Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 05:33:20 Player: Soraphim Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1427) 1427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3265 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Large Matter Pod (150) Visual Processing Unit Targeting Computer Propulsion Shielding Light Armor Plating Relay Coupler [NC] (18) Relay Coupler [Sentry] (14) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Heat Sink Large Matter Pod Visual Processing Unit Targeting Computer Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 41 | 10 15 12 4 Power 8 | 4 1 . 3 Engine 8 | 4 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 2 6 1 Treads 2 | . . 1 1 Leg 10 | 3 2 5 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 6 2 . Device 5 | . 5 . . Storage 2 | . . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 6 4 . Energy Gun 6 | . 4 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 4 9 Power 3 | . 1 . 2 Propulsion 6 | . 2 1 3 Utility 1 | . . . 1 Weapon 6 | . . 3 3 Highest Loss Streak 8 | . 2 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 88 82 72 Engine 12 | . 13 11 11 Leg 24 | . 26 25 20 Device 10 | . 9 11 8 Storage 6 | . . 10 9 Processor 3 | . 9 . . Energy Gun 15 | . 8 22 7 Ballistic Gun 6 | . 18 . . Ballistic Cannon 1 | . . . 8 Launcher 1 | . . 1 7 Naked Turns . | . . . . Heaviest Build 48 | 6 10 35 48 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 6 | . 3 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 10 | 5 5 14 15 Most Carried 11 | 5 5 10 11 Average Carried 5 | 2 3 6 9 Final Capacity 15 | 5 5 15 15 Final Carried 9 | 3 5 7 9 Class Distribution -------------------- 51% | Scavenger-Mutant 25% | Mutant 19% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 972 | 316 309 213 134 Remotely . | . . . . Salvage Created 1254 | 42 531 524 157 Parts 97 | 3 54 37 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 33 | 1 15 11 6 Guns 21 | 1 11 8 1 Cannons 2 | . . . 2 AOE 10 | . 4 3 3 Classes Destroyed 8 | 1 4 2 1 Builder 3 | . 3 . . Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 7 | . 3 4 . Grunt 22 | 1 12 3 6 Sentry 4 | . . 4 . Best Kill Streak 8 | 1 8 4 5 Combat Bots Only 5 | 1 5 4 4 Max Kills in Single Turn 5 | 1 5 2 3 Gunslinging 1 | . . 1 . Exploded 4 | . 4 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2394 | 44 631 423 1296 Core 809 | 11 158 76 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 89 | . . 89 . Core Remaining (%) 69 | 95 32 81 . Volleys Fired 105 | 4 48 29 24 Largest 3 | 2 2 3 3 Hottest 135 | 40 95 135 119 Shots Fired 201 | 8 79 65 49 Gun 164 | 8 76 65 15 Cannon 24 | . . . 24 Launcher 13 | . 3 . 10 Special . | . . . . Kinetic 105 | 8 73 . 24 Thermal 45 | . 3 27 15 Explosive 13 | . 3 . 10 Electromagnetic 38 | . . 38 . Robot Hit Streak 8 | 3 8 7 5 Robot Miss Streak 5 | 3 5 5 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 125 | 4 51 37 33 Core Hits 77 | 2 37 19 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2719 | 37 882 618 1182 Guns 1173 | 37 539 471 126 Cannons 374 | . . . 374 Explosions 1166 | . 343 141 682 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 902 | 37 491 . 374 Thermal 477 | . 48 303 126 Explosive 1025 | . 343 . 682 Electromagnetic 309 | . . 309 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 4 | . . 1 3 Impact 1 | . . 1 . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 16 | . 3 . 13 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 275 | 6 63 96 275 Average Temperature 51 | 6 16 41 115 Received Heat Transfer 654 | 24 309 114 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1186 | . 111 705 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 438 | 20 244 239 438 Initial 84 | . 13 84 46 Average 131 | 5 133 100 326 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 83 | 100 89 92 17 Level 1 12 | . 10 7 48 Level 2 4 | . . . 33 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 . 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | 1 19 16 17 Peak Tracking Total 8 | 1 4 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 9 | . . 4 5 Max in Single Turn 3 | . . 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 6 . Successful 15 | . 10 5 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 17 | . 14 3 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 10 3 . Record 9 | . 8 1 . Alert Level 3 | . 2 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2416 | 178 758 1193 287 Spaces Moved 1335 | 146 487 605 97 Core 76 | 42 27 . 7 Treads . | . . . . Legs 1259 | 104 460 605 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 190 Average Speed 152 | 99 124 177 218 Slowest Speed 350 | 120 200 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 40 40 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . 19 12 63 Melee . | . . . . Projectile . | . . . . AOE 94 | . 19 12 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1548 | 174 574 669 131 Wait 2 | . 1 . 1 Move 1332 | 145 486 604 97 Hop . | . . . . Pick Up 37 | 9 12 12 4 Fast Attach 9 | . 5 3 1 Attach 30 | 10 8 9 3 Detach 13 | 5 2 5 1 Swap 2 | . 2 . . Drop 16 | 1 10 5 . Fire 105 | 4 48 29 24 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 120 | -11/Junkyard | Discovered new exit (range 8) 179 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 509 | -10/Materials | Core integrity fell below 50% 846 | -10/Materials | Build established: Scavenger-Mutant 887 | -10/Materials | Discovered new exit (range 14) 934 | -10/Materials | Identified exit to Materials 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1388 | -9/Materials | Discovered new exit (range 5) 1802 | -9/Materials | Repaired Aluminum Leg? 1906 | -9/Materials | Lost 3 parts (1n2w) 1996 | -9/Materials | Discovered new exit (range 8) 2130 | -9/Materials | Entered another Materials area 2130 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2392 | -8/Materials | Core integrity fell below 50% 2397 | -8/Materials | Core integrity fell below 20% 2417 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- A bubble of electromagnetic force engulfs the area. U-05 Engineer destroyed. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Penetrated by Slug. Imp. Aluminum Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Lgt. Ion Engine. Penetrated by Slug. Knocked back. U-05 Engineer lays Concrete. Heat Sink destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Welding Torch. U-05 Engineer lays Concrete. Slug penetrates Earth. R-06 Scavenger collects Deuterium Engine. Slug penetrates Wall. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????#######+#### ?????????????? | | ?????????????######## ?????????????? | | ?????????????# ! !*# /????????????? | | ?????????????# * ?????????????? | | ?????????????# #####?????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ############## % #^^ #?????????????????????? | | =% % #; ;;+##s^^####??????????????????? | | [ H s % ;@ #??????????????????? | | % % gx % %s ####??????????????????? | | ??##### #?????????????????????? | | ??????# ###########???????????? | | ??????# """ # """ #???????????? | | ??????# "G # """"" ####????????? | | ?????## " """"" """#????????? | | ?????# + """"" T"#????????? | | ????# ] # """ """#????????? | | ????# #+########## # #???????????? | | ???# ## # #???????????? | | ???# # # #???????????? | | ???# ### ###########???????????? | | ???## #?# #?????????????????? | | ????# ##?# #?????????????????? | | ????# #??# #?????????????????? | | ????## ##??#########?????????????????? | | ?????# ! ! ##?????????????????????????????? | | ?????###########??????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed NodeNeutronStripper Manual? 0 Play Time 00:49:37 Cumulative 1.6 hours Start 2023.07.25 @ 04:09:20 End 2023.07.25 @ 05:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b568d493-43bb-4b2f-be53-ed30ae848f5c