e1bae1f4f281