Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 00:05:53 Player: sasha Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (248) 1240 Value Destroyed (10837) 10837 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3829) 3829 TOTAL SCORE: 21846 Bonus ------- High Alert Combat Kills 1729 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1150 Matter 316/600 Energy 238/380 System Corruption 18% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Heavy Siege Treads > --- UTILITY (11) ----- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Improved Target Analyzer Force Field > --- WEAPON (2) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Improved Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Autogun High-powered Shotgun Coil Gun Coil Gun Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Recoil Nullifier Improved Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Coil Gun > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Improved Treads Armored Medium Treads Improved Heavy Treads Heavy Siege Treads Flexi-carbon Leg Myomer Leg Tesla Rifle Wave Gun Proton Cannon Coil Gun Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 102] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 . . 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . . Utility 9 | . . 2 1 . . 1 . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 200 | 6 6 13 10 19 15 5 2 6 12 1 2 1 34 68 Power 27 | 1 2 2 1 2 1 1 1 1 . 1 . . 6 8 Engine 8 | 1 2 2 1 1 . . . . . . . . 1 . Core 7 | . . . . 1 1 1 1 . . . . . 1 2 Reactor 12 | . . . . . . . . 1 . 1 . . 4 6 Propulsion 57 | 2 . 4 3 7 5 1 . . 8 . . 1 6 20 Treads 39 | 2 . 4 3 3 3 1 . . 8 . . 1 5 9 Leg 18 | . . . . 4 2 . . . . . . . 1 11 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 1 2 3 2 3 5 2 . 3 1 . 2 . 13 17 Device 24 | . 1 . . 1 2 1 . 1 . . 2 . 8 8 Storage 10 | 1 1 1 1 . 2 . . . . . . . 2 2 Processor 14 | . . 2 1 2 1 1 . 2 1 . . . 1 3 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . . . . 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 2 4 4 7 4 1 1 2 3 . . . 9 23 Energy Gun 17 | . . . 3 4 2 . . . 1 . . . . 7 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 30 | 2 2 2 1 1 1 1 1 2 2 . . . 7 8 Ballistic Cannon 7 | . . 2 . 2 . . . . . . . . . 3 Launcher 7 | . . . . . 1 . . . . . . . 2 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . . 1 . . . . 2 . Parts Lost 110 | . 1 11 3 16 6 . . . 12 1 . . 15 45 Power 10 | . 1 2 . 2 1 . . . . 1 . . . 3 Propulsion 43 | . . 4 1 7 2 . . . 8 . . . 5 16 Utility 29 | . . 1 . 2 1 . . . 1 . . . 8 16 Weapon 28 | . . 4 2 5 2 . . . 3 . . . 2 10 Highest Loss Streak 9 | . 1 2 3 8 6 . . . 2 1 . . 4 9 Average Slot Usage (%) 93 | . 97 91 99 94 98 100 100 99 99 99 100 99 88 88 Engine 2 | . 13 9 9 5 . . . . . . . . . . Core 2 | . . . . 3 8 7 7 4 . . . . . 5 Reactor 2 | . . . . . . . . 1 6 5 5 5 4 4 Treads 18 | . 28 18 27 11 8 30 30 26 25 26 23 22 15 9 Leg 3 | . . . . 11 18 . . . . . . . . 6 Device 11 | . 13 7 . . 8 15 15 14 7 6 17 17 17 17 Storage 17 | . 14 22 20 27 27 23 23 20 20 20 17 17 13 10 Processor 16 | . . 11 24 16 9 7 7 18 24 26 23 23 16 18 Protection 1 | . . . . . . . . . . . . . 3 3 Energy Gun 2 | . . . 7 9 8 2 . . 2 . . . . 2 Ballistic Gun 10 | . 26 13 8 4 2 12 15 12 10 13 11 11 10 5 Ballistic Cannon 1 | . . 7 1 4 5 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 124 | 9 40 65 77 80 110 109 109 120 120 118 120 120 122 124 Greatest Support 145 | 40 40 40 68 71 68 88 88 88 98 98 98 126 126 145 Greatest Overweight (x) 5 | . . 3 1 3 3 1 1 1 1 1 1 1 5 3 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 28 | 6 12 18 24 24 28 28 28 28 28 28 28 28 28 20 Average Capacity 22 | 5 8 18 19 24 25 28 28 28 28 28 28 28 22 20 Most Carried 28 | 4 11 17 24 24 28 28 28 28 27 28 27 28 28 20 Average Carried 19 | 2 4 10 18 20 21 27 27 27 20 22 26 27 21 18 Final Capacity 28 | 6 12 18 24 24 28 28 28 28 28 28 28 28 20 20 Final Carried 28 | 2 11 17 24 19 28 28 28 27 17 28 27 28 20 15 Class Distribution -------------------- 71% | Hauler-Mutant 15% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Matter Collected 7136 | 238 133 418 503 370 385 78 141 93 484 196 60 10 1926 2101 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11836 | . 254 647 873 656 571 211 152 102 987 216 118 . 2414 4635 Parts 524 | . 17 44 39 26 24 11 16 4 42 9 13 . 97 182 Haulers Intercepted 14 | . 1 1 4 . 2 1 . . . 2 . . 2 1 Recyclers Shooed 11 | . . 1 1 . . . . . . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Combat Hostiles Destroyed 196 | . 4 21 11 15 9 3 7 2 23 1 2 . 41 57 Guns 161 | . 4 12 10 13 6 3 7 2 23 1 2 . 36 42 Cannons 19 | . . 9 1 2 3 . . . . . . . . 4 AOE 12 | . . . . . . . . . . . . . 5 7 Classes Destroyed 14 | . 3 3 2 1 1 1 . . . . . . 1 2 Worker 9 | . . . . . 1 . . . . . 1 . 3 4 Builder 2 | . . . . . . . . . . . . . 2 . Hauler 14 | . 1 1 4 . 2 1 . . . 2 . . 2 1 Recycler 13 | . . . 1 . 1 . . . . . . . 2 9 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 Watcher 12 | . 1 2 1 . 1 . . . . . . . 4 3 Swarmer 35 | . . 6 . . . . 4 . 9 . . . 7 9 Grunt 95 | . 4 8 8 14 5 . . 2 11 . . . 20 23 Brawler 6 | . . 1 . . . . . . 1 . . . 1 3 Duelist 6 | . . . 1 . . . . . . . . . 1 4 Sentry 16 | . . 6 2 . 3 2 . . 1 . . . . 2 Hunter 15 | . . . . 1 1 . 2 . . . . . 4 7 Programmer 23 | . . . . . . 1 1 . 1 1 2 . 8 9 Best Kill Streak 10 | . 3 4 6 4 3 1 3 2 10 1 2 . 8 10 Combat Bots Only 10 | . 3 3 6 4 3 1 3 2 10 1 1 . 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 1 2 1 1 . 3 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Damage Taken 20148 | . 351 978 761 1803 851 151 415 77 2026 16 . . 3559 9160 Core 2522 | . 24 130 91 218 219 . 30 20 336 . . . 301 1153 Absorbed by Shields 1352 | . . . . . . . . . . . . . 144 1208 Core Remaining (%) 69 | 100 90 67 . . 4 . 95 . . 58 . . 69 . Volleys Fired 775 | . 28 78 48 51 44 9 18 5 71 8 5 . 159 251 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 125 | . 40 62 84 119 119 86 50 50 99 58 58 . 82 125 Shots Fired 1485 | . 56 150 96 100 82 14 36 10 142 16 10 . 314 459 Gun 1304 | . 56 91 91 76 43 14 36 10 142 16 10 . 310 409 Cannon 163 | . . 59 5 24 37 . . . . . . . . 38 Launcher 18 | . . . . . 2 . . . . . . . 4 12 Special . | . . . . . . . . . . . . . . . Kinetic 1207 | . 56 150 53 49 39 7 36 10 130 16 10 . 310 341 Thermal 188 | . . . 43 51 41 7 . . 12 . . . . 34 Explosive 16 | . . . . . . . . . . . . . 4 12 Electromagnetic 74 | . . . . . 2 . . . . . . . . 72 Robot Hit Streak 54 | . 13 23 53 44 9 12 14 14 38 31 7 . 37 54 Robot Miss Streak 5 | . 1 4 3 3 3 1 5 1 2 1 3 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 17 | . . . 1 2 . . . . 7 . . . 4 3 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . 1 1 Shots Hit Robots 1197 | . 46 108 77 86 60 14 27 9 120 14 7 . 255 374 Core Hits 533 | . 18 41 29 43 29 9 17 6 44 5 5 . 103 184 Critical Hits 39 | . . . . . . 1 . . . 1 . . 5 32 Critical Kills 16 | . . . . . . 1 . . . . . . 2 13 Critical Parts Destroyed 22 | . . . . . . . . . . 1 . . 3 18 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28070 | . 343 1474 1329 1709 1186 290 458 196 2586 349 230 . 6690 11230 Guns 21246 | . 343 542 1263 1296 605 290 458 196 2586 349 230 . 5722 7366 Cannons 2916 | . . 932 66 413 554 . . . . . . . . 951 Explosions 3892 | . . . . . 27 . . . . . . . 952 2913 Melee . | . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . 16 . Kinetic 19621 | . 343 1474 585 669 609 150 458 196 2356 349 230 . 5722 6480 Thermal 3950 | . . . 744 1040 550 140 . . 230 . . . . 1246 Explosive 3293 | . . . . . . . . . . . . . 952 2341 Electromagnetic 1190 | . . . . . 27 . . . . . . . . 1163 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . 3 . . . . 2 . . 1 . . 14 18 Average Corruption 8 | . . 3 . . . . 1 . . 1 . . 9 11 Corruption Purged . | . . . . . . . . . . . . . . . Effects 194 | . . 13 . . . . 3 . . 2 . . 92 84 Message Errors 39 | . . 3 . . . . 1 . . 1 . . 18 16 Matter Fused 27 | . . 1 . . . . . . . . . . 12 14 Heat Flow Errors 10 | . . 4 . . . . 1 . . . . . 4 1 Energy Discharges 15 | . . 1 . . . . . . . 1 . . 7 6 Data Loss (minor) 17 | . . . . . . . 1 . . . . . 8 8 Data Loss (major) 11 | . . . . . . . . . . . . . 6 5 Misfires 9 | . . . . . . . . . . . . . 5 4 Alerts 3 | . . . . . . . . . . . . . 2 1 Misdirections 6 | . . . . . . . . . . . . . 4 2 Targeting Errors 46 | . . 4 . . . . . . . . . . 20 22 Weapon Failures 11 | . . . . . . . . . . . . . 6 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 374 | . . 4 . . . . . . . . . . 26 344 Projectiles 31 | . . 4 . . . . . . . . . . . 27 Explosions 343 | . . . . . . . . . . . . . 26 317 Melee . | . . . . . . . . . . . . . . . Knockbacks 36 | . . 11 . 7 7 . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . 10 . 7 6 . . . . . . . . 8 Secondary 5 | . . 1 . . 1 . . . . . . . . 3 Self-Inflicted Damage 323 | . . . . . . . . . . . . . . 323 Shots 5 | . . . . . . . . . . . . . . 5 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 670 | . 18 241 105 559 670 82 157 4 60 . . . 231 397 Average Temperature 86 | . 9 30 41 170 239 37 83 4 13 . . . 35 77 Received Heat Transfer 4387 | . 198 300 351 828 288 48 . 36 687 . . . 696 955 Effects 29 | . . . . 10 16 . . . . . . . . 3 Shutdowns 9 | . . . . 4 4 . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Matter Decay 6 | . . . . 2 4 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 5 | . . . . 3 2 . . . . . . . . . Damage (major) 2 | . . . . 1 1 . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . 1 1 1 . . 2 . . . . 4 Heat Transferred 6974 | . . . 1406 2191 1178 259 . . 404 . . . . 1536 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Peak Influence 1317 | . 225 358 278 229 264 158 211 150 550 301 87 30 545 1317 Initial 288 | . . 9 12 39 111 76 21 110 105 288 53 30 21 266 Average 312 | . 78 141 105 140 156 99 168 136 412 204 64 30 202 834 Maximum Alert Level 4 | . 1 1 1 1 1 . 1 . 2 1 . . 2 4 Low Security (%) 52 | 100 91 70 95 86 79 100 39 100 15 47 100 100 53 . Level 1 22 | . 8 29 4 13 20 . 60 . 23 52 . . 31 17 Level 2 10 | . . . . . . . . . 61 . . . 15 7 Level 3 14 | . . . . . . . . . . . . . . 73 Level 4 . | . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 5 1 . . 1 . 1 . 1 1 . 9 13 Investigation 2 | . . 2 . . . . . . . . . . . . Extermination 11 | . . . . . . 1 . 1 . 1 . . 3 5 Reinforcement 15 | . . 3 1 . . . . . . . 1 . 5 5 Assault 3 | . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Distress Signals 12 | . 1 5 . . 2 1 . . . . . . 1 2 Communications Jammed 116 | . . . . . . . . . . . . . 11 105 Distress Signals 112 | . . . . . . . . . . . . . 7 105 Times Spotted 282 | . 12 34 16 16 11 3 8 2 25 1 1 . 64 89 Peak Tracking Total 7 | . 6 5 3 6 5 2 4 2 6 1 1 . 7 6 Tactical Retreats 19 | . 2 2 1 . 1 . 1 . 4 . . . 5 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Traps Triggered 12 | . 2 . . 2 . . 1 . 3 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Machines Disabled 34 | . . 2 . . . . . . . . . . 7 25 Max in Single Turn 6 | . . 1 . . . . . . . . . . 2 6 Garrison Access 3 | . . . . . . . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Machines Accessed 15 | . 2 3 1 . . 1 . 1 . 3 . . 3 1 Terminals 6 | . 2 3 . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . 1 . . 1 1 Total Hacks 27 | . 5 8 1 . . 1 . 1 . 4 . . 6 1 Successful 17 | . 3 3 1 . . 1 . 1 . 3 . . 4 1 Failed 10 | . 2 5 . . . . . . . 1 . . 2 . Catastrophic 1 | . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . . Terminals 14 | . 5 8 . . . . . . . . . . 1 . Fabricators 5 | . . . . . . . . . . 1 . . 4 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . 1 . 2 . . 1 1 Terminal Hacks 7 | . 3 3 . . . . . . . . . . 1 . Unreport Threat 4 | . 1 3 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . 1 . . 2 . Build 3 | . . . . . . . . . . 1 . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 1 . 1 . 2 . . 1 1 Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . 1 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . 2 . . . 1 . . . 3 . . 2 . Full Trace Events 2 | . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Matter 746 | . . . . . . . . . . 234 . . 512 . Time 373 | . . . . . . . . . . 117 . . 256 . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . 4 Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Turns Passed 12219 | 80 568 940 923 650 659 540 382 369 1054 756 91 156 2580 2471 Spaces Moved 4701 | 49 265 333 371 232 226 269 157 165 486 364 42 85 968 689 Core 10 | 10 . . . . . . . . . . . . . . Treads 4030 | 39 265 333 371 107 89 269 157 165 486 364 42 85 831 427 Legs 661 | . . . . 125 137 . . . . . . . 137 262 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 180 180 180 175 176 176 160 160 120 Average Speed 176 | 137 160 189 179 190 183 180 180 180 176 176 176 174 177 165 Slowest Speed 270 | 160 160 220 180 220 210 180 180 180 180 176 176 176 270 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 41 41 29 50 21 9 44 6 67 7 1 75 26 23 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 329 | . . . . . 1 . . . . . . . 30 298 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . 1 . . . . . . . . 14 AOE 314 | . . . . . . . . . . . . . 30 284 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Fac Total 7407 | 62 365 509 544 338 401 317 230 239 582 468 53 95 1581 1623 Wait 1336 | . 49 63 71 15 80 24 7 30 6 83 1 . 366 541 Move 4689 | 48 264 332 370 231 225 268 156 165 485 363 42 84 967 689 Hop . | . . . . . . . . . . . . . . . Pick Up 249 | 8 16 21 29 11 27 7 3 17 2 12 2 4 33 57 Fast Attach . | . . . . . . . . . . . . . . . Attach 155 | 6 5 13 7 17 10 3 1 4 12 1 2 1 20 53 Detach 5 | . . . . 1 . . . . . . . 1 . 3 Swap 45 | . 1 . 3 2 5 2 1 2 . . . . 14 15 Drop 95 | . 2 2 16 . 10 4 3 16 . 1 1 5 21 14 Fire 775 | . 28 78 48 51 44 9 18 5 71 8 5 . 159 251 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . Escape Stasis 18 | . . . . 10 . . 2 . 6 . . . . . Rewire 39 | . . . . . . . 39 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 1453 | -9/Materials | Discovered new exit (range 14) 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -8/Materials | Build established: Scavenger-Mutant 2010 | -8/Materials | Lost 3 parts (1n2w) 2479 | -8/Materials | Identified exit to Garrison 2484 | -8/Materials | Discovered new exit (range 16) 2512 | -8/Materials | Entered Garrison 2521 | -8/Garrison | Installed Relay Interface Framework 2542 | -8/Garrison | Build established: Hauler-Mutant 2590 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Lost 8 parts (1p4n3w) 2906 | -8/Garrison | Core integrity fell below 50% 2940 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2944 | -8/Garrison | Triggered checkpoint 3053 | -8/Garrison | Discovered new exit (range 12) 3070 | -8/Garrison | Triggered checkpoint 3162 | -8/Garrison | Identified exit to Materials 3162 | -8/Garrison | Entered Materials 3492 | -8/Materials | Core integrity fell below 20% 3502 | -8/Materials | Lost 6 parts (1p2n1u2w) 3760 | -8/Materials | Discovered new exit (range 16) 3821 | -8/Materials | Entered Factory 3821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -7/Factory | Identified exit to Garrison 4361 | -7/Factory | Entered Garrison 4630 | -7/Garrison | Triggered checkpoint 4707 | -7/Garrison | Discovered new exit (range 10) 4736 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4743 | -7/Garrison | Entered Factory 4743 | -6/Factory | Evolved 2 slots: Utility x2 5112 | -6/Factory | Identified exit to Garrison 5112 | -6/Factory | Entered Garrison 5146 | -6/Garrison | Triggered checkpoint 5354 | -6/Garrison | Triggered checkpoint 5359 | -6/Garrison | Destroyed 10 combat bots 5388 | -6/Garrison | Triggered checkpoint 5478 | -6/Garrison | Discovered new exit (range 12) 5496 | -6/Garrison | Identified exit to Factory 5554 | -6/Garrison | Triggered checkpoint 5772 | -6/Garrison | Triggered checkpoint 5988 | -6/Garrison | Triggered checkpoint 6126 | -6/Garrison | Discovered exit to Factory (range 13) 6159 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6166 | -6/Garrison | Entered Factory 6742 | -6/Factory | Discovered new exit (range 16) 6770 | -6/Factory | Identified exit to Factory 6922 | -6/Factory | Entered another Factory area 6922 | -5/Factory | Evolved 2 slots: Utility x2 7013 | -5/Factory | Sucked down chute 7013 | -5/Factory | Entered Waste 7013 | -5/Waste | The area was eerily silent 7128 | -5/Waste | Discovered new exit (range 11) 7130 | -5/Waste | A Compactor rumbled back to life 7167 | -5/Waste | Identified exit to Factory 7169 | -5/Waste | Entered Factory 8062 | -5/Factory | Lost 3 parts (1n2u) 8456 | -5/Factory | System corruption reached 10% 8487 | -5/Factory | Lost 4 parts (1n1u2w) 8598 | -5/Factory | Garrison activated, responded to threat 8803 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 8944 | -5/Factory | Fabricated Fusion Bomb Launcher? 9492 | -5/Factory | Spotted B-75 Beast 9724 | -5/Factory | Discovered new exit (range 14) 9745 | -5/Factory | Identified exit to Factory 9749 | -5/Factory | Entered another Factory area 9749 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10098 | -4/Factory | Lost 6 parts (2n3u1w) 10499 | -4/Factory | First assault squad dispatched 10609 | -4/Factory | Core integrity fell below 50% 10645 | -4/Factory | Lost 3 parts (1p1n1u) 11005 | -4/Factory | System corruption reached 10% 11101 | -4/Factory | Lost 7 parts (1p3n2u1w) 11139 | -4/Factory | Build established: Scavenger-Mutant 11221 | -4/Factory | Core integrity fell below 20% 11251 | -4/Factory | Lost 9 parts (1p3n3u2w) 11481 | -4/Factory | Lost 3 parts (1n1u1w) 11527 | -4/Factory | Lost 3 parts (2n1u) 12208 | -4/Factory | Lost 4 parts (1n3u) 12212 | -4/Factory | Discovered new exit (range 10) 12220 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 12204_ System corrupted: Matter fused (-8). 12204_ Acquired 14 matter. 12205_ U-05 Engineer builds a Wall. 12207_ U-05 Engineer lays Concrete. 12207_ Acquired Flexi-carbon Leg. 12208_ U-05 Engineer builds a Wall. 12209_ The unstable cave ceiling collapses. 12209_ U-05 Engineer lays Concrete. 12212_ EXIT=FOUND 12212_ U-05 Engineer lays Concrete. 12213_ U-05 Engineer builds a Wall. 12213_ U-05 Engineer lays Concrete. 12214_ U-05 Engineer builds a Wall. 12215_ G-67 Veteran suffers critical hit. 12215_ Destroyed Plasma Rifle. 12217_ U-05 Engineer lays Concrete. 12218_ U-05 Engineer builds a Wall. 12219_ U-05 Engineer lays Concrete. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????#"" ## ### # | | ?????????????????#""" ## ###% # | | ?????????????????#"S ## #?# # | | ?????????????????#""" ## #?# # | | ?????????????????# "" ## #?# # | | ?????????????????# ## #?# # | | ?????????????????#########+### # | | ???????????????????# # # | | ???????????????????# # # | | ???????????????????# # ### | | ???????????????????# # #?? | | ???????????????????# # #?? | | ?????############### # ##? | | ?????# ! # # | | ?????# """""" ; + | | ?????# """""" ; # | | ?????+ """""" u # ? | | ?????# " """ ;#### ? | | ??????? ##?? " | | ??????????## ## #?? " | | ????????### gg #????? | | ????????# ##???? | | ???????## = [ #???? | | ???????#; % # ######## " | | ???????# % % u % " | | ???????# @ !# #"" ####### " | | ??????# # # #??? | | ??????##; ## " #??? | | ???????#; ## """"" #??? | | ??????# #! ;#### = """"" #??? | | ??????## ;;##??# ] #??? | | ?????? ;; ???# """ #??? | | ????? # ;# ??# """"" #??? | | ???? #;+#;### < ?# """"" #??? | | ???# ? ?? ?+ = #??? | | ???; ? ? ?? # ] #??? | | ?? # ? ?? #! #??? | | ?#?# ? o? ?? # #??? | | ???#? ? ###??###+############## #??? | | ???? ? ???????????????????????##??? | | ???? ? ????????????????????????????? | | ???# ??????????????????????????????? | | ???? ???????????????????????????????? | | ???? ???????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 33 Energy Capacity 380 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 825 Core Shielding 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 10 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -5/Factory | Preloaded Fusion Bomb Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Close Call Omniscient Cartographer Challenges ------------ None Game ------ Seed LinkedRecyclingScrap Manual? 0 Play Time 01:52:04 Cumulative 28.7 hours Start 2020.12.21 @ 22:06:31 End 2020.12.22 @ 00:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16f42ec3-8f01-4cff-95f4-9652ed39b7cc